Esempio n. 1
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def serializeUniformNode(compiler, translator, self, holdingSlot, refs, root):
	check = symbols.SymbolRewriter(compiler.extractor, typeCheckTemplate)

	types = sorted(set([ref.xtype.obj.pythonType() for ref in refs]))

	# The tree transform should guarantee there's only one object per type
	typeLUT = {}
	for ref in refs:
		t = ref.xtype.obj.pythonType()
		assert t not in typeLUT
		typeLUT[t] = ref

	assert len(types) > 0

	if len(types) == 1:
		t = types[0]
		return handleUniformType(compiler, translator, self, holdingSlot, typeLUT[t], root, t)
	else:
		switches = []
		for t in types:
			cond  = check.rewrite(root=root, type=t)

			body     = handleUniformType(compiler, translator, self, holdingSlot, typeLUT[t], root, t)

			switches.append((cond, ast.Suite(body)))

		current = ast.Suite([ast.Assert(ast.Existing(compiler.extractor.getObject(False)), None)])

		for cond, suite in reversed(switches):
			current = ast.Switch(ast.Condition(ast.Suite([]), cond), suite, ast.Suite([current]))

		return [current]
Esempio n. 2
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    def visitSwitch(self, node):
        t = self.getSwitchExit(node, 'true')
        f = self.getSwitchExit(node, 'false', ignoreRegion=True)

        if node.region is not t.region or node.region is not f.region:
            return

        ok, exit = self.getCommonExit(t, f)
        if not ok: return

        ok, error = self.getError(t, f)
        if not ok: return

        condition = ast.Condition(ast.Suite([]), node.condition)
        switch = ast.Switch(condition, ast.Suite(t.ops), ast.Suite(f.ops))

        result = graph.Suite(node.region)
        result.ops.append(switch)

        # Reconnect the graph

        node.redirectEntries(result)
        t.destroy()
        f.destroy()

        if exit:
            result.setExit('normal', exit)
            if isinstance(exit, graph.Merge):
                exit.simplify()

        if error:
            result.setExit('error', error)

        self.simplifySuite(result)
Esempio n. 3
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def bindUniforms(compiler, translator, uniformSlot):
	code = symbols.SymbolRewriter(compiler.extractor, uniformCodeTemplate)

	self   = ast.Local('self')
	shader = ast.Local('shader')

	if uniformSlot.annotation.references:
		uniformRefs = uniformSlot.annotation.references.merged
		body = ast.Suite(serializeUniformNode(compiler, translator, self, uniformSlot, uniformRefs, shader))
	else:
		# No uniforms are used.
		body = ast.Suite([])

	return code.rewrite(args=[self, shader], body=body)
Esempio n. 4
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def evaluate(compiler, g):
    def forward(node):
        return node.normalForward()

    def bind(node, djnode):
        node.data = djnode

    dom.evaluate([g.entryTerminal], forward, bind)

    djroot = g.entryTerminal.data

    findLoops(djroot)

    s = Search()
    s.process(g.entryTerminal)

    order = s.order

    c = Compactor(compiler, g, s.loops)

    for node in order:
        c(node)

    entry = g.entryTerminal

    body = entry.getExit('entry')

    assert body.getExit('normal') is None, "could not reduce?"

    g.code.ast = ast.Suite(body.ops)
Esempio n. 5
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def bindStreams(compiler, translator, context):
	code = symbols.SymbolRewriter(compiler.extractor, streamCodeTemplate)
	bind = symbols.SymbolRewriter(compiler.extractor, streamBindTemplate)

	originalParams = context.originalParams
	currentParams = context.code.codeparameters

	self   = ast.Local('self')
	streams   = []

	statements = []

	for original in originalParams.params[2:]:
		root = ast.Local(original.name)
		streams.append(root)

		ioname = context.shaderdesc.fields[original]
		if ioname in translator.liveInputs:

			refs = original.annotation.references.merged
			assert len(refs) == 1
			obj = refs[0]
			assert intrinsics.isIntrinsicObject(obj)
			t = obj.xtype.obj.pythonType()
			attr = "bind_stream_" + t.__name__

			structInfo = translator.ioRefInfo.get(ioname)

			shaderName = structInfo.lut.subpools[t].name

			statements.append(bind.rewrite(self=self, attr=attr, shaderName=shaderName, name=root))

