Esempio n. 1
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def log_parser():
    db = get_db()
    end_time = datetime.now()
    start_time = end_time - timedelta(days=7)
    lp = LogParser(start_time, end_time)
    result = lp.parse()
    return render_template('show_job_entries.html', job_entries=result)
Esempio n. 2
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def update_measures(m_id, is_new_measure=False):
    if m_id is None:
        raise AttributeError("Measure id is None")
    else:
        measures = models.Measures.select().where(models.Measures.measure_id == int(m_id)).order_by(models.Measures.id)

    measures_lst = []
    measures_lst.append(['Id', 'Temperature Outside', 'Engine Temperature', 'Pressure', 'Voltage', 'Fuel level'])
    for m in measures:
        measures_lst.append(m.to_list())
    lp = LogParser()
    if int(is_new_measure) == 1:
        lp.parse(truncate_log=True, new_measure=True)
    else:
        lp.parse(truncate_log=True)

    return jsonify(measures_lst)
Esempio n. 3
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def parse_all_sessions(files):
    logParser = LogParser();
    sessions = [];

    for file in files:
        session = logParser.parse(file)
        sessions.append(session)

    return sessions
Esempio n. 4
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def parse_all_sessions(files):
    logParser = LogParser()
    sessions = []

    for file in files:
        session = logParser.parse(file)
        sessions.append(session)

    return sessions
 def test_nginx_log_parsing(self):
     log_format = '$remote_addr - $remote_user [$time_local]  "$request" $status $body_bytes_sent "$http_referer" "$http_user_agent" "$request_body"'
     log_type = 'nginx'
     parser = LogParser(log_format, log_type)
     record = '127.0.0.1 - - [08/Jul/2016:08:45:58 -0400]  "POST /place HTTP/1.1" 404 233 "-" "curl/7.38.0" "way"'
     parsed = parser.parse(record)
     self.assertEqual(parsed, {'request.first_line': 'POST /place HTTP/1.1',
              'request.headers.referer': '-',
              'request.headers.user-agent': 'curl/7.38.0',
              'request.method': 'POST',
              'request.protocol': 'HTTP/1.1',
              'request.src_ip': '127.0.0.1',
              'request.time': '08/Jul/2016:08:45:58 -0400',
              'request.uri': '/place',
              'request.user': '******',
              'request.body': 'way',
              'response.body_size': '233',
              'response.status': '404'})
 def test_apache_log_parsing(self):
     log_format = '%h %l %u %t "%r" %>s %O "%{Referer}i" "%{User-Agent}i"' 
     log_type = 'apache'
     parser = LogParser(log_format, log_type)
     record = '127.0.0.1 - - [12/Jul/2016:14:00:22 +0300] "GET /test HTTP/1.1" 200 10956 "-" "curl/7.47.0"'
     parsed = parser.parse(record)
     self.assertEqual(parsed, {'request.client_id': '-',
          'request.first_line': 'GET /test HTTP/1.1',
          'request.headers.referer': '-',
          'request.headers.user-agent': 'curl/7.47.0',
          'request.method': 'GET',
          'request.protocol': 'HTTP/1.1',
          'request.src_ip': '127.0.0.1',
          'request.time': '[12/Jul/2016:14:00:22 +0300]',
          'request.uri': '/test',
          'request.user': '******',
          'response.size': '10956',
          'response.status': '200'})
Esempio n. 7
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def main():
    parser = argparse.ArgumentParser(description='Convert logs to custom fileformat(now supports json and yaml fileformats)', formatter_class=argparse.ArgumentDefaultsHelpFormatter)
    parser.add_argument('input_file', help='file with input logs', type=argparse.FileType('r'))
    parser.add_argument('output_file', help='file with parsed data', type=argparse.FileType('w'))
    # default nginx log_format: '$remote_addr - $remote_user [$time_local] "$request" $status $body_bytes_sent "$http_referer" "$http_user_agent"' 
    # Note: spaces in log_format is important!
    parser.add_argument('log_format', help='''logs format. Supports: nginx log_format and apache CustomLog, also you may use custom format''')
    parser.add_argument('--log_type', help='type of log file.', choices=['nginx', 'apache', 'custom'], default='nginx')
    parser.add_argument('--result_type', help='type of parsed file', choices=['yaml', 'json'], default='json')
    parser.add_argument('-f', '--follow',  action='store_true', default=False,  help='process appended data as the file grows')
    args = parser.parse_args()
    
