def get_context(): import bpy ptr = ctypes.POINTER(ctypes.c_void_p).from_address( bpy.context.as_pointer() ) return blender.bContext( pointer=ctypes.pointer(ptr), cast=True )
def Context( context ): ptr = ctypes.POINTER(ctypes.c_void_p).from_address( context.as_pointer() ) return blender.bContext( pointer=ctypes.pointer(ptr), cast=True )