Esempio n. 1
0
    def __init__(
        self,
        installers,
        service=None,
        appid=None,
        application=None,
    ):
        super().__init__(application=application)
        self.set_default_size(540, 320)
        self.installers = installers
        self.service = service
        self.appid = appid
        self.install_in_progress = False
        self.interpreter = None

        self.log_buffer = None
        self.log_textview = None

        self.title_label = InstallerLabel()
        self.title_label.set_selectable(False)
        self.vbox.add(self.title_label)

        self.status_label = InstallerLabel()
        self.status_label.set_max_width_chars(80)
        self.status_label.set_property("wrap", True)
        self.status_label.set_selectable(True)
        self.vbox.add(self.status_label)

        self.widget_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
        self.vbox.pack_start(self.widget_box, True, True, 0)

        self.vbox.add(Gtk.HSeparator())

        button_box = Gtk.Box()
        self.cache_button = Gtk.Button(_("Cache"))
        self.cache_button.connect("clicked", self.on_cache_clicked)
        button_box.add(self.cache_button)

        self.action_buttons = Gtk.Box(spacing=6)
        action_buttons_alignment = Gtk.Alignment.new(1, 0, 0, 0)
        action_buttons_alignment.add(self.action_buttons)
        button_box.pack_end(action_buttons_alignment, True, True, 0)
        self.vbox.pack_start(button_box, False, True, 0)

        self.cancel_button = self.add_button(
            _("C_ancel"),
            self.cancel_installation,
            tooltip=_("Abort and revert the installation"))
        self.eject_button = self.add_button(_("_Eject"), self.on_eject_clicked)
        self.source_button = self.add_button(_("_View source"),
                                             self.on_source_clicked)
        self.install_button = self.add_button(_("_Install"),
                                              self.on_install_clicked)
        self.continue_button = self.add_button(_("_Continue"))
        self.play_button = self.add_button(_("_Launch"), self.launch_game)
        self.close_button = self.add_button(_("_Close"), self.on_destroy)

        self.continue_handler = None

        self.clean_widgets()
        self.show_all()
        self.close_button.hide()
        self.play_button.hide()
        self.install_button.hide()
        self.source_button.hide()
        self.eject_button.hide()
        self.continue_button.hide()
        self.install_in_progress = True
        self.widget_box.show()
        self.title_label.show()
        self.choose_installer()

        self.present()
Esempio n. 2
0
 def set_message(self, message):
     """Display a message."""
     label = InstallerLabel()
     label.set_markup("<b>%s</b>" % add_url_tags(message))
     label.show()
     self.widget_box.pack_start(label, False, False, 18)
Esempio n. 3
0
class InstallerWindow(BaseApplicationWindow):  # pylint: disable=too-many-public-methods
    """GUI for the install process."""
    def __init__(
        self,
        installers,
        service=None,
        appid=None,
        application=None,
    ):
        super().__init__(application=application)
        self.set_default_size(540, 320)
        self.installers = installers
        self.service = service
        self.appid = appid
        self.install_in_progress = False
        self.interpreter = None

        self.log_buffer = None
        self.log_textview = None

        self.title_label = InstallerLabel()
        self.title_label.set_selectable(False)
        self.vbox.add(self.title_label)

        self.status_label = InstallerLabel()
        self.status_label.set_max_width_chars(80)
        self.status_label.set_property("wrap", True)
        self.status_label.set_selectable(True)
        self.vbox.add(self.status_label)

        self.widget_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
        self.vbox.pack_start(self.widget_box, True, True, 0)

        self.vbox.add(Gtk.HSeparator())

        button_box = Gtk.Box()
        self.cache_button = Gtk.Button(_("Cache"))
        self.cache_button.connect("clicked", self.on_cache_clicked)
        button_box.add(self.cache_button)

        self.action_buttons = Gtk.Box(spacing=6)
        action_buttons_alignment = Gtk.Alignment.new(1, 0, 0, 0)
        action_buttons_alignment.add(self.action_buttons)
        button_box.pack_end(action_buttons_alignment, True, True, 0)
        self.vbox.pack_start(button_box, False, True, 0)

