Esempio n. 1
0
class Spacer(Frame):
    def __init__(self, parent, relief='raised', *args, **kw):

        apply(Frame.__init__, (self, parent) + args, kw)

        #self.grid_rowconfigure(0, weight=1)
        #self.grid_columnconfigure(1, weight=1)

        self.bg = self.cget('bg')
        self.relief = relief
        self.grid_columnconfigure(0, weight=1)
        self.canvas = Canvas(self, background=self.bg, width=1, height=6)
        self.canvas.grid(row=0, column=0, sticky=Tkinter.NSEW)

        #self.canvas.bind('<Configure>', self.resizeCallback)
        self.grid(sticky=Tkinter.EW)
        self.canvasL1 = []
        self.canvasL2 = []
        self.canvasL3 = []
        self.refresh = 0
        self.event = None
        self.bind('<Configure>', self.resizeAfter)

    def resizeAfter(self, event):

        self.event = event
        if self.refresh:
            return
        else:
            self.refresh = 1
            self.after_idle(lambda: self.resize(self.event))

    def resize(self, event):

        m = 6
        w = event.width
        h = event.height
        N = int(h / m)

        self.canvas.config(width=w, height=h)
        if self.relief == 'sunken':
            fill1 = 'grey65'
            fill2 = 'grey95'
        else:
            fill1 = 'grey95'
            fill2 = 'grey65'

        for i in range(N):
            y = 1 + (i / float(N)) * h
            if i >= len(self.canvasL1):
                rect1 = self.canvas.create_rectangle(4,
                                                     y + 0,
                                                     w - 5,
                                                     y + 2,
                                                     width=0,
                                                     fill=fill1)
                rect2 = self.canvas.create_rectangle(5,
                                                     y + 1,
                                                     w - 4,
                                                     y + 3,
                                                     width=0,
                                                     fill=fill2)
                rect3 = self.canvas.create_rectangle(5,
                                                     y + 1,
                                                     w - 5,
                                                     y + 2,
                                                     width=0,
                                                     fill=self.bg)
                self.canvasL1.append(rect1)
                self.canvasL2.append(rect2)
                self.canvasL3.append(rect3)
            else:
                self.canvas.coords(self.canvasL1[i], 4, y + 0, w - 5, y + 2)
                self.canvas.coords(self.canvasL2[i], 5, y + 1, w - 4, y + 3)
                self.canvas.coords(self.canvasL3[i], 5, y + 1, w - 5, y + 2)

        if N > len(self.canvasL1):
            for i in range(N, len(self.canvasL1)):
                self.canvas.delete(self.canvasL1[i])
                self.canvas.delete(self.canvasL2[i])
                self.canvas.delete(self.canvasL3[i])

        self.refresh = 0
Esempio n. 2
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class ProgressBar(BasePopup):
    def __init__(self,
                 parent,
                 text='',
                 progress=0,
                 total=100,
                 title=None,
                 width=200,
                 height=15,
                 transient=True,
                 *args,
                 **kw):

        self.progress = float(progress)
        self.cWidth = width
        self.cHeight = height
        self.total = float(total) or 1.0
        self.text = text

        BasePopup.__init__(self,
                           parent=parent,
                           title=title or 'Progress Bar',
                           transient=transient,
                           *args,
                           **kw)

    def body(self, parent):

        self.bw = 2  # borderwidth
        width = self.cWidth + self.bw
        height = self.cHeight + self.bw
        self.label = Label(parent, text=self.text)
        self.label.grid(row=0, column=0, sticky=Tkinter.W)
        self.percent = Label(parent, text='    %')
        self.percent.grid(row=0, column=2, sticky=Tkinter.W)
        self.canvas = Canvas(parent,
                             background='grey70',
                             width=width,
                             height=height)
        self.canvas.grid(row=0, column=1, sticky=Tkinter.W)
        self.canvas.create_rectangle(0,
                                     0,
                                     width,
                                     height,
                                     outline='black',
                                     width=self.bw)
        self.bar = self.canvas.create_rectangle(self.bw,
                                                self.bw,
                                                self.bw,
                                                self.cHeight,
                                                outline='#B05848',
                                                fill='#B05848',
                                                width=self.bw)
        self.update()

    def update(self):

        p = self.progress / self.total
        width = int(self.cWidth * p)
        self.canvas.coords(self.bar, self.bw, self.bw, width, self.cHeight)
        self.percent.set(' %3.1d' % int(100 * p) + "%")
        self.label.set(self.text)
        self.update_idletasks()
        if self.progress == self.total:
            time.sleep(0.1)
            self.close()

    def increment(self, n=1):

        p = self.progress + n
        self.progress = max(min(self.total, p), 0)
        self.update()

    def get(self):

        return self.progress / self.total

    def set(self, value):

        if value <= 1:
            self.progress = float(value) * self.total
        elif value <= self.total:
            self.progress = float(value)
        else:
            raise 'Cannot set to a value exceeding the total'

        self.update()

    def setText(self, text=''):
        self.text = text
        self.label.set(self.text)
Esempio n. 3
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class CrossLine(Frame):
    def __init__(self,
                 parent,
                 color='black',
                 side='both',
                 canvas_bg='lightgrey',
                 *args,
                 **kw):

        self.color = color
        self.side = side

        apply(Frame.__init__, (self, parent) + args, kw)

