Esempio n. 1
0
	def __init__(self,board, mark):
		super(QPlayer, self).__init__()
		self.mark = mark
		self.mark2 = Mark.getOpposite(mark)
		self.lastAction = Position()
		self.lastReward = 0
		self.lastState = []
		self.qMap = QMapArray(board.getSize())
		self.board = board
Esempio n. 2
0
	def hasWon(self,mark=-1):
		if mark==-1:
			mark=Mark.getOpposite(self.nextMove())
		for arr in self.board:
			if(arr==[mark for i in range(0,self.n)]):
				return True
		for i  in range(0,self.n):
			arr=[row[i] for row in self.board]
			if(arr==[mark for i in range(0,self.n)]):
				return True
		arr=[self.board[i][i] for i in range(0,self.n)]
		if(arr==[mark for i in range(0,self.n)]):
			return True
		arr=[self.board[i][self.n-i-1] for i in range(0,self.n)]
		if(arr==[mark for i in range(0,self.n)]):
			return True
		return False