        self.cancel_button = self.add_button(
            _("C_ancel"),
            self.cancel_installation,
            tooltip=_("Abort and revert the installation"))
        self.eject_button = self.add_button(_("_Eject"), self.on_eject_clicked)
        self.source_button = self.add_button(_("_View source"),
                                             self.on_source_clicked)
        self.install_button = self.add_button(_("_Install"),
                                              self.on_install_clicked)
        self.continue_button = self.add_button(_("_Continue"))
        self.play_button = self.add_button(_("_Launch"), self.launch_game)
        self.close_button = self.add_button(_("_Close"), self.on_destroy)

        self.continue_handler = None

        self.clean_widgets()
        self.show_all()
        self.close_button.hide()
        self.play_button.hide()
        self.install_button.hide()
        self.source_button.hide()
        self.eject_button.hide()
        self.continue_button.hide()
        self.install_in_progress = True
        self.widget_box.show()
        self.title_label.show()
        self.choose_installer()

        self.present()

    def add_button(self, label, handler=None, tooltip=None):
        """Add a button to the action buttons box"""
        button = Gtk.Button.new_with_mnemonic(label)
        if tooltip:
            button.set_tooltip_text(tooltip)
        if handler:
            button.connect("clicked", handler)
        self.action_buttons.add(button)
        return button

    def validate_scripts(self):
        """Auto-fixes some script aspects and checks for mandatory fields"""
        for script in self.installers:
            for item in ["description", "notes"]:
                script[item] = script.get(item) or ""
            for item in ["name", "runner", "version"]:
                if item not in script:
                    logger.error("Invalid script: %s", script)
                    raise ScriptingError(
                        'Missing field "%s" in install script' % item)

    def choose_installer(self):
        """Stage where we choose an install script."""
        self.validate_scripts()
        base_script = self.installers[0]
        self.title_label.set_markup(
            _("<b>Install %s</b>") % gtk_safe(base_script["name"]))
        installer_picker = InstallerPicker(self.installers)
        installer_picker.connect("installer-selected",
                                 self.on_installer_selected)
        scrolledwindow = Gtk.ScrolledWindow(hexpand=True,
                                            vexpand=True,
                                            child=installer_picker,
                                            visible=True)
        scrolledwindow.set_shadow_type(Gtk.ShadowType.ETCHED_IN)
        self.widget_box.pack_end(scrolledwindow, True, True, 10)

    def get_script_from_slug(self, script_slug):
        """Return a installer script from its slug, raise an error if one isn't found"""
        for script in self.installers:
            if script["slug"] == script_slug:
                return script

    def on_cache_clicked(self, _button):
        """Open the cache configuration dialog"""
        CacheConfigurationDialog()

    def on_installer_selected(self, _widget, installer_slug):
        """Sets the script interpreter to the correct script then proceed to
        install folder selection.

        If the installed game depends on another one and it's not installed,
        prompt the user to install it and quit this installer.
        """
        self.clean_widgets()
        try:

            self.interpreter = interpreter.ScriptInterpreter(
                self.get_script_from_slug(installer_slug), self)

        except MissingGameDependency as ex:
            dlg = QuestionDialog({
                "question":
                _("This game requires %s. Do you want to install it?") %
                ex.slug,
                "title":
                _("Missing dependency"),
            })
            if dlg.result == Gtk.ResponseType.YES:
                InstallerWindow(
                    installers=self.installers,
                    service=self.service,
                    appid=self.appid,
                    application=self.application,
                )
            self.destroy()
            return
        self.title_label.set_markup(
            _(u"<b>Installing {}</b>").format(
                gtk_safe(self.interpreter.installer.game_name)))
        self.select_install_folder()

    def select_install_folder(self):
        """Stage where we select the install directory."""
        if not self.interpreter.installer.creates_game_folder:
            self.on_install_clicked(self.install_button)
            return
        self.set_message(_("Select installation directory"))
        default_path = self.interpreter.get_default_target()
        self.set_install_destination(default_path)
        if self.continue_handler:
            self.continue_button.disconnect(self.continue_handler)
        self.continue_button.hide()
        self.source_button.show()
        self.install_button.grab_focus()
        self.install_button.show()
        # self.manual_button.hide()

    def on_target_changed(self, text_entry, _data=None):
        """Set the installation target for the game."""
        self.interpreter.target_path = os.path.expanduser(
            text_entry.get_text())

