Esempio n. 1
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def view_data(filename, fieldName='x-velocity'):
    """Visualize a 3D numpy array in mayavi2.
    """
    # 'mayavi' is always defined on the interpreter.
    mayavi.new_scene()
    # Make the data and add it to the pipeline.
    data = read_data(filename, fieldName)
    src = ArraySource(transpose_input_array=False)
    src.scalar_data = data
    mayavi.add_source(src)
    # Visualize the data.
    o = Outline()
    mayavi.add_module(o)
    ipw = ImagePlaneWidget()
    mayavi.add_module(ipw)
    ipw.module_manager.scalar_lut_manager.show_scalar_bar = True
    ipw.module_manager.scalar_lut_manager.data_name = fieldName

    ipw_y = ImagePlaneWidget()
    mayavi.add_module(ipw_y)
    ipw_y.ipw.plane_orientation = 'y_axes'

    ipw_z = ImagePlaneWidget()
    mayavi.add_module(ipw_z)
    ipw_z.ipw.plane_orientation = 'z_axes'
Esempio n. 2
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    def _view_data_fired(self):
        mayavi = self.get_mayavi()
        from mayavi.modules.outline import Outline
        from mayavi.modules.image_plane_widget import ImagePlaneWidget
        # Visualize the data.
        o = Outline()
        mayavi.add_module(o)
        ipw = ImagePlaneWidget()
        mayavi.add_module(ipw)
        ipw.module_manager.scalar_lut_manager.show_scalar_bar = True

        ipw_y = ImagePlaneWidget()
        mayavi.add_module(ipw_y)
        ipw_y.ipw.plane_orientation = 'y_axes'
Esempio n. 3
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    def setUp(self):
        # Create dataset with multiple scalars.
        arr1 = zeros(27, 'f')
        for n in range(27):
            arr1[n] = (1+float(n))/10.0
        arr2 = (arr1 + 1).astype('d')
        arr3 = arr1 + 2.0*(0.5 - random.random(27))
        arr3 = arr3.astype('f')

        p = tvtk.ImageData(dimensions=[3,3,3],spacing=[1,1,1],
                scalar_type='int')
        p.point_data.scalars = arr1
        p.point_data.scalars.name = 'first'
        j2 = p.point_data.add_array(arr2)
        p.point_data.get_array(j2).name='second'
        j3 = p.point_data.add_array(arr3)
        p.point_data.get_array(j3).name='third'
        p.update()
        self.img = p
        self.first = arr1
        self.second = arr2
        self.third = arr3

        # Setup the mayavi pipeline.
        e = NullEngine()
        e.start()
        e.new_scene()
        self.e = e

        src = VTKDataSource(data=p)
        e.add_source(src)
        self.src = src
        ipw = ImagePlaneWidget()
        e.add_module(ipw)
        self.ipw = ipw
Esempio n. 4
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def view():
    from mayavi.sources.vtk_data_source import VTKDataSource
    from mayavi.modules.outline import Outline
    from mayavi.modules.image_plane_widget import ImagePlaneWidget

    mayavi.new_scene()
    src = VTKDataSource(data=spoints)
    mayavi.add_source(src)
    mayavi.add_module(Outline())
    mayavi.add_module(ImagePlaneWidget())
Esempio n. 5
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def view_numpy():
    """Example showing how to view a 3D numpy array in mayavi2.
    """
    # 'mayavi' is always defined on the interpreter.
    mayavi.new_scene()
    # Make the data and add it to the pipeline.
    data = make_data()
    src = ArraySource(transpose_input_array=False)
    src.scalar_data = data
    mayavi.add_source(src)
    # Visualize the data.
    o = Outline()
    mayavi.add_module(o)
    ipw = ImagePlaneWidget()
    mayavi.add_module(ipw)
    ipw.module_manager.scalar_lut_manager.show_scalar_bar = True

    ipw_y = ImagePlaneWidget()
    mayavi.add_module(ipw_y)
    ipw_y.ipw.plane_orientation = 'y_axes'
Esempio n. 6
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    def _show_data(self):
        if self.source is not None:
            return
        mayavi = self.get_mayavi()
        if mayavi.engine.current_scene is None:
            mayavi.new_scene()
        from mayavi.sources.array_source import ArraySource
        vol = self.volume
        origin = vol[::2]
        spacing = (vol[1::2] - origin)/(self.dimensions -1)
        src = ArraySource(transpose_input_array=False,
                          scalar_data=self.data,
                          origin=origin,
                          spacing=spacing)
        self.source = src
        mayavi.add_source(src)

