def load_map(self): """Loads a map from a JSON-formatted file.""" # Prompt user for the map file to open map_file = easygui.fileopenbox("Select the map file to open.") # Stop and return to start if user canceled/closed the window if map_file == None: return # Open the file and process the JSON data with open(map_file, 'r') as f: json_data = None try: # Load file's JSON data into python objects json_data = json.loads(f.read()) # Load tile map self.common.tile_map = json_data['tile_map'] # Create generator with the loaded map's parameters self.MapGen = genmap.MapGenerator(self.common, json_data['generator_data']) # Switch to map edit phase self.common.edit_phase = True # JSON could not load data from the file or it is not correctly formatted except (ValueError, KeyError): # Display info to user msg = "\"{name}\" is not a valid GenEditor JSON formatted map file.".format( name=os.path.basename(map_file) ) easygui.msgbox(msg, "Invalid Map") finally: # Clear JSON data to save memory del json_data
def createAccount(): usr = easygui.multpasswordbox('Creating Account','new Account',('Name','Password')) if usr != None: for item in usr: if len(item) == 0: easygui.msgbox('Fields can not be empty') createAccount()
def FatalExternalError(self, msg=""): """Used to terminate the program with a message when a serious issue occurs. This includes file/directory permission issues, etc. """ print msg # Display message easygui.msgbox(str(msg)+" The program will now be terminated.", "A Fatal External Error Has Occurred") self.quit()
def gamemenu(): # setting directory for stroing highscorelist / logfile #~ means home on linux . as first char will hide gamefolder = os.path.expanduser(os.path.join("~",".screensavertest")) gamefile = os.path.join(gamefolder, "highscorelist.txt") # do not name gamefile "file", that is a reserved word ! createGameDir(gamefolder) createGameFile(gamefile) # gamefile should now exist in gamefolder resolution = [640,480] fullscreen = False watched = 0 title = "please choose wisely:" buttons = ["watch screensaver", "change resolution", "toggle fullscreen", "view highscore","visit homepage", "quit"] #picture = None # gif file or make sure python-imaging-tk is installed correctly picture = "data/tux.gif" # ---- use pygame only to get a list of valid screen resolutions --- reslist = getPygameModes() # --- ask player name ---- playername = easygui.enterbox("What is you name?", "please enter you name and press ENTER or click ok", "Mister dunno") while True: #endless loop if fullscreen: msg2 = "fullscreen mode" else: msg2 = "window mode" msg = "Welcome at screensaver game menu.\nScreensaver will run with %ix%i resolution,\n%s" % (resolution[0], resolution[1], msg2) selection = easygui.buttonbox(msg, title, buttons, picture) if selection == "quit": easygui.msgbox("bye-bye", "such a sad decision...") break # leave loop elif selection == "visit homepage": print("i try to open the webbrowser, please wait a bit...") webbrowser.open_new_tab("http://www.thepythongamebook.com") elif selection == "toggle fullscreen": fullscreen = not fullscreen elif selection == "view highscore": text = readGameFile(gamefile) easygui.textbox("This is the Screensaver logfile", "displaying highscore", text) elif selection == "watch screensaver": watched += 1 # get return value from called pygame program (playtime) playtime = screensaver.screensaver(resolution, fullscreen) easygui.msgbox("You watched the scrensaver %i x using this game menu \nYour screen was saved for %.2f seconds" % (watched, playtime)) # writing highscore-list line = "date: %s player: %s playtime: %.2f seconds resolution: %ix%i fullscreen: %s \n" % (time.asctime(), playername, playtime, resolution[0], resolution[1], fullscreen) writeGameFile(gamefile, line) elif selection == "change resolution": answer = easygui.choicebox("Please select one of those screen resolutions", "x,y", reslist) # answer gives back a string like '(320, 200)' resolution = parse(answer) return
def accessAccount(): usr = easygui.multpasswordbox('Access Account','ELiTE CS BANK',('Name','Password')) if usr != None: for item in usr: if len(item) == 0: easygui.msgbox('Fields can not be empty') accessAccount() #TODO: access user account here else: main()