    parser = LogParser(args.log_format, args.log_type)
    parsed_logs = []
    try:
        for record in (tailer.follow(args.input_file) if args.follow else args.input_file):
            parsed_logs.append(parser.parse(record))
    except KeyboardInterrupt:
        print('interrupt received, stopping.')
    finally:
        if args.result_type == 'yaml':
            yaml.dump(parsed_logs, args.output_file, default_flow_style=False)
        elif args.result_type == 'json':
            json.dump(parsed_logs, args.output_file)
Esempio n. 8
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from log_parser import LogParser
from cluster import Cluster, NodeFactory
from converter import LogsToEventsConverter
from events import EventLoop

N = 4
WIDTH = HEIGHT = 600
TITLE = "Fast Paxos"
LOGFILE = "../../../logs/test.log"

factory = NodeFactory((20, 20), 8)
cluster = Cluster(TITLE, N, (WIDTH, HEIGHT), factory)

loop = EventLoop()

logs = LogParser.parse(LOGFILE)
converter = LogsToEventsConverter(cluster, loop)
converter.convert(logs)

loop.run()

cluster.close()
    def run(self):
        """ The main routine which controls everything """

        update_notifier = self.check_for_update()
        framecount = 0

        # Create drawing tool to use to draw everything - it'll create its own screen
        drawing_tool = DrawingTool(self.file_prefix)
        drawing_tool.set_window_title(update_notifier)
        parser = LogParser(self.file_prefix, self.tracker_version)
        opt = Options()
        log = logging.getLogger("tracker")

        event_result = None
        state = None
        read_from_server = opt.read_from_server
        write_to_server = opt.write_to_server
        state_version = -1
        twitch_username = None
        new_states_queue = []
        screen_error_message = None

        while event_result != Event.DONE:

            # Check for events and handle them
            event_result = drawing_tool.handle_events()
            # A change means the user has (de)activated an option
            if opt.read_from_server != read_from_server\
            or opt.twitch_name != twitch_username:
                twitch_username = opt.twitch_name
                read_from_server = opt.read_from_server
                new_states_queue = []
                # Also restart version count if we go back and forth from log.txt to server
                if read_from_server:
                    state_version = -1
                    state = None
                    # show who we are watching in the title bar
                    drawing_tool.set_window_title(update_notifier, watching_player=twitch_username, updates_queued=len(new_states_queue))
                else:
                    drawing_tool.set_window_title(update_notifier)

            if opt.write_to_server and opt.write_to_server != write_to_server:
                write_to_server = True
                drawing_tool.set_window_title(update_notifier, uploading=True)

            if not opt.write_to_server:
                write_to_server = False

            if opt.read_from_server:
                # Change the delay for polling, as we probably don't want to fetch it every second
                update_timer = 2
            else:
                update_timer = self.read_timer

            if event_result == Event.OPTIONS_UPDATE:
                # By setting the framecount to 0 we ensure we'll refresh the state right away
                framecount = 0
                screen_error_message = None
                # force updates after changing options
                if state is not None:
                    state.modified = True


