Esempio n. 1
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    def test_reading_and_writing_compact(self):
        file_match = re.compile(r'.*\.rep')
        files = []

        def process_line(line):
            line = re.sub(r'\s*,\s*', ',', line)
            line = re.sub(r'\s*\(\s*', '(', line)
            line = re.sub(r'\s+\)', ')', line)
            return re.sub(r'(^\s+)|(\s*(;.*)?$)', '', line)

        def get_files_from(folder_name):
            for file in listdir(folder_name):
                if file_match.match(file):
                    files.append(folder_name + "/" + file)
                elif isdir(folder_name + "/" + file):
                    get_files_from(folder_name + "/" + file)

        get_files_from("tests/replays/compact")

        for rfile in files:
            replay = Replay()
            replay.read(rfile)
            output = StringIO()
            replay.write(output)
            f = open(rfile, 'r')
            file_string = f.read()
            f.close()
            file_string = "\n".join(map(process_line, file_string.split("\n")))

            self.assertEqual(output.getvalue(), file_string,
                             "File '" + rfile + "' did not match")
Esempio n. 2
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    def test_json_saving(self):
        self.maxDiff = 6000
        deck1 = hearthbreaker.game_objects.Deck(
            [RagnarosTheFirelord() for i in range(0, 30)],
            CHARACTER_CLASS.MAGE)
        deck2 = hearthbreaker.game_objects.Deck(
            [StonetuskBoar() for i in range(0, 30)], CHARACTER_CLASS.DRUID)
        agent1 = PlayAndAttackAgent()
        agent2 = OneCardPlayingAgent()
        random.seed(4879)
        game = Game([deck1, deck2], [agent1, agent2])
        replay = record(game)
        game.pre_game()
        for turn in range(0, 17):
            game.play_single_turn()

        output = StringIO()
        replay.write_json(output)
        inp = StringIO(output.getvalue())
        new_replay = Replay()
        new_replay.read_json(inp)
        old_output = output.getvalue()
        other_output = StringIO()
        new_replay.write_json(other_output)
        self.assertEqual(other_output.getvalue(), old_output)
Esempio n. 3
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    def test_random_character_saving(self):
        deck1 = hearthbreaker.engine.Deck(
            [RagnarosTheFirelord() for i in range(0, 30)], Jaina())
        deck2 = hearthbreaker.engine.Deck(
            [StonetuskBoar() for i in range(0, 30)], Malfurion())
        agent1 = PlayAndAttackAgent()
        agent2 = OneCardPlayingAgent()
        random.seed(4879)
        game = Game([deck1, deck2], [agent1, agent2])
        replay = record(game)
        game.pre_game()
        for turn in range(0, 17):
            game.play_single_turn()

        output = StringIO()
        replay.write_json(output)
        random.seed(4879)
        new_game = playback(Replay(StringIO(output.getvalue())))
        new_game.pre_game()
        for turn in range(0, 17):
            new_game.play_single_turn()

        self.assertEqual(2, len(new_game.current_player.minions))
        self.assertEqual(30, new_game.other_player.hero.health)
        self.assertEqual(5, len(new_game.other_player.minions))
Esempio n. 4
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 def test_SoulOfTheForest(self):
     game = playback(Replay("tests/replays/card_tests/SoulOfTheForest.hsreplay"))
     game.start()
     self.assertEqual(2, len(game.other_player.minions))
     self.assertEqual(2, game.other_player.minions[0].calculate_attack())
     self.assertEqual(2, game.other_player.minions[0].health)
     self.assertEqual("Treant", game.other_player.minions[0].card.name)
Esempio n. 5
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 def test_BlessingOfWisdom(self):
     game = playback(Replay("tests/replays/card_tests/BlessingOfWisdom.hsreplay"))
     game.start()
     self.assertEqual(3, len(game.current_player.minions))
     # 7 cards have been drawn.
     # 3 for starting first, 3 for new turn and 1 for minion attack with Blessing of Wisdom
     # (the second minion who had it got silenced)
     self.assertEqual(23, game.other_player.deck.left)
Esempio n. 6
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 def test_option_replay(self):
     game = playback(Replay("tests/replays/stonetusk_power.hsreplay"))
     game.start()
     self.assertEqual(1, len(game.other_player.minions))
     panther = game.other_player.minions[0]
     self.assertEqual(panther.card.name, "Panther")
     self.assertEqual(panther.health, 3)
     self.assertEqual(panther.calculate_attack(), 4)
     self.assertEqual(panther.index, 0)
Esempio n. 7
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    def test_ArcaneMissilesWithSpellPower(self):
        game = playback(Replay("tests/replays/card_tests/ArcaneMissilesWithSpellDamage.hsreplay"))
        game.start()