def create_new_interogation (self,list,number_of_word_to_learn,day_in_advance,mode=""): ''' Create an interogation of words ''' total_point=0 number_of_word=0 vocabulary_list=list if len(list)==0 or mode=="marathon": for word,value in self.__content.items(): if len(vocabulary_list)<number_of_word_to_learn: if word in vocabulary_list: pass elif value["Group"]==0: vocabulary_list.append(word) elif fibonacci.fib(int(value["Group"]))-int(value["Number of Days since the last interogation"])-int(day_in_advance)<=0: vocabulary_list.append(word) else : break; unknown_vocabulary=[] known_vocabulary=[] random.shuffle(vocabulary_list) #pprint.pprint(vocabulary_list) for french_word in vocabulary_list: value=self.__content[french_word] number_of_word+=1 point=self.please_translate(french_word,mode) if point==None: return; elif point==0: unknown_vocabulary.append(french_word) else: known_vocabulary.append(french_word) total_point+=point self.save(self.__uploaded_dictionary_file_path) if len(unknown_vocabulary)==0 and len(known_vocabulary)==0: easygui.msgbox(msg="No new Vocabulary for today",title="Learn") return ; if not total_point==number_of_word: self.create_new_interogation(unknown_vocabulary,number_of_word_to_learn=number_of_word_to_learn,day_in_advance=day_in_advance,mode=mode)
def save_map(self): """Writes the map data to a text file and image file.""" # Prompt for the save location save_path = easygui.filesavebox("Two files will be created, one image and one text file.") # User cancels the save operation if save_path is None: return # Get a complete rendering of the map img = self.GFX.render_full_map() # Check if that is already a file(s) with that name(s), and if it ok to override it msg = "There is already a file in this location with that name. Override?" if (os.path.exists(save_path+".bmp") or os.path.exists(save_path+".json")) and easygui.buttonbox(msg, "Continue?", ("Yes", "No")) == "No": return # Otherwise save the map files else: # Save image to file pygame.image.save(img, save_path + ".bmp") # Save map data as JSON data with open(save_path + ".json", 'w') as f: json.dump({'generator_data' : self.MapGen.params, 'tile_map' : self.common.tile_map}, f) # Indicate saving is complete easygui.msgbox("\"" + str(os.path.basename(save_path)) + "\" saved successfully", "Save Complete")
def unimplemented_feature(self): """Indicates to the user that a feature they tried to use hasn't been implemented yet. """ # Display message box easygui.msgbox("That Feature is not yet available.", "Sorry!")
def gamemenu(): gamefolder = os.path.expanduser(os.path.join( "~", ".screensavertest")) # ~ means home on linux . as first char will hide gamefile = os.path.join( gamefolder, "highscorelist.txt" ) # do not call it "file", that is a reserved word ! if os.path.isdir(gamefolder): print "directory already exist" else: print "directory does not exist yet" try: os.mkdir(gamefolder) except: raise UserWarning, "error at creating directory %s" % gamefolder exit() if os.path.isfile(gamefile): print "highscore file aready exist" else: try: f = file(gamefile, "w") # open for writing f.write("--- screensaver logfile ---\n") f.close() except: raise UserWarning, "error while creating file %s" % gamefile exit() # gamefile should now exist in gamefolder resolution = [640, 480] fullscreen = False watched = 0 title = "please choose wisely:" buttons = [ "watch screensaver", "change resolution", "toggle fullscreen", "view highscore", "quit" ] #picture = None # gif file or make sure python-imaging-tk is installed correctly picture = "data/tux.gif" # ---- use pygame only to get a list of valid screen resolutions --- pygame.init() reslist = pygame.display.list_modes() pygame.quit() # ---- end of pygame ---------- # --- ask player name ---- playername = easygui.enterbox( "What is you name?", "please enter you name and press ENTER or click ok", "Mister dunno") while True: #endless loop if fullscreen: msg = "Welcome at screensaver game menu.\nScreensaver will run with %ix%i resolution,\nfullscreen mode" % ( resolution[0], resolution[1]) else: msg = "Welcome at screensaver game menu.\nScreensave will run with %ix%i resolution,\nwindow mode" % ( resolution[0], resolution[1]) selection = easygui.buttonbox(msg, title, buttons, picture) if selection == "quit": easygui.msgbox("bye-bye", "such a sad decision...") break # leave loop elif selection == "toggle fullscreen": fullscreen = not fullscreen elif selection == "view highscore": try: f = file(gamefile, "r") # read text = f.read() f.close() except: raise UserWarning, "Error while reading higscore file %s" % gamefile exit() easygui.textbox("This is the Screensaver logfile", "displaying highscore", text) elif selection == "watch screensaver": watched += 1 playtime = screensaver.screensaver(resolution, fullscreen) easygui.msgbox( "You watched the scrensaver %i x using this game menu \nYour