#	for original, current in zip(originalParams.params, currentParams.params)[2:]:
#		root = ast.Local(original.name)
#		streams.append(root)
#
#		if current.isDoNotCare(): continue
#
#		refs = current.annotation.references.merged
#		assert len(refs) == 1
#		obj = refs[0]
#		assert intrinsics.isIntrinsicObject(obj)
#		t = obj.xtype.obj.pythonType()
#		attr = "bind_stream_" + t.__name__
#
#		structInfo = translator.serializationInfo(current)
#		assert structInfo is not None
#
#		shaderName = structInfo.intrinsics[t].decl.name
#
#		statements.append(bind.rewrite(self=self, attr=attr, shaderName=shaderName, name=root))

	body = ast.Suite(statements)

	args = [self]
	args.extend(streams)
	names = [arg.name for arg in args]

	return code.rewrite(args=args, argnames=names, body=body)
Esempio n. 6
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    def __init__(self, compiler, graph, opPathLength, clone):
        self.decompileTime = 0
        self.console = compiler.console
        self.extractor = compiler.extractor
        self.clone = clone  # Should we copy the code before annotating it?

        # Has the context been constructed?
        self.liveContexts = set()

        self.liveCode = set()

        # Constraint information, for debugging
        self.constraints = []

        # The worklist
        self.dirty = collections.deque()

        self.canonical = graph.canonical
        self._canonicalContext = util.canonical.CanonicalCache(
            base.AnalysisContext)

        # Controls how many previous ops are remembered by a context.
        # TODO remember prior CPA signatures?
        self.opPathLength = opPathLength
        self.cache = {}

        # Information for contextual operations.
        self.opAllocates = collections.defaultdict(set)
        self.opReads = collections.defaultdict(set)
        self.opModifies = collections.defaultdict(set)
        self.opInvokes = collections.defaultdict(set)

        self.codeContexts = collections.defaultdict(set)

        self.storeGraph = graph

        # Setup the "external" context, used for creaing bogus slots.
        self.externalOp = util.canonical.Sentinel('<externalOp>')

        self.externalFunction = ast.Code(
            'external',
            ast.CodeParameters(None, [], [], [], None, None,
                               [ast.Local('internal_return')]), ast.Suite([]))
        externalSignature = self._signature(self.externalFunction, None, ())
        opPath = self.initialOpPath()
        self.externalFunctionContext = self._canonicalContext(
            externalSignature, opPath, self.storeGraph)
        self.codeContexts[self.externalFunction].add(
            self.externalFunctionContext)

        # For vargs
        self.tupleClass = self.extractor.getObject(tuple)
        self.ensureLoaded(self.tupleClass)

        # For kargs
        self.dictionaryClass = self.extractor.getObject(dict)
        self.ensureLoaded(self.dictionaryClass)

        self.entryPointOp = {}
Esempio n. 7
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    def methodCallToTypeSwitch(self, node, arg, pos, targets):
        # TODO if mutable types are allowed, we should be looking at the LowLevel type slot?
        # TODO localy rebuild read/modify/allocate information using filtered invokes.
        # TODO should the return value be SSAed?  This might interfere with nessled type switches.
        # If so, retarget the return value and fix up return types

        groups = self.groupTypes(node, arg, pos)
        if groups is None or len(groups) <= 1:
            return None  # Don't create trivial type switches

        cases = []
        for group in groups:
            # Create a filtered version of the argument.
            name = arg.name if isinstance(arg, ast.Local) else None
            expr = ast.Local(name)
            expr.annotation = self.filterReferenceAnnotationByType(
                arg.annotation, group)

            # Create the new op
            opannotation = node.annotation

            # Kill contexts where the filtered expression has no references.
            # (In these contexts, the new op will never be evaluated.)
            mask = self.makeRemapMask(expr.annotation)
            if -1 in mask: opannotation = opannotation.contextSubset(mask)

            # Filter out invocations that don't have the right type for the given parameter.
            opannotation = self.filterOpAnnotationByType(
                opannotation, group, pos)

            # Rewrite the op to use expr instead of the original arg.
            newop = rewrite.rewriteTerm(node, {arg: expr})
            assert newop is not node
            newop.annotation = opannotation

