def __init__(self): BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) TagReader.__init__(self)
def __init__(self): BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self)
def __init__(self): """ Create all objects """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self)
def __init__(self): """ Create all objects """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self)
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading()
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading()
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading() self.__do_not_update_next = False Lp().settings.connect("changed::playback", self.__on_playback_changed)
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading() self.__do_not_update_next = False Lp().settings.connect('changed::playback', self.__on_playback_changed)