Esempio n. 1
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 def isAvailableForVehicle(self, vehicle):
     """ Check if quest is available for provided vehicle.
     """
     result, error = self.isAvailable()
     if result and not self._checkVehicleConditions(vehicle):
         return ValidationResult(False, 'requirement')
     return ValidationResult(result, error)
 def isAvailable(self):
     if self.isDisabled():
         return ValidationResult(False, 'disabled')
     if not self.isUnlocked():
         return ValidationResult(False, 'isLocked')
     return ValidationResult(
         False, 'noVehicle'
     ) if not self.hasRequiredVehicles() else ValidationResult(True, '')
Esempio n. 3
0
    def isAvailable(self):
        if self.getStartTimeLeft() > 0:
            return ValidationResult(False, 'in_future')
        if self.isOutOfDate():
            return ValidationResult(False, 'out_of_date')
        weekDays = self.getWeekDays()
        if weekDays and time_utils.getServerRegionalWeekDay() not in weekDays:
            return ValidationResult(False, 'invalid_weekday')
        intervals = self.getActiveTimeIntervals()
        serverTime = time_utils.getServerTimeCurrentDay()
        if intervals:
            for low, high in intervals:
                if low <= serverTime <= high:
                    break
            else:
                return ValidationResult(False, 'invalid_time_interval')

        return ValidationResult(False, 'requirements') if not self._checkConditions() else ValidationResult(True, '')
 def isAvailable(self):
     return ValidationResult(
         False, 'dailyComplete') if self.bonusCond.getBonusLimit(
         ) is not None and self.bonusCond.isDaily() and self.isCompleted(
         ) else super(Quest, self).isAvailable()
 def isAvailableForVehicle(self, vehicle):
     result, error = self.isAvailable()
     return ValidationResult(
         False,
         'requirement') if result and not self._checkVehicleConditions(
             vehicle) else ValidationResult(result, error)