def __init__(self, _=None):
     super(BattleQueue, self).__init__()
     self.__createTime = 0
     self.__timerCallback = None
     self.__provider = None
     self._blur = CachedBlur()
     return
 def __init__(self, parent=None):
     super(BattlePassDailyQuestsIntroWindow,
           self).__init__(WindowFlags.WINDOW,
                          content=BattlePassDailyQuestsIntroView(),
                          parent=parent)
     self.__blur = CachedBlur(enabled=True,
                              ownLayer=WindowLayer.TOP_SUB_VIEW)
class MultipleAwardsViewWindow(LobbyNotificationWindow):
    __slots__ = ('__blur', )

    def __init__(self, rewards, tooltips, productCode):
        super(MultipleAwardsViewWindow, self).__init__(
            content=self._getContentView(rewards, tooltips, productCode))
        self.__blur = None
        return

    def load(self):
        if self.__blur is None:
            self.__blur = CachedBlur(enabled=True, ownLayer=self.layer - 1)
        super(MultipleAwardsViewWindow, self).load()
        return

    @classmethod
    def _getContentView(cls, rewards, tooltips, productCode):
        return MultipleAwardsView(rewards=rewards,
                                  tooltips=tooltips,
                                  productCode=productCode)

    def _finalize(self):
        if self.__blur is not None:
            self.__blur.fini()
            self.__blur = None
        super(MultipleAwardsViewWindow, self)._finalize()
        return
Esempio n. 4
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 def _onLoading(self):
     self.__gui.windowsManager.onWindowStatusChanged += self.__windowStatusChanged
     self.__lobbyContext.addHeaderNavigationConfirmator(
         self.__handleHeaderNavigation)
     self.viewModel.onItemClicked += self.__itemClickHandler
     self.viewModel.onShowMapSelectionClicked += self.__showMapSelectionClickHandler
     self.viewModel.onShowWidgetsClicked += self.__showWidgetsClickHandler
     self.viewModel.onInfoClicked += self.__infoClickHandler
     self.__dataProvider.onListChanged += self.__dataProviderListChangeHandler
     self.__updateViewModel(self.viewModel)
     self.__blur = CachedBlur(enabled=True, ownLayer=WindowLayer.MARKER)
     g_eventBus.handleEvent(events.GameEvent(
         events.GameEvent.HIDE_LOBBY_SUB_CONTAINER_ITEMS),
                            scope=EVENT_BUS_SCOPE.GLOBAL)
     g_eventBus.handleEvent(events.LobbyHeaderMenuEvent(
         events.LobbyHeaderMenuEvent.TOGGLE_VISIBILITY,
         ctx={
             'state': HeaderMenuVisibilityState.NOTHING,
             'alias': self.layoutID
         }),
                            scope=EVENT_BUS_SCOPE.LOBBY)
     app = self.__appLoader.getApp()
     self.__prevAppBackgroundAlpha = app.getBackgroundAlpha()
     app.setBackgroundAlpha(_BACKGROUND_ALPHA)
     self.__prevOptimizationEnabled = app.graphicsOptimizationManager.getEnable(
     )
     if self.__prevOptimizationEnabled:
         app.graphicsOptimizationManager.switchOptimizationEnabled(False)
Esempio n. 5
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class WebViewTransparent(WebView):

    def __init__(self, ctx=None):
        super(WebViewTransparent, self).__init__(ctx)
        self._browserParams = (ctx or {}).get('browserParams', makeBrowserParams(bgAlpha=0.67))
        self.__blur = None
        return

    def onEscapePress(self):
        self.destroy()

    def _populate(self):
        super(WebViewTransparent, self)._populate()
        self.__blur = CachedBlur(enabled=True, ownLayer=APP_CONTAINERS_NAMES.TOP_SUB_VIEW, layers=(APP_CONTAINERS_NAMES.SUBVIEW,
         APP_CONTAINERS_NAMES.WINDOWS,
         APP_CONTAINERS_NAMES.DIALOGS,
         APP_CONTAINERS_NAMES.IME,
         APP_CONTAINERS_NAMES.SERVICE_LAYOUT,
         APP_CONTAINERS_NAMES.MARKER,
         APP_CONTAINERS_NAMES.VIEWS,
         APP_CONTAINERS_NAMES.SYSTEM_MESSAGES))

    def _dispose(self):
        super(WebViewTransparent, self)._dispose()
        if self.__blur is not None:
            self.__blur.fini()
        return
Esempio n. 6
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 def _populate(self):
     super(ColorSettingsView, self)._populate()
     if self.app is not None:
         self._savedBackgroundAlpha = self.app.getBackgroundAlpha()
         self.app.setBackgroundAlpha(0)
         self.addListener(GameEvent.ON_BACKGROUND_ALPHA_CHANGE, self.__onExternalBackgroundAlphaChange, EVENT_BUS_SCOPE.GLOBAL)
     self.as_initDataS({'header': text_styles.superPromoTitle(SETTINGS.COLORSETTINGS_VIEW_HEADER),
      'typesHeader': text_styles.highTitle(SETTINGS.COLORSETTINGS_VIEW_SUBTITLE),
      'typesDesc': text_styles.main(SETTINGS.COLORSETTINGS_VIEW_DESCRIPTION),
      'applyLabel': i18n.makeString(SETTINGS.APPLY_BUTTON),
      'cancelLabel': i18n.makeString(SETTINGS.CANCEL_BUTTON),
      'settingsTypes': self.__getTypes(),
      'closeLabel': i18n.makeString(SETTINGS.COLORSETTINGS_VIEW_CLOSEBTN),
      'beforeStr': text_styles.promoSubTitle(SETTINGS.COLORSETTINGS_VIEW_BEFORE),
      'afterStr': text_styles.promoSubTitle(SETTINGS.COLORSETTINGS_VIEW_AFTER),
      'filtersHeader': text_styles.highTitle(SETTINGS.COLORSETTINGS_TAB_FILTERS),
      'filterPowerLabel': i18n.makeString(SETTINGS.COLORSETTINGS_TAB_FILTERS_INTENSITY),
      'filtersTypes': self.__getFiltersTypes(),
      'manualHeader': text_styles.highTitle(SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS),
      'brightnessLabel': i18n.makeString(SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS_BRIGHTNESS),
      'contrastLabel': i18n.makeString(SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS_CONTRAST),
      'saturationLabel': i18n.makeString(SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS_SATURATION),
      'resetLabel': i18n.makeString(SETTINGS.COLORSETTINGS_VIEW_RESETBTN)})
     self.as_updateDataS(self.__selectedTabIdx, self.__initSettings)
     self.__blur = CachedBlur(enabled=False)
     return
class WebViewTransparent(WebView):
    __sound_env__ = HangarOverlayEnv

    def __init__(self, ctx=None):
        super(WebViewTransparent, self).__init__(ctx)
        self._browserParams = makeBrowserParams(bgAlpha=0.67)
        self._browserParams.update((ctx or {}).get('browserParams', {}))
        self.__blur = None
        self.__hiddenLayers = (ctx or {}).get('hiddenLayers', ())
        return

    def _populate(self):
        super(WebViewTransparent, self)._populate()
        if self.__hiddenLayers:
            containerManager = self.app.containerManager
            containerManager.hideContainers(self.__hiddenLayers, 0)

    def setParentWindow(self, window):
        super(WebViewTransparent, self).setParentWindow(window)
        self.__blur = CachedBlur(enabled=True, ownLayer=window.layer)

    def onEscapePress(self):
        self.destroy()

    def _dispose(self):
        if self.__blur is not None:
            self.__blur.fini()
        if self.__hiddenLayers:
            containerManager = self.app.containerManager
            containerManager.showContainers(self.__hiddenLayers, 0)
        super(WebViewTransparent, self)._dispose()
        return
 def _populate(self):
     self.__ctx = self.service.getCtx()
     self.__blur = CachedBlur()
     g_clientUpdateManager.addMoneyCallback(self.updateButton)
     g_currentVehicle.onChangeStarted += self.__onVehicleChangeStarted
     self.__ctx.events.onUpdateStyleInfoDOF += self.__onUpdateStyleInfoDOF
     self.service.onCustomizationHelperRecreated += self.__onCustomizationHelperRecreated
 def __init__(self, ctx=None):
     super(HangarVehicleInfo, self).__init__(ctx)
     self.__guiVehConfigurator = None
     self.__vehicle = self.__itemsCache.items.getItemByCD(
         g_currentVehicle.item.intCD)
     self.__introPage = None
     self.__blur = CachedBlur(enabled=True)
     return
 def _initialize(self):
     super(BootcampExitView, self)._initialize()
     window = self.getParentWindow()
     if self.__isInBattle:
         app = self.__appLoader.getApp()
         app.enterGuiControlMode(self.uniqueID, True, False)
     else:
         self.__blur = CachedBlur(enabled=True, ownLayer=window.layer - 1)
Esempio n. 11
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class _CommonCongratsView(ViewImpl):
    def __init__(self, context):
        settings = ViewSettings(R.views.lobby.common.congrats.
                                common_congrats_view.CommonCongratsView())
        settings.model = CommonCongratsViewModel()
        super(_CommonCongratsView, self).__init__(settings)
        self.__ctx = context