            # Now we re-process the log file to get anything that might have loaded;
            # do it every update_timer seconds (making sure to truncate to an integer
            # or else it might never mod to 0)
            if (framecount % int(Options().framerate_limit * update_timer) == 0):
                # Let the parser do his thing and give us a state
                if opt.read_from_server:
                    base_url = opt.trackerserver_url + "/tracker/api/user/" + opt.twitch_name
                    json_dict = None
                    try:
                        json_version = urllib2.urlopen(base_url + "/version").read()
                        if int(json_version) > state_version:
                            # FIXME better handling of 404 error ?
                            json_state = urllib2.urlopen(base_url).read()
                            json_dict = json.loads(json_state)
                            new_state = TrackerState.from_json(json_dict)
                            if new_state is None:
                                raise Exception
                            state_version = int(json_version)
                            new_states_queue.append((state_version, new_state))
                            drawing_tool.set_window_title(update_notifier, watching_player=twitch_username, updates_queued=len(new_states_queue), read_delay=opt.read_delay)
                    except Exception:
                        state = None
                        log.error("Couldn't load state from server")
                        import traceback
                        log.error(traceback.format_exc())
                        if json_dict is not None:
                            their_version = ""
                            if "tracker_version" in json_dict:
                                their_version = json_dict["tracker_version"]
                            else:
                                # this is the only version that can upload to the server but doesn't include a version string
                                their_version = "0.10-beta1"

                            if their_version != self.tracker_version:
                                screen_error_message = "They are using tracker version " + their_version + " but you have " + self.tracker_version
                else:
                    force_draw = state and state.modified
                    state = parser.parse()
                    if force_draw:
                        state.modified = True
                    if write_to_server and not opt.trackerserver_authkey:
                        screen_error_message = "Your authkey is blank. Get a new authkey in the options menu and paste it into the authkey text field."
                    if state is not None and write_to_server and state.modified and screen_error_message is None:
                        opener = urllib2.build_opener(urllib2.HTTPHandler)
                        put_url = opt.trackerserver_url + "/tracker/api/update/" + opt.trackerserver_authkey
                        json_string = json.dumps(state, cls=TrackerStateEncoder, sort_keys=True)
                        request = urllib2.Request(put_url,
                                                  data=json_string)
                        request.add_header('Content-Type', 'application/json')
                        request.get_method = lambda: 'PUT'
                        try:
                            result = opener.open(request)
                            result_json = json.loads(result.read())
                            updated_user = result_json["updated_user"]
                            if updated_user is None:
                                screen_error_message = "The server didn't recognize you. Try getting a new authkey in the options menu."
                            else:
                                screen_error_message = None
                        except Exception as e:
                            import traceback
                            errmsg = traceback.format_exc()
                            log.error("ERROR: Couldn't send item info to server")
                            log.error(errmsg)
                            screen_error_message = "ERROR: Couldn't send item info to server, check tracker_log.txt"


            # check the new state at the front of the queue to see if it's time to use it
            if len(new_states_queue) > 0:
                (state_timestamp, new_state) = new_states_queue[0]
                current_timestamp = int(time.time())
                if current_timestamp - state_timestamp >= opt.read_delay or state is None:
                    state = new_state
                    new_states_queue.pop(0)
                    drawing_tool.set_window_title(update_notifier, watching_player=twitch_username, updates_queued=len(new_states_queue), read_delay=opt.read_delay)



            if state is None and screen_error_message is None:
                if read_from_server:
                    screen_error_message = "Unable to read state from server. Please verify your options setup and tracker_log.txt"
                else:
                    screen_error_message = "log.txt not found. Put the RebirthItemTracker folder inside the isaac folder, next to log.txt"

            if screen_error_message is not None:
                drawing_tool.write_error_message(screen_error_message)
            else:
                # We got a state, now we draw it
                drawing_tool.draw_state(state)

            drawing_tool.tick()
            framecount += 1

        # main loop finished. program is exiting
        drawing_tool.save_window_position()
Esempio n. 10
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    def run(self):
        """ The main routine which controls everything """
        framecount = 0

        # Create drawing tool to use to draw everything - it'll create its own screen
        drawing_tool = DrawingTool(wdir_prefix)
        drawing_tool.set_window_title_info(
            update_notifier=(" v" + self.tracker_version))
        opt = Options()

        parser = LogParser(wdir_prefix, self.tracker_version, LogFinder())

        event_result = None
        state = None
        custom_title_enabled = opt.custom_title_enabled
        read_from_server = opt.read_from_server
        write_to_server = opt.write_to_server
        game_version = opt.game_version
        state_version = -1
        twitch_username = None
        new_states_queue = []
        screen_error_message = None
        retry_in = 0
        update_timer = opt.log_file_check_seconds
        last_game_version = None

        while event_result != Event.DONE:
            # Check for events and handle them
            event_result = drawing_tool.handle_events()

