def load(cls):
		if not cls._loaded:
			cls.log.debug("Loading action_sets...")
			if not horizons.globals.fife.use_atlases:
				cls._find_action_sets(PATHS.ACTION_SETS_DIRECTORY)
			else:
				cls.action_sets = JsonDecoder.load(PATHS.ACTION_SETS_JSON_FILE)
			cls.log.debug("Done!")
			cls._loaded = True
Esempio n. 2
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	def load(cls):
		if not cls._loaded:
			cls.log.debug("Loading action_sets...")
			if not horizons.globals.fife.use_atlases:
				cls._find_action_sets(PATHS.ACTION_SETS_DIRECTORY)
			else:
				cls.action_sets = JsonDecoder.load(PATHS.ACTION_SETS_JSON_FILE)
			cls.log.debug("Done!")
			cls._loaded = True
	def load(cls):
		#print "called"
		if not cls._loaded:
			cls.log.debug("Loading tile_sets...")
			if not horizons.globals.fife.use_atlases:
				cls._find_tile_sets(PATHS.TILE_SETS_DIRECTORY)
			else:
				cls.tile_sets = JsonDecoder.load(PATHS.TILE_SETS_JSON_FILE)
			cls.log.debug("Done!")
			cls._loaded = True
Esempio n. 4
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	def load(cls):
		#print "called"
		if not cls._loaded:
			cls.log.debug("Loading tile_sets...")
			if not horizons.globals.fife.use_atlases:
				cls._find_tile_sets(PATHS.TILE_SETS_DIRECTORY)
			else:
				cls.tile_sets = JsonDecoder.load(PATHS.TILE_SETS_JSON_FILE)
			cls.log.debug("Done!")
			cls._loaded = True