def get_sample_lanelet_map():
    mymap = LaneletMap()
    x_left = 2
    x_right = 0
    ls_left = LineString3d(
        getId(), [Point3d(getId(), x_left, i, 0) for i in range(0, 3)])
    ls_right = LineString3d(
        getId(), [Point3d(getId(), x_right, i, 0) for i in range(0, 3)])
    llet = Lanelet(getId(), ls_left, ls_right)
    mymap.add(llet)
    return mymap
Esempio n. 2
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def get_following_lanelets():
    left_points = [Point3d(getId(), x, y) for x, y in [(0, 1), (1, 1), (2, 2)]]
    right_points = [
        Point3d(getId(), x, y) for x, y in [(0, 0), (1, 0), (2, 1)]
    ]
    lanelet_1_left_bound = LineString3d(getId(), left_points[:2])
    lanelet_1_right_bound = LineString3d(getId(), right_points[:2])
    lanelet_1 = Lanelet(getId(), lanelet_1_left_bound, lanelet_1_right_bound)
    lanelet_2_left_bound = LineString3d(getId(), left_points[1:])
    lanelet_2_right_bound = LineString3d(getId(), right_points[1:])
    lanelet_2 = Lanelet(getId(), lanelet_2_left_bound, lanelet_2_right_bound)
    return lanelet_1, lanelet_2
Esempio n. 3
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def part1primitives():
    # Primitives work very similar to c++, except that the data can be accessed as properties instead of functions
    p = Point3d(getId(), 0, 0, 0)
    assert p.x == 0
    p.id = getId()
    p.attributes["key"] = "value"
    assert "key" in p.attributes
    assert p.attributes["key"] == "value"

    # the 2d/3d mechanics work too
    p2d = lanelet2.geometry.to2D(p)

    # all (common) geometry calculations are available as well:
    p2 = Point3d(getId(), 1, 0, 0)
    assert lanelet2.geometry.distance(p, p2) == 1
    assert lanelet2.geometry.distance(p2d, Point2d(getId(), 1, 0, 1)) == 1

    # linestrings work conceptually similar to a list (but they only accept points, of course)
    ls = LineString3d(getId(), [p, p2])
    assert ls[0] == p
    assert ls[-1] == p2
    assert p in ls
    for pt in ls:
        assert pt.y == 0

    ls_inv = ls.invert()
    assert ls_inv[0] == p2
    ls.append(Point3d(getId(), 2, 0, 0))
    del ls[2]
Esempio n. 4
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def part1primitives():
    # Primitives work very similar to c++, except that the data can be accessed as properties instead of functions
    ### when enter 'getId()', new Id is asserted (1000 ~).
    ### At first, there is no attribute in a primitive. And we can assert new attributes with 'p.attributes["key"] = "value"'.
    p = Point3d(getId(), 0, 0, 0)
    assert p.x == 0
    p.id = getId()
    p.attributes["key"] = "value"
    assert "key" in p.attributes
    assert p.attributes["key"] == "value"

    # the 2d/3d mechanics work too
    ### And, when you do like below, p2d and p have the same 'id'.
    p2d = lanelet2.geometry.to2D(p)

    # all (common) geometry calculations are available as well:
    p2 = Point3d(getId(), 1, 0, 0)
    assert lanelet2.geometry.distance(p, p2) == 1
    ### If you enter like 'lanelet2.geometry.distance(p2d, Point3d(getId(), 1, 0, 1))', there will be an error.
    ### Because it can't calculate a distance of two points that have different dimensions.
    assert lanelet2.geometry.distance(p2d, Point2d(getId(), 1, 0, 1)) == 1