            # The user checked or unchecked the "Custom Title Enabled" checkbox
            if opt.custom_title_enabled != custom_title_enabled:
                custom_title_enabled = opt.custom_title_enabled
                drawing_tool.update_window_title()

            # The user started or stopped watching someone from the server (or they started watching a new person from the server)
            if opt.read_from_server != read_from_server or opt.twitch_name != twitch_username:
                twitch_username = opt.twitch_name
                read_from_server = opt.read_from_server
                new_states_queue = []
                # Also restart version count if we go back and forth from log.txt to server
                if read_from_server:
                    state_version = -1
                    state = None
                    # Change the delay for polling, as we probably don't want to fetch it every second
                    update_timer_override = 2
                    # Show who we are watching in the title bar
                    drawing_tool.set_window_title_info(
                        watching=True,
                        watching_player=twitch_username,
                        updates_queued=len(new_states_queue))
                else:
                    drawing_tool.set_window_title_info(watching=False)
                    update_timer_override = 0

            # The user started or stopped broadcasting to the server
            if opt.write_to_server != write_to_server:
                write_to_server = opt.write_to_server
                drawing_tool.set_window_title_info(
                    uploading=opt.write_to_server)

            if opt.game_version != game_version:
                parser.reset()
                game_version = opt.game_version

            # Force refresh state if we updated options or if we need to retry
            # to contact the server.
            if (event_result == Event.OPTIONS_UPDATE
                    or (screen_error_message is not None and retry_in == 0)):
                # By setting the framecount to 0 we ensure we'll refresh the state right away
                framecount = 0
                screen_error_message = None
                retry_in = 0
                # Force updates after changing options
                if state is not None:
                    state.modified = True

            # normally we check for updates based on how the option is set
            # when doing network stuff, this can be overridden
            update_delay = opt.log_file_check_seconds
            if update_timer_override != 0:
                update_delay = update_timer_override

            # Now we re-process the log file to get anything that might have loaded;
            # do it every update_timer seconds (making sure to truncate to an integer
            # or else it might never mod to 0)
            frames_between_checks = int(Options().framerate_limit *
                                        update_delay)
            if frames_between_checks <= 0:
                frames_between_checks = 1

            if framecount % frames_between_checks == 0:
                if retry_in != 0:
                    retry_in -= 1
                # Let the parser do his thing and give us a state
                if opt.read_from_server:
                    base_url = opt.trackerserver_url + "/tracker/api/user/" + opt.twitch_name
                    json_dict = None
                    try:
                        json_version = urllib.request.urlopen(
                            base_url + "/version").read()
                        if int(json_version) > state_version:
                            # FIXME better handling of 404 error ?
                            json_state = urllib.request.urlopen(
                                base_url).read()
                            json_dict = json.loads(json_state)
                            new_state = TrackerState.from_json(json_dict)
                            if new_state is None:
                                raise Exception("server gave us empty state")
                            state_version = int(json_version)
                            new_states_queue.append((state_version, new_state))
                            drawing_tool.set_window_title_info(
                                updates_queued=len(new_states_queue))
                    except Exception:
                        state = None
                        log_error("Couldn't load state from server\n" +
                                  traceback.format_exc())
                        if json_dict is not None:
                            if "tracker_version" in json_dict:
                                their_version = json_dict["tracker_version"]
                            else:
                                # This is the only version that can upload to the server but doesn't include a version string
                                their_version = "0.10-beta1"

