Esempio n. 1
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    def init(self, job):
        """ Initialize the job. This should do any final path manipulation
        required by the device (or as specified by the config) and any filters
        should be applied here (overcut, blade offset compensation, etc..).

        The connection is not active at this stage.

        Parameters
        -----------
            job: inkcut.job.models.Job instance
                The job to handle.

        Returns
        --------
            model: QtGui.QPainterPath instance or Deferred that resolves
                to a QPainterPath if heavy processing is needed. This path
                is then interpolated and sent to the device.

        """
        log.debug("device | init {}".format(job))
        config = self.config

        # Set the speed of this device for tracking purposes
        units = config.speed_units.split("/")[0]
        job.info.speed = from_unit(config.speed, units)

        scale = config.scale[:]
        if config.mirror_x:
            scale[0] *= -1 if config.mirror_x else 1
        if config.mirror_y:
            scale[1] *= -1 if config.mirror_y else 1

        # Get the internal QPainterPath "model" transformed to how this
        # device outputs
        model = job.create(swap_xy=config.swap_xy, scale=scale)

        if job.feed_to_end:
            #: Move the job to the new origin
            x, y, z = self.origin
            model.translate(x, -y)

        #: TODO: Apply filters here

        #: Return the transformed model
        return model
Esempio n. 2
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    def init(self, job):
        """ Initialize the job. This should do any final path manipulation
        required by the device (or as specified by the config) and any filters
        should be applied here (overcut, blade offset compensation, etc..).

        The connection is not active at this stage.

        Parameters
        -----------
            job: inkcut.job.models.Job instance
                The job to handle.

        Returns
        --------
            model: QtGui.QPainterPath instance or Deferred that resolves
                to a QPainterPath if heavy processing is needed. This path
                is then interpolated and sent to the device.

        """
        log.debug("device | init {}".format(job))
        config = self.config

        #: Set the speed of this device for tracking purposes
        units = config.speed_units.split("/")[0]
        job.info.speed = from_unit(config.speed, units)

        #: Get the internal QPainterPath "model"
        model = job.model

        #: Transform the path to the device coordinates
        model = self.transform(model)

        if job.feed_to_end:
            #: Move the job to the new origin
            x, y, z = self.origin
            model.translate(x, -y)

        #: TODO: Apply filters here

        #: Return the transformed model
        return model
Esempio n. 3
0
    def submit(self, job, test=False):
        """ Submit the job to the device. If the device is currently running
        a job it will be queued and run when this is finished.

        This handles iteration over the path model defined by the job and
        sending commands to the actual device using roughly the procedure is
        as follows:

                device.connect()

                model = device.init(job)
                for cmd in device.process(model):
                    device.handle(cmd)
                device.finish()

                device.disconnect()

        Subclasses provided by your own DeviceDriver may reimplement this
        to handle path interpolation however needed. The return value is
        ignored.

        The live plot view will update whenever the device.position object
        is updated. On devices with lower cpu/gpu capabilities this should
        be updated sparingly (ie the raspberry pi).

        Parameters
        -----------
            job: Instance of `inkcut.job.models.Job`
                The job to execute on the device
            test: bool
                Do a test run. This specifies whether the commands should be
                sent to the actual device or not. If True, the connection will
                be replaced with a virtual connection that captures all the
                command output.

        """
        log.debug("device | submit {}".format(job))
        try:

            #: Only allow one job at a time
            if self.busy:
                queue = self.queue[:]
                queue.append(job)
                self.queue = queue  #: Copy and reassign so the UI updates
                log.info("Job {} put in device queue".format(job))
                return

            with self.device_busy():
                #: Set the current the job
                self.job = job
                self.status = "Initializing job"

                #: Get the time to sleep based for each unit of movement
                config = self.config

                #: Rate px/ms
                if config.custom_rate >= 0:
                    rate = config.custom_rate
                elif self.connection.always_spools or config.spooled:
                    rate = 0
                elif config.interpolate:
                    if config.step_time > 0:
                        rate = config.step_size / float(config.step_time)
                    else:
                        rate = 0  # Undefined
                else:
                    rate = from_unit(
                        config.speed,  # in/s or cm/s
                        config.speed_units.split("/")[0]) / 1000.0

                # Device model is updated in real time
                model = yield defer.maybeDeferred(self.init, job)

                #: Local references are faster
                info = job.info

                #: Determine the length for tracking progress
                whole_path = QtGui.QPainterPath()

                #: Some versions of Qt seem to require a value in
                #: toSubpathPolygons
                m = QtGui.QTransform.fromScale(1, 1)
                for path in model.toSubpathPolygons(m):
                    for i, p in enumerate(path):
                        whole_path.lineTo(p)
                total_length = whole_path.length()
                total_moved = 0
                log.debug("device | Path length: {}".format(total_length))

                #: So a estimate of the duration can be determined
                info.length = total_length
                info.speed = rate * 1000  #: Convert to px/s

                #: Waiting for approval
                info.status = 'waiting'

                #: If marked for auto approve start now
                if info.auto_approve:
                    info.status = 'approved'
                else:
                    #: Check for approval before starting
                    yield defer.maybeDeferred(info.request_approval)
                    if info.status != 'approved':
                        self.status = "Job cancelled"
                        return

                #: Update stats
                info.status = 'running'
                info.started = datetime.now()

                self.status = "Connecting to device"
                with self.device_connection(test
                                            or config.test_mode) as connection:
                    self.status = "Processing job"
                    try:
                        yield defer.maybeDeferred(self.connect)

                        #: Write startup command
                        if config.commands_before:
                            yield defer.maybeDeferred(connection.write,
                                                      config.commands_before)

                        self.status = "Working..."