    @property
    def viewModel(self):
        return super(_CommonCongratsView, self).getViewModel()

    def _initialize(self, *args, **kwargs):
        super(_CommonCongratsView, self)._initialize()
        self.__updateVM()
        self.__addListeners()
        self._blur = CachedBlur(enabled=True)

    def _finalize(self):
        self._blur.fini()
        self.__removeListeners()
        super(_CommonCongratsView, self)._finalize()

    def __updateVM(self):
        with self.viewModel.transaction() as vm:
            vm.setBackground(self.__ctx.background)
            vm.setTitle(self.__ctx.title)
            vm.setDescription(self.__ctx.description)
            vm.setImage(self.__ctx.image)
            vm.setImageAlt(self.__ctx.imageAlt)
            vm.setConfirmLbl(self.__ctx.confirmLabel)
            vm.setBackLbl(self.__ctx.backLabel)

    def __addListeners(self):
        self.viewModel.onConfirmClick += self.__onConfirm
        self.viewModel.onBackClick += self.__onBack
        self.viewModel.onCloseClick += self.__onClose

    def __removeListeners(self):
        self.viewModel.onCloseClick -= self.__onClose
        self.viewModel.onBackClick -= self.__onBack
        self.viewModel.onConfirmClick -= self.__onConfirm

    def __onConfirm(self):
        self.__destroyWindow()
        self.__ctx.onConfirm()

    def __onBack(self):
        self.__destroyWindow()
        self.__ctx.onBack()

    def __onClose(self):
        self.__destroyWindow()
        self.__ctx.onConfirm()

    def __destroyWindow(self):
        self.viewModel.setNeedReset(True)
        self.destroyWindow()
Esempio n. 12
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 def __init__(self, *args, **kwargs):
     super(_HangarVehicleInfoIntroWindow, self).__init__(
         wndFlags=WindowFlags.WINDOW | WindowFlags.WINDOW_FULLSCREEN,
         decorator=None,
         content=_HangarVehicleInfoIntroView(
             R.views.lobby.battleRoyale.vehicle_info_intro_overlay.
             VehicleInfoIntroOverlay(), *args, **kwargs))
     self.__blur = CachedBlur(enabled=True, ownLayer=self.layer)
     return
Esempio n. 13
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 def _populate(self):
     super(WebViewTransparent, self)._populate()
     self.__blur = CachedBlur(enabled=True, ownLayer=APP_CONTAINERS_NAMES.TOP_SUB_VIEW, layers=(APP_CONTAINERS_NAMES.SUBVIEW,
      APP_CONTAINERS_NAMES.WINDOWS,
      APP_CONTAINERS_NAMES.DIALOGS,
      APP_CONTAINERS_NAMES.IME,
      APP_CONTAINERS_NAMES.SERVICE_LAYOUT,
      APP_CONTAINERS_NAMES.MARKER,
      APP_CONTAINERS_NAMES.VIEWS,
      APP_CONTAINERS_NAMES.SYSTEM_MESSAGES))
 def __init__(self, _=None):
     super(BattleStrongholdsQueue, self).__init__()
     self.__timerCallback = None
     self.__startAnimationTime = None
     self.__animationDuration = self.ANIMATION_DEFAULT_DURATION
     self.__groups = []
     self.__battleQueueVO = {}
     self.__imagesFetchCoordinator = ImagesFetchCoordinator()
     self._blur = CachedBlur()
     return
Esempio n. 15
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 def __init__(self, ctx=None):
     super(EventProgressionBuyConfirmView, self).__init__(ctx)
     self.__vehicle = ctx.get('vehicle')
     self.__price = ctx.get('price')
     self.__blur = CachedBlur(enabled=True,
                              ownLayer=APP_CONTAINERS_NAMES.DIALOGS,
                              layers=(APP_CONTAINERS_NAMES.VIEWS,
                                      APP_CONTAINERS_NAMES.WINDOWS,
                                      APP_CONTAINERS_NAMES.SUBVIEW,
                                      APP_CONTAINERS_NAMES.BROWSER))
 def _initialize(self, *args, **kwargs):
     super(BuyVehicleView, self)._initialize()
     self._blur = CachedBlur(enabled=True)
     self.__addListeners()
     isElite = self.__vehicle.isElite
     vehType = self.__vehicle.type.replace('-', '_')
     isRestore = self.__vehicle.isRestoreAvailable()
     if self.__showOnlyCongrats:
         self.viewModel.setIsContentHidden(True)
     with self.viewModel.transaction() as vm:
         vm.setIsRestore(isRestore)
         vm.setBgSource(
             R.images.gui.maps.icons.store.shop_2_background_arsenal())
         vm.setTankType('{}_elite'.format(vehType) if isElite else vehType)
         vehicleTooltip = i18n.makeString(
             getTypeUserName(self.__vehicle.type, isElite))
         noCrewLabelPath = R.strings.store.buyVehicleWindow.checkBox
         vm.setVehicleNameTooltip(vehicleTooltip)
         vm.setNation(nations.NAMES[self.__vehicle.nationID])
         vm.setNoCrewCheckboxLabel(noCrewLabelPath.restore.withoutCrew(
         ) if isRestore else noCrewLabelPath.buy.withoutCrew())
         vm.setTankLvl(int2roman(self.__vehicle.level))
         vm.setTankName(self.__vehicle.shortUserName)
         vm.setCountCrew(len(self.__vehicle.crew))
         vm.setBuyVehicleIntCD(self.__vehicle.intCD)
         vm.setIsElite(isElite)
         if self.__vehicle.hasCrew:
             vm.setWithoutCommanderAltText(
                 R.strings.store.buyVehicleWindow.crewInVehicle())
         equipmentBlock = vm.equipmentBlock
         equipmentBlock.setIsRentVisible(self.__isRentVisible)
         equipmentBlock.setTradeInIsEnabled(self.__isTradeIn())
         emtySlotAvailable = self.__itemsCache.items.inventory.getFreeSlots(
             self.__stats.vehicleSlots) > 0
         equipmentBlock.setEmtySlotAvailable(emtySlotAvailable)
         equipmentBlock.setIsRestore(isRestore)
         if self.__vehicle.hasRentPackages and (
                 not isRestore
                 or self.__actionType == VehicleBuyActionTypes.RENT
         ) and self.__actionType != VehicleBuyActionTypes.BUY:
             self.__selectedRentIdx = 0
             self.__selectedRentID = self.__vehicle.rentPackages[
                 self.__selectedRentIdx]['rentID']
         self.__updateCommanderCards()
         self.__updateSlotPrice()
         self.__updateAmmoPrice()
         self.__updateTradeInInfo()
         self.__updateRentInfo()
         self.__updateBuyBtnLabel()
         totalPriceArray = equipmentBlock.totalPrice.getItems()
         self.__addVMsInActionPriceList(
             totalPriceArray,
             ItemPrice(price=Money(credits=0, gold=0),
                       defPrice=Money(credits=0, gold=0)))
         self.__updateTotalPrice()
class BattlePassDailyQuestsIntroWindow(WindowImpl):
    __slots__ = ('__blur', )

    def __init__(self, parent=None):
        super(BattlePassDailyQuestsIntroWindow,
              self).__init__(WindowFlags.WINDOW,
                             content=BattlePassDailyQuestsIntroView(),
                             parent=parent)
        self.__blur = CachedBlur(enabled=True,
                                 ownLayer=WindowLayer.TOP_SUB_VIEW)

    def _finalize(self):
        self.__blur.fini()
        super(BattlePassDailyQuestsIntroWindow, self)._finalize()
 def _populate(self):
     super(BCMessageWindow, self)._populate()
     self.as_setMessageDataS(self._content['messages'])
     self.__blur = CachedBlur(enabled=True,
                              ownLayer=APP_CONTAINERS_NAMES.VIEWS,
                              layers=(APP_CONTAINERS_NAMES.TOP_SUB_VIEW,
                                      APP_CONTAINERS_NAMES.SUBVIEW,
                                      APP_CONTAINERS_NAMES.WINDOWS),
                              blurAnimRepeatCount=1)
     self.as_blurOtherWindowsS(APP_CONTAINERS_NAMES.DIALOGS)
     g_bootcampEvents.onRequestBootcampMessageWindowClose += self.onMessageRemoved
     if self._hangarSpace.spaceInited:
         self.__setCameraDisabled(True)
     else:
         self._hangarSpace.onSpaceCreate += self.__onSpaceCreated
Esempio n. 19
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 def __init__(self, layoutID, ctx=None, *args, **kwargs):
     super(_HangarVehicleInfoIntroView,
           self).__init__(layoutID, ViewFlags.OVERLAY_VIEW,
                          VehicleInfoIntroOverlayModel, *args, **kwargs)
     self.__vehicle = ctx.get('vehicle')
     self.__firstView = ctx.get('firstView', False)
     self.__blur = CachedBlur(enabled=True,
                              ownLayer=APP_CONTAINERS_NAMES.OVERLAY,
                              layers=[
                                  APP_CONTAINERS_NAMES.VIEWS,
                                  APP_CONTAINERS_NAMES.SUBVIEW,
                                  APP_CONTAINERS_NAMES.TOP_SUB_VIEW,
                                  APP_CONTAINERS_NAMES.WINDOWS,
                                  APP_CONTAINERS_NAMES.BROWSER,
                                  APP_CONTAINERS_NAMES.DIALOGS
                              ])
Esempio n. 20
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class BootcampProgressView(ViewImpl):
    __slots__ = ('__blur', '__tooltipData')
    uiBootcampLogger = BootcampLogger(
        BCLogKeys.BC_CURRENT_PROGRESS_WIDGET.value)

    def __init__(self, layoutID, *args, **kwargs):
        settings = ViewSettings(layoutID)
        settings.model = BootcampProgressModel()
        settings.args = args
        settings.kwargs = kwargs
        self.__blur = None
        self.__tooltipData = {}
        super(BootcampProgressView, self).__init__(settings)
        return