                            if their_version != self.tracker_version:
                                screen_error_message = "They are using tracker version " + their_version + " but you have " + self.tracker_version
                else:
                    force_draw = state and state.modified
                    state = parser.parse()
                    if force_draw and state is not None:
                        state.modified = True
                    if write_to_server and not opt.trackerserver_authkey:
                        screen_error_message = "Your authkey is blank. Get a new authkey in the options menu and paste it into the authkey text field."
                    if state is not None and write_to_server and state.modified and screen_error_message is None:
                        opener = urllib.request.build_opener(
                            urllib.request.HTTPHandler)
                        put_url = opt.trackerserver_url + "/tracker/api/update/" + opt.trackerserver_authkey
                        json_string = json.dumps(
                            state, cls=TrackerStateEncoder,
                            sort_keys=True).encode("utf-8")
                        request = urllib.request.Request(put_url,
                                                         data=json_string)
                        request.add_header('Content-Type', 'application/json')
                        request.get_method = lambda: 'PUT'
                        try:
                            result = opener.open(request)
                            result_json = json.loads(result.read())
                            updated_user = result_json["updated_user"]
                            if updated_user is None:
                                screen_error_message = "The server didn't recognize you. Try getting a new authkey in the options menu."
                            else:
                                screen_error_message = None
                        except Exception as e:
                            log_error(
                                "ERROR: Couldn't send item info to server\n" +
                                traceback.format_exc())
                            screen_error_message = "ERROR: Couldn't send item info to server, check tracker_log.txt"
                            # Retry to write the state in 10*update_timer (aka 10 sec in write mode)
                            retry_in = 10

            # Check the new state at the front of the queue to see if it's time to use it
            if len(new_states_queue) > 0:
                (state_timestamp, new_state) = new_states_queue[0]
                current_timestamp = int(time.time())
                if current_timestamp - state_timestamp >= opt.read_delay or opt.read_delay == 0 or state is None:
                    state = new_state
                    new_states_queue.pop(0)
                    drawing_tool.set_window_title_info(
                        updates_queued=len(new_states_queue))

            if state is None and screen_error_message is None:
                if read_from_server:
                    screen_error_message = "Unable to read state from server. Please verify your options setup and tracker_log.txt"
                    # Retry to read the state in 5*update_timer (aka 10 sec in read mode)
                    retry_in = 5
                else:
                    screen_error_message = "log.txt for " + opt.game_version + " not found. Make sure you have the right game selected in the options."

            if screen_error_message is not None:
                drawing_tool.write_error_message(screen_error_message)
            else:
                # We got a state, now we draw it
                drawing_tool.draw_state(state, framecount)

            # if we're watching someone and they change their game version, it can require us to reset
            if state and last_game_version != state.game_version:
                drawing_tool.reset_options()
                last_game_version = state.game_version

            drawing_tool.tick()
            framecount += 1

        # Main loop finished; program is exiting
        drawing_tool.save_window_position()
        Options().save_options(wdir_prefix + "options.json")
#/usr/bin/python3

#Python script to run cron task daily to create database log entries

from cron_monitor import app
from log_parser import LogParser
from datetime import datetime,timedelta
from flask_mysqldb import MySQL
from flask import Flask, g
import config
end_time = datetime.now()
start_time = end_time - timedelta(days=1)

ctx = app.app_context()
ctx.push()

app.config['MYSQL_USER'] = config.MYSQL_DATABASE_USER
app.config['MYSQL_PASSWORD'] = config.MYSQL_DATABASE_PASSWORD
app.config['MYSQL_DB'] = config.MYSQL_DATABASE_DB
app.config['MYSQL_HOST'] = config.MYSQL_DATABASE_HOST
app.config['MYSQL_CURSORCLASS'] = 'DictCursor'
mysql = MySQL(app)
g.mysql_db = mysql.connection
lp = LogParser(start_time, end_time)
result = lp.parse()
Esempio n. 12
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from log_parser import LogParser
from feature_extractor import FeatureExtractor
from clustering import Clustering
from idf import IDF

parser = LogParser('../../data/HDFS_2K.log')
tagged_events, log_sequences = parser.parse()

extractor = FeatureExtractor(log_sequences, list(tagged_events.keys()))
log_sequences = extractor.extract()

clustering = Clustering(log_sequences, tagged_events)
cluster_ids, cluster_values, silhouette = clustering.cluster()

for cluster_value in cluster_values:
    if cluster_value['num_possible_abnormal_events'] != 0:
        print(cluster_value)
        print()

