Esempio n. 1
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 def parseResponse(self):
     self.responseData[
         "substats"] = ParseResponseUtils.parseSubstatsGainedLost(
             self.responseText, checkMysticality=False, checkMoxie=False)
     self.responseData["stats"] = ParseResponseUtils.parseStatsGainedLost(
         self.responseText, checkMysticality=False, checkMoxie=False)
     self.responseData["level"] = ParseResponseUtils.parseLevelsGained(
         self.responseText)
Esempio n. 2
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 def parseResponse(self):
     self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(
         self.responseText, checkMuscle=False, checkMysticality=False
     )
     self.responseData["stats"] = ParseResponseUtils.parseStatsGainedLost(
         self.responseText, checkMuscle=False, checkMysticality=False
     )
     self.responseData["level"] = ParseResponseUtils.parseLevelsGained(self.responseText)
Esempio n. 3
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    def parseResponse(self):
        notEnoughMeatPattern = PatternManager.getOrCompilePattern(
            'noMeatForStore')
        cannotGoPattern = PatternManager.getOrCompilePattern(
            'userShouldNotBeHere')
        notSoldPattern = PatternManager.getOrCompilePattern('notSoldHere')

        if cannotGoPattern.search(self.responseText):
            raise Error.Error("You cannot reach that cafe.",
                              Error.INVALID_LOCATION)
        if notSoldPattern.search(self.responseText):
            raise Error.Error("This cafe doesn't carry that item.",
                              Error.ITEM_NOT_FOUND)
        if notEnoughMeatPattern.search(self.responseText):
            raise Error.Error(
                "You do not have enough meat to purchase the item(s).",
                Error.NOT_ENOUGH_MEAT)

        response = {}

        advResponse = ParseResponseUtils.parseAdventuresGained(
            self.responseText)
        if advResponse > 0:
            response["adventures"] = advResponse

        drunkResponse = ParseResponseUtils.parseDrunkGained(self.responseText)
        if drunkResponse > 0:
            response["drunkeness"] = drunkResponse

        subResponse = ParseResponseUtils.parseSubstatsGainedLost(
            self.responseText)
        if len(subResponse) > 0:
            response["substats"] = subResponse

        statResponse = ParseResponseUtils.parseStatsGainedLost(
            self.responseText)
        if len(statResponse) > 0:
            response["statPoints"] = statResponse

        levelResponse = ParseResponseUtils.parseLevelsGained(self.responseText)
        if levelResponse > 0:
            response["level"] = levelResponse

        effectResponse = ParseResponseUtils.parseEffectsGained(
            self.responseText)
        if len(effectResponse) > 0:
            response["effects"] = effectResponse

        hpResponse = ParseResponseUtils.parseHPGainedLost(self.responseText)
        if hpResponse != 0:
            response["hp"] = hpResponse

        mpResponse = ParseResponseUtils.parseMPGainedLost(self.responseText)
        if mpResponse != 0:
            response["mp"] = mpResponse

        self.responseData = response
Esempio n. 4
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    def parseResponse(self):
        if len(self.responseText) == 0:
            raise Error.Error("You cannot use the Mind Control Device yet.", Error.INVALID_LOCATION)

        noAdventuresPattern = PatternManager.getOrCompilePattern('noAdvInstitue')
        invalidTurnsPattern = PatternManager.getOrCompilePattern('invalidAdvInstitute')
        if noAdventuresPattern.search(self.responseText):
            raise Error.Error("You don't have enough adventures to study at the institute.", Error.NOT_ENOUGH_ADVENTURES)
        if invalidTurnsPattern.search(self.responseText):
            raise Error.Error("That is an invalid number of turns for studying." Error.REQUEST_GENERIC)

        self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(self.responseText, checkMuscle=False, checkMoxie=False)
        self.responseData["stats"] = ParseResponseUtils.ParseResponseUtils.parseStatsGainedLost(self.responseText, checkMuscle=False, checkMoxie=False)
        self.responseData["level"] = ParseResponseUtils.parseLevelsGained(self.responseText)
Esempio n. 5
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	def parseResponse(self):
		if len(self.responseText) == 0:
			raise UserShouldNotBeHereError("You cannot use the Mind Control Device yet.")
		
		NoAdventuresPattern = PatternManager.getOrCompilePattern('noAdvInstitue')
		InvalidTurnsPattern = PatternManager.getOrCompilePattern('invalidAdvInstitute')
		
		if NoAdventuresPattern.search(self.responseText):
			raise NotEnoughAdventuresLeftError("You don't have enough adventures to study at the institute.")
		if InvalidTurnsPattern.search(self.responseText):
			raise RequestError("That is an invalid number of turns for studying")
		
		self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(self.responseText, checkMuscle=False, checkMoxie=False)
		self.responseData["stats"] = ParseResponseUtils.ParseResponseUtils.parseStatsGainedLost(self.responseText, checkMuscle=False, checkMoxie=False)
		self.responseData["level"] = ParseResponseUtils.parseLevelsGained(self.responseText)
Esempio n. 6
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    def parseResponse(self):
        if len(self.responseText) == 0:
            raise UserShouldNotBeHereError("You cannot use the Mind Control Device yet.")

