def testClear(self): ''' Test the clear ''' #print('Test clear ') otherStateVecs = TraitSeq() otherStateVecs.configure() for i in range(10): sv = createFacility() self.stateVectors.append(sv) otherStateVecs.append(sv) self.stateVectors.clear() otherStateVecs.clear() self.assertEqual(self.stateVectors, otherStateVecs) return
def testInsert(self): #print('Test Insert ') otherStateVecs = TraitSeq() otherStateVecs.configure() test = random.randint(0, 9) for i in range(10): sv = createFacility() self.stateVectors.append(sv) if test == i: svTest = sv else: otherStateVecs.append(sv) otherStateVecs.insert(test, svTest) self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return
def testSet(self): ''' Test the Length ''' #print('Test Set ') skip = random.randint(0, 9) otherStateVecs = TraitSeq() otherStateVecs.configure() testsv = createFacility() for i in range(10): sv = createFacility() self.stateVectors.append(sv) if skip == i: otherStateVecs.append(testsv) else: otherStateVecs.append(sv) self.stateVectors[skip] = testsv self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return
def testReverse(self): ''' Test Reverse ''' #print('Test Reverse ') otherStateVecs = TraitSeq() otherStateVecs.configure() svList = [] for i in range(10): sv = createFacility() self.stateVectors.append(sv) svList.append(sv) for sv in svList[::-1]: otherStateVecs.append(sv) self.stateVectors.reverse() self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return
def testPop(self): ''' Test the Pop ''' #print('Test Pop ') otherStateVecs = TraitSeq() otherStateVecs.configure() for i in range(10): sv = createFacility() self.stateVectors.append(sv) otherStateVecs.append(sv) sv = createFacility() self.stateVectors.append(sv) # Pop self.stateVectors.pop() self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return
def testDelete(self): ''' Test the delete ''' #print('Test delete ') otherStateVecs = TraitSeq() otherStateVecs.configure() skip = random.randint(0, 9) for i in range(10): sv = createFacility() if (i != skip): self.stateVectors.append(sv) otherStateVecs.append(sv) del otherStateVecs[skip] self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return
def testSort(self): ''' Test Sort ''' #print('Test Sort') import random otherStateVecs = TraitSeq() otherStateVecs.configure() svList = [] for i in range(10): sv = createFacility() svList.append(sv) otherStateVecs.append(sv) random.shuffle(svList) for sv in svList: self.stateVectors.append(sv) self.stateVectors.sort(key=lambda sv: sv.time) self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return
def testAdd(self): ''' Test the add ''' # Orbit class instance #print('Test Add ') otherStateVecs = TraitSeq() otherStateVecs.configure() cummStateVecs = TraitSeq() cummStateVecs.configure() for i in range(10): stateVec = createFacility() if (i < 5): self.stateVectors.append(stateVec) else: otherStateVecs.append(stateVec) cummStateVecs.append(stateVec) self.assertEqual(cummStateVecs, self.stateVectors + otherStateVecs) return
def setUp(self): self.stateVectors = TraitSeq() self.stateVectors.configure() pass
class TestTraitSeq(unittest.TestCase): def setUp(self): self.stateVectors = TraitSeq() self.stateVectors.configure() pass def tearDown(self): pass def testDump(self): ''' Test Dump and Load ''' # Orbit class instance #print('.Test Dump and Load') # Add StateVectors to orbit for i in range(10): self.stateVectors.append(createFacility()) # Create Product Manager and dump orbit pm = ProductManager() pm.configure() pm.dumpProduct(self.stateVectors, 'test.xml') # Load it back and compare it with the older instance newStateVec = pm.loadProduct('test.xml') self.assertEqual(self.stateVectors, newStateVec) def process(self, obj): # Create Product Manager and dump orbit pm = ProductManager() pm.configure() pm.dumpProduct(obj, 'test.xml') return pm.loadProduct('test.xml') def testAdd(self): ''' Test the add ''' # Orbit class instance #print('Test Add ') otherStateVecs = TraitSeq() otherStateVecs.configure() cummStateVecs = TraitSeq() cummStateVecs.configure() for i in range(10): stateVec = createFacility() if (i < 5): self.stateVectors.append(stateVec) else: otherStateVecs.append(stateVec) cummStateVecs.append(stateVec) self.assertEqual(cummStateVecs, self.stateVectors + otherStateVecs) return def testContains(self): ''' Test if the Trait Sequence contains a particular element ''' #print('Test contains ') # Add StateVectors to