#print ("El coeficiente de silueta es =", silhouette)

Esempio n. 13
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    def run(self):
        """ The main routine which controls everything """
        framecount = 0

        # Create drawing tool to use to draw everything - it'll create its own screen
        drawing_tool = DrawingTool(wdir_prefix)
        drawing_tool.set_window_title_info(update_notifier=(" v" + self.tracker_version))
        opt = Options()

        parser = LogParser(wdir_prefix, self.tracker_version, LogFinder())

        event_result = None
        state = None
        custom_title_enabled = opt.custom_title_enabled
        read_from_server = opt.read_from_server
        write_to_server = opt.write_to_server
        game_version = opt.game_version
        state_version = -1
        twitch_username = None
        new_states_queue = []
        screen_error_message = None
        retry_in = 0
        update_timer = opt.log_file_check_seconds
        last_game_version = None

        while event_result != Event.DONE:
            # Check for events and handle them
            event_result = drawing_tool.handle_events()

            # The user checked or unchecked the "Custom Title Enabled" checkbox
            if opt.custom_title_enabled != custom_title_enabled:
                custom_title_enabled = opt.custom_title_enabled
                drawing_tool.update_window_title()

            # The user started or stopped watching someone from the server (or they started watching a new person from the server)
            if opt.read_from_server != read_from_server or opt.twitch_name != twitch_username:
                twitch_username = opt.twitch_name
                read_from_server = opt.read_from_server
                new_states_queue = []
                # Also restart version count if we go back and forth from log.txt to server
                if read_from_server:
                    state_version = -1
                    state = None
                    # Change the delay for polling, as we probably don't want to fetch it every second
                    update_timer_override = 2
                    # Show who we are watching in the title bar
                    drawing_tool.set_window_title_info(watching=True, watching_player=twitch_username, updates_queued=len(new_states_queue))
                else:
                    drawing_tool.set_window_title_info(watching=False)
                    update_timer_override = 0

            # The user started or stopped broadcasting to the server
            if opt.write_to_server != write_to_server:
                write_to_server = opt.write_to_server
                drawing_tool.set_window_title_info(uploading=opt.write_to_server)

            if opt.game_version != game_version:
                parser.reset()
                game_version = opt.game_version

            # Force refresh state if we updated options or if we need to retry
            # to contact the server.
            if (event_result == Event.OPTIONS_UPDATE or
                (screen_error_message is not None and retry_in == 0)):
                # By setting the framecount to 0 we ensure we'll refresh the state right away
                framecount = 0
                screen_error_message = None
                retry_in = 0
                # Force updates after changing options
                if state is not None:
                    state.modified = True

            # normally we check for updates based on how the option is set
            # when doing network stuff, this can be overridden
            update_delay = opt.log_file_check_seconds
            if update_timer_override != 0:
                update_delay = update_timer_override
                
            # Now we re-process the log file to get anything that might have loaded;
            # do it every update_timer seconds (making sure to truncate to an integer
            # or else it might never mod to 0)
            frames_between_checks = int(Options().framerate_limit * update_delay)
            if frames_between_checks <= 0:
                frames_between_checks = 1
            
