Esempio n. 1
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    def move_dijkstra(self, target):
        self.path = libtcod.dijkstra_new(Fov.get_fov_map(), 1.41)

        libtcod.dijkstra_compute(self.path, self.x, self.y)
        libtcod.dijkstra_path_set(self.path, target.x, target.y)

        self.walk_path()
Esempio n. 2
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	def get_djikstra(self, x,y):
		if (x,y) not in self.djikstra_cache:
			print 'new (%s, %s)' % (x,y)
			dj = libtcod.dijkstra_new(self.fov_map)
			libtcod.dijkstra_compute(dj, x, y)
			self.dijkstra_cache[x,y] = dj
		return dj
	def BuildNavMapEmpty(self):
		for y in range(MAP_HEIGHT):
			for x in range(MAP_WIDTH):
				libtcod.map_set_properties(self.navmap,x,y,True,True)
		del self.currentpath
		print('Finished creating blank NavMap for ' + self.owner.name)
		self.currentpath = libtcod.dijkstra_new(self.navmap,DIAGONAL_COST)
		self.UpdateNavMapLocation()
Esempio n. 4
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	def set_dijkstra_map(self):
		fov_map = libtcod.map_new(game.WORLDMAP_WIDTH, game.WORLDMAP_HEIGHT)
		for y in range(game.WORLDMAP_HEIGHT):
			for x in range(game.WORLDMAP_WIDTH):
				libtcod.map_set_properties(fov_map, x, y, True, True)
		path = libtcod.dijkstra_new(fov_map)
		libtcod.dijkstra_compute(path, self.originx, self.originy)
		return path
Esempio n. 5
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def set_full_explore_map(map, dijkstra=True):
	set_map = libtcod.map_new(map.map_width, map.map_height)
	for py in range(map.map_height):
		for px in range(map.map_width):
			libtcod.map_set_properties(set_map, px, py, not map.tile_is_sight_blocked(px, py), not map.tile_is_blocked(px, py))
	if dijkstra:
		path = libtcod.dijkstra_new(set_map)
	else:
		path = libtcod.path_new_using_map(set_map)
	return path
Esempio n. 6
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    def __join_rooms(self):

        all_caves = self.__determine_areas()

        # Build a tunneling map for pathing - use the permanent state check to determine passability.
        tunnelingmap = libtcod.map_new(self.__width, self.__height)
        for x in range(1, self.__width - 1):
            for y in range(1, self.__height - 1):
                perm_wall = (self.__map[x][y].permanent
                             and self.__map[x][y].blocked)
                libtcod.map_set_properties(tunnelingmap, x, y, True,
                                           not perm_wall)

        # The tunneling path will let us move from the origin to the center.
        tunnelingpath = libtcod.dijkstra_new(tunnelingmap, 0.0)

        # The center needs to be non-permanent, otherwise we can't path to it.
        center_x, center_y = self.__find_good_center(self.center_pt)

        for cave in all_caves.keys():
            # This comment used to run the joining.  The function is still usable!
            #self.__join_points(all_caves[cave][0])
            origin_x = all_caves[cave][0][0]
            origin_y = all_caves[cave][0][1]

            libtcod.dijkstra_compute(tunnelingpath, origin_x, origin_y)
            if not libtcod.dijkstra_path_set(tunnelingpath, center_x,
                                             center_y):
                print "Could not path! Center point permanent:", self.__map[
                    center_x][center_y].permanent
            prev_pt = (origin_x, origin_y)
            while not libtcod.dijkstra_is_empty(tunnelingpath):
                x, y = libtcod.dijkstra_path_walk(tunnelingpath)
                next_pt = (x, y)
                if x is not None:

                    root1 = self.__ds.find(next_pt)
                    root2 = self.__ds.find(prev_pt)

                    if root1 != root2:
                        self.__ds.union(root1, root2)

                    self.__map[next_pt[0]][next_pt[1]].blocked = False
                    self.__map[next_pt[0]][next_pt[1]].block_sight = False
                    self.__map[next_pt[0]][next_pt[1]].debug = True  # DEBUG

                    if self.__stop_drawing(prev_pt, next_pt, self.center_pt):
                        print "Done cave", cave
                        break

                    prev_pt = next_pt

        all_caves = self.__determine_areas()
        if len(all_caves.keys()) > 1:
            self.__join_rooms()
Esempio n. 7
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    def __join_rooms(self):

        all_caves = self.__determine_areas()


