Esempio n. 1
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def main():
	fluidsynth.init('/usr/share/sounds/sf2/FluidR3_GM.sf2',"alsa")
	solution = [52,52,53,55,55,53,52,50,48,48,50,52,52,50,50]
	#testSol = [1,3,53,55,55,53,52,50,48,48,50,52,52,50,50]
	population = createInitialPopulation(250, len(solution))
	#t = Track()
	#for note in findMostFit(population,solution):
	#	t + note
	#fluidsynth.play_Track(t,1)
	generation = 1
	highestFitness = calcFitness(findMostFit(population, solution), solution)
	print("Generation: 1")
	print("Initial Highest Fitness: " + str(highestFitness))
	#print(calcFitness(testSol,solution))

	while highestFitness < 1:
		population = createNewPopulation(population, solution, .01)
		generation = generation + 1
		highestFitness = calcFitness(findMostFit(population, solution), solution)
		print("Generation: " + str(generation))
		print("Highest Fitness level: " + str(highestFitness))
		if generation % 10 == 0:
			print("hi")
			t = Track()
			for noteInt in findMostFit(population,solution):
				newNote = Note()
				newNote.from_int(noteInt)
				t + newNote
			fluidsynth.play_Track(t,1)
			#time.sleep(10)
	t = Track()
	for note in findMostFit(population,solution):
		t + note
	fluidsynth.play_Track(t,1)
Esempio n. 2
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def playSolution(solution):
    """ Plays back a given solution.
    INPUT:
      dict solution:
        NOTE: GUI passes in a list of the form:
          [["<singer><time>", int pitchnum], ...]
        Command-line interface uses a different representation than
        the GUI code. So, this function handles both cases until I 
        update the GUI code to follow the CLI style.
    OUTPUT:
      True if playback is successful, False otherwise.
    """
    # TODO(erickim)[2018-12-09] Not fond of using global canPlayback
    if not canPlayback:
        print "Warning: midi playback not supported. Did you install mingus?"
        return False
    if type(solution) is dict:
        track = sol2fluidsynth(solution)
    elif type(solution) is list:
        # Convert list-repr to dict repr
        soldict = {}
        for (key, pitchnum) in solution:
            dictkey = key[0] + "_" + key[1:]
            soldict[dictkey] = pitchnum
        track = sol2fluidsynth(soldict)
    else:
        raise ValueError("Unexpected type: {0}".format(type(solution)))
    try:
        fluidsynth.play_Track(track)
        fluidsynth.main_volume(1, 127)
    except Exception as e:
        print e
        return False
    return True
Esempio n. 3
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    def print_and_play(self):
        if len(self.bars) == 0:
            raise Exception("Nothing to play")

        for n in self.get_notes():
            print n
        fluidsynth.play_Track(self, 1, self.rate)
Esempio n. 4
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def playSolution(solution):
    """ Plays back a given solution.
    INPUT:
      dict solution:
        NOTE: GUI passes in a list of the form:
          [["<singer><time>", int pitchnum], ...]
        Command-line interface uses a different representation than
        the GUI code. So, this function handles both cases until I 
        update the GUI code to follow the CLI style.
    OUTPUT:
      True if playback is successful, False otherwise.
    """
    if type(solution) is dict:
        track = sol2fluidsynth(solution)
    elif type(solution) is list:
        # Convert list-repr to dict repr
        soldict = {}
        for (key,pitchnum) in solution:
            dictkey = key[0]+"_"+key[1:]
            soldict[dictkey] = pitchnum
        track = sol2fluidsynth(soldict)
    else:
        raise ValueError("Unexpected type: {0}".format(type(solution)))
    try:
        fluidsynth.play_Track(track)
        fluidsynth.main_volume(1, 127)
    except Exception as e:
        print e
        return False
    return True
Esempio n. 5
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    def print_and_play(self):
        if len(self.bars) == 0:
            raise Exception("Nothing to play")

        for n in self.get_notes():
            print n
        fluidsynth.play_Track(self, 1, self.rate)
Esempio n. 6
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def play(Gnumeric, range_string, bpm = 120):
    'Play the music in some cells.'
    def track(range_string):
        top, left, bottom, right = u.parse_range_string(range_string)
        stuff = u.range_rendered_text_and_italic(Gnumeric, top, left, bottom, right)
        return to_track(stuff, key, upper, lower)
    fluidsynth.play_Track(track(range_string), bpm = bpm)
Esempio n. 7
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def playTrack(arr):
	fluidsynth.init('/usr/share/sounds/sf2/FluidR3_GM.sf2',"alsa")
	SF2 = '/usr/share/sounds/sf2/FluidR3_GM.sf2'
	if not fluidsynth.init(SF2):
		print "Couldn't load soundfont", SF2
		sys.exit(1)
	t = Track()
	for note in arr:
		t + note
	fluidsynth.play_Track(t,1)
Esempio n. 8
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    def play_prog( self ):
        ''' Saves chords to track and plays using fluidsynth.
        '''
	ch = progressions.to_chords(self.get_progression(self.progression), self.get_key())
	nc = map(NoteContainer, ch)