            if framecount % frames_between_checks == 0:
                if retry_in != 0:
                    retry_in -= 1
                # Let the parser do his thing and give us a state
                if opt.read_from_server:
                    base_url = opt.trackerserver_url + "/tracker/api/user/" + opt.twitch_name
                    json_dict = None
                    try:
                        json_version = urllib.request.urlopen(base_url + "/version").read()
                        if int(json_version) > state_version:
                            # FIXME better handling of 404 error ?
                            json_state = urllib.request.urlopen(base_url).read()
                            json_dict = json.loads(json_state, "utf-8")
                            new_state = TrackerState.from_json(json_dict)
                            if new_state is None:
                                raise Exception("server gave us empty state")
                            state_version = int(json_version)
                            new_states_queue.append((state_version, new_state))
                            drawing_tool.set_window_title_info(updates_queued=len(new_states_queue))
                    except Exception:
                        state = None
                        log_error("Couldn't load state from server\n" + traceback.format_exc())
                        if json_dict is not None:
                            if "tracker_version" in json_dict:
                                their_version = json_dict["tracker_version"]
                            else:
                                # This is the only version that can upload to the server but doesn't include a version string
                                their_version = "0.10-beta1"

                            if their_version != self.tracker_version:
                                screen_error_message = "They are using tracker version " + their_version + " but you have " + self.tracker_version
                else:
                    force_draw = state and state.modified
                    state = parser.parse()
                    if force_draw:
                        state.modified = True
                    if write_to_server and not opt.trackerserver_authkey:
                        screen_error_message = "Your authkey is blank. Get a new authkey in the options menu and paste it into the authkey text field."
                    if state is not None and write_to_server and state.modified and screen_error_message is None:
                        opener = urllib.request.build_opener(urllib.request.HTTPHandler)
                        put_url = opt.trackerserver_url + "/tracker/api/update/" + opt.trackerserver_authkey
                        json_string = json.dumps(state, cls=TrackerStateEncoder, sort_keys=True)
                        request = urllib.request.Request(put_url,
                                                  data=json_string)
                        request.add_header('Content-Type', 'application/json')
                        request.get_method = lambda: 'PUT'
                        try:
                            result = opener.open(request)
                            result_json = json.loads(result.read())
                            updated_user = result_json["updated_user"]
                            if updated_user is None:
                                screen_error_message = "The server didn't recognize you. Try getting a new authkey in the options menu."
                            else:
                                screen_error_message = None
                        except Exception as e:
                            log_error("ERROR: Couldn't send item info to server\n" + traceback.format_exc())
                            screen_error_message = "ERROR: Couldn't send item info to server, check tracker_log.txt"
                            # Retry to write the state in 10*update_timer (aka 10 sec in write mode)
                            retry_in = 10

            # Check the new state at the front of the queue to see if it's time to use it
            if len(new_states_queue) > 0:
                (state_timestamp, new_state) = new_states_queue[0]
                current_timestamp = int(time.time())
                if current_timestamp - state_timestamp >= opt.read_delay or opt.read_delay == 0 or state is None:
                    state = new_state
                    new_states_queue.pop(0)
                    drawing_tool.set_window_title_info(updates_queued=len(new_states_queue))

            if state is None and screen_error_message is None:
                if read_from_server:
                    screen_error_message = "Unable to read state from server. Please verify your options setup and tracker_log.txt"
                    # Retry to read the state in 5*update_timer (aka 10 sec in read mode)
                    retry_in = 5
                else:
                    screen_error_message = "log.txt for " + opt.game_version + " not found. Make sure you have the right game selected in the options."

            if screen_error_message is not None:
                drawing_tool.write_error_message(screen_error_message)
            else:
                # We got a state, now we draw it
                drawing_tool.draw_state(state)

            # if we're watching someone and they change their game version, it can require us to reset
            if state and last_game_version != state.game_version:
                drawing_tool.reset_options()
                last_game_version = state.game_version

            drawing_tool.tick()
            framecount += 1

        # Main loop finished; program is exiting
        drawing_tool.save_window_position()
        Options().save_options(wdir_prefix + "options.json")
import time
from datetime import timedelta
from log_parser import LogParser

start_time = time.monotonic()

parser = LogParser('logs.txt')
parser.parse()

end_time = time.monotonic()
print('Total time:', timedelta(seconds=end_time - start_time))
Esempio n. 15
0
 def run(self):
     parser = LogParser()
     while True:
         for line in Pygtail(self.log_file):
             record = parser.parse(line)
             self.stats.record(record)