                        #: For point in the path
                        for (d, cmd, args, kwargs) in self.process(model):

                            #: Check if we paused
                            if info.paused:
                                self.status = "Job paused"
                                #: Sleep until resumed, cancelled, or the
                                #: connection drops
                                while (info.paused and not info.cancelled
                                       and connection.connected):
                                    yield async_sleep(300)  # ms

                            #: Check for cancel for non interpolated jobs
                            if info.cancelled:
                                self.status = "Job cancelled"
                                info.status = 'cancelled'
                                break
                            elif not connection.connected:
                                self.status = "connection error"
                                info.status = 'error'
                                break

                            #: Invoke the command
                            #: If you want to let the device handle more complex
                            #: commands such as curves do it in process and handle
                            yield defer.maybeDeferred(cmd, *args, **kwargs)
                            total_moved += d

                            #: d should be the device must move in px
                            #: so wait a proportional amount of time for the device
                            #: to catch up. This avoids buffer errors from dumping
                            #: everything at once.

                            #: Since sending is way faster than cutting
                            #: we must delay (without blocking the UI) before
                            #: sending the next command or the device's buffer
                            #: quickly gets filled and crappy china piece cutters
                            #: get all jacked up. If the transport sends to a spooled
                            #: output (such as a printer) this can be set to 0
                            if rate > 0:
                                # log.debug("d={}, delay={} t={}".format(
                                #     d, delay, d/delay
                                # ))
                                yield async_sleep(d / rate)

                            #: TODO: Check if we need to update the ui
                            #: Set the job progress based on how far we've gone
                            if total_length > 0:
                                info.progress = int(
                                    max(
                                        0,
                                        min(100,
                                            100 * total_moved / total_length)))

                        if info.status != 'error':
                            #: We're done, send any finalization commands
                            yield defer.maybeDeferred(self.finish)

                        #: Write finalize command
                        if config.commands_after:
                            yield defer.maybeDeferred(connection.write,
                                                      config.commands_after)

                        #: Update stats
                        info.ended = datetime.now()

                        #: If not cancelled or errored
                        if info.status == 'running':
                            info.done = True
                            info.status = 'complete'
                    except Exception as e:
                        log.error(traceback.format_exc())
                        raise
                    finally:
                        if connection.connected:
                            yield defer.maybeDeferred(self.disconnect)

            #: Set the origin
            if job.feed_to_end and job.info.status == 'complete':
                self.origin = self.position

            #: If the user didn't cancel, set the origin and
            #: Process any jobs that entered the queue while this was running
            if self.queue and not job.info.cancelled:
                queue = self.queue[:]
                job = queue.pop(0)  #: Pull the first job off the queue
                log.info("Rescheduling {} from queue".format(job))
                self.queue = queue  #: Copy and reassign so the UI updates

                #: Call a minute later
                timed_call(60000, self.submit, job)
        except Exception as e:
            log.error(' device | Execution error {}'.format(
                traceback.format_exc()))
            raise
Esempio n. 4
0
    def submit(self, job, test=False):
        """ Submit the job to the device. If the device is currently running
        a job it will be queued and run when this is finished.

        This handles iteration over the path model defined by the job and
        sending commands to the actual device using roughly the procedure is
        as follows:

                device.connect()

                model = device.init(job)
                for cmd in device.process(model):
                    device.handle(cmd)
                device.finish()

                device.disconnect()

        Subclasses provided by your own DeviceDriver may reimplement this
        to handle path interpolation however needed. The return value is
        ignored.

        The live plot view will update whenever the device.position object
        is updated. On devices with lower cpu/gpu capabilities this should
        be updated sparingly (ie the raspberry pi).

        Parameters
        -----------
            job: Instance of `inkcut.job.models.Job`
                The job to execute on the device
            test: bool
                Do a test run. This specifies whether the commands should be
                sent to the actual device or not. If True, the connection will
                be replaced with a virtual connection that captures all the
                command output.

