def wrong_project_message(self, skey): print(skey) msb = QtGui.QMessageBox(QtGui.QMessageBox.Question, 'Item {code}, not belongs to current project!'.format(**skey), '<p>Current project is <b>{0}</b>, switch to <b>{project}</b> related to this item?</p>'.format( env_server.get_project(), **skey) + '<p>This will restart TACTIC Handler!</p>', QtGui.QMessageBox.NoButton, env_inst.ui_main) msb.addButton("Switch to Project", QtGui.QMessageBox.YesRole) msb.addButton("Cancel", QtGui.QMessageBox.NoRole) msb.exec_() reply = msb.buttonRole(msb.clickedButton()) if reply == QtGui.QMessageBox.YesRole: env_server.set_project(skey['project']) skey_link = self.skeyLineEdit.text() self.close() self.create_ui_main() self.show() self.skeyLineEdit.setText(skey_link) self.go_by_skey()
def check_name_uniqueness(self, data): name = data.get('name') if not name: return True search_type = self.tactic_widget.get_search_type() if not search_type and self.sobject: search_type = tc.server_start().split_search_key( self.sobject.get_search_key()) search_type = search_type[0] if name and search_type: filters = [('name', name)] existing = tc.server_start().query(search_type, filters) if self.get_view() == 'edit': # check if we editing and leaved the same name, not warn about uniqueness if self.init_data.get('name') == name: existing = False if existing: msb = QtGui.QMessageBox( QtGui.QMessageBox.Question, 'This Name already used!', "Do you want to use this name anyway?", QtGui.QMessageBox.NoButton, self) msb.addButton("Yes", QtGui.QMessageBox.YesRole) msb.addButton("No", QtGui.QMessageBox.NoRole) msb.exec_() reply = msb.buttonRole(msb.clickedButton()) if reply == QtGui.QMessageBox.YesRole: return True elif reply == QtGui.QMessageBox.NoRole: return False return True