        from mayavi.modules.outline import Outline
        from mayavi.modules.image_plane_widget import ImagePlaneWidget
        from mayavi.modules.axes import Axes
        # Visualize the data.
        o = Outline()
        mayavi.add_module(o)
        a = Axes()
        mayavi.add_module(a)
        self._ipw1 = ipw = ImagePlaneWidget()
        mayavi.add_module(ipw)
        ipw.module_manager.scalar_lut_manager.show_scalar_bar = True

        self._ipw2 = ipw_y = ImagePlaneWidget()
        mayavi.add_module(ipw_y)
        ipw_y.ipw.plane_orientation = 'y_axes'

        self._ipw3 = ipw_z = ImagePlaneWidget()
        mayavi.add_module(ipw_z)
        ipw_z.ipw.plane_orientation = 'z_axes'
    def setUp(self):
        """Initial setting up of test fixture, automatically called by TestCase before any other test method is invoked"""
        e = NullEngine()
        # Uncomment to see visualization for debugging etc.
        #e = Engine()
        e.start()
        s=e.new_scene()
        self.e=e
        self.s=s

        ############################################################
        # Create a new scene and set up the visualization.

        d = ArraySource()

        sc = self.make_data()
        d.scalar_data = sc

        e.add_source(d)

        # Create an outline for the data.
        o = Outline()
        e.add_module(o)
        # ImagePlaneWidgets for the scalars
        ipw = ImagePlaneWidget()
        e.add_module(ipw)

        ipw_y = ImagePlaneWidget()
        e.add_module(ipw_y)
        ipw_y.ipw.plane_orientation = 'y_axes'

        ipw_z = ImagePlaneWidget()
        e.add_module(ipw_z)
        ipw_z.ipw.plane_orientation = 'z_axes'
        self.scene = e.current_scene
        return
Esempio n. 8
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    def view_data(data):
        """Example showing how to view a 3D numpy array in mayavi2.
        """
        def set_labelE(ind):
            return '{0:.0f} eV'.format(source.energies[ind])

        def move_view(obj, evt):
            labelE.text = set_labelE(ipwX.ipw.slice_index)
            pos = labelE.position
            labelE.position = ipwX.ipw.slice_index * src.spacing[0] + 1,\
                pos[1], pos[2]
            labelE.vector_text.update()

        def set_lut(ipw):
            lutM = ipw.module_manager.scalar_lut_manager
            #                lutM.show_scalar_bar = True
            #                lutM.number_of_labels = 9
            lutM.lut.scale = 'log10'
            lutM.lut.range = [dataMax * vmin, dataMax]
            lutM.lut_mode = 'hot'

        @animate()
        def anim(data, ipwX):
            scene.scene.off_screen_rendering = True
            scene.scene.anti_aliasing_frames = 0
            for i in range(0, data.shape[0], 1):
                ipwX.ipw.slice_index = i
                move_view(None, None)
                if saveName is not None:
                    scene.scene.save('{0}{1:04d}.png'.format(saveName, i))
                yield

        # 'mayavi' is always defined on the interpreter.
        scene = mayavi.new_scene()  # analysis:ignore
        scene.scene.background = (0, 0, 0)
        print(source.prefix_save_name())

        src = ArraySource(transpose_input_array=True)
        sh = data.shape
        #        print(sh)
        if 'xrt' in source.prefix_save_name() or\
                'srw' in source.prefix_save_name():
            src.scalar_data = data[:, :sh[1] // 2 + 1, :sh[2] // 2 + 1].copy()
        else:
            src.scalar_data = data[:, ::-1, ::-1].copy()


#        src.spacing = np.array([-0.05, 1, 1])
#        src.spacing = np.array([-0.25, 1, 1])
        src.spacing = np.array([-0.25, 0.25, 0.25])
        mayavi.add_source(src)  # analysis:ignore
        # Visualize the data.
        #            o = Outline()
        #            mayavi.add_module(o)

        ipwY = ImagePlaneWidget()
        mayavi.add_module(ipwY)  # analysis:ignore
        ipwY.ipw.plane_orientation = 'y_axes'  # our x-axis
        ipwY.ipw.slice_index = int(data.shape[1] - 1)
        #        if 'xrt' in source.prefix_save_name():
        #            ipwY.ipw.slice_index /= int(2)
        ipwY.ipw.left_button_action = 0
        set_lut(ipwY)