    @property
    def viewModel(self):
        return super(BootcampProgressView, self).getViewModel()

    def createToolTip(self, event):
        if event.contentID == R.views.common.tooltip_window.backport_tooltip_content.BackportTooltipContent(
        ):
            tooltipId = event.getArgument('tooltipId')
            if tooltipId:
                tooltipData = self.__tooltipData[int(tooltipId)]
                window = BackportTooltipWindow(tooltipData,
                                               self.getParentWindow())
                if window:
                    window.load()
                return window

    def _initialize(self):
        super(BootcampProgressView, self)._initialize()
        window = self.getParentWindow()
        self.__blur = CachedBlur(enabled=True, ownLayer=window.layer - 1)

    def _onLoading(self, *args, **kwargs):
        super(BootcampProgressView, self)._onLoading(*args, **kwargs)
        with self.viewModel.transaction() as model:
            g_bootcamp.fillProgressBar(model, self.__tooltipData,
                                       ICON_SIZE.BIG)

    def _finalize(self):
        self.uiBootcampLogger.log(BCLogActions.CLOSE.value)
        self.__blur.fini()
        super(BootcampProgressView, self)._finalize()
Esempio n. 21
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 def __init__(self, layoutID, c11nView, *args, **kwargs):
     settings = ViewSettings(layoutID)
     settings.args = args
     settings.kwargs = kwargs
     settings.flags = ViewFlags.LOBBY_TOP_SUB_VIEW
     settings.model = ProgressiveItemsViewModel()
     super(ProgressiveItemsView, self).__init__(settings)
     self._itemsProgressData = None
     self._possibleItems = None
     self._vehicle = None
     self.__blur = CachedBlur()
     self.__layoutID = layoutID
     self.__c11nView = c11nView
     self.__urlMacros = URLMacros()
     self.__guiSettings = GUI_SETTINGS.progressiveItems.get(
         'tutorialVideo', {})
     return
Esempio n. 22
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class _HangarVehicleInfoIntroView(ViewImpl):
    __slots__ = ('__vehicle', '__firstView', '__blur')

    def __init__(self, layoutID, ctx=None, *args, **kwargs):
        super(_HangarVehicleInfoIntroView,
              self).__init__(layoutID, ViewFlags.OVERLAY_VIEW,
                             VehicleInfoIntroOverlayModel, *args, **kwargs)
        self.__vehicle = ctx.get('vehicle')
        self.__firstView = ctx.get('firstView', False)
        self.__blur = CachedBlur(enabled=True,
                                 ownLayer=APP_CONTAINERS_NAMES.OVERLAY,
                                 layers=[
                                     APP_CONTAINERS_NAMES.VIEWS,
                                     APP_CONTAINERS_NAMES.SUBVIEW,
                                     APP_CONTAINERS_NAMES.TOP_SUB_VIEW,
                                     APP_CONTAINERS_NAMES.WINDOWS,
                                     APP_CONTAINERS_NAMES.BROWSER,
                                     APP_CONTAINERS_NAMES.DIALOGS
                                 ])

    def _initialize(self):
        super(_HangarVehicleInfoIntroView, self)._initialize()
        with self.getViewModel().transaction() as viewModel:
            viewModel.setVehicleTag(
                Vehicle.getIconResourceName(self.__vehicle.name))
            viewModel.setIsFirstView(self.__firstView)
            viewModel.onSubmitBtnClick += self.__onSubmitClicked

    def _finalize(self):
        if self.__firstView:
            AccountSettings.setSettings(
                BATTLE_ROYALE_HANGAR_BOTTOM_PANEL_VIEWED, True)
        self.getViewModel().onSubmitBtnClick -= self.__onSubmitClicked
        self.__vehicle = None
        self.__blur.fini()
        self.__blur = None
        super(_HangarVehicleInfoIntroView, self)._finalize()
        return

    def __onSubmitClicked(self):
        self.destroyWindow()
Esempio n. 23
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 def __init__(self, *args, **kwargs):
     super(MapsTrainingView, self).__init__(
         viewResource=R.views.lobby.maps_training.MapsTrainingPage(),
         viewModel=MapsTrainingViewModel())
     self.__selectedMap = None
     self.__selectedScenario = 0
     self.__ctxVehicleType = ''
     self.__ctxSide = 0
     self.__ctxShowAnimation = False
     self.__tooltipData = {}
     self.__account = BigWorld.player()
     self.__mapsConfig = TacticalMapsConfigReader.readXml(
         self._TACTICAL_MAPS_CONFIG_PATH)
     self.__isDataLoaded = False
     self.__blur = CachedBlur(blurAnimRepeatCount=1, blurRadius=0.1)
     self.__blurRectId = None
     self.__packer = getDefaultBonusPacker()
     self.__hangarCameraManager = None
     self.__tickCallback = None
     self.__preferences = self.mapsTrainingController.preferences
     self.__markerPosOffset = 0.0
     self.__finalizationInProgress = False
     self.__initFromCtx(kwargs.get('ctx', {}))
     return
class ColorSettingsView(LayerVisibilityMixin, ColorSettingsViewMeta):
    settingsCore = dependency.descriptor(ISettingsCore)

    def __init__(self, ctx=None):
        super(ColorSettingsView, self).__init__(ColorSettingsView)
        self.fireEvent(GameEvent(GameEvent.HIDE_EXTERNAL_COMPONENTS),
                       scope=EVENT_BUS_SCOPE.GLOBAL)
        self.__selectedTabIdx = AccountSettings.getSettings(
            COLOR_SETTINGS_TAB_IDX)
        self.__componentWidth = 0
        self.__isColorPreviewFilterActive = False
        self.__initSettings = self.__getSettings()
        self.__tabsPreviewSettings = self.__getLastAppliedTabsSettings()
        self.__wasGraphicsOptimizationEnabled = False
        if self.__selectedTabIdx == TABS.CUSTOM:
            self.__showColorPreviewFilter()
        self.__blur = None
        return

    def setViewWidth(self, width):
        self.__componentWidth = width
        if self.__isColorPreviewFilterActive:
            self.__showColorPreviewFilter()

    def moveSpace(self, dx, dy, dz):
        self.fireEvent(
            CameraRelatedEvents(CameraRelatedEvents.LOBBY_VIEW_MOUSE_MOVE,
                                ctx={
                                    'dx': dx,
                                    'dy': dy,
                                    'dz': dz
                                }))
        self.fireEvent(
            events.LobbySimpleEvent(events.LobbySimpleEvent.NOTIFY_SPACE_MOVED,
                                    ctx={
                                        'dx': dx,
                                        'dy': dy,
                                        'dz': dz
                                    }))

    def onSettingsChange(self, settingName, settingValue):
        settingValue = flashObject2Dict(settingValue)
        LOG_DEBUG('onSettingsChange', settingName, settingValue)
        self.settingsCore.previewSetting(settingName, settingValue)
        self.__tabsPreviewSettings[
            self.__selectedTabIdx][settingName] = settingValue

    def onApply(self, diff):
        diff = flashObject2Dict(diff)
        AccountSettings.setSettings(COLOR_SETTINGS_TAB_IDX,
                                    self.__selectedTabIdx)
        if self.__selectedTabIdx == TABS.CUSTOM:
            if self.__hasChangesInSettings(
                    settings_constants.GRAPHICS.getCustomColorSettings(),
                    diff):
                diff.update({
                    settings_constants.GRAPHICS.COLOR_GRADING_TECHNIQUE:
                    COLOR_GRADING_TECHNIQUE_DEFAULT
                })
            diff[COLOR_SETTINGS.COLOR_GRADING_TECHNIQUE] = 0
            diff[COLOR_SETTINGS.COLOR_FILTER_INTENSITY] = 25
        self.settingsCore.applySettings(diff)
        lastAppliedSettings = AccountSettings.getSettings(
            APPLIED_COLOR_SETTINGS)
        lastAppliedSettings[self.__selectedTabIdx] = diff
        AccountSettings.setSettings(APPLIED_COLOR_SETTINGS,
                                    lastAppliedSettings)
        BigWorld.commitPendingGraphicsSettings()
        self.destroy()

