Esempio n. 1
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    def create_map_controller(self):
        """ A scatter object to manipulate motor movement"""
        map_controller = Scatter(
            size_hint = (1,1), do_rotation=False, do_translation=True,
            do_scale=True,auto_bring_to_front = False)
        map_controller.center = Window.center
        # automatically determine the size based on screen size
        default_scale = Window.height / map_controller.height*1
        # determine the size of active area
        map_controller.scale = default_scale
        # determine the amount of zoom and drag needed before moving
        map_controller.scale_max = default_scale*1.2
        map_controller.scale_min = default_scale*0.8
        # dummy object showing active area
        if debug_mode is True:
            map_controller.add_widget(Image())
    
        def map_control_feedback(instance, value):
            """the callback functions for map_controller scatter object"""
            if debug_mode is True: 
                if map_controller.center[0] - Window.center[0] > self.drag_x_sensitive:
                    print('moving x+')
                elif map_controller.center[0] - Window.center[0] < -1* self.drag_x_sensitive:
                    print('moving x-')
                elif map_controller.center[1] - Window.center[1] > self.drag_y_sensitive:
                    print('moving y+')
                elif map_controller.center[1] - Window.center[1] < -1* self.drag_y_sensitive:
                    print('moving y-')
                elif map_controller.scale < default_scale*0.9:
                    print('pinch -')
                elif map_controller.scale > default_scale*1.1:
                    print('pinch +')
            elif debug_mode is False:
                if map_controller.center[0] - Window.center[0] > self.drag_x_sensitive:
                    mc.stage_library('move_x', '-')
                elif map_controller.center[0] - Window.center[0] < -1* self.drag_x_sensitive:
                    mc.stage_library('move_x', '+')
                elif map_controller.center[1] - Window.center[1] > self.drag_y_sensitive:
                    mc.stage_library('move_y', '-')
                elif map_controller.center[1] - Window.center[1] < -1*self.drag_y_sensitive:
                    mc.stage_library('move_y', '+')
                elif map_controller.scale < default_scale*0.9:
                    mc.camera_library('zoom_out')
                elif map_controller.scale > default_scale*1.1:
                    mc.camera_library('zoom_in')
            #after taking actions, reset scatter location and scale to default
            map_controller.center = Window.center
            map_controller.scale = default_scale

        map_controller.bind(on_touch_up = map_control_feedback)
        return map_controller
Esempio n. 2
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def create_map_controller():
    map_controller = Scatter(
        size_hint = (1,1), do_rotation=False, do_translation=True,
        do_scale=True, scale = 1, center = Window.center)
    # automatically determine the size based on screen size
    default_scale = Window.height / map_controller.height*0.75
    # determine the size of active area
    map_controller.scale = default_scale
    # determine the amount of zoom and drag needed before moving
    map_controller.scale_max = default_scale*1.2
    map_controller.scale_min = default_scale*0.8
    x_sensitive = Window.width*0.3
    y_sensitive = Window.height*0.3
    # dummy object showing active area
    map_controller.add_widget(Image())

    def map_control_feedback(instance, value):
        """the callback functions for map_controller scatter object"""
        if map_controller.center[0] - Window.center[0] > x_sensitive:
            #microscope_control.drag_right()
            print('moving x+')
        elif map_controller.center[0] - Window.center[0] < -1* x_sensitive:
            #microscope_control.drag_left()
            pass
        elif map_controller.center[1] - Window.center[1] > y_sensitive:
            #microscope_control.drag_top()
            print('moving y+')
        elif map_controller.center[1] - Window.center[1] < -1*y_sensitive:
            #microscope_control.drag_bot()
            pass
        elif map_controller.scale < default_scale*0.9:
            #microscope_control.pinch_out()
            print('pinch')
        elif map_controller.scale > default_scale*1.1:
            #microscope_control.pinch_in()
            pass
        #after taking actions, reset scatter location and scale to default
        map_controller.center = Window.center
        map_controller.scale = default_scale
        
    map_controller.bind(on_touch_up = map_control_feedback)

    return map_controller
Esempio n. 3
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def create_map_controller():
    map_controller = Scatter(
        size_hint = (1,1), do_rotation=False, do_translation=True,
        do_scale=True)
    map_controller.center = Window.center
    # automatically determine the size based on screen size
    default_scale = Window.height / map_controller.height*1
    # determine the size of active area
    map_controller.scale = default_scale
    # determine the amount of zoom and drag needed before moving
    map_controller.scale_max = default_scale*1.1
    map_controller.scale_min = default_scale*0.9
    x_sensitive = Window.width*0.1
    y_sensitive = Window.height*0.2
    # dummy object showing active area
    #map_controller.add_widget(Image())

    def map_control_feedback(instance, value):
        """the callback functions for map_controller scatter object"""
        if map_controller.center[0] - Window.center[0] > x_sensitive:
            mc.stage_library('move_x', '-')
        elif map_controller.center[0] - Window.center[0] < -1* x_sensitive:
            mc.stage_library('move_x', '+')
        elif map_controller.center[1] - Window.center[1] > y_sensitive:
            mc.stage_library('move_y', '-')
        elif map_controller.center[1] - Window.center[1] < -1*y_sensitive:
            mc.stage_library('move_y', '+')
        elif map_controller.scale < default_scale*0.9:
            mc.camera_library('zoom_out')
        elif map_controller.scale > default_scale*1.1:
            mc.camera_library('zoom_in')
        #after taking actions, reset scatter location and scale to default
        map_controller.center = Window.center
        map_controller.scale = default_scale
        
    map_controller.bind(on_touch_up = map_control_feedback)
    return map_controller