Esempio n. 1
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 def create_minion(self, player):
     return Minion(2,
                   5,
                   auras=[
                       Aura(SetTrue(CHARACTER_STATUS.NO_SPELL_TARGET),
                            MinionSelector(Adjacent()))
                   ])
Esempio n. 2
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 def create_minion(self, player):
     return Minion(0,
                   3,
                   auras=[
                       Aura(Add(CHARACTER_STATUS.ATTACK, 2),
                            MinionSelector(Adjacent()))
                   ])
Esempio n. 3
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 def __init__(self):
     super().__init__(
         "Void Terror",
         3,
         CHARACTER_CLASS.WARLOCK,
         CARD_RARITY.RARE,
         minion_type=MINION_TYPE.DEMON,
         battlecry=(Battlecry(
             Give([
                 Buff(
                     ChangeHealth(
                         Attribute("health", MinionSelector(Adjacent())))),
                 Buff(
                     ChangeAttack(
                         Attribute("attack", MinionSelector(Adjacent()))))
             ]),
             SelfSelector()), Battlecry(Kill(),
                                        MinionSelector(Adjacent()))))
Esempio n. 4
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 def __init__(self):
     super().__init__(
         "Void Terror",
         3,
         CHARACTER_CLASS.WARLOCK,
         CARD_RARITY.RARE,
         minion_type=MINION_TYPE.DEMON,
         battlecry=(Battlecry(
             Give([
                 Add(
                     CHARACTER_STATUS.ATTACK(
                         Attribute("attack", MinionSelector(Adjacent())))),
                 Add(
                     CHARACTER_STATUS.HEALTH(
                         Attribute("health", MinionSelector(Adjacent()))))
             ]),
             SelfSelector()), Battlecry(Kill(),
                                        MinionSelector(Adjacent()))))
Esempio n. 5
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 def create_minion(self, player):
     return Minion(0, 3, auras=[Aura(ChangeAttack(2), MinionSelector(Adjacent()))])
Esempio n. 6
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 def create_minion(self, player):
     return Minion(2, 5, auras=[Aura(NoSpellTarget(), MinionSelector(Adjacent()))])