Esempio n. 1
0
async def on_message(message):
    intended_recipient = False
    for bn in config.bot_names:
        if message.content.lower().startswith(bn + ' '):
            intended_recipient = True
            message.content = message.content[len(bn) + 1:]
            break
    if not intended_recipient:
        return

    logger.log_msg(
        'INFO', 'Received message from {} on {}/{}, contents = {}'.format(
            message.author.name, message.server, message.channel,
            message.content))

    for (k, v) in config.command_map.items():
        for cmd in k.split('|'):
            if message.content.lower().startswith(cmd):
                message.content = message.content[len(cmd) + 1:]
                response = await commands.parser.option_call(v, message)
                await client.send_message(message.channel, response)

    for (k, v) in config.interactive_command_map.items():
        for cmd in k.split('|'):
            if message.content.lower().startswith(cmd):
                message.content = message.content[len(cmd) + 1:]
                await commands.parser.option_call(v, message, client)
Esempio n. 2
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async def purge(message, client):
    if message.server is None:
        await client.send_message(message.channel,
                                  "This function may not be used in PM's")
        return

    messages = list(reversed(client.messages))
    deleted = 0
    to_delete = 0
    for m in message.content.split(' '):
        if m.isdigit():
            to_delete = int(m)

    logger.log_msg(
        'INFO',
        'Deleting {} messages from {}/{}'.format(to_delete, message.server,
                                                 message.channel))

    if to_delete > len(messages):
        await client.send_message(
            message.channel,
            "There are not enough messages to delete this many; as many as {} will be deleted"
            .format(to_delete))

    ind = 0
    while deleted < to_delete and ind < len(messages):
        if messages[ind] != message and messages[
                ind].channel == message.channel and (not message.mentions
                                                     or messages[ind].author
                                                     in message.mentions):
            await client.delete_message(messages[ind])
            deleted += 1
        ind += 1
Esempio n. 3
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def roll(msg, show_rolls=False, shadowrun=False):
    message = msg.content
    try:
        all_rolls = []
        while (re.search(r'(\d+)d(\d+)', message)):
            m = re.search(r'(\d+)d(\d+)', message)
            num_dice = int(m.group(1))
            dice_val = int(m.group(2))
            if num_dice >= 1000:
                return 'Let\'s not'
            rolls = [
                random.randrange(1, dice_val + 1) for i in range(num_dice)
            ]
            all_rolls.extend(rolls)
            message = message.replace(m.group(), str(sum(rolls)), 1)

        successes = 0
        if show_rolls or shadowrun:
            all_rolls = map(str, sorted(all_rolls))
        if shadowrun:
            all_rolls = [
                '**{}**'.format(x) if int(x) >= 5 else x for x in all_rolls
            ]
            successes = sum([1 if x[0] == '*' else 0 for x in all_rolls])

        if re.match(r'^[0-9\+\-\*\/\>\<\(\) ]+$', message):
            if shadowrun:
                return '{} ({})'.format(successes, ', '.join(all_rolls))
            if show_rolls:
                return '{} ({})'.format(eval(message), ', '.join(all_rolls))
            else:
                return str(eval(message))
        else:
            logger.log_msg(
                'Failed to parse {} => {} as a math expression'.format(
                    msg.content, message))
            return 'I couldn\'t parse `{}`'.format(message)
    except:
        logger.log_msg('Failed to parse {} => {} as a math expression'.format(
            msg.content, message))
        return 'I couldn\'t parse `{}`'.format(message)
Esempio n. 4
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async def on_ready():
    logger.log_msg('INFO', 'Logged in as {}'.format(client.user.name))
Esempio n. 5
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async def connect_four(message, client):
    if len(message.mentions) > 4:
        await client.send_message('Too many players. This connect 4 can be played with up to 5 players only')
    player = await init_game(message, client, len(message.mentions)+1)
    ap = 0
    rows = 2 + 2 * len(player)
    cols = min(10, 5 + len(player))
    board = [[0 for x in range(cols)] for y in range(rows)]
    last_msg = None
    token = [':white_circle:', ':red_circle:', ':large_blue_circle:', ':green_apple:', ':yellow_heart:', ':large_orange_diamond:']
    bottom_text = ' '.join([':one:',':two:',':three:',':four:',':five:',':six:',':seven:',':eight:',':nine:',':keycap_ten:'][:cols])
    moves = 0
    if not player:
        return

    logger.log_msg('INFO', 'Starting connect four game between {} and {}'.format(pname(player[0]), pname(player[1])))

    
    while True:
        win = False
        for i in range(rows):
            for j in range(cols):
                if board[i][j] != 0:
                    horz = True
                    vert = True 
                    d1 = True 
                    d2 = True
                    for k in range(1, 4):
                        horz &= (j + k < cols and board[i][j+k] == board[i][j])
                        vert &= (i + k < rows and board[i+k][j] == board[i][j])
                        d1 &= (j + k < cols and i + k < rows and board[i+k][j+k] == board[i][j])
                        d2 &= (j + k >= 0 and i + k < rows and board[i+k][j-k] == board[i][j])
                    if horz or vert or d1 or d2:
                        win = True
    
        if last_msg:
            await client.delete_message(last_msg)
        m = ""
        for x in board:
            for y in x:
                m += token[y] + ' '
            m += '\n'
        m += bottom_text + '\n'
        
        if win:
            await client.send_message(message.channel, m)
            await client.send_message(message.channel, '{} wins!'.format(pname(player[(ap+len(player)-1)%len(player)])))
            return
        else:
            m += '{}, it is your turn!'.format(pname(player[ap]))
        
        last_msg = await client.send_message(message.channel, m)

        if moves == rows * cols:
            await client.send_message(message.channel, "Draw!")
            return

        msg = await client.wait_for_message(author=player[ap], check = lambda x: x.content.isdigit() 
                                                                        and int(x.content) >= 1 and int(x.content) <= cols
                                                                        and board[0][int(x.content)-1] == 0)
        move = int(msg.content)-1
        try:
            await client.delete_message(msg)
        except:
            pass

        y = rows-1
        while board[y][move] != 0:
            y -= 1
        board[y][move] = ap+1
        moves += 1
        ap = (ap + 1) % len(player)