	t = Track()
	for chord in nc:
	    t.add_notes(chord)
	fluidsynth.play_Track(t)
Esempio n. 9
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 def test_track(self):
     b = Bar()
     b + Note('C')
     b + Note('E')
     b + Note('A')
     b + 'E'
     t = Track()
     t + b
     t + b
     self.assert_(fluidsynth.play_Track(t), 0)
Esempio n. 10
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 def test_track(self):
     b = Bar()
     b + Note('C')
     b + Note('E')
     b + Note('A')
     b + 'E'
     t = Track()
     t + b
     t + b
     self.assert_(fluidsynth.play_Track(t), 0)
Esempio n. 11
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 def test_track(self):
     b = Bar()
     b + Note("C")
     b + Note("E")
     b + Note("A")
     b + "E"
     t = Track()
     t + b
     t + b
     self.assertTrue(fluidsynth.play_Track(t), 0)
Esempio n. 12
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	def test_track(self):
		b = Bar()
		b + Note("C")
		b + Note("E")
		b + Note("A")
		b + "E"

		t = Track()
		t + b
		t + b
		self.assert_(fluidsynth.play_Track(t), 0)
Esempio n. 13
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 def test_changing_bpm_track(self):
     b = Bar()
     n = NoteContainer(["C", "E", "G"])
     n.bpm = 150
     b + NoteContainer(["A", "C", "E"])
     b + Note("E")
     b + n
     b + Note("Eb")
     t = Track()
     t + b
     t + b
     self.assertTrue(fluidsynth.play_Track(t), 0)
Esempio n. 14
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 def test_changing_bpm_track(self):
     b = Bar()
     n = NoteContainer(['C', 'E', 'G'])
     n.bpm = 150
     b + NoteContainer(['A', 'C', 'E'])
     b + Note('E')
     b + n
     b + Note('Eb')
     t = Track()
     t + b
     t + b
     self.assert_(fluidsynth.play_Track(t), 0)
Esempio n. 15
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 def test_changing_bpm_track(self):
     b = Bar()
     n = NoteContainer(['C', 'E', 'G'])
     n.bpm = 150
     b + NoteContainer(['A', 'C', 'E'])
     b + Note('E')
     b + n
     b + Note('Eb')
     t = Track()
     t + b
     t + b
     self.assert_(fluidsynth.play_Track(t), 0)
Esempio n. 16
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	def test_changing_bpm_track(self):
		b = Bar()
		n = NoteContainer(["C", "E", "G"])
		n.bpm = 150
		b + NoteContainer(["A", "C", "E"])
		b + Note("E")
		b + n
		b + Note("Eb")

		t = Track()
		t + b
		t + b
		self.assert_(fluidsynth.play_Track(t), 0)
Esempio n. 17
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 def on_play_button_clicked(self, *args):
     index = self.genome_view.get_selection().get_selected()[1]
     index = self.genome_list.get_path(index)[0]
     fluidsynth.play_Track(self.evolution9.current_generation[index].mingus_track)
Esempio n. 18
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def play_Music(filename):
    f = open(filename, 'rb')
    data = json.loads(f.read(), encoding='utf8')
    f.close()

    n = data['音符']
    h = data['音高']
    r = data['节拍']
    l = data['组成']
    k = data['调性']
    t = Track()
    b = Bar('C', (4, 4))
    b.place_rest(1)
    t.add_bar(b)
    name = 'CDEFGAB'
    symbol = '!@#$%^&'

    def tran(x):
        if x >= 'a':
            return ord(x) - 87
        elif x == '0':
            return 0.5
        else:
            return float(x)

    f = open(filename, 'rb')
    data = json.loads(f.read(), encoding='utf8')
    f.close()

    n = data['音符']
    h = data['音高']
    r = data['节拍']
    l = data['组成']
    k = data['调性']
    t = Track()
    b = Bar('C', (4, 4))
    b.place_rest(1)
    t.add_bar(b)
    name = 'CDEFGAB'
    symbol = '!@#$%^&'
    for i in range(len(l)):
        rn = list(map(tran, r[l[i]]))
        b = Bar('C', (4 * sum(rn)/8, 4))
        for j in range(len(n[l[i]])):
            if n[l[i]][j] == '0':
                b.place_rest(8 / rn[j])
            else:
                x = symbol.find(n[l[i]][j])
                if x == -1:
                    x = int(n[l[i]][j]) - 1
                    y = name[x]
                else:
                    y = name[x] + '#'
                    print(y)
                note = Note(y, int(h[l[i]][j]))
                note.transpose(k[i])
                b.place_notes(note, 8 / rn[j])
        t.add_bar(b)