        if isZplane:
            ipwZ = ImagePlaneWidget()
            mayavi.add_module(ipwZ)  # analysis:ignore
            ipwZ.ipw.plane_orientation = 'z_axes'  # our z-axis
            ipwZ.ipw.slice_index = int(data.shape[2] - 1)
            #            if 'xrt' in source.prefix_save_name():
            #                ipwZ.ipw.slice_index /= int(2)
            ipwZ.ipw.left_button_action = 0

        if 'xrt' in source.prefix_save_name() or\
                'srw' in source.prefix_save_name():
            pass
        else:
            data = np.concatenate((data[:, :0:-1, :], data), axis=1)
            data = np.concatenate((data[:, :, :0:-1], data), axis=2)
        sh = data.shape
        print(sh)
        src = ArraySource(transpose_input_array=True)
        src.scalar_data = data.copy()
        #        src.spacing = np.array([-0.05, 1, 1])
        #        src.spacing = np.array([-0.25, 1, 1])
        src.spacing = np.array([-0.25, 0.25, 0.25])
        mayavi.add_source(src)  # analysis:ignore

        ipwX = ImagePlaneWidget()
        mayavi.add_module(ipwX)  # analysis:ignore
        ipwX.ipw.plane_orientation = 'x_axes'  # energy
        set_lut(ipwX)
        ipwX.ipw.add_observer('WindowLevelEvent', move_view)
        ipwX.ipw.add_observer('StartInteractionEvent', move_view)
        ipwX.ipw.add_observer('EndInteractionEvent', move_view)

        labelE = Text3D()
        mayavi.add_module(labelE)  # analysis:ignore
        labelE.position = (1, data.shape[1] * 0.73 * src.spacing[1],
                           data.shape[2] * 0.85 * src.spacing[2])
        labelE.orientation = 90, 0, 90
        labelE.text = 'Energy'
        labelE.scale = 3, 3, 1
        labelE.actor.property.color = 0, 1, 1
        labelE.orient_to_camera = False
        labelE.text = set_labelE(0)

        view(45, 70, 200)
        wantToAnimate = True
        if wantToAnimate:
            anim(data, ipwX)
        else:
            ipwX.ipw.slice_index = data.shape[0] - 1
            move_view(None, None)
Esempio n. 9
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    def run(self):
        """This is executed once the application GUI has started.
        *Make sure all other MayaVi specific imports are made here!*
        """

        # Various imports to do different things.
        from mayavi.sources.vtk_file_reader import VTKFileReader
        from mayavi.modules.outline import Outline
        from mayavi.modules.axes import Axes
        from mayavi.modules.grid_plane import GridPlane
        from mayavi.modules.image_plane_widget import ImagePlaneWidget
        from mayavi.modules.text import Text
        from mayavi.modules.contour_grid_plane import ContourGridPlane
        from mayavi.modules.iso_surface import IsoSurface

        script = self.script

        # Create a new scene.
        script.new_scene()

        # Read a VTK (old style) data file.
        r = VTKFileReader()
        r.initialize(join(get_data_dir(abspath(__file__)), 'heart.vtk'))
        script.add_source(r)

        # Put up some text.
        t = Text(text='MayaVi rules!',
                 x_position=0.2,
                 y_position=0.9,
                 width=0.8)
        t.property.color = 1, 1, 0  # Bright yellow, yeah!
        script.add_module(t)

        # Create an outline for the data.
        o = Outline()
        script.add_module(o)

        # Create an axes for the data.
        a = Axes()
        script.add_module(a)

        # Create three simple grid plane modules.
        # First normal to 'x' axis.
        gp = GridPlane()
        script.add_module(gp)
        # Second normal to 'y' axis.
        gp = GridPlane()
        gp.grid_plane.axis = 'y'
        script.add_module(gp)
        # Third normal to 'z' axis.
        gp = GridPlane()
        script.add_module(gp)
        gp.grid_plane.axis = 'z'

        # Create one ImagePlaneWidget.
        ipw = ImagePlaneWidget()
        script.add_module(ipw)
        # Set the position to the middle of the data.
        ipw.ipw.slice_position = 16

        # Create one ContourGridPlane normal to the 'x' axis.
        cgp = ContourGridPlane()
        script.add_module(cgp)
        # Set the position to the middle of the data.
        cgp.grid_plane.axis = 'y'
        cgp.grid_plane.position = 15

