def load_knight(hue): knight_x, knight_y = self.map.get_coordinates(9 * hue, 9 * hue) direction = hue and Direction.WEST or Direction.SOUTH knight = Knight(knight_x, knight_y, direction) knight.zindex=10 knight.color = 255 - (150 * hue), 255 - (150 * ((hue + 1) % 2)), 255 mage_x, mage_y = self.map.get_coordinates(7 * hue + 1, 7 * hue + 1) mage = Mage(mage_x, mage_y, direction) mage.zindex=10 mage.color = 255 - (150 * hue), 255 - (150 * ((hue + 1) % 2)), 255 return [knight, mage]
def load_knight(hue): knight_x, knight_y = self.map.get_coordinates(9 * hue, 9 * hue) direction = hue and Direction.WEST or Direction.SOUTH knight = Knight(knight_x, knight_y, direction) knight.zindex = 10 knight.color = 255 - (150 * hue), 255 - (150 * ((hue + 1) % 2)), 255 mage_x, mage_y = self.map.get_coordinates(7 * hue + 1, 7 * hue + 1) mage = Mage(mage_x, mage_y, direction) mage.zindex = 10 mage.color = 255 - (150 * hue), 255 - (150 * ((hue + 1) % 2)), 255 return [knight, mage]