        NoAdventuresPattern = PatternManager.getOrCompilePattern('noAdvInstitue')
        InvalidTurnsPattern = PatternManager.getOrCompilePattern('invalidAdvInstitute')

        if NoAdventuresPattern.search(self.responseText):
            raise NotEnoughAdventuresLeftError("You don't have enough adventures to study at the institute.")
        if InvalidTurnsPattern.search(self.responseText):
            raise RequestError("That is an invalid number of turns for studying")

        self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(self.responseText, checkMuscle=False, checkMoxie=False)
        self.responseData["stats"] = ParseResponseUtils.ParseResponseUtils.parseStatsGainedLost(self.responseText, checkMuscle=False, checkMoxie=False)
        self.responseData["level"] = ParseResponseUtils.parseLevelsGained(self.responseText)
Esempio n. 7
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    def parseResponse(self):
        # Check for errors.
        notEnoughMeatPattern = PatternManager.getOrCompilePattern('noMeatForStore')
        cannotGoPattern = PatternManager.getOrCompilePattern('userShouldNotBeHere')
        notSoldPattern = PatternManager.getOrCompilePattern('notSoldHere')

        if cannotGoPattern.search(self.responseText):
            raise UserShouldNotBeHereError("You cannot reach that cafe")
        if notSoldPattern.search(self.responseText):
            raise NotSoldHereError("This cafe doesn't carry that item.")
        if notEnoughMeatPattern.search(self.responseText):
            raise NotEnoughMeatError("You do not have enough meat to purchase the item(s).")

        response = {}

        advResponse = ParseResponseUtils.parseAdventuresGained(self.responseText)
        if advResponse > 0:
            response["adventures"] = advResponse

        drunkResponse = ParseResponseUtils.parseDrunkGained(self.responseText)
        if drunkResponse > 0:
            response["drunkeness"] = drunkResponse

        subResponse = ParseResponseUtils.parseSubstatsGainedLost(self.responseText)
        if len(subResponse) > 0:
            response["substats"] = subResponse

        statResponse = ParseResponseUtils.parseStatsGainedLost(self.responseText)
        if len(statResponse) > 0:
            response["statPoints"] = statResponse

        levelResponse = ParseResponseUtils.parseLevelsGained(self.responseText)
        if levelResponse > 0:
            response["level"] = levelResponse

        effectResponse = ParseResponseUtils.parseEffectsGained(self.responseText)
        if len(effectResponse) > 0:
            response["effects"] = effectResponse

        hpResponse = ParseResponseUtils.parseHPGainedLost(self.responseText)
        if hpResponse != 0:
            reponse["hp"] = hpResponse

        mpResponse = ParseResponseUtils.parseMPGainedLost(self.responseText)
        if mpResponse != 0:
            reponse["mp"] = mpResponse

        self.responseData = response
Esempio n. 8
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    def parseResponse(self):
        # Check for errors
        tooDrunkPattern = PatternManager.getOrCompilePattern('tooDrunk')
        if tooDrunkPattern.search(self.responseText):
            raise TooDrunkError("You are too drunk to drink more booze")
        notBoozePattern = PatternManager.getOrCompilePattern('notBooze')
        if notBoozePattern.search(self.responseText):
            raise InvalidActionError("That item is not booze")
        boozeMissingPattern = PatternManager.getOrCompilePattern(
            'notEnoughItems')
        if boozeMissingPattern.search(self.responseText):
            raise NotEnoughItemsError("Item not in inventory")

        # Check the results
        results = {}

        results["drunkenness"] = ParseResponseUtils.parseDrunkGained(
            self.responseText)
        results["adventures"] = ParseResponseUtils.parseAdventuresGained(
            self.responseText)

        substats = ParseResponseUtils.parseSubstatsGainedLost(
            self.responseText)
        if len(substats) > 0:
            results["substats"] = substats
        stats = ParseResponseUtils.parseStatsGainedLost(self.responseText)
        if len(stats) > 0:
            results["stats"] = stats
        level = ParseResponseUtils.parseLevelsGained(self.responseText)
        if level != 0:
            results["level"] = level
        hp = ParseResponseUtils.parseHPGainedLost(self.responseText)
        if hp != 0:
            results["hp"] = hp
        mp = ParseResponseUtils.parseMPGainedLost(self.responseText)
        if mp != 0:
            results["mp"] = mp
        effects = ParseResponseUtils.parseEffectsGained(self.responseText)
        if len(effects) > 0:
            results["effects"] = effects

        self.responseData = results
Esempio n. 9
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    def parseResponse(self):
        # Check for errors
        tooFullPattern = PatternManager.getOrCompilePattern('tooFull')
        if tooFullPattern.search(self.responseText):
            raise Error.Error("You are too full to eat that.",
                              Error.USER_IS_FULL)
        notFoodPattern = PatternManager.getOrCompilePattern('notFood')
        if notFoodPattern.search(self.responseText):
            raise Error.Error("That item is not food.",
                              Error.WRONG_KIND_OF_ITEM)
        foodMissingPattern = PatternManager.getOrCompilePattern(
            'notEnoughItems')
        if foodMissingPattern.search(self.responseText):
            raise Error.Error("Item not in inventory.", Error.ITEM_NOT_FOUND)