        """
        log.debug("device | submit {}".format(job))
        try:

            #: Only allow one job at a time
            if self.busy:
                queue = self.queue[:]
                queue.append(job)
                self.queue = queue  #: Copy and reassign so the UI updates
                log.info("Job {} put in device queue".format(job))
                return

            with self.device_busy():
                #: Set the current the job
                self.job = job
                self.status = "Initializing job"

                #: Get the time to sleep based for each unit of movement
                config = self.config

                #: Rate px/ms
                if config.custom_rate >= 0:
                    rate = config.custom_rate
                elif self.connection.always_spools or config.spooled:
                    rate = 0
                elif config.interpolate:
                    if config.step_time > 0:
                        rate = config.step_size/float(config.step_time)
                    else:
                        rate = 0 # Undefined
                else:
                    rate = from_unit(
                        config.speed,  # in/s or cm/s
                        config.speed_units.split("/")[0])/1000.0

                # Device model is updated in real time
                model = yield defer.maybeDeferred(self.init, job)

                #: Local references are faster
                info = job.info

                #: Determine the length for tracking progress
                whole_path = QtGui.QPainterPath()

                #: Some versions of Qt seem to require a value in
                #: toSubpathPolygons
                m = QtGui.QTransform.fromScale(1, 1)
                for path in model.toSubpathPolygons(m):
                    for i, p in enumerate(path):
                        whole_path.lineTo(p)
                total_length = whole_path.length()
                total_moved = 0
                log.debug("device | Path length: {}".format(total_length))

                #: So a estimate of the duration can be determined
                info.length = total_length
                info.speed = rate*1000  #: Convert to px/s

                #: Waiting for approval
                info.status = 'waiting'

                #: If marked for auto approve start now
                if info.auto_approve:
                    info.status = 'approved'
                else:
                    #: Check for approval before starting
                    yield defer.maybeDeferred(info.request_approval)
                    if info.status != 'approved':
                        self.status = "Job cancelled"
                        return

                #: Update stats
                info.status = 'running'
                info.started = datetime.now()

                self.status = "Connecting to device"
                with self.device_connection(
                                test or config.test_mode) as connection:
                    self.status = "Processing job"
                    try:
                        yield defer.maybeDeferred(self.connect)

                        #: Write startup command
                        if config.commands_before:
                            yield defer.maybeDeferred(connection.write,
                                                      config.commands_before)

                        self.status = "Working..."

                        #: For point in the path
                        for (d, cmd, args, kwargs) in self.process(model):

                            #: Check if we paused
                            if info.paused:
                                self.status = "Job paused"
                                #: Sleep until resumed, cancelled, or the
                                #: connection drops
                                while (info.paused and not info.cancelled
                                       and connection.connected):
                                    yield async_sleep(300)  # ms

                            #: Check for cancel for non interpolated jobs
                            if info.cancelled:
                                self.status = "Job cancelled"
                                info.status = 'cancelled'
                                break
                            elif not connection.connected:
                                self.status = "connection error"
                                info.status = 'error'
                                break

                            #: Invoke the command
                            #: If you want to let the device handle more complex
                            #: commands such as curves do it in process and handle
                            yield defer.maybeDeferred(cmd, *args, **kwargs)
                            total_moved += d

                            #: d should be the device must move in px
                            #: so wait a proportional amount of time for the device
                            #: to catch up. This avoids buffer errors from dumping
                            #: everything at once.

                            #: Since sending is way faster than cutting
                            #: we must delay (without blocking the UI) before
                            #: sending the next command or the device's buffer
                            #: quickly gets filled and crappy china piece cutters
                            #: get all jacked up. If the transport sends to a spooled
                            #: output (such as a printer) this can be set to 0
                            if rate > 0:
                                # log.debug("d={}, delay={} t={}".format(
                                #     d, delay, d/delay
                                # ))
                                yield async_sleep(d/rate)

                            #: TODO: Check if we need to update the ui
                            #: Set the job progress based on how far we've gone
                            if total_length > 0:
                                info.progress = int(max(0, min(100,
                                                100*total_moved/total_length)))

                        if info.status != 'error':
                            #: We're done, send any finalization commands
                            yield defer.maybeDeferred(self.finish)

                        #: Write finalize command
                        if config.commands_after:
                            yield defer.maybeDeferred(connection.write,
                                                      config.commands_after)

                        #: Update stats
                        info.ended = datetime.now()

                        #: If not cancelled or errored
                        if info.status == 'running':
                            info.done = True
                            info.status = 'complete'
                    except Exception as e:
                        log.error(traceback.format_exc())
                        raise
                    finally:
                        if connection.connected:
                            yield defer.maybeDeferred(self.disconnect)

            #: Set the origin
            if job.feed_to_end and job.info.status == 'complete':
                self.origin = self.position

            #: If the user didn't cancel, set the origin and
            #: Process any jobs that entered the queue while this was running
            if self.queue and not job.info.cancelled:
                queue = self.queue[:]
                job = queue.pop(0)  #: Pull the first job off the queue
                log.info("Rescheduling {} from queue".format(job))
                self.queue = queue  #: Copy and reassign so the UI updates

                #: Call a minute later
                timed_call(60000, self.submit, job)
        except Exception as e:
            log.error(' device | Execution error {}'.format(
                traceback.format_exc()))
            raise