    def on_install_clicked(self, button):
        """Let the interpreter take charge of the next stages."""
        button.hide()
        self.source_button.hide()
        self.interpreter.connect("runners-installed", self.on_runners_ready)
        GLib.idle_add(self.interpreter.launch_install)

    def set_install_destination(self, default_path=None):
        """Display the destination chooser."""
        self.install_button.set_visible(False)
        self.continue_button.show()
        self.continue_button.set_sensitive(False)
        location_entry = FileChooserEntry("Select folder",
                                          Gtk.FileChooserAction.SELECT_FOLDER,
                                          path=default_path,
                                          warn_if_non_empty=True,
                                          warn_if_ntfs=True)
        location_entry.entry.connect("changed", self.on_target_changed)
        self.widget_box.pack_start(location_entry, False, False, 0)

    def ask_for_disc(self, message, callback, requires):
        """Ask the user to do insert a CD-ROM."""
        self.clean_widgets()
        label = InstallerLabel(message)
        label.show()
        self.widget_box.add(label)

        buttons_box = Gtk.Box()
        buttons_box.show()
        buttons_box.set_margin_top(40)
        buttons_box.set_margin_bottom(40)
        self.widget_box.add(buttons_box)

        autodetect_button = Gtk.Button(label=_("Autodetect"))
        autodetect_button.connect("clicked", callback, requires)
        autodetect_button.grab_focus()
        autodetect_button.show()
        buttons_box.pack_start(autodetect_button, True, True, 40)

        browse_button = Gtk.Button(label=_("Browse…"))
        callback_data = {"callback": callback, "requires": requires}
        browse_button.connect("clicked", self.on_browse_clicked, callback_data)
        browse_button.show()
        buttons_box.pack_start(browse_button, True, True, 40)

    def on_browse_clicked(self, widget, callback_data):
        dialog = DirectoryDialog(
            _("Select the folder where the disc is mounted"), parent=self)
        folder = dialog.folder
        callback = callback_data["callback"]
        requires = callback_data["requires"]
        callback(widget, requires, folder)

    def on_eject_clicked(self, _widget, data=None):
        self.interpreter.eject_wine_disc()

    def input_menu(self, alias, options, preselect, has_entry, callback):
        """Display an input request as a dropdown menu with options."""
        self.clean_widgets()

        model = Gtk.ListStore(str, str)
        for option in options:
            key, label = option.popitem()
            model.append([key, label])
        combobox = Gtk.ComboBox.new_with_model(model)
        renderer_text = Gtk.CellRendererText()
        combobox.pack_start(renderer_text, True)
        combobox.add_attribute(renderer_text, "text", 1)
        combobox.set_id_column(0)
        combobox.set_active_id(preselect)
        combobox.set_halign(Gtk.Align.CENTER)
        self.widget_box.pack_start(combobox, True, False, 100)

        combobox.connect("changed", self.on_input_menu_changed)
        combobox.show()
        if self.continue_handler:
            self.continue_button.disconnect(self.continue_handler)
        self.continue_handler = self.continue_button.connect(
            "clicked", callback, alias, combobox)
        self.continue_button.grab_focus()
        self.continue_button.show()
        self.on_input_menu_changed(combobox)

    def on_input_menu_changed(self, widget):
        """Enable continue button if a non-empty choice is selected"""
        self.continue_button.set_sensitive(bool(widget.get_active_id()))

    def on_runners_ready(self, _widget=None):
        """The runners are ready, proceed with file selection"""
        if self.interpreter.extras is None:
            extras = self.interpreter.get_extras()
            if extras:
                self.show_extras(extras)
                return
        try:
            self.interpreter.installer.prepare_game_files()
        except UnavailableGame as ex:
            raise ScriptingError(str(ex))

        if not self.interpreter.installer.files:
            logger.debug("Installer doesn't require files")
            self.interpreter.launch_installer_commands()
            return
        self.show_installer_files_screen()

    def show_installer_files_screen(self):
        """Show installer screen with the file picker / downloader"""
        self.clean_widgets()
        self.set_status(
            _("Please review the files needed for the installation then click 'Continue'"
              ))
        installer_files_box = InstallerFilesBox(self.interpreter.installer,
                                                self)
        installer_files_box.connect("files-available", self.on_files_available)
        installer_files_box.connect("files-ready", self.on_files_ready)
        scrolledwindow = Gtk.ScrolledWindow(hexpand=True,
                                            vexpand=True,
                                            child=installer_files_box,
                                            visible=True)
        scrolledwindow.set_shadow_type(Gtk.ShadowType.ETCHED_IN)
        self.widget_box.pack_end(scrolledwindow, True, True, 10)