        # An isosurface module.
        iso = IsoSurface(compute_normals=True)
        script.add_module(iso)
        iso.contour.contours = [200.0]

        # Set the view.
        s = script.engine.current_scene
        cam = s.scene.camera
        cam.azimuth(45)
        cam.elevation(15)
        s.render()
    def do(self):
        ############################################################
        # Imports.
        script = self.script
        from mayavi.sources.array_source import ArraySource
        from mayavi.modules.outline import Outline
        from mayavi.modules.image_plane_widget import ImagePlaneWidget

        ############################################################
        # Create a new scene and set up the visualization.
        s = self.new_scene()

        d = ArraySource()
        sc = self.make_data()
        d.scalar_data = sc

        script.add_source(d)

        # Create an outline for the data.
        o = Outline()
        script.add_module(o)
        # ImagePlaneWidgets for the scalars
        ipw = ImagePlaneWidget()
        script.add_module(ipw)

        ipw_y = ImagePlaneWidget()
        script.add_module(ipw_y)
        ipw_y.ipw.plane_orientation = 'y_axes'

        ipw_z = ImagePlaneWidget()
        script.add_module(ipw_z)
        ipw_z.ipw.plane_orientation = 'z_axes'

        # Set the scene to a suitable view.
        self.set_view(s)

        self.check()

        ############################################################
        # Test if saving a visualization and restoring it works.

        # Save visualization.
        f = BytesIO()
        f.name = abspath('test.mv2') # We simulate a file.
        script.save_visualization(f)
        f.seek(0) # So we can read this saved data.

        # Remove existing scene.
        engine = script.engine
        engine.close_scene(s)

        # Load visualization
        script.load_visualization(f)
        s = engine.current_scene
        # Set the scene to a suitable view.
        self.set_view(s)

        self.check()

        ############################################################
        # Test if the MayaVi2 visualization can be deepcopied.

        # Pop the source object.
        sources = s.children
        s.children = []
        # Add it back to see if that works without error.
        s.children.extend(sources)

        self.set_view(s)

        self.check()

        # Now deepcopy the source and replace the existing one with
        # the copy.  This basically simulates cutting/copying the
        # object from the UI via the right-click menu on the tree
        # view, and pasting the copy back.
        sources1 = copy.deepcopy(sources)
        s.children[:] = sources

        self.set_view(s)

        self.check()
Esempio n. 11
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    def run(self):
        """This is executed once the application GUI has started.
        *Make sure all other MayaVi specific imports are made here!*
        """
        # Various imports to do different things.
        from mayavi.sources.vtk_file_reader import VTKFileReader
        from mayavi.modules.outline import Outline
        from mayavi.modules.axes import Axes
        from mayavi.modules.grid_plane import GridPlane
        from mayavi.modules.image_plane_widget import ImagePlaneWidget
        from mayavi.modules.text import Text

        script = self.script
        # Create a new scene.
        script.new_scene()

        # Read a VTK (old style) data file.
        r = VTKFileReader()
        r.initialize(
            join(get_data_dir(dirname(abspath(__file__))), 'heart.vtk'))
        script.add_source(r)

        # Put up some text.
        t = Text(text='MayaVi rules!',
                 x_position=0.2,
                 y_position=0.9,
                 width=0.8)
        t.property.color = 1, 1, 0  # Bright yellow, yeah!
        script.add_module(t)

        # Create an outline for the data.
        o = Outline()
        script.add_module(o)

        # Create an axes for the data.
        a = Axes()
        script.add_module(a)

        # Create an orientation axes for the scene.  This only works with
        # VTK-4.5 and above which is why we have the try block.
        try:
            from mayavi.modules.orientation_axes import OrientationAxes
        except ImportError:
            pass
        else:
            a = OrientationAxes()
            a.marker.set_viewport(0.0, 0.8, 0.2, 1.0)
            script.add_module(a)

        # Create three simple grid plane modules.
        # First normal to 'x' axis.
        gp = GridPlane()
        script.add_module(gp)
        # Second normal to 'y' axis.
        gp = GridPlane()
        gp.grid_plane.axis = 'y'
        script.add_module(gp)
        # Third normal to 'z' axis.
        gp = GridPlane()
        script.add_module(gp)
        gp.grid_plane.axis = 'z'

        # Create one ImagePlaneWidget.
        ipw = ImagePlaneWidget()
        script.add_module(ipw)
        # Set the position to the middle of the data.
        ipw.ipw.slice_position = 16