        # Check the results
        results = {}
        results["adventures"] = ParseResponseUtils.parseAdventuresGained(
            self.responseText)

        substats = ParseResponseUtils.parseSubstatsGainedLost(
            self.responseText)
        if len(substats) > 0:
            results["substats"] = substats
        stats = ParseResponseUtils.parseStatsGainedLost(self.responseText)
        if len(stats) > 0:
            results["stats"] = stats
        level = ParseResponseUtils.parseLevelsGained(self.responseText)
        if level != 0:
            results["level"] = level
        hp = ParseResponseUtils.parseHPGainedLost(self.responseText)
        if hp != 0:
            results["hp"] = hp
        mp = ParseResponseUtils.parseMPGainedLost(self.responseText)
        if mp != 0:
            results["mp"] = mp
        effects = ParseResponseUtils.parseEffectsGained(self.responseText)
        if len(effects) > 0:
            results["effects"] = effects

        self.responseData = results
Esempio n. 10
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	def parseResponse(self):
		# Check for errors
		tooDrunkPattern = PatternManager.getOrCompilePattern('tooDrunk')
		if tooDrunkPattern.search(self.responseText):
			raise TooDrunkError("You are too drunk to drink more booze")
		notBoozePattern = PatternManager.getOrCompilePattern('notBooze')
		if notBoozePattern.search(self.responseText):
			raise InvalidActionError("That item is not booze")
		boozeMissingPattern = PatternManager.getOrCompilePattern('notEnoughItems')
		if boozeMissingPattern.search(self.responseText):
		 raise NotEnoughItemsError("Item not in inventory")

		# Check the results
		results = {}
		
		results["drunkenness"] = ParseResponseUtils.parseDrunkGained(self.responseText)
		results["adventures"] = ParseResponseUtils.parseAdventuresGained(self.responseText)
		
		substats = ParseResponseUtils.parseSubstatsGainedLost(self.responseText)
		if len(substats) > 0:
			results["substats"] = substats
		stats = ParseResponseUtils.parseStatsGainedLost(self.responseText)
		if len(stats) > 0:
			results["stats"] = stats
		level = ParseResponseUtils.parseLevelsGained(self.responseText)
		if level != 0:
			results["level"] = level
		hp = ParseResponseUtils.parseHPGainedLost(self.responseText)
		if hp != 0:
			results["hp"] = hp
		mp = ParseResponseUtils.parseMPGainedLost(self.responseText)
		if mp != 0:
			results["mp"] = mp
		effects = ParseResponseUtils.parseEffectsGained(self.responseText)
		if len(effects) > 0:
			results["effects"] = effects
		
		self.responseData = results
Esempio n. 11
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	def parseResponse(self):
		# Check for errors
		tooFullPattern = PatternManager.getOrCompilePattern('tooFull')
		if tooFullPattern.search(self.responseText):
			raise TooFullError("You are too full to eat that.")
		notFoodPattern = PatternManager.getOrCompilePattern('notFood')
		if notFoodPattern.search(self.responseText):
			raise InvalidActionError("That item is not food")
		foodMissingPattern = PatternManager.getOrCompilePattern('notEnoughItems')
		if foodMissingPattern.search(self.responseText):
		 raise NotEnoughItemsError("Item not in inventory")

		# Check the results
		results = {}
		
		results["adventures"] = ParseResponseUtils.parseAdventuresGained(self.responseText)
		
		substats = ParseResponseUtils.parseSubstatsGainedLost(self.responseText)
		if len(substats) > 0:
			results["substats"] = substats
		stats = ParseResponseUtils.parseStatsGainedLost(self.responseText)
		if len(stats) > 0:
			results["stats"] = stats
		level = ParseResponseUtils.parseLevelsGained(self.responseText)
		if level != 0:
			results["level"] = level
		hp = ParseResponseUtils.parseHPGainedLost(self.responseText)
		if hp != 0:
			results["hp"] = hp
		mp = ParseResponseUtils.parseMPGainedLost(self.responseText)
		if mp != 0:
			results["mp"] = mp
		effects = ParseResponseUtils.parseEffectsGained(self.responseText)
		if len(effects) > 0:
			results["effects"] = effects
		
		self.responseData = results