        self.continue_button.show()
        self.continue_button.set_sensitive(installer_files_box.is_ready)
        if self.continue_handler:
            self.continue_button.disconnect(self.continue_handler)
        self.continue_handler = self.continue_button.connect(
            "clicked", self.on_files_confirmed, installer_files_box)

    def get_extra_label(self, extra):
        """Return a label for the extras picker"""
        label = extra["name"]
        _infos = []
        if extra.get("total_size"):
            _infos.append(human_size(extra["total_size"]))
        if extra.get("type"):
            _infos.append(extra["type"])
        if _infos:
            label += " (%s)" % ", ".join(_infos)
        return label

    def show_extras(self, extras):
        """Show installer screen with the extras picker"""
        self.clean_widgets()
        extra_liststore = Gtk.ListStore(
            bool,  # is selected?
            str,  # id
            str,  # label
        )
        for extra in extras:
            extra_liststore.append(
                (False, extra["id"], self.get_extra_label(extra)))

        treeview = Gtk.TreeView(extra_liststore)
        treeview.set_headers_visible(False)
        renderer_toggle = Gtk.CellRendererToggle()
        renderer_toggle.connect("toggled", self.on_extra_toggled,
                                extra_liststore)
        renderer_text = Gtk.CellRendererText()

        installed_column = Gtk.TreeViewColumn(None, renderer_toggle, active=0)
        treeview.append_column(installed_column)

        label_column = Gtk.TreeViewColumn(None, renderer_text)
        label_column.add_attribute(renderer_text, "text", 2)
        label_column.set_property("min-width", 80)
        treeview.append_column(label_column)

        scrolledwindow = Gtk.ScrolledWindow(hexpand=True,
                                            vexpand=True,
                                            child=treeview,
                                            visible=True)
        scrolledwindow.set_shadow_type(Gtk.ShadowType.ETCHED_IN)
        scrolledwindow.show_all()
        self.widget_box.pack_end(scrolledwindow, True, True, 10)
        self.continue_button.show()
        self.continue_button.set_sensitive(True)
        if self.continue_handler:
            self.continue_button.disconnect(self.continue_handler)
        self.continue_handler = self.continue_button.connect(
            "clicked", self.on_extras_confirmed, extra_liststore)

    def on_extra_toggled(self, _widget, path, store):
        row = store[path]
        row[0] = not row[0]

    def on_extras_confirmed(self, _button, extra_store):
        """Resume install when user has selected extras to download"""
        selected_extras = []
        for extra in extra_store:
            if extra[0]:
                selected_extras.append(extra[1])
        self.interpreter.extras = selected_extras
        GLib.idle_add(self.on_runners_ready)

    def on_files_ready(self, _widget, files_ready):
        """Toggle state of continue button based on ready state"""
        logger.debug("Files are ready: %s", files_ready)
        self.continue_button.set_sensitive(files_ready)

    def on_files_confirmed(self, _button, file_box):
        """Call this when the user confirms the install files
        This will start the downloads.
        """
        self.set_status("")
        self.continue_button.set_sensitive(False)
        try:
            file_box.start_all()
            self.continue_button.disconnect(self.continue_handler)
        except PermissionError as ex:
            self.continue_button.set_sensitive(True)
            raise ScriptingError("Unable to get files: %s" % ex)

    def on_files_available(self, widget):
        """All files are available, continue the install"""
        logger.info("All files are available, continuing install")
        self.continue_button.hide()
        self.interpreter.game_files = widget.get_game_files()
        self.clean_widgets()
        self.interpreter.launch_installer_commands()

    def on_install_finished(self):
        self.clean_widgets()
        self.install_in_progress = False

        desktop_shortcut_button = Gtk.Button(_("Create desktop shortcut"),
                                             visible=True)
        desktop_shortcut_button.connect(
            "clicked", self.on_create_desktop_shortcut_clicked)
        self.widget_box.pack_start(desktop_shortcut_button, False, False, 5)