    def onTabSelected(self, selectedTab):
        savedTab = AccountSettings.getSettings(COLOR_SETTINGS_TAB_IDX)
        if savedTab == self.__selectedTabIdx and self.__selectedTabIdx == TABS.FILTERS and selectedTab == TABS.CUSTOM:
            prevSettings = self.__getLastAppliedTabsSettings()[TABS.FILTERS]
            self.__selectedTabIdx = selectedTab
            settings = self.__getCurrentTabSettings()
            prevFilter = prevSettings[
                settings_constants.GRAPHICS.COLOR_GRADING_TECHNIQUE]
            settings[settings_constants.GRAPHICS.
                     COLOR_GRADING_TECHNIQUE] = prevFilter
            settings[COLOR_SETTINGS.COLOR_FILTER_INTENSITY] = prevSettings[
                COLOR_SETTINGS.COLOR_FILTER_INTENSITY]
        else:
            self.__selectedTabIdx = selectedTab
            settings = self.__getCurrentTabSettings()
        self.__previewSettings(settings)
        self.as_updateDataS(self.__selectedTabIdx, settings)
        if self.__selectedTabIdx == TABS.CUSTOM:
            self.__showColorPreviewFilter()
        else:
            self.__hideColorPreviewFilter()

    def onReset(self):
        settings = self.__getCurrentTabSettings()
        for settingName in settings_constants.GRAPHICS.getCustomColorSettings(
        ):
            setting = self.settingsCore.options.getSetting(settingName)
            defaultValue = setting.getDefaultValue()
            self.settingsCore.previewSetting(settingName, defaultValue)
            self.__tabsPreviewSettings[
                self.__selectedTabIdx][settingName] = defaultValue
            settings[settingName] = defaultValue

        self.as_updateDataS(self.__selectedTabIdx, settings)

    def onClose(self):
        self.settingsCore.options.revert(
            settings_constants.GRAPHICS.getColorSettings())
        self.destroy()

    def _populate(self):
        super(ColorSettingsView, self)._populate()
        if self.app is not None:
            self._savedBackgroundAlpha = self.app.getBackgroundAlpha()
            self.app.setBackgroundAlpha(0)
            self.addListener(GameEvent.ON_BACKGROUND_ALPHA_CHANGE,
                             self.__onExternalBackgroundAlphaChange,
                             EVENT_BUS_SCOPE.GLOBAL)
            self.__wasGraphicsOptimizationEnabled = self.app.graphicsOptimizationManager.getEnable(
            )
            self.app.graphicsOptimizationManager.switchOptimizationEnabled(
                False)
        self.as_initDataS({
            'header':
            text_styles.superPromoTitle(SETTINGS.COLORSETTINGS_VIEW_HEADER),
            'typesHeader':
            text_styles.highTitle(SETTINGS.COLORSETTINGS_VIEW_SUBTITLE),
            'typesDesc':
            text_styles.main(SETTINGS.COLORSETTINGS_VIEW_DESCRIPTION),
            'applyLabel':
            i18n.makeString(SETTINGS.APPLY_BUTTON),
            'cancelLabel':
            i18n.makeString(SETTINGS.CANCEL_BUTTON),
            'settingsTypes':
            self.__getTypes(),
            'closeLabel':
            i18n.makeString(SETTINGS.COLORSETTINGS_VIEW_CLOSEBTN),
            'beforeStr':
            text_styles.promoSubTitle(SETTINGS.COLORSETTINGS_VIEW_BEFORE),
            'afterStr':
            text_styles.promoSubTitle(SETTINGS.COLORSETTINGS_VIEW_AFTER),
            'filtersHeader':
            text_styles.highTitle(SETTINGS.COLORSETTINGS_TAB_FILTERS),
            'filterPowerLabel':
            i18n.makeString(SETTINGS.COLORSETTINGS_TAB_FILTERS_INTENSITY),
            'filtersTypes':
            self.__getFiltersTypes(),
            'manualHeader':
            text_styles.highTitle(SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS),
            'brightnessLabel':
            i18n.makeString(
                SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS_BRIGHTNESS),
            'contrastLabel':
            i18n.makeString(
                SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS_CONTRAST),
            'saturationLabel':
            i18n.makeString(
                SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS_SATURATION),
            'resetLabel':
            i18n.makeString(SETTINGS.COLORSETTINGS_VIEW_RESETBTN)
        })
        self.as_updateDataS(self.__selectedTabIdx, self.__initSettings)
        self.__blur = CachedBlur(enabled=False)
        return

    def _dispose(self):
        self.__hideColorPreviewFilter()
        self.settingsCore.clearStorages()
        self.removeListener(GameEvent.ON_BACKGROUND_ALPHA_CHANGE,
                            self.__onExternalBackgroundAlphaChange,
                            EVENT_BUS_SCOPE.GLOBAL)
        if self.app is not None:
            self.app.setBackgroundAlpha(self._savedBackgroundAlpha)
            if hasattr(self.app, 'leaveGuiControlMode'):
                self.app.leaveGuiControlMode(VIEW_ALIAS.COLOR_SETTING)
            self.app.graphicsOptimizationManager.switchOptimizationEnabled(
                self.__wasGraphicsOptimizationEnabled)
        self.fireEvent(GameEvent(GameEvent.SHOW_EXTERNAL_COMPONENTS),
                       scope=EVENT_BUS_SCOPE.GLOBAL)
        if self.__initSettings is not None:
            self.__initSettings.clear()
            self.__initSettings = None
        if self.__blur is not None:
            self.__blur.fini()
        super(ColorSettingsView, self)._dispose()
        return

    def __getLastAppliedTabsSettings(self):
        lastAppliedSettings = AccountSettings.getSettings(
            APPLIED_COLOR_SETTINGS)
        filterTabsKeys = (GRAPHICS.COLOR_GRADING_TECHNIQUE,
                          GRAPHICS.COLOR_FILTER_INTENSITY)
        return {
            TABS.DEFAULT: {},
            TABS.FILTERS:
            self.__getTabSettings(lastAppliedSettings, TABS.FILTERS,
                                  filterTabsKeys),
            TABS.CUSTOM:
            self.__getTabSettings(lastAppliedSettings, TABS.CUSTOM,
                                  GRAPHICS.getCustomColorSettings())
        }

    def __getTabSettings(self, lastAppliedSettings, tabIdx, settingKeys):
        tabSettings = lastAppliedSettings.get(tabIdx, {})
        settings = {}
        for key in settingKeys:
            settings[key] = tabSettings.get(key, self.__initSettings[key])

        return settings

    def __getTypes(self):
        return [{
            'id':
            TABS.DEFAULT,
            'label':
            text_styles.highlightText(SETTINGS.COLORSETTINGS_TAB_DEFAULT),
            'icon':
            RES_ICONS.MAPS_ICONS_SETTINGS_COLORSETTINGS_DEFAULT
        }, {
            'id':
            TABS.FILTERS,
            'label':
            text_styles.highlightText(SETTINGS.COLORSETTINGS_TAB_FILTERS),
            'icon':
            RES_ICONS.MAPS_ICONS_SETTINGS_COLORSETTINGS_FILTERS
        }, {
            'id':
            TABS.CUSTOM,
            'label':
            text_styles.highlightText(
                SETTINGS.COLORSETTINGS_TAB_CUSTOMSETTINGS),
            'icon':
            RES_ICONS.MAPS_ICONS_SETTINGS_COLORSETTINGS_MANUAL
        }]

    def __getFiltersTypes(self):
        result = []
        setting = self.settingsCore.options.getSetting(
            GRAPHICS.COLOR_GRADING_TECHNIQUE)
        images = graphics.getGraphicSettingColorSettingsFiletersImages()
        if setting is not None:
            for option in setting.getOptions():
                result.append({
                    'id':
                    option.get('data', COLOR_GRADING_TECHNIQUE_DEFAULT),
                    'label':
                    text_styles.stats(option.get('label')),
                    'icon':
                    images.get(
                        option.get('data', COLOR_GRADING_TECHNIQUE_DEFAULT))
                })

            result = sorted(result, key=lambda k: k['id'])
        return result

    def __getSettings(self):
        settings = {}
        for setting in settings_constants.GRAPHICS.getColorSettings():
            settings[setting] = self.settingsCore.getSetting(setting)

        return settings

    def __showColorPreviewFilter(self):
        width, _ = GUI.screenResolution()[:2]
        witdthPrc = self.__componentWidth / width
        delimiterPrc = witdthPrc + (1 - witdthPrc) / 2
        BigWorld.setColorBCSSetup(1, delimiterPrc)
        self.__isColorPreviewFilterActive = True

    def __hideColorPreviewFilter(self):
        BigWorld.setColorBCSSetup(0, 0)
        self.__isColorPreviewFilterActive = False

