def __init__(self, card, count=1, add_to_deck=False): if isinstance(card, CardQuery): self.card = card else: self.card = SpecificCard(card.ref_name) self.add_to_deck = add_to_deck self.count = count
def __init__(self, weapon): if isinstance(weapon, CardQuery): self.weapon = weapon else: self.weapon = SpecificCard(weapon.ref_name)
def __init__(self, card): if isinstance(card, CardQuery): self.card = card else: self.card = SpecificCard(card.ref_name)