        # Build a tunneling map for pathing - use the permanent state check to determine passability.
        tunnelingmap = libtcod.map_new(self.__width, self.__height)
        for x in range(1, self.__width-1):
            for y in range(1, self.__height-1):
                perm_wall = (self.__map[x][y].permanent and self.__map[x][y].blocked)
                libtcod.map_set_properties(tunnelingmap, x, y, True, not perm_wall)

        # The tunneling path will let us move from the origin to the center.
        tunnelingpath = libtcod.dijkstra_new(tunnelingmap, 0.0)

        # The center needs to be non-permanent, otherwise we can't path to it.
        center_x, center_y = self.__find_good_center(self.center_pt)

        for cave in all_caves.keys():
            # This comment used to run the joining.  The function is still usable!
            #self.__join_points(all_caves[cave][0])
            origin_x = all_caves[cave][0][0]
            origin_y = all_caves[cave][0][1]

            libtcod.dijkstra_compute(tunnelingpath, origin_x, origin_y)
            if not libtcod.dijkstra_path_set(tunnelingpath, center_x, center_y):
                print "Could not path! Center point permanent:", self.__map[center_x][center_y].permanent
            prev_pt = (origin_x, origin_y)
            while not libtcod.dijkstra_is_empty(tunnelingpath):
                x, y = libtcod.dijkstra_path_walk(tunnelingpath)
                next_pt = (x, y)
                if x is not None:

                    root1 = self.__ds.find(next_pt)
                    root2 = self.__ds.find(prev_pt)

                    if root1 != root2:
                        self.__ds.union(root1, root2)

                    self.__map[next_pt[0]][next_pt[1]].blocked = False
                    self.__map[next_pt[0]][next_pt[1]].block_sight = False
                    self.__map[next_pt[0]][next_pt[1]].debug = True          # DEBUG

                    if self.__stop_drawing(prev_pt, next_pt, self.center_pt):
                        print "Done cave", cave
                        break

                    prev_pt = next_pt

        all_caves = self.__determine_areas()
        if len(all_caves.keys())>1:
            self.__join_rooms()
	def BuildNavMap(self):
		numberofdoors = 0
		for y in range(MAP_HEIGHT):
			for x in range(MAP_WIDTH):
				scannedtile = Map[x][y]
				if 'ViewBlocking' in scannedtile.flags:
					canseethrough = False
				else:
					canseethrough = True
				if scannedtile.name == 'Door':
					numberofdoors += 1
				if "Impassable" in scannedtile.flags and not scannedtile.name in ASSUMED_PASSABLE_TILES:
					canwalkthrough = False
				else:
					canwalkthrough = True
				libtcod.map_set_properties(self.navmap,x,y,canseethrough,canwalkthrough)
		del self.currentpath
		print('Finished Building Navmap:')
		print('Number of doors found: ' + str(numberofdoors))
		self.currentpath = libtcod.dijkstra_new(self.navmap,DIAGONAL_COST)
		self.UpdateNavMapLocation()
Esempio n. 9
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def test_dijkstra(map_):
    path = libtcodpy.dijkstra_new(map_)

    libtcodpy.dijkstra_compute(path, *POINT_A)

    assert not libtcodpy.dijkstra_path_set(path, *POINT_C)
    assert libtcodpy.dijkstra_get_distance(path, *POINT_C) == -1

    assert libtcodpy.dijkstra_path_set(path, *POINT_B)
    assert libtcodpy.dijkstra_size(path)
    assert not libtcodpy.dijkstra_is_empty(path)

    libtcodpy.dijkstra_reverse(path)

    for i in range(libtcodpy.dijkstra_size(path)):
        x, y = libtcodpy.dijkstra_get(path, i)

    while (x, y) != (None, None):
        x, y = libtcodpy.dijkstra_path_walk(path)

    libtcodpy.dijkstra_delete(path)
Esempio n. 10
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    def findPath( self, start, end ):
        def point( p ):
            return ( int( math.floor( p.x ) ), int( math.floor( p.y ) ) )

        start = point( start )
        end = point( end )

        if self.pathEnd != end:
            self.pathEnd = end

            self.dijkstra = tcod.dijkstra_new( self.tcodmap, 1.41421356237 )
            tcod.dijkstra_compute( self.dijkstra, end[0], end[1] )

        if not tcod.dijkstra_path_set( self.dijkstra, start[0], start[1] ):
            return None

        ret = []
        while not tcod.dijkstra_is_empty( self.dijkstra ):
            x, y = tcod.dijkstra_path_walk( self.dijkstra )
            ret.append( ( x, y ) )

        return ret