screen was saved for %.2f seconds" % (watched, playtime)) # writing highscore-list try: f = file(gamefile, "a") # append f.write( "date: %s player: %s playtime: %.2f seconds resolution: %ix%i fullscreen: %s \n" % (time.asctime(), playername, playtime, resolution[0], resolution[1], fullscreen)) f.close() except: raise UserWarning, "Error while writing higscore file %s" % gamefile exit() elif selection == "change resolution": answer = easygui.choicebox( "Please select one of those screen resolutions", "x,y", reslist) # answer gives back a string like '(320, 200)' comma = answer.find(",") # position of the comma inside answer x = int(answer[1:comma]) y = int(answer[comma + 1:-1]) resolution = (x, y) return
from lib import easygui import math q=easygui.enterbox(int(raw_input('This little app will help yo find the factorial of any number.Please enter a number')) math.factorial(r) easygui.msgbox('this is the factorial',r,'ok')
def gamemenu(): gamefolder = os.path.expanduser(os.path.join("~",".screensavertest")) # ~ means home on linux . as first char will hide gamefile = os.path.join(gamefolder, "highscorelist.txt") # do not call it "file", that is a reserved word ! if os.path.isdir(gamefolder): print "directory already exist" else: print "directory does not exist yet" try: os.mkdir(gamefolder) except: raise UserWarning, "error at creating directory %s" % gamefolder exit() if os.path.isfile(gamefile): print "highscore file aready exist" else: try: f = file(gamefile, "w") # open for writing f.write("--- screensaver logfile ---\n") f.close() except: raise UserWarning, "error while creating file %s" % gamefile exit() # gamefile should now exist in gamefolder resolution = [640,480] fullscreen = False watched = 0 title = "please choose wisely:" buttons = ["watch screensaver", "change resolution", "toggle fullscreen", "view highscore", "quit"] #picture = None # gif file or make sure python-imaging-tk is installed correctly picture = "data/tux.gif" # ---- use pygame only to get a list of valid screen resolutions --- pygame.init() reslist = pygame.display.list_modes() pygame.quit() # ---- end of pygame ---------- # --- ask player name ---- playername = easygui.enterbox("What is you name?", "please enter you name and press ENTER or click ok", "Mister dunno") while True: #endless loop if fullscreen: msg = "Welcome at screensaver game menu.\nScreensaver will run with %ix%i resolution,\nfullscreen mode" % (resolution[0], resolution[1]) else: msg = "Welcome at screensaver game menu.\nScreensave will run with %ix%i resolution,\nwindow mode" % (resolution[0], resolution[1]) selection = easygui.buttonbox(msg, title, buttons, picture) if selection == "quit": easygui.msgbox("bye-bye", "such a sad decision...") break # leave loop elif selection == "toggle fullscreen": fullscreen = not fullscreen elif selection == "view highscore": try: f = file(gamefile, "r") # read text = f.read() f.close() except: raise UserWarning, "Error while reading higscore file %s" % gamefile exit() easygui.textbox("This is the Screensaver logfile", "displaying highscore", text) elif selection == "watch screensaver": watched += 1 playtime = screensaver.screensaver(resolution, fullscreen) easygui.msgbox("You watched the scrensaver %i x using this game menu \nYour screen was saved for %.2f seconds" % (watched, playtime)) # writing highscore-list try: f = file(gamefile, "a") # append f.write("date: %s player: %s playtime: %.2f seconds resolution: %ix%i fullscreen: %s \n" % (time.asctime(), playername, playtime, resolution[0], resolution[1], fullscreen)) f.close() except: raise UserWarning, "Error while writing higscore file %s" % gamefile exit() elif selection == "change resolution": answer = easygui.choicebox("Please select one of those screen resolutions", "x,y", reslist) # answer gives back a string like '(320, 200)' comma = answer.find(",") # position of the comma inside answer x = int(answer[1:comma]) y = int(answer[comma+1:-1]) resolution = (x,y) return
__author__ = 'Administrator' from lib import easygui import bad Hard_drive = [] # # def index_of_account(name) # for a in range (len(Hard_drive)): # account = Hard_drive[a] # print (str(account)) def index_of_account(name): for w in Hard_drive: print(str(w)) if (w.AccountName == name): return True def savetofile(list): filestring = '' for item in list: filestring += str(item) + '\n' print(filestring) myfiles = open('accountsfile.txt', 'w') myfiles.write(filestring) myfiles.close() def getFromfile(): try: ret = [] dan = open('accountsfile.txt', 'r') lines = dan.readlines()