    def __hasChangesInSettings(self, settingsNames, diff):
        for name in settingsNames:
            if self.__initSettings[name] != diff[name]:
                return True

        return False

    def __getCurrentTabSettings(self):
        settings = {}
        for settingName in settings_constants.GRAPHICS.getColorSettings():
            setting = self.settingsCore.options.getSetting(settingName)
            if settingName != settings_constants.GRAPHICS.COLOR_GRADING_TECHNIQUE:
                defaultValue = setting.getDefaultValue()
            else:
                defaultValue = COLOR_GRADING_TECHNIQUE_DEFAULT
            settings[settingName] = defaultValue

        settings.update(self.__tabsPreviewSettings[self.__selectedTabIdx])
        return settings

    def __previewSettings(self, settings):
        for settingName, value in settings.iteritems():
            self.settingsCore.applySetting(settingName, value)

    def __onExternalBackgroundAlphaChange(self, event):
        self._savedBackgroundAlpha = event.ctx['alpha']
        self.app.setBackgroundAlpha(0, notSilentChange=False)
 def setParentWindow(self, window):
     super(WebViewTransparent, self).setParentWindow(window)
     self.__blur = CachedBlur(enabled=True, ownLayer=window.layer)
Esempio n. 26
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 def __init__(self, rewards, tooltips, productCode):
     super(MultipleAwardsViewWindow, self).__init__(
         content=self._getContentView(rewards, tooltips, productCode))
     self.__blur = CachedBlur(enabled=True, ownLayer=self.layer - 1)
Esempio n. 27
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 def _initialize(self):
     super(BootcampProgressView, self)._initialize()
     window = self.getParentWindow()
     self.__blur = CachedBlur(enabled=True, ownLayer=window.layer - 1)
Esempio n. 28
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class ProgressiveItemsView(ViewImpl):
    __slots__ = ('__c11nView', '_itemsProgressData', '_possibleItems',
                 '_vehicle', '__blur', '__layoutID', '__urlMacros',
                 '__guiSettings')
    __lobbyContext = dependency.descriptor(ILobbyContext)
    __itemsCache = dependency.descriptor(IItemsCache)
    __customizationService = dependency.descriptor(ICustomizationService)
    __appLoader = dependency.descriptor(IAppLoader)
    __settingsCore = dependency.descriptor(ISettingsCore)

    def __init__(self, layoutID, c11nView, *args, **kwargs):
        settings = ViewSettings(layoutID)
        settings.args = args
        settings.kwargs = kwargs
        settings.flags = ViewFlags.LOBBY_TOP_SUB_VIEW
        settings.model = ProgressiveItemsViewModel()
        super(ProgressiveItemsView, self).__init__(settings)
        self._itemsProgressData = None
        self._possibleItems = None
        self._vehicle = None
        self.__blur = CachedBlur()
        self.__layoutID = layoutID
        self.__c11nView = c11nView
        self.__urlMacros = URLMacros()
        self.__guiSettings = GUI_SETTINGS.progressiveItems.get(
            'tutorialVideo', {})
        return

    def createToolTip(self, event):
        if event.contentID == R.views.common.tooltip_window.backport_tooltip_content.BackportTooltipContent(
        ):
            intCD = int(event.getArgument('id'))
            level = int(event.getArgument('level'))
            window = BackportTooltipWindow(
                self.__getTooltipData(intCD, event.getArgument('tooltip'),
                                      level), self.getParentWindow())
            window.load()
            return window
        return super(ProgressiveItemsView, self).createToolTip(event)

    @property
    def viewModel(self):
        return super(ProgressiveItemsView, self).getViewModel()

    def _initialize(self, *args, **kwargs):
        super(ProgressiveItemsView, self)._initialize(*args, **kwargs)
        if self.__c11nView is not None:
            self.__c11nView.changeVisible(False)
        self.viewModel.onSelectItem += self._onSelectItem
        self.viewModel.tutorial.showVideo += self._showVideoPage
        return

    def _finalize(self):
        super(ProgressiveItemsView, self)._finalize()
        if self.__c11nView is not None:
            self.__c11nView.changeVisible(True)
            self.__c11nView = None
        self.__blur.fini()
        self.viewModel.onSelectItem -= self._onSelectItem
        self.viewModel.tutorial.showVideo -= self._showVideoPage
        return

    def _onLoading(self, *args, **kwargs):
        self._vehicle = g_currentVehicle.item
        self._possibleItems = self._getPossibleItemsForVehicle()
        self._itemsProgressData = self.__itemsCache.items.inventory.getC11nProgressionDataForVehicle(
            self._vehicle.intCD)
        itemIntCD = kwargs.get('itemIntCD')
        with self.getViewModel().transaction() as model:
            model.setTankName(self._vehicle.userName)
            model.setTankLevel(int2roman(self._vehicle.level))
            model.setTankType(self._vehicle.typeBigIconResource())
            self.__setItems(model)
            model.setIsRendererPipelineDeferred(isRendererPipelineDeferred())
            model.setItemToScroll(0 if itemIntCD is None else itemIntCD)
        return

    def _onLoaded(self, *args, **kwargs):
        self.__blur.enable()
        self.__settingsCore.serverSettings.setOnceOnlyHintsSettings(
            {OnceOnlyHints.C11N_PROGRESSION_VIEW_HINT: HINT_SHOWN_STATUS})

    def _onSelectItem(self, args=None):
        if args is not None:
            intCD = int(args['intCD'])
            level = int(args['level'])
            item = self.__customizationService.getItemByCD(intCD)
            ctx = self.__customizationService.getCtx()

            def changeTabAndGetItemToHand():
                ctx.changeModeWithProgressionDecal(intCD)
                ctx.events.onGetItemBackToHand(item, level, scrollToItem=True)
                noveltyCount = self._vehicle.getC11nItemNoveltyCounter(
                    proxy=self.__itemsCache.items, item=item)
                if noveltyCount:
                    BigWorld.callback(
                        0.0, lambda: ctx.resetItemsNovelty([item.intCD]))

            BigWorld.callback(0.0, changeTabAndGetItemToHand)
        self.destroyWindow()
        return

    def _showVideoPage(self, args=None):
        self.__showVideo()

    @process
    def __showVideo(self):
        url = yield self.__urlMacros.parse(self.__guiSettings.get('url'))
        webHandlers = webApiCollection(ui_web_api.CloseViewWebApi,
                                       sound_web_api.SoundWebApi,
                                       sound_web_api.HangarSoundWebApi)
        ctx = {'url': url, 'webHandlers': webHandlers}
        showProgressiveItemsBrowserView(ctx)

    def _getPossibleItemsForVehicle(self):
        customizationCache = vehicles.g_cache.customization20()
        vehicleType = self._vehicle.descriptor.type
        sortedItems = sorted(
            customizationCache.customizationWithProgression.itervalues(),
            key=lambda i: i.id)
        return [
            item.compactDescr for item in sortedItems
            if item.filter.matchVehicleType(vehicleType)
        ]

    def __setItems(self, model):
        for intCD in self._possibleItems:
            itemModel = ItemModel()
            item = self.__customizationService.getItemByCD(intCD)
            itemModel.setItemId(intCD)
            itemModel.setItemUserString(item.userName)
            itemModel.setMaxLevel(item.getMaxProgressionLevel())
            itemModel.setScaleFactor(item.formfactor)
            latestOpenedLevel = item.getLatestOpenedProgressionLevel(
                self._vehicle)
            itemModel.setCurrentLevel(1 if latestOpenedLevel ==
                                      -1 else latestOpenedLevel + 1)
            self.__setEachLevelInfo(itemModel, item)
            model.progressiveItems.addViewModel(itemModel)

    def __setEachLevelInfo(self, model, item):
        for level in xrange(1, model.getMaxLevel() + 1):
            levelInfo = ItemLevelInfoModel()
            levelInfo.setLevel(level)
            levelInfo.setLevelText(getProgressionItemStatusText(level))
            levelInfo.setUnlocked(level < model.getCurrentLevel())
            icon = item.iconUrlByProgressionLevel(
                level, _PREVIEW_ICON_SIZE,
                _PREVIEW_ICON_INNER_SIZE.get(item.formfactor))
            levelInfo.setIcon(icon)
            if level == model.getCurrentLevel():
                levelInfo.setInProgress(True)
                levelInfo.progressBlock.setUnlockCondition(
                    _ms(
                        item.progressionConditions.get(level, {})[0].get(
                            'description', '')))
                currProgress = int(
                    item.getCurrentProgressOnCurrentLevel(self._vehicle))
                currProgress = currProgress if currProgress > 0 else 0
                maxProgress = int(
                    item.progressionConditions.get(level,
                                                   {})[0].get('value', '1'))
                if maxProgress > 1:
                    levelInfo.progressBlock.setProgressionVal(currProgress)
                    levelInfo.progressBlock.setMaxProgressionVal(maxProgress)
                else:
                    levelInfo.progressBlock.setHideProgressBarAndString(True)
            model.eachLevelInfo.addViewModel(levelInfo)