        menu_shortcut_button = Gtk.Button(
            _("Create application menu shortcut"), visible=True)
        menu_shortcut_button.connect("clicked",
                                     self.on_create_menu_shortcut_clicked)
        self.widget_box.pack_start(menu_shortcut_button, False, False, 5)

        self.widget_box.show()

        self.eject_button.hide()
        self.cancel_button.hide()
        self.continue_button.hide()
        self.install_button.hide()

        self.play_button.show()
        self.close_button.grab_focus()
        self.close_button.show()
        if not self.is_active():
            self.set_urgency_hint(True)  # Blink in taskbar
            self.connect("focus-in-event", self.on_window_focus)

    def on_window_focus(self, _widget, *_args):
        """Remove urgency hint (flashing indicator) when window receives focus"""
        self.set_urgency_hint(False)

    def on_install_error(self, message):
        self.clean_widgets()
        self.set_status(message)
        self.cancel_button.grab_focus()

    def launch_game(self, widget, _data=None):
        """Launch a game after it's been installed."""
        widget.set_sensitive(False)
        self.on_destroy(widget)
        game = Game(self.interpreter.installer.game_id)
        game.emit("game-launch")

    def on_destroy(self, _widget, _data=None):
        """destroy event handler"""
        if self.install_in_progress:
            abort_close = self.cancel_installation()
            if abort_close:
                return True
        else:
            if self.interpreter:
                self.interpreter.cleanup()
            self.destroy()

    def on_create_desktop_shortcut_clicked(self, _widget):
        self.create_shortcut(desktop=True)

    def on_create_menu_shortcut_clicked(self, _widget):
        self.create_shortcut()

    def create_shortcut(self, desktop=False):
        """Create desktop or global menu shortcuts."""
        game_slug = self.interpreter.installer.game_slug
        game_id = self.interpreter.installer.game_id
        game_name = self.interpreter.installer.game_name

        if desktop:
            xdgshortcuts.create_launcher(game_slug,
                                         game_id,
                                         game_name,
                                         desktop=True)
        else:
            xdgshortcuts.create_launcher(game_slug,
                                         game_id,
                                         game_name,
                                         menu=True)

    def cancel_installation(self, _widget=None):
        """Ask a confirmation before cancelling the install"""
        remove_checkbox = Gtk.CheckButton.new_with_label(
            _("Remove game files"))
        if self.interpreter:
            remove_checkbox.set_active(self.interpreter.game_dir_created)
            remove_checkbox.show()
        confirm_cancel_dialog = QuestionDialog({
            "question":
            _("Are you sure you want to cancel the installation?"),
            "title":
            _("Cancel installation?"),
            "widgets": [remove_checkbox]
        })
        if confirm_cancel_dialog.result != Gtk.ResponseType.YES:
            logger.debug("User cancelled installation")
            return True
        if self.interpreter:
            self.interpreter.revert()
            self.interpreter.cleanup()
        self.destroy()

    def on_source_clicked(self, _button):
        InstallerSourceDialog(self.interpreter.installer.script_pretty,
                              self.interpreter.installer.game_name, self)

    def clean_widgets(self):
        """Cleanup before displaying the next stage."""
        for child_widget in self.widget_box.get_children():
            child_widget.destroy()

    def set_status(self, text):
        """Display a short status text."""
        self.status_label.set_text(text)

    def set_message(self, message):
        """Display a message."""
        label = InstallerLabel()
        label.set_markup("<b>%s</b>" % add_url_tags(message))
        label.show()
        self.widget_box.pack_start(label, False, False, 18)

    def add_spinner(self):
        """Show a spinner in the middle of the view"""
        self.clean_widgets()
        spinner = Gtk.Spinner()
        self.widget_box.pack_start(spinner, False, False, 18)
        spinner.show()
        spinner.start()

    def attach_logger(self, command):
        """Creates a TextBuffer and attach it to a command"""
        self.log_buffer = Gtk.TextBuffer()
        command.set_log_buffer(self.log_buffer)
        self.log_textview = LogTextView(self.log_buffer)
        scrolledwindow = Gtk.ScrolledWindow(hexpand=True,
                                            vexpand=True,
                                            child=self.log_textview)
        scrolledwindow.set_shadow_type(Gtk.ShadowType.ETCHED_IN)
        self.widget_box.pack_end(scrolledwindow, True, True, 10)
        scrolledwindow.show()
        self.log_textview.show()