Esempio n. 1
0
def _noisy_action_impl(
    scene_node: hsim.SceneNode,
    translate_amount: float,
    rotate_amount: float,
    multiplier: float,
    model: MotionNoiseModel,
):
    # Perform the action in the coordinate system of the node
    transform = scene_node.transformation
    move_ax = -transform[_Z_AXIS].xyz
    perp_ax = transform[_X_AXIS].xyz

    # + EPS to make sure 0 is positive.  We multiply the mean by the sign of the translation
    # as otherwise forward would overshoot on average and backward would undershoot, while
    # both should overshoot
    translation_noise = multiplier * np.random.multivariate_normal(
        np.sign(translate_amount + 1e-8) * model.linear.mean, model.linear.cov)
    scene_node.translate_local(move_ax *
                               (translate_amount + translation_noise[0]) +
                               perp_ax * translation_noise[1])

    # Same deal with rotation about + EPS and why we multiply by the sign
    rot_noise = multiplier * np.random.multivariate_normal(
        np.sign(rotate_amount + 1e-8) * model.rotation.mean,
        model.rotation.cov)

    scene_node.rotate_y_local(mn.Deg(rotate_amount) + mn.Rad(rot_noise[0]))
    scene_node.rotation = scene_node.rotation.normalized()
def _noisy_action_impl(
    scene_node: hsim.SceneNode,
    translate_amount: float,
    rotate_amount: float,
    multiplier: float,
    model: MotionNoiseModel,
    motion_type: str,
):
    # Perform the action in the coordinate system of the node
    transform = scene_node.transformation
    move_ax = -transform[_Z_AXIS].xyz
    perp_ax = transform[_X_AXIS].xyz

    if motion_type == "rotational":
        translation_noise = multiplier * model.linear.sample()
    else:
        # The robot will always move a little bit.  This has to be defined based on the intended actuation
        # as otherwise small rotation amounts would be invalid.  However, pretty quickly, we'll
        # get to the truncation of 3 sigma
        trunc = [(-0.95 * np.abs(translate_amount), None), None]

        translation_noise = multiplier * model.linear.sample(trunc)

    # + EPS to make sure 0 is positive.  We multiply by the sign of the translation
    # as otherwise forward would overshoot on average and backward would undershoot, while
    # both should overshoot
    translation_noise *= np.sign(translate_amount + 1e-8)

    scene_node.translate_local(
        move_ax * (translate_amount + translation_noise[0])
        + perp_ax * translation_noise[1]
    )

    if motion_type == "linear":
        rot_noise = multiplier * model.rotation.sample()
    else:
        # The robot will always turn a little bit.  This has to be defined based on the intended actuation
        # as otherwise small rotation amounts would be invalid.  However, pretty quickly, we'll
        # get to the truncation of 3 sigma
        trunc = [(-0.95 * np.abs(np.deg2rad(rotate_amount)), None)]

        rot_noise = multiplier * model.rotation.sample(trunc)

    # Same deal with rotation about + EPS and why we multiply by the sign
    rot_noise *= np.sign(rotate_amount + 1e-8)

    scene_node.rotate_y_local(mn.Deg(rotate_amount) + mn.Rad(rot_noise))
    scene_node.rotation = scene_node.rotation.normalized()