    @staticmethod
    def __getTooltipData(intCD, tooltip, level):
        return createTooltipData(isSpecial=True,
                                 specialAlias=tooltip,
                                 specialArgs=CustomizationTooltipContext(
                                     itemCD=intCD,
                                     level=level,
                                     showOnlyProgressBlock=True))
Esempio n. 29
0
class ModeSelectorView(ViewImpl):
    __slots__ = ('__blur', '__dataProvider', '__prevAppBackgroundAlpha',
                 '__isEventEnabled', '__isClickProcessing',
                 '__prevOptimizationEnabled', '__isGraphicsRestored')
    uiLogger = BaseModeSelectorLogger(LOG_KEYS.MS_WINDOW)
    uiBootcampLogger = BootcampLogger(LOG_KEYS.MS_WINDOW)
    _COMMON_SOUND_SPACE = MODE_SELECTOR_SOUND_SPACE
    __appLoader = dependency.descriptor(IAppLoader)
    __bootcamp = dependency.descriptor(IBootcampController)
    __lobbyContext = dependency.descriptor(ILobbyContext)
    __gui = dependency.descriptor(IGuiLoader)
    __tooltipByContentID = {
        R.views.lobby.battle_pass.tooltips.BattlePassNotStartedTooltipView():
        BattlePassNotStartedTooltipView,
        R.views.lobby.battle_pass.tooltips.BattlePassCompletedTooltipView():
        BattlePassCompletedTooltipView,
        R.views.lobby.battle_pass.tooltips.BattlePassInProgressTooltipView():
        partial(BattlePassInProgressTooltipView,
                battleType=QUEUE_TYPE.RANDOMS),
        R.views.lobby.battle_pass.tooltips.BattlePass3dStyleNotChosenTooltip():
        BattlePass3dStyleNotChosenTooltip
    }
    layoutID = R.views.lobby.mode_selector.ModeSelectorView()
    _areWidgetsVisible = False

    def __init__(self, layoutId, isEventEnabled=False, provider=None):
        super(ModeSelectorView, self).__init__(
            ViewSettings(layoutId, ViewFlags.LOBBY_TOP_SUB_VIEW,
                         ModeSelectorModel()))
        self.__dataProvider = provider if provider else ModeSelectorDataProvider(
        )
        self.__blur = None
        self.__prevOptimizationEnabled = False
        self.__prevAppBackgroundAlpha = 0.0
        self.__isEventEnabled = isEventEnabled
        self.__isClickProcessing = False
        self.__isGraphicsRestored = False
        self.inputManager.addEscapeListener(self.__handleEscape)
        return

    @property
    def viewModel(self):
        return self.getViewModel()

    @property
    def inputManager(self):
        app = self.__appLoader.getApp()
        return app.gameInputManager

    def createToolTip(self, event):
        if event.contentID == _R_BACKPORT_TOOLTIP():
            tooltipId = event.getArgument('tooltipId')
            if tooltipId in [
                    ModeSelectorTooltipsConstants.DISABLED_TOOLTIP,
                    ModeSelectorTooltipsConstants.CALENDAR_TOOLTIP
            ]:
                index = int(event.getArgument('index'))
                modeSelectorItem = self.__dataProvider.getItemByIndex(index)
                if modeSelectorItem is None:
                    return
                body = modeSelectorItem.disabledTooltipText
                if tooltipId == ModeSelectorTooltipsConstants.CALENDAR_TOOLTIP:
                    body = modeSelectorItem.calendarTooltipText
                return self.__createSimpleTooltip(event, body=body)
            if tooltipId == ModeSelectorTooltipsConstants.RANDOM_BP_PAUSED_TOOLTIP:
                return self.__createSimpleTooltip(
                    event,
                    header=backport.text(R.strings.battle_pass.tooltips.
                                         entryPoint.disabled.header()),
                    body=backport.text(R.strings.battle_pass.tooltips.
                                       entryPoint.disabled.body()))
            if tooltipId in [
                    ModeSelectorTooltipsConstants.
                    RANKED_CALENDAR_DAY_INFO_TOOLTIP,
                    ModeSelectorTooltipsConstants.RANKED_STEP_TOOLTIP,
                    ModeSelectorTooltipsConstants.
                    RANKED_BATTLES_LEAGUE_TOOLTIP,
                    ModeSelectorTooltipsConstants.
                    RANKED_BATTLES_EFFICIENCY_TOOLTIP,
                    ModeSelectorTooltipsConstants.
                    RANKED_BATTLES_POSITION_TOOLTIP,
                    ModeSelectorTooltipsConstants.RANKED_BATTLES_BONUS_TOOLTIP,
                    ModeSelectorTooltipsConstants.MAPBOX_CALENDAR_TOOLTIP,
                    ModeSelectorTooltipsConstants.EPIC_BATTLE_CALENDAR_TOOLTIP
            ]:
                return createAndLoadBackportTooltipWindow(
                    self.getParentWindow(),
                    tooltipId=tooltipId,
                    isSpecial=True,
                    specialArgs=(None, ))
            if tooltipId == ModeSelectorTooltipsConstants.RANKED_BATTLES_RANK_TOOLTIP:
                rankID = int(event.getArgument('rankID'))
                return createAndLoadBackportTooltipWindow(
                    self.getParentWindow(),
                    tooltipId=tooltipId,
                    isSpecial=True,
                    specialArgs=(rankID, ))
        return super(ModeSelectorView, self).createToolTip(event)

    def createToolTipContent(self, event, contentID):
        if contentID == _R_SIMPLE_TOOLTIP():
            return SimpleTooltipContent(contentID,
                                        event.getArgument('header', ''),
                                        event.getArgument('body', ''),
                                        event.getArgument('note', ''),
                                        event.getArgument('alert', ''))
        elif contentID == R.views.lobby.mode_selector.tooltips.SimplyFormatTooltip(
        ):
            modeName = event.getArgument('modeName', '')
            if modeName is None:
                return
            tooltipLocal = R.strings.mode_selector.mode.dyn(modeName)
            if not tooltipLocal:
                return
            header = backport.text(tooltipLocal.battlePassTooltip.header())
            body = backport.text(tooltipLocal.battlePassTooltip.body())
            if not header:
                return
            return SimplyFormatTooltipView(header, body)
        else:
            tooltipClass = self.__tooltipByContentID.get(contentID)
            return tooltipClass() if tooltipClass else None

    def destroyWindow(self):
        self.uiLogger.log(LOG_ACTIONS.CLOSED, details=LOG_CLOSE_DETAILS.OTHER)
        super(ModeSelectorView, self).destroyWindow()

    def createPopOverContent(self, event):
        return RandomBattlePopover(
        ) if event.contentID == R.views.lobby.mode_selector.popovers.RandomBattlePopover(
        ) else super(ModeSelectorView, self).createPopOverContent(event)

    def close(self):
        g_eventBus.handleEvent(events.DestroyGuiImplViewEvent(self.layoutID))

    def _onLoading(self):
        self.__gui.windowsManager.onWindowStatusChanged += self.__windowStatusChanged
        self.__lobbyContext.addHeaderNavigationConfirmator(
            self.__handleHeaderNavigation)
        self.viewModel.onItemClicked += self.__itemClickHandler
        self.viewModel.onShowMapSelectionClicked += self.__showMapSelectionClickHandler
        self.viewModel.onShowWidgetsClicked += self.__showWidgetsClickHandler
        self.viewModel.onInfoClicked += self.__infoClickHandler
        self.__dataProvider.onListChanged += self.__dataProviderListChangeHandler
        self.__updateViewModel(self.viewModel)
        self.__blur = CachedBlur(enabled=True, ownLayer=WindowLayer.MARKER)
        g_eventBus.handleEvent(events.GameEvent(
            events.GameEvent.HIDE_LOBBY_SUB_CONTAINER_ITEMS),
                               scope=EVENT_BUS_SCOPE.GLOBAL)
        g_eventBus.handleEvent(events.LobbyHeaderMenuEvent(
            events.LobbyHeaderMenuEvent.TOGGLE_VISIBILITY,
            ctx={
                'state': HeaderMenuVisibilityState.NOTHING,
                'alias': self.layoutID
            }),
                               scope=EVENT_BUS_SCOPE.LOBBY)
        app = self.__appLoader.getApp()
        self.__prevAppBackgroundAlpha = app.getBackgroundAlpha()
        app.setBackgroundAlpha(_BACKGROUND_ALPHA)
        self.__prevOptimizationEnabled = app.graphicsOptimizationManager.getEnable(
        )
        if self.__prevOptimizationEnabled:
            app.graphicsOptimizationManager.switchOptimizationEnabled(False)

    def _initialize(self):
        g_eventBus.handleEvent(
            FullscreenModeSelectorEvent(FullscreenModeSelectorEvent.NAME,
                                        ctx={'showing': True}))

