Esempio n. 1
0
def onKeyDown(key):
    global player
    if key == pygame.K_ESCAPE:
        game.quit()
    elif key == pygame.K_RSHIFT or key == pygame.K_LSHIFT:
        player.speedX(2)
    elif key == pygame.K_RCTRL or key == pygame.K_LCTRL:
        player.speedX(.5)
    elif key == pygame.K_r and game.pause:
        game.restart()
Esempio n. 2
0
import helligame as game


def timer_done(owner, timer):
    owner.text += 1
    timer.restart()


lbl = game.Label(0, (10, 0))
lbl.addTimer(2, timer_done, True)

game.mainloop("timer test", game.SKY, 800, 560)
game.quit()