Esempio n. 1
0
def check_for_file(game, file_id):
    for source in read_sources():
        if source.startswith("file://"):
            source = source[7:]
        else:
            protocol = source[:7]
            logger.warn(
                "PGA source protocol {} not implemented".format(protocol))
            continue
        if not os.path.exists(source):
            logger.info("PGA source {} unavailable".format(source))
            continue
        game_dir = os.path.join(source, game)
        if not os.path.exists(game_dir):
            continue
        game_files = os.listdir(game_dir)
        for game_file in game_files:
            game_base, _ext = os.path.splitext(game_file)
            if game_base == file_id:
                return os.path.join(game_dir, game_file)
    return False
Esempio n. 2
0
def check_for_file(game, file_id):
    for source in read_sources():
        if source.startswith("file://"):
            source = source[7:]
        else:
            protocol = source[:7]
            logger.warn(
                "PGA source protocol {} not implemented".format(protocol)
            )
            continue
        if not os.path.exists(source):
            logger.info("PGA source {} unavailable".format(source))
            continue
        game_dir = os.path.join(source, game)
        if not os.path.exists(game_dir):
            continue
        game_files = os.listdir(game_dir)
        for game_file in game_files:
            game_base, _ext = os.path.splitext(game_file)
            if game_base == file_id:
                return os.path.join(game_dir, game_file)
    return False