    def _onLoaded(self):
        self.uiBootcampLogger.logOnlyFromBootcamp(LOG_ACTIONS.OPENED)
        self.inputManager.removeEscapeListener(self.__handleEscape)
        self.uiLogger.log(LOG_ACTIONS.OPENED,
                          isNew=self.__dataProvider.hasNewIndicator,
                          isWidget=self._areWidgetsVisible,
                          isFeatured=self.__isEventEnabled)

    def _finalize(self):
        self.uiBootcampLogger.logOnlyFromBootcamp(LOG_ACTIONS.CLOSED)
        self.__gui.windowsManager.onWindowStatusChanged -= self.__windowStatusChanged
        self.inputManager.removeEscapeListener(self.__handleEscape)
        self.__lobbyContext.deleteHeaderNavigationConfirmator(
            self.__handleHeaderNavigation)
        self.viewModel.onItemClicked -= self.__itemClickHandler
        self.viewModel.onShowMapSelectionClicked -= self.__showMapSelectionClickHandler
        self.viewModel.onShowWidgetsClicked -= self.__showWidgetsClickHandler
        self.viewModel.onInfoClicked -= self.__infoClickHandler
        saveBattlePassStateForItems(self.__dataProvider.itemList)
        self.__dataProvider.onListChanged -= self.__dataProviderListChangeHandler
        self.__dataProvider.dispose()
        g_eventBus.handleEvent(events.LobbyHeaderMenuEvent(
            events.LobbyHeaderMenuEvent.TOGGLE_VISIBILITY,
            ctx={'state': HeaderMenuVisibilityState.ALL}),
                               scope=EVENT_BUS_SCOPE.LOBBY)
        g_eventBus.handleEvent(
            FullscreenModeSelectorEvent(FullscreenModeSelectorEvent.NAME,
                                        ctx={'showing': False}))
        g_eventBus.handleEvent(events.GameEvent(
            events.GameEvent.REVEAL_LOBBY_SUB_CONTAINER_ITEMS),
                               scope=EVENT_BUS_SCOPE.GLOBAL)
        self.__restoreGraphics()

    def __restoreGraphics(self):
        if self.__isGraphicsRestored:
            return
        else:
            self.__isGraphicsRestored = True
            if self.__blur:
                self.__blur.fini()
                self.__blur = None
            app = self.__appLoader.getApp()
            if self.__prevOptimizationEnabled:
                app.graphicsOptimizationManager.switchOptimizationEnabled(True)
            app.setBackgroundAlpha(self.__prevAppBackgroundAlpha)
            return

    def __createSimpleTooltip(self, event, header='', body=''):
        window = DecoratedTooltipWindow(content=SimpleTooltipContent(
            _R_SIMPLE_TOOLTIP(), body=body, header=header),
                                        parent=self.getParentWindow())
        window.load()
        window.move(event.mouse.positionX, event.mouse.positionY)
        return window

    def __dataProviderListChangeHandler(self):
        with self.viewModel.transaction() as tx:
            self.__updateViewModel(tx)

    def __updateViewModel(self, vm):
        vm.setIsMapSelectionVisible(self.__dataProvider.isDemonstrator)
        vm.setIsMapSelectionEnabled(self.__dataProvider.isDemoButtonEnabled)
        vm.setAreWidgetsVisible(ModeSelectorView._areWidgetsVisible)
        if self.__bootcamp.isInBootcamp():
            vm.setState(ModeSelectorWindowStates.BOOTCAMP)
        cards = vm.getCardList()
        cards.clear()
        for item in self.__dataProvider.itemList:
            cards.addViewModel(item.viewModel)

        cards.invalidate()

    @process
    def __itemClickHandler(self, event):
        self.__isClickProcessing = True
        navigationPossible = yield self.__lobbyContext.isHeaderNavigationPossible(
        )
        if not navigationPossible:
            self.__isClickProcessing = False
            return
        else:
            index = int(event.get('index'))
            modeSelectorItem = self.__dataProvider.getItemByIndex(index)
            if modeSelectorItem is None:
                self.__isClickProcessing = False
                return
            self.uiLogger.log(
                LOG_ACTIONS.CARD_CLICKED,
                size=event.get('size'),
                details=event.get('cardMediaSize'),
                isNew=modeSelectorItem.viewModel.getIsNew(),
                mode=modeSelectorItem.modeName,
                isSelected=modeSelectorItem.viewModel.getIsSelected())
            modeSelectorItem.handleClick()
            if modeSelectorItem.isSelectable:
                specView = self.__gui.windowsManager.getViewByLayoutID(
                    BattleSessionView.layoutID)
                if modeSelectorItem.modeName != PREBATTLE_ACTION_NAME.SPEC_BATTLES_LIST and specView is not None:
                    specView.destroyWindow()
                self.__dataProvider.select(modeSelectorItem.modeName)
            self.uiLogger.log(LOG_ACTIONS.CLOSED,
                              details=LOG_CLOSE_DETAILS.CARD_CLICKED)
            self.close()
            return

    def __showMapSelectionClickHandler(self):
        demonstratorWindow = self.__appLoader.getApp(
        ).containerManager.getView(WindowLayer.WINDOW,
                                   criteria={
                                       POP_UP_CRITERIA.VIEW_ALIAS:
                                       VIEW_ALIAS.DEMONSTRATOR_WINDOW
                                   })
        if demonstratorWindow is not None:
            demonstratorWindow.onWindowClose()
        else:
            g_eventBus.handleEvent(LoadViewEvent(
                SFViewLoadParams(VIEW_ALIAS.DEMONSTRATOR_WINDOW)),
                                   scope=EVENT_BUS_SCOPE.LOBBY)
        return

    def __showWidgetsClickHandler(self):
        ModeSelectorView._areWidgetsVisible = not ModeSelectorView._areWidgetsVisible
        self.viewModel.setAreWidgetsVisible(
            ModeSelectorView._areWidgetsVisible)

    def __infoClickHandler(self, event):
        self.uiBootcampLogger.logOnlyFromBootcamp(
            LOG_ACTIONS.INFO_PAGE_ICON_CLICKED)
        index = int(event.get('index'))
        modeSelectorItem = self.__dataProvider.getItemByIndex(index)
        if modeSelectorItem is None:
            return
        else:
            self.uiLogger.log(LOG_ACTIONS.INFO_PAGE_ICON_CLICKED,
                              isNew=modeSelectorItem.viewModel.getIsNew(),
                              mode=modeSelectorItem.modeName)
            modeSelectorItem.handleInfoPageClick()
            return

    def __windowStatusChanged(self, uniqueID, newStatus):
        if newStatus == WindowStatus.LOADED:
            window = self.__gui.windowsManager.getWindow(uniqueID)
            parent = None
            if window.parent is not None and window.parent.content is not None:
                parent = window.parent.content
            if window.content == self or parent is not None and parent == self:
                return
            if window.layer in _CLOSE_LAYERS:
                self.__restoreGraphics()
                if not self.__isClickProcessing:
                    self.uiLogger.log(LOG_ACTIONS.CLOSED,
                                      details=LOG_CLOSE_DETAILS.OTHER)
                    self.close()
        return

    @adisp. async
    def __handleHeaderNavigation(self, callback):
        if self.viewStatus not in (ViewStatus.DESTROYED, ViewStatus.DESTROYING
                                   ) and not self.__isClickProcessing:
            self.close()
        callback(True)

    def __handleEscape(self):
        self.close()
class BattleStrongholdsQueue(BattleStrongholdsQueueMeta, LobbySubView, ClanEmblemsHelper, IGlobalListener):
    __sound_env__ = BattleQueueEnv
    itemsCache = dependency.descriptor(IItemsCache)
    ANIMATION_DEFAULT_DURATION = 5

    def __init__(self, _=None):
        super(BattleStrongholdsQueue, self).__init__()
        self.__timerCallback = None
        self.__startAnimationTime = None
        self.__animationDuration = self.ANIMATION_DEFAULT_DURATION
        self.__groups = []
        self.__battleQueueVO = {}
        self.__imagesFetchCoordinator = ImagesFetchCoordinator()
        self._blur = CachedBlur()
        return