            # Try to reduce it to a direct call
            newop = self(newop)

            # Create the suite for this case
            stmts = []
            if targets is None:
                stmts.append(ast.Discard(newop))
            else:
                # HACK should SSA it?
                stmts.append(ast.Assign(newop, list(targets)))
            suite = ast.Suite(stmts)

            case = ast.TypeSwitchCase([self.existingFromObj(t) for t in group],
                                      expr, suite)
            cases.append(case)

        ts = ast.TypeSwitch(arg, cases)
        return ts
Esempio n. 8
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	def visitTryExceptFinally(self, node):
		if node.finally_:
			self.handlers.breaks.new()
			self.handlers.continues.new()
			self.handlers.returns.new()
			self.handlers.raises.new()

		r, m, fr, fm = self.annotate[node]


		body = self(node.body)


		normal = self.locals

		merges = []

		# Raise / may raise
		handlers = []
		for handler in node.handlers:
			self.locals = ef = LocalFrame(ExceptionMerge(self.exceptLocals))
			h = self(handler)
			handlers.append(h)
			merges.append((TailInserter(h.body), self.locals))


		self.locals = ef = LocalFrame(ExceptionMerge(self.exceptLocals))
		default = self(node.defaultHandler)
		merges.append((TailInserter(default), self.locals))


		# Normal
		self.locals = normal
		else_ 	= self(node.else_)

		if not else_:
			else_ = ast.Suite([])

		merges.append((TailInserter(else_), self.locals))

		self.locals = mergeFrames(merges)

		if node.finally_:
			breaks = self.handlers.breaks.pop()
			continues = self.handlers.continues.pop()
			returns = self.handlers.returns.pop()
			raises = self.handlers.raises.pop()

		# All paths
		finally_ = self(node.finally_)

		return node.reconstruct(body, handlers, default, else_, finally_)
Esempio n. 9
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	def visitUnpackSequence(self, node):
		expr = self(node.expr)
		targets = [self.locals.writeLocal(target) for target in node.targets]
		out = node.reconstruct(expr, targets)

		if self.hasExceptionHandling:
			out = ast.Suite([out])

			for oldtgt, newtgt in zip(node.targets, targets):
				asgn = ast.Assign(newtgt, self.exceptLocal(oldtgt))
				asgn.markMerge()
				out.append(asgn)

		return out
Esempio n. 10
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	def visitAssign(self, node):
		assert self.locals

		if any([len(self.localuses[lcl]) > 0 for lcl in node.lcls]):
			expr = self(node.expr)

			assert self.locals, node.expr

			if isinstance(node.expr, ast.Local):
				# Assign local to local.  Nullop for SSA.
				assert len(node.lcls) == 1

				expr = self.reach(expr)
				self.locals.redefineLocal(node.lcls[0], expr)

				# Create a merge for exception handling.
				if self.hasExceptionHandling:
					el = self.exceptLocal(node.lcls[0])
					easgn = ast.Assign(expr, el)
					easgn.markMerge()
					return easgn
				else:
					return None


			else:
				renames = [self.locals.writeLocal(lcl) for lcl in node.lcls]
				for rename in renames:
					self.defns[rename] = expr

				asgn = ast.Assign(expr, renames)

				if self.hasExceptionHandling:
					# Create a merge for exception handling.
					output = [asgn]
					for lcl, rename in zip(node.lcls, renames):
						el = self.exceptLocal(lcl)
						easgn = ast.Assign(rename, el)
						easgn.markMerge()
						output.append(easgn)
					asgn = ast.Suite(output)

				return asgn

		elif not node.expr.isPure():
			return ast.Discard(self(node.expr))
		else:
			return None
Esempio n. 11
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    def postProcessCode(self, code):
        self.rewrites = {}
        self.remap = {}
        self.fields = {}
        self.header = []

        self.processParameters(code)

        for name, group in self.groups.iteritems():
            self.processGroup(code, name, group)

        rewrite.rewrite(self.compiler, code, self.rewrites)

        code.ast = ast.Suite([ast.InputBlock(self.header), code.ast])

        if self.ssaBroken:
            ssatransform.evaluateCode(self.compiler, code)

        simplify.evaluateCode(self.compiler, self.prgm, code)
Esempio n. 12
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    def visitTypeSwitch(self, node):
        exits = [
            self.getSwitchExit(node, i)
            for i in range(len(node.original.cases))
        ]

        for e in exits:
            assert node.region is e.region

        ok, exit = self.getCommonExit(*exits)
        assert ok

        ok, error = self.getError(*exits)
        assert ok

        cases = [
            ast.TypeSwitchCase(case.types, case.expr, ast.Suite(e.ops))
            for case, e in zip(node.original.cases, exits)
        ]
Esempio n. 13
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	def enterExcept(self, r):
		self.exceptLevel += 1