        self.assertEqual(1, len(game.current_player.minions))
        self.assertEqual(1, len(game.other_player.minions))
        self.assertEqual(1, game.other_player.minions[0].health)
        self.assertEqual(2, game.other_player.minions[0].calculate_max_health())
        self.assertEqual(27, game.other_player.hero.health)

        return game
Esempio n. 8
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    def test_loading_game(self):
        game = playback(Replay("tests/replays/example.hsreplay"))

        game.start()

        self.assertEqual(game.current_player.deck.hero.name,
                         "Malfurion Stormrage")
        self.assertEqual(game.other_player.deck.hero.name, "Jaina Proudmoore")

        self.assertEqual(game.current_player.hero.health, 29)
        self.assertTrue(game.current_player.hero.dead)
Esempio n. 9
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    def test_loading_game(self):
        game = playback(Replay("tests/replays/example.hsreplay"))

        game.start()

        self.assertEqual(game.current_player.deck.character_class,
                         CHARACTER_CLASS.DRUID)
        self.assertEqual(game.other_player.deck.character_class,
                         CHARACTER_CLASS.MAGE)

        self.assertEqual(game.current_player.hero.health, 29)
        self.assertTrue(game.current_player.hero.dead)
Esempio n. 10
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    def test_reading_and_writing(self):
        def process_line(line):
            line = re.sub(r'\s*,\s*', ',', line)
            line = re.sub(r'\s*\(\s*', '(', line)
            line = re.sub(r'\s+\)', ')', line)
            return re.sub(r'(^\s+)|(\s*(;.*)?$)', '', line)

        self.maxDiff = None
        for rfile in filter(lambda file: re.compile(r'.*\.rep$').match(file),
                            listdir("tests/replays")):
            replay = Replay()
            replay.parse_replay("tests/replays/" + rfile)
            output = StringIO()
            replay.write_replay(output)
            f = open("tests/replays/" + rfile, 'r')
            file_string = f.read()
            f.close()
            file_string = "\n".join(map(process_line, file_string.split("\n")))

            self.assertEqual(output.getvalue(), file_string)
Esempio n. 11
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    def test_NobleSacrifice(self):
        game = generate_game_for(NobleSacrifice, StonetuskBoar, CardTestingAgent, PlayAndAttackAgent)

        game.play_single_turn()  # NobleSacrifice should be played
        self.assertEqual(1, len(game.players[0].secrets))
        self.assertEqual("Noble Sacrifice", game.players[0].secrets[0].name)

        game.play_single_turn()
        # Attack with Stonetusk should happen, and the secret should trigger. Both minions should die.
        self.assertEqual(0, len(game.players[0].secrets))
        self.assertEqual(0, len(game.players[0].minions))
        self.assertEqual(0, len(game.players[1].minions))
        self.assertEqual(30, game.players[0].hero.health)

        # Test with 7 minions
        game = playback(Replay("tests/replays/card_tests/NobleSacrifice.hsreplay"))
        game.start()
        self.assertEqual(7, len(game.players[0].minions))
        self.assertEqual(29, game.players[0].hero.health)
        self.assertEqual(1, len(game.players[0].secrets))
        self.assertEqual("Noble Sacrifice", game.players[0].secrets[0].name)
Esempio n. 12
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    def test_Shadowform(self):
        game = generate_game_for(IronfurGrizzly, Shadowform,
                                 OneCardPlayingAgent, PredictableAgent)

        for turn in range(0, 9):
            game.play_single_turn()

        self.assertEqual("Lesser Heal", game.players[1].hero.power.__str__())

        # Shadowform should be played
        game.play_single_turn()
        self.assertEqual("Mind Spike", game.players[1].hero.power.__str__())

        # Nothing special
        game.play_single_turn()

        # Mind Spike should be used, and Shadowform should be played
        game.play_single_turn()
        self.assertEqual(1, game.players[0].minions[0].health)
        self.assertEqual("Mind Shatter", game.players[1].hero.power.__str__())

        # Nothing special
        game.play_single_turn()
        self.assertEqual(5, len(game.players[0].minions))

        # Mind Shatter should be used, and Shadowform should be played
        # (but nothing will happen, we are already at Mind Shatter)
        game.play_single_turn()
        self.assertEqual("Mind Shatter", game.players[1].hero.power.__str__())
        self.assertEqual(4, len(game.players[0].minions))

        # Test using the hero power, then cast Shadowform and use the new power (this is possible)
        game = playback(Replay("tests/replays/card_tests/Shadowform.hsreplay"))
        game.start()
        self.assertEqual(10, game.players[0].max_mana)
        self.assertEqual(3, game.players[0].mana)
        self.assertEqual(28, game.players[1].hero.health)