    @prbEntityProperty
    def prbEntity(self):
        return None

    def exitClick(self):
        self.prbEntity.exitFromQueue()

    def onClanEmblem32x32Received(self, clanDbID, emblem):
        clanEmblem = getTextureLinkByID(self.getMemoryTexturePath(emblem)) if emblem else None
        self.__battleQueueVO['myClanIcon'] = clanEmblem or ''
        self.as_setTypeInfoS(self.__battleQueueVO)
        self.prbEntity.getMatchmakingInfo(callback=self.__onMatchmakingInfo)
        return

    def onEscape(self):
        dialogsContainer = self.app.containerManager.getContainer(WindowLayer.TOP_WINDOW)
        if not dialogsContainer.getView(criteria={POP_UP_CRITERIA.VIEW_ALIAS: VIEW_ALIAS.LOBBY_MENU}):
            self.fireEvent(events.LoadViewEvent(SFViewLoadParams(VIEW_ALIAS.LOBBY_MENU)), scope=EVENT_BUS_SCOPE.LOBBY)

    def onStartBattle(self):
        self.__stopUpdateScreen()

    def onStrongholdMaintenance(self, showWindow):
        self.__showBattleRoom()

    def onUnitFlagsChanged(self, flags, timeLeft):
        if not self.prbEntity.canShowStrongholdsBattleQueue():
            self.__showBattleRoom()

    def onUpdateHeader(self, header, isFirstBattle, isUnitFreezed):
        self.__battleQueueVO['title'] = self.__getTitle()
        self.as_setTypeInfoS(self.__battleQueueVO)
        self.__requestClanIcon()

    def _populate(self):
        super(BattleStrongholdsQueue, self)._populate()
        self._blur.enable()
        self.addListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS, self._onShowExternals, scope=EVENT_BUS_SCOPE.GLOBAL)
        self.addListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS, self._onHideExternals, scope=EVENT_BUS_SCOPE.GLOBAL)
        self.startPrbListening()
        self.addListener(events.StrongholdEvent.STRONGHOLD_ON_TIMER, self.__onMatchmakingTimerChanged, scope=EVENT_BUS_SCOPE.STRONGHOLD)
        g_playerEvents.onArenaCreated += self.onStartBattle
        if self.prbEntity is not None:
            permissions = self.prbEntity.getPermissions()
            self.as_showExitS(permissions.canStopBattleQueue())
        self.as_showWaitingS('')
        self.__battleQueueVO = self.__getBattleQueueVO()
        self.__requestClanIcon()
        MusicControllerWWISE.play()
        return

    def _dispose(self):
        self.__stopUpdateScreen()
        g_playerEvents.onArenaCreated -= self.onStartBattle
        self.stopPrbListening()
        self.removeListener(events.StrongholdEvent.STRONGHOLD_ON_TIMER, self.__onMatchmakingTimerChanged, scope=EVENT_BUS_SCOPE.STRONGHOLD)
        self.__imagesFetchCoordinator.fini()
        self.removeListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS, self._onShowExternals, scope=EVENT_BUS_SCOPE.GLOBAL)
        self.removeListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS, self._onHideExternals, scope=EVENT_BUS_SCOPE.GLOBAL)
        self._blur.fini()
        super(BattleStrongholdsQueue, self)._dispose()

    def __getBattleQueueVO(self):
        return {'iconLabel': constants.ARENA_GUI_TYPE_LABEL.LABELS[constants.ARENA_GUI_TYPE.SORTIE_2],
         'title': self.__getTitle(),
         'leagueIcon': '',
         'myClanIcon': '',
         'myClanName': '',
         'myClanElo': text_styles.highTitleDisabled('--'),
         'myClanRating': ''}

    def __requestClanIcon(self):
        myClanIcon = self.__battleQueueVO['myClanIcon']
        if not myClanIcon:
            entity = self.prbEntity
            if entity is not None and entity.isStrongholdSettingsValid():
                clan = entity.getStrongholdSettings().getHeader().getClan()
                self.requestClanEmblem32x32(clan.getId())
                self.__battleQueueVO['myClanName'] = getClanTag(clan.getTag(), clan.getColor())
        return

    def __getTitle(self):
        entity = self.prbEntity
        if entity is not None and entity.isStrongholdSettingsValid():
            header = entity.getStrongholdSettings().getHeader()
            if header.isSortie():
                level = int2roman(header.getMaxLevel())
                title = makeString(FORTIFICATIONS.STRONGHOLDINFO_SORTIE) % {'level': level}
            else:
                direction = vo_converters.getDirection(header.getDirection())
                title = makeString(FORTIFICATIONS.STRONGHOLDINFO_STRONGHOLD) % {'direction': direction}
        else:
            title = ''
        return title

    @async
    @process
    def __parseClanData(self, clanData, serviceLeaguesEnabled, callback):
        updateData = {}
        myClanName = getClanTag(clanData.get('tag'), clanData.get('color') or '')
        if myClanName:
            updateData['myClanName'] = myClanName
        myClanIcon = yield self.__imagesFetchCoordinator.fetchImageByUrl(clanData.get('emblem'), oneUse=False)
        if myClanIcon:
            updateData['myClanIcon'] = myClanIcon
        leagueIcon = yield self.__imagesFetchCoordinator.fetchImageByUrl(clanData.get('back_emblem'), oneUse=False)
        if leagueIcon:
            updateData['leagueIcon'] = leagueIcon
        if serviceLeaguesEnabled:
            myClanRating = clanData.get('position')
            if isinstance(myClanRating, int):
                textStyle = text_styles.highTitle
                updateData['myClanRating'] = textStyle(backport.getNiceNumberFormat(myClanRating))
            else:
                textStyle = text_styles.highTitleDisabled
                updateData['myClanRating'] = textStyle('--')
        else:
            textStyle = text_styles.highTitleDisabled
        myClanElo = clanData.get('elo')
        if isinstance(myClanElo, int):
            updateData['myClanElo'] = textStyle(backport.getNiceNumberFormat(myClanElo))
        callback(updateData)

    @async
    @process
    def __parseGroupsData(self, groupsData, callback):
        groups = []
        for group in groupsData:
            clans = []
            for clan in group.get('clans', []):
                clanVO = {'title': makeString(FORTIFICATIONS.BATTLEQUEUE_CLANPOSITION, position='--'),
                 'clanName': getClanTag(clan.get('tag'), clan.get('color') or ''),
                 'clanElo': '--',
                 'tooltip': ''}
                leagueIconUrl = clan.get('back_emblem')
                if leagueIconUrl:
                    clanVO['leagueIcon'] = yield self.__imagesFetchCoordinator.fetchImageByUrl(clan.get('back_emblem'), oneUse=False)
                    if not clanVO['leagueIcon']:
                        callback([])
                        return
                clanVO['clanIcon'] = yield self.__imagesFetchCoordinator.fetchImageByUrl(clan.get('emblem'), oneUse=False)
                if not clanVO['clanIcon']:
                    callback([])
                    return
                elo = clan.get('elo')
                if isinstance(elo, int):
                    clanVO['clanElo'] = backport.getNiceNumberFormat(elo)
                position = clan.get('position')
                if isinstance(position, int):
                    position = backport.getNiceNumberFormat(position)
                    clanVO['title'] = makeString(FORTIFICATIONS.BATTLEQUEUE_CLANPOSITION, position=position)
                clans.append(clanVO)

            groups.append({'title': group.get('title'),
             'leagues': clans})

        callback(groups)

    @process
    def __onMatchmakingInfo(self, response):
        if response.getCode() == ResponseCodes.NO_ERRORS and response.getData():
            data = response.getData()
            self.__animationDuration = data.get('animation_time', self.ANIMATION_DEFAULT_DURATION)
            groupsData = data.get('groups', [])
            updateData = yield self.__parseClanData(data.get('clan', {}), bool(groupsData))
            self.__battleQueueVO.update(updateData)
            self.as_setTypeInfoS(self.__battleQueueVO)
            self.__groups = yield self.__parseGroupsData(groupsData)

    def __stopUpdateScreen(self):
        if self.__timerCallback is not None:
            BigWorld.cancelCallback(self.__timerCallback)
            self.__timerCallback = None
        return

    def __onMatchmakingTimerChanged(self, event):
        data = event.ctx
        if data['dtime'] > 0 and data['textid'] in (TOOLTIPS.STRONGHOLDS_TIMER_SQUADINQUEUE, FORTIFICATIONS.ROSTERINTROWINDOW_INTROVIEW_FORTBATTLES_NEXTTIMEOFBATTLESOON):
            timerLabel = i18n.makeString(FORTIFICATIONS.BATTLEQUEUE_WAITBATTLE)
            currentTime = data['dtime']
        else:
            _, unit = self.prbEntity.getUnit()
            currentTime = 0
            if unit:
                timestamp = unit.getModalTimestamp()
                if timestamp:
                    currentTime = max(0, int(time_utils.getServerUTCTime() - timestamp))
            if data['isSortie'] or data['isFirstBattle']:
                timerLabel = i18n.makeString(FORTIFICATIONS.BATTLEQUEUE_SEARCHENEMY)
            else:
                timerLabel = i18n.makeString(FORTIFICATIONS.BATTLEQUEUE_WAITBATTLE)
        timeLabel = '%d:%02d' % divmod(currentTime, 60)
        self.as_setTimerS(timerLabel, timeLabel)
        n = len(self.__groups)
        if n != 0:
            self.as_hideWaitingS()
            if self.__startAnimationTime is None:
                self.__startAnimationTime = time_utils.getCurrentTimestamp()
            i, r = divmod(int(time_utils.getCurrentTimestamp() - self.__startAnimationTime), self.__animationDuration)
            if r == 0:
                self.as_setLeaguesS(self.__groups[i % n])
        return

    @staticmethod
    def __showBattleRoom():
        g_eventDispatcher.loadStrongholds()
        g_eventDispatcher.loadHangar()

    def _onHideExternals(self, _):
        self._blur.disable()

    def _onShowExternals(self, _):
        self._blur.enable()