    # linestrings work conceptually similar to a list (but they only accept points, of course)
    ls = LineString3d(getId(), [p, p2])
    assert ls[0] == p
    assert ls[-1] == p2
    assert p in ls
    for pt in ls:
        assert pt.y == 0

    ls_inv = ls.invert()
    assert ls_inv[0] == p2
    ls.append(Point3d(getId(), 2, 0, 0))
    del ls[2]
Esempio n. 5
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def get_linestring_at_y(y):
    return LineString3d(getId(),
                        [Point3d(getId(), i, y, 0) for i in range(0, 3)])
Esempio n. 6
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def get_linestring_at_x(x):
    return LineString3d(getId(),
                        [Point3d(getId(), x, i, 0) for i in range(0, 3)])
Esempio n. 7
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def getLineString():
    return LineString3d(getId(), [getPoint(), getPoint()], getAttributes())
Esempio n. 8
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def tuple_list_to_ls(tuple_list):
    return LineString3d(getId(),
                        [Point3d(getId(), x, y) for x, y in tuple_list])
Esempio n. 9
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def get_test_map():
    """
    Map with this Layout:

    3             ___
                 /5 /
    2    _______/__/
        |  2  |   /4|
    1   |_____|__/__|
        |  1  |  3  |
    0   |_____|_____|

        0  1  2  3  4
    """

    ll_1_right_start = Point3d(getId(), 0, 0)
    ll_1_left_start = Point3d(getId(), 0, 1)
    ll_1_right_end = Point3d(getId(), 2, 0)
    ll_1_left_end = Point3d(getId(), 2, 1)
    ll_2_left_start = Point3d(getId(), 0, 2)
    ll_2_left_end = Point3d(getId(), 2, 2)
    ll_3_right_end = Point3d(getId(), 4, 0)
    ll_3_left_end = Point3d(getId(), 4, 1)
    ll_4_left_end = Point3d(getId(), 4, 2)
    ll_5_left_end = Point3d(getId(), 3, 3)
    ll_5_right_end = Point3d(getId(), 4, 3)

    ls_attribute_map_dashed = AttributeMap({
        'subtype': 'dashed',
        'type': 'line_thin'
    })

    ll_1_right_bound = LineString3d(getId(),
                                    [ll_1_right_start, ll_1_right_end],
                                    ls_attribute_map_dashed)
    ll_1_left_bound = LineString3d(getId(), [ll_1_left_start, ll_1_left_end],
                                   ls_attribute_map_dashed)
    ll_2_left_bound = LineString3d(getId(), [ll_2_left_start, ll_2_left_end],
                                   ls_attribute_map_dashed)
    ll_3_right_bound = LineString3d(getId(), [ll_1_right_end, ll_3_right_end],
                                    ls_attribute_map_dashed)
    ll_3_left_bound = LineString3d(getId(), [ll_1_left_end, ll_3_left_end],
                                   ls_attribute_map_dashed)
    ll_4_left_bound = LineString3d(getId(), [ll_2_left_end, ll_4_left_end],
                                   ls_attribute_map_dashed)
    ll_5_left_bound = LineString3d(getId(), [ll_2_left_end, ll_5_left_end],
                                   ls_attribute_map_dashed)
    ll_5_right_bound = LineString3d(getId(), [ll_1_left_end, ll_5_right_end],
                                    ls_attribute_map_dashed)

    ll_attribute_map = AttributeMap({
        'location': 'urban',
        'one_way': 'yes',
        'region': 'de',
        'subtype': 'road',
        'type': 'lanelet'
    })

    ll_1 = Lanelet(1, ll_1_left_bound, ll_1_right_bound, ll_attribute_map)
    ll_2 = Lanelet(2, ll_2_left_bound, ll_1_left_bound, ll_attribute_map)
    ll_3 = Lanelet(3, ll_3_left_bound, ll_3_right_bound, ll_attribute_map)
    ll_4 = Lanelet(4, ll_4_left_bound, ll_3_left_bound, ll_attribute_map)
    ll_5 = Lanelet(5, ll_5_left_bound, ll_5_right_bound, ll_attribute_map)

    lanelet_map = LaneletMap()
    lanelet_map.add(ll_1)
    lanelet_map.add(ll_2)
    lanelet_map.add(ll_3)
    lanelet_map.add(ll_4)
    lanelet_map.add(ll_5)

    return lanelet_map