		rn = {}

		if self.exceptLevel > 1:
			rn.update(self.exceptRename[-1])


		merges = ast.Suite([])

		for lcl in r:
			if not lcl in rn:
				old = self(lcl)
				merge = lcl.clone()
				rn[lcl] = merge
				asgn = ast.Assign(old, merge)
				asgn.markMerge()
				merges.append(asgn)

		self.exceptRename.append(rn)

		return merges
Esempio n. 14
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    def visitMerge(self, node):
        if node not in self.loops:
            node.simplify()
        else:
            assert node.numPrev() == 1

            preamble = node.getExit('normal')

            if isinstance(preamble, graph.Switch):
                assert False
            else:
                assert isinstance(preamble, graph.Suite)

            switch = preamble.getExit('normal')

            #			print
            #			print preamble.ops
            #			print switch

            if switch is None:
                # Degenerate loop
                body = preamble

                preamble = graph.Suite(body.region)

                switch = graph.Switch(
                    body.region,
                    ast.Existing(self.compiler.extractor.getObject(True)))

                else_ = graph.Suite(body.region)
            else:
                assert isinstance(switch, graph.Switch)

                body = self.getSwitchExit(switch, 'true')
                else_ = self.getSwitchExit(switch, 'false', ignoreRegion=True)

                switch.killExit('true')
                switch.killExit('false')

#			print
#			print "pre", preamble.ops
#			print "cond", switch.condition
#			print "body", body.ops
#			print "else", else_.ops

            if node in self.breaks:
                b = self.breaks[node]
                ee = else_.getExit('normal')
                assert ee is None or ee is b
                else_.killExit('normal')

            else:
                b = else_
                else_ = graph.Suite(else_.region)


#			print
#			print "pre", preamble.ops
#			print "cond", switch.condition
#			print "body", body.ops
#			print "else", else_.ops
#			print "break", b.ops

            bodyast = ast.Suite(body.ops)
            bodyast = KillContinues()(bodyast)

            loop = ast.While(
                ast.Condition(ast.Suite(preamble.ops), switch.condition),
                bodyast, ast.Suite(else_.ops))

            result = graph.Suite(node.region)
            result.ops.append(loop)

            node.killExit('normal')
            node.setExit('normal', result)

            result.setExit('normal', b)

            if isinstance(b, graph.Merge):
                b.simplify()

            node.simplify()

            #print list(result.forward())

            self.simplifySuite(result)

            #print list(result.forward())

            preamble.destroy()
            switch.destroy()
            body.destroy()
            else_.destroy()
Esempio n. 15
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 def visitSuite(self, node):
     if len(node.blocks) > 1:
         return ast.Suite(node.blocks[:-1] + [self(node.blocks[-1])])
     else:
         return node
Esempio n. 16
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		[], None, None
	)
)

def bindUniform(compiler, self, name, t, value):
	bind = symbols.SymbolRewriter(compiler.extractor, uniformBindTemplate)
	methodName = "bind_uniform_" + t.__name__
	return bind.rewrite(self=self, methodName=methodName, name=name, value=value)

typeCheckTemplate = ast.Call(
	ast.GetGlobal(existingConstant('isinstance')),
	[symbols.Symbol('root'), existingSymbol('type')],
	[], None, None
)

typeBindTemplate = ast.Suite([
])

# self -> the serializing class
# root -> the current uniform local
def serializeUniformNode(compiler, translator, self, holdingSlot, refs, root):
	check = symbols.SymbolRewriter(compiler.extractor, typeCheckTemplate)

	types = sorted(set([ref.xtype.obj.pythonType() for ref in refs]))

	# The tree transform should guarantee there's only one object per type
	typeLUT = {}
	for ref in refs:
		t = ref.xtype.obj.pythonType()
		assert t not in typeLUT
		typeLUT[t] = ref
Esempio n. 17
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	def makeLoopMerge(self, lcls, read, hot, modify):
		entrySuite = ast.Suite([]) # Holds the partial merges (entry -> condition)
		loopMerge = LoopMerge(HeadInserter(entrySuite), lcls, read, hot, modify)
		lcls = LocalFrame(loopMerge)
		return entrySuite, loopMerge, lcls