Esempio n. 1
0
    def init_screen(self):
        screen_info = display.Info()
        self.desktop_width = screen_info.current_w
        self.desktop_height = screen_info.current_h

        self.get_screen_size()
        display.set_icon(load_image(self.main_path, 'iancraft.ico',
            convert=False))
        self.screen = display.set_mode((self.sw, self.sh), self.flags)
        display.set_caption('IanCraft')
Esempio n. 2
0
    def __init__(self):
        self.init_paths()
        self.init_config()
        self.init_screen()

        self.unit_images = {}
        self.scaled_unit_images = {}
        for u in UNITS:
            self.unit_images[u] = load_image(self.main_path,
                'units/%s.png' % u, -1)

        self.tile_images = {}
        self.scaled_tile_images = {}
        for s in TILE_SHEETS:
            self.tile_images[s] = load_image(self.main_path,
                'tiles/%s.png' % s)

        self.button_images = {}
        self.scaled_button_images = {}
        for b in BUTTONS:
            self.button_images[b] = load_image(self.main_path,
                'buttons/%s.png' % b, -1)

        self.background_images = {}
        self.scaled_background_images = {}
        for b in BACKGROUNDS:
            self.background_images[b] = load_image(self.main_path,
                'backgrounds/%s.jpg' % b)

        self.unit_sounds = {}
        for u in UNITS:
            self.unit_sounds[u] = {}
            self.unit_sounds[u]['move'] = load_sound(self.main_path,
                'units/%s.move.ogg' % u)
            self.unit_sounds[u]['fire'] = load_sound(self.main_path,
                'units/%s.fire.ogg' % u)
            self.unit_sounds[u]['target'] = load_sound(self.main_path,
                'units/%s.target.ogg' % u)
            self.unit_sounds[u]['die'] = load_sound(self.main_path,
                'units/%s.die.ogg' % u)

        self.update_scale()