Esempio n. 1
0
def move_camera(camera, camera_control, origin, amount = None):
  location = camera['location']
  line_of_sight = camera['line_of_sight']
  parallel = camera['parallel']
  if camera_control in ['backward', 'forward']:
    if amount is None:
      amount = 0.25
    if camera_control == 'forward':
      location = [location[i] + amount * line_of_sight[i] for i in range(len(location))]
    elif camera_control == 'backward':
      location = [location[i] - amount * line_of_sight[i] for i in range(len(location))]
    camera['location'] = location
    return camera
  if amount is None:
    amount = 2.0 * math.pi / 100.0
  if camera_control == 'up':
    rot = matrix.rotv(parallel, -amount)
  elif camera_control == 'down':
    rot = matrix.rotv(parallel, amount)
  elif camera_control == 'left':
    rot = matrix.rotv(matrix.cross(parallel, line_of_sight), -amount)
  elif camera_control == 'right':
    rot = matrix.rotv(matrix.cross(parallel, line_of_sight), amount)
  line_of_sight = rot.operate(line_of_sight, origin = [0., 0., 0.])
  parallel = rot.operate(parallel, origin = [0., 0., 0.])
  location = rot.operate(location, origin = origin)
  camera = {'location': location, 'line_of_sight': line_of_sight, 'parallel': parallel}
  return camera
Esempio n. 2
0
def camera_transform(location, line_of_sight, parallel, deltaz, point):
  r = [point[i] - location[i] for i in range(len(point))]
  dist_to_cam = matrix.dot(r, line_of_sight)
  horiz_coord = deltaz * matrix.dot(r, parallel) / dist_to_cam
  z = matrix.cross(parallel, line_of_sight)
  vert_coord = deltaz * matrix.dot(r, matrix.cross(line_of_sight, parallel)) / dist_to_cam
  return [horiz_coord, vert_coord]