def test_wobble_circle_10(self): wobble = Wobble( algorithm=circle, radius=10, speed=5, interval=10, ) self.assertEqual(10, len(list(wobble(0, 0, 100, 0)))) self.assertEqual(5, len(list(wobble(0, 0, 55, 0)))) self.assertEqual(6, len(list(wobble(0, 0, 55, 0)))) self.assertEqual(210, wobble._total_distance)
def test_wobble_jigsaw_10_2(self): wobble = Wobble( algorithm=jigsaw, radius=10, speed=5, interval=10, ) self.assertEqual(10, len(list(wobble(0, 0, 100, 0)))) self.assertEqual(5, len(list(wobble(0, 0, 55.1, 0)))) self.assertEqual(6, len(list(wobble(0, 0, 55, 0)))) self.assertAlmostEqual(0.1 / 10, wobble._remainder) self.assertEqual(210, wobble._total_distance)
def test_wobble_circle_fract(self): wobble = Wobble( algorithm=circle, radius=10, speed=5, interval=1, ) for i in range(1000): if (i + 1) % 10 == 0: self.assertEqual(1, len(list(wobble(i / 10, 0, (i + 1) / 10, 0)))) else: self.assertEqual(0, len(list(wobble(i / 10, 0, (i + 1) / 10, 0)))) self.assertEqual(50, len(list(wobble(0, 0, 50.5, 0)))) self.assertEqual(51, len(list(wobble(0, 0, 50.5, 0)))) self.assertEqual(201, wobble._total_distance)