orbit for i in range(10): sv = createFacility() self.stateVectors.append(sv) random = createFacility() self.assertIn(sv, self.stateVectors) self.assertNotIn(random, self.stateVectors) return def testDelete(self): ''' Test the delete ''' #print('Test delete ') otherStateVecs = TraitSeq() otherStateVecs.configure() skip = random.randint(0, 9) for i in range(10): sv = createFacility() if (i != skip): self.stateVectors.append(sv) otherStateVecs.append(sv) del otherStateVecs[skip] self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return def testGet(self): ''' Test the Get ''' #print('Test get ') svList = list() test = random.randint(0, 9) for i in range(10): sv = createFacility() svList.append(sv) self.stateVectors.append(sv) self.stateVectors = self.process(self.stateVectors) self.assertEqual(svList[test], self.stateVectors[test]) def testLen(self): ''' Test the Length ''' #print('Test Length ') test = random.randint(1, 10) for i in range(test): sv = createFacility() self.stateVectors.append(sv) self.stateVectors = self.process(self.stateVectors) self.assertEqual(test, len(self.stateVectors)) def testSet(self): ''' Test the Length ''' #print('Test Set ') skip = random.randint(0, 9) otherStateVecs = TraitSeq() otherStateVecs.configure() testsv = createFacility() for i in range(10): sv = createFacility() self.stateVectors.append(sv) if skip == i: otherStateVecs.append(testsv) else: otherStateVecs.append(sv) self.stateVectors[skip] = testsv self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return def testClear(self): ''' Test the clear ''' #print('Test clear ') otherStateVecs = TraitSeq() otherStateVecs.configure() for i in range(10): sv = createFacility() self.stateVectors.append(sv) otherStateVecs.append(sv) self.stateVectors.clear() otherStateVecs.clear() self.assertEqual(self.stateVectors, otherStateVecs) return def testCount(self): ''' Test the count ''' #print('Test Count ') sv = createFacility() svTest = sv for i in range(10): self.stateVectors.append(sv) sv = createFacility() self.stateVectors.append(svTest) self.stateVectors = self.process(self.stateVectors) self.assertEqual(self.stateVectors.count(svTest), 2) return def testIndex(self): ''' Test the Length ''' #print('Test Length ') test = random.randint(0, 9) for i in range(10): sv = createFacility() self.stateVectors.append(sv) if test == i: svTest = sv self.stateVectors = self.process(self.stateVectors) self.assertEqual(self.stateVectors.index(svTest), test) return def testInsert(self): #print('Test Insert ') otherStateVecs = TraitSeq() otherStateVecs.configure() test = random.randint(0, 9) for i in range(10): sv = createFacility() self.stateVectors.append(sv) if test == i: svTest = sv else: otherStateVecs.append(sv) otherStateVecs.insert(test, svTest) self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return def testPop(self): ''' Test the Pop ''' #print('Test Pop ') otherStateVecs = TraitSeq() otherStateVecs.configure() for i in range(10): sv = createFacility() self.stateVectors.append(sv) otherStateVecs.append(sv) sv = createFacility() self.stateVectors.append(sv) # Pop self.stateVectors.pop() self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return def testRemove(self): ''' Test Remove ''' #print('Test Remove ') otherStateVecs = TraitSeq() otherStateVecs.configure() test = random.randint(0, 9) for i in range(10): sv = createFacility() self.stateVectors.append(sv) if test == i: svTest = sv else: otherStateVecs.append(sv) self.stateVectors.remove(svTest) self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return def testReverse(self): ''' Test Reverse ''' #print('Test Reverse ') otherStateVecs = TraitSeq() otherStateVecs.configure() svList = [] for i in range(10): sv = createFacility() self.stateVectors.append(sv) svList.append(sv) for sv in svList[::-1]: otherStateVecs.append(sv) self.stateVectors.reverse() self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return def testSort(self): ''' Test Sort ''' #print('Test Sort') import random otherStateVecs = TraitSeq() otherStateVecs.configure() svList = [] for i in range(10): sv = createFacility() svList.append(sv) otherStateVecs.append(sv) random.shuffle(svList) for sv in svList: self.stateVectors.append(sv) self.stateVectors.sort(key=lambda sv: sv.time) self.stateVectors = self.process(self.stateVectors) otherStateVecs = self.process(otherStateVecs) self.assertEqual(self.stateVectors, otherStateVecs) return