        #self.grid_rowconfigure(0, weight=1)
        #self.grid_columnconfigure(1, weight=1)

        fill = Tkinter.X
        w = kw.get('width', 1)
        z = h = kw.get('height', 1)
        #self.canvas.config(height=h)
        self.canvas = Canvas(self, width=w, height=h, background=canvas_bg)

        self.cross = {'upper': [], 'lower': [], 'both': []}

        #
        # This is setup only... coordinates do not matter here
        #

        if self.side in ['both', 'upper']:
            self.cross['upper'].append(
                self.canvas.create_line(0, 0, 0, 0, fill=color))
            self.cross['upper'].append(
                self.canvas.create_line(0, 0, 0, 0, fill=color))

        self.cross['both'].append(
            self.canvas.create_line(0, 0, 0, 0, fill=color))

        if self.side in ['both', 'lower']:
            self.cross['lower'].append(
                self.canvas.create_line(0, 0, 0, 0, fill=color))
            self.cross['lower'].append(
                self.canvas.create_line(0, 0, 0, 0, fill=color))

        self.canvas.pack(expand=Tkinter.YES, fill=fill)

        #self.canvas.bind('<Configure>', self.resizeCallback)
        self.bind('<Configure>', self.resizeCallback)

    def resizeCallback(self, event):

        self.update_idletasks()

        #w = self.canvas.winfo_width()
        #h = self.canvas.winfo_height()
        w = self.winfo_width()
        h = self.winfo_height()

        if self.side == 'both':
            mh = h / 2
        elif self.side == 'lower':
            mh = 0
        else:
            mh = h

        if self.side in ['both', 'upper']:
            self.canvas.coords(self.cross['upper'][0], 0, 0, w / 3, mh)
            self.canvas.coords(self.cross['upper'][1], w * 2 / 3, mh, w, 0)

        self.canvas.coords(self.cross['both'][0], w / 3, mh, w * 2 / 3, mh)

        if self.side in ['both', 'lower']:
            self.canvas.coords(self.cross['lower'][0], 0, h, w / 3, mh)
            self.canvas.coords(self.cross['lower'][1], w * 2 / 3, mh, w, h)

    # color is a tuple
    def setColor(self, color):

        (r, g, b) = color
        self.canvas.itemconfig(self.item, fill=hexRepr(r, g, b))
Esempio n. 4
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class ToggleArrow(Frame):
    def __init__(self,
                 parent,
                 arrowSize=11,
                 outline='#5050b0',
                 fill='#a0a0ff',
                 isArrowClosed=True,
                 callback=None,
                 *args,
                 **kw):

        self.arrowSize = arrowSize
        self.isArrowClosed = isArrowClosed
        self.callback = callback

        apply(Frame.__init__, (self, parent) + args, kw)

        bg = kw.get('bg')
        if (not bg):
            bg = kw.get('background')
        if (not bg):
            bg = parent.cget('bg')
        # below does not work for some reason, instead explicitly create rectangle below
        #self.canvas = Canvas(self, width=arrowSize, height=arrowSize, bg=bg)
        self.canvas = Canvas(self, width=arrowSize + 3, height=arrowSize + 1)
        self.canvas.grid(row=0, column=0)

        # need +/-1 otherwise get line along borders
        self.canvas.create_rectangle(-1,
                                     -1,
                                     arrowSize + 3,
                                     arrowSize + 1,
                                     fill=bg)

        # arbitrary coords
        self.arrow = self.canvas.create_polygon(0,
                                                0,
                                                1,
                                                0,
                                                1,
                                                1,
                                                fill=fill,
                                                outline=outline)
        self.drawArrow()

        self.canvas.bind('<Button-1>', self.flipState)

    def drawArrow(self):

        s = self.arrowSize
        if (self.isArrowClosed):
            self.canvas.coords(self.arrow, 2, 0, s + 2, s / 2, 2, s)
        else:
            self.canvas.coords(self.arrow, 2, 0, s + 2, 0, (s / 2) + 2, s)

    def flipState(self, *event):

        self.isArrowClosed = not self.isArrowClosed
        if (self.callback):
            self.callback(self.isArrowClosed)

        self.drawArrow()