Esempio n. 1
0
def night():
    """Start the second part of the day.  
    The function assumes all polls have been evaluated, and that looking after attacks can begin.  
    The function returns a Mailbox."""
    threat = db.get_kill()
    answer = Mailbox().log("**Results from daily deaths:**")

    if dy.get_stage() == "Night":
        return Mailbox().respond("Sure, man. Whatever.")

    while threat != None:

        answer = roles.attack(threat[1],threat[2],threat[3],answer)
        threat = db.get_kill()

    for player in db.player_list(True):
        # Give potential night uses
        user_role = db_get(player,'role')
        for i in range(len(roles.night_users)):
            if user_role in roles.night_users[i]:
                # Give one-time users their one-time power
                if i == 0:
                    if dy.day_number() == 0:
                        db_set(player,'uses',1)
                    break

                if user_role in ['White Werewolf'] and dy.day_number() % 2 == 0:
                    i = 1

                db_set(player,'uses',i)
                answer.msg(power.power(user_role),db_get(player,'channel'))
                break

    answer.story(evening.evening(db.get_deadies()))
    db.delete_deadies()

    # Add polls
    for player in db.player_list():
        if db_get(player,'role') in pos.wolf_pack:
            for channel_id in db.get_secret_channels('Werewolf'):
                answer.new_poll(channel_id,'wolf',db.random_wolf(),story_text('wolf'))
            break
    for player in db.player_list():
        if db_get(player,'role') == 'Cult Leader':
            for channel_id in db.get_secret_channels('Cult_Leader'):
                answer.new_poll(channel_id,'cult',db.random_cult(),story_text('cult'))
            break
    for channel_id in db.get_secret_channels('Swamp'):
        answer.new_poll(channel_id,'thing','',story_text('thing'))

    answer.log("```Night {}```".format(dy.day_number()))
    dy.set_stage("Night")

    return answer
Esempio n. 2
0
def day():
    """Start the second part of the day.  
    The function assumes all polls have been evaluated, and that looking after attacks can begin.  
    The function returns a Mailbox."""
    threat = db.get_kill()
    answer = Mailbox().log("**Results from night attacks:**")

    if dy.get_stage() == "Day":
        return Mailbox().respond("Sure, man. Whatever.")

    while threat != None:

        answer = roles.attack(threat[1], threat[2], threat[3], answer)
        threat = db.get_kill()

    for player in db.player_list(True):
        # Give potential day uses
        user_role = db_get(player, 'role')
        for i in range(len(roles.day_users)):
            if user_role in roles.day_users[i]:
                # Give one-time users their one-time power
                if i == 0:
                    if dy.day_number() == 0:
                        db_set(player, 'uses', 1)
                    break

                db_set(player, 'uses', i)
                answer.msg(power.power(user_role), db_get(player, 'channel'))
                break

    answer.story(morning.story_time(db.get_deadies()))
    db.delete_deadies()
    db.delete_hookers()

    # Add polls
    if dy.day_number() != 0:
        answer.new_poll(dy.voting_booth(), 'lynch', '', story_text('lynch'))
    if dy.get_mayor() == 0:
        answer.new_poll(dy.voting_booth(), 'Mayor', '', story_text('Mayor'))
    elif dy.get_reporter() == 0:
        answer.new_poll(dy.voting_booth(), 'Reporter', '',
                        story_text('Reporter'))

    dy.next_day()
    dy.set_stage('Day')
    answer.log("```Day {}```".format(dy.day_number()))

    return answer