    t2 = Track()
    b = Bar('C', (4, 4))
    b.place_rest(1)
    t2.add_bar(b)
    for i in range(int(sum(map(sum, map(lambda x: map(tran, r[x]), l)))) // 8):
        b = Bar('C', (4, 4))
        b.place_notes('C-3', 4)
        b.place_notes('C-7', 4)
        b.place_notes('C-5', 4)
        b.place_notes('C-7', 4)
        t2.add_bar(b)

    m = MidiFile()
    mt = MidiTrack(150)
    mt2 = MidiTrack(150)
    mt3 = MidiTrack(150)
    m.tracks = [mt,mt2,mt3]
    mt.set_instrument(1, 25)
    mt.play_Track(t)
    # for _, _, i in t2.get_notes():
    #     if i is not None:
    #         i[0].set_channel(2)
    # mt2.set_instrument(2, 115)
    # mt2.play_Track(t2)
    # for _, _, i in t.get_notes():
    #     if i is not None:
    #         i[0].set_channel(3)
    # mt3.set_instrument(3, 100)
    # mt3.track_data += mt3.controller_event(3, 7, 30)
    # mt3.play_Track(t)
    # m.write_file('D:/test.midi', False)
    # for i in range(len(l)):
    #     rn = list(map(tran, r[l[i]]))
    #     b = Bar('C', (4 * sum(rn) / 8, 4))
    #     for j in range(len(n[l[i]])):
    #         # if i==0 and j==0:
    #         #     b.place_notes('D-4', 3)
    #         # el
    #         if n[l[i]][j] == '0':
    #             b.place_rest(1 / rn[j])
    #         else:
    #             x = symbol.find(n[l[i]][j])
    #             if x == -1:
    #                 x = int(n[l[i]][j]) - 1
    #                 y = name[x]
    #             else:
    #                 y = name[x] + '#'
    #                 print(y)
    #
    #             note = Note(y, int(h[l[i]][j]))
    #             note.transpose(k[i])
    #             #print(note)
    #             print(rn[j])
    #             #print(b)
    #             b.place_notes(note, 1 / rn[j])
    #     t.add_bar(b)
    #     print(b)

    fluidsynth.init("D:\MyCode\MyPython\AiMusicCoach\GeneralUserSoftSynth\GeneralUserSoftSynth.sf2")
    fluidsynth.set_instrument(1, 1)            #24=Nylon Guitar
                                                # 25=Steel Guitar
                                                # 26=Jazz Guitar
                                                # 27=Clean Guitar
                                                # 28=Muted Guitar
                                                # 29=Overdrive Guitar
                                                # 30=Distortion Guitar
    m.write_file('D:\MyCode\MyPython\AiMusicCoach\Backend\music_file\mysong.midi', False)
    os.system("d: && cd D:\\MyCode\\MyPython\\AiMusicCoach\\fluidsynth-x64\\bin && fluidsynth -F mysong.wav D:/MyCode/MyPython/AiMusicCoach/GeneralUserSoftSynth/GeneralUserSoftSynth.sf2 D:\MyCode\MyPython\AiMusicCoach\Backend\music_file\mysong.midi")
    fluidsynth.play_Track(t, channel=1, bpm=150)
Esempio n. 19
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# sequencer.py -- generates the wav

import mingus.core.notes as notes
import mingus.core.chords as chords
import mingus.core.progressions as progressions
from mingus.containers import *
from mingus.midi import fluidsynth

import code

song_length = 6
tempo = 120
beats_per_measure = 4

total_measures = tempo / beats_per_measure * (song_length/60)

key = "C"

progression = ["Im", "IVm", "Im", "V7", "Im"]

chords = progressions.to_chords(progression, key)

track = Track()
for chord in chords:
    track.add_notes(chord, 2)

fluidsynth.init("ChoriumRevA.SF2")

fluidsynth.play_Track(track, 1, tempo)
Esempio n. 20
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 def play(self):
     fluidsynth.play_Track(self.track)
Esempio n. 21
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 def play(self):
     fluidsynth.play_Track(self.track)
Esempio n. 22
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from mingus.midi import fluidsynth
import mingus.core.progressions as progressions
from mingus.containers import NoteContainer
from mingus.containers.Track import Track
import sys

fluidsynth.init(sys.argv[1])

pro = sys.stdin.read().split()

ch = progressions.to_chords(pro, "C")

nc = map(NoteContainer, ch)

t = Track()

for chord in nc:
    t.add_notes(chord)

fluidsynth.play_Track(t)
Esempio n. 23
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 def play_song(self):  #Plays the song at 150 BPM using fluidsynth(make BPM a var later?)
   fluidsynth.play_Track(self.song, 1, 150)
   return
Esempio n. 24
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def start_track(track, bpm):
    # t = Thread(target=listen_to_user, args=())
    # t.start()
    print("Playing track... (hit 'a' if you've Already heard enough)")
    fluidsynth.play_Track(track, 1, bpm)
Esempio n. 25
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        p[0].append([p[1][0][0],p[1][0][1]])

def p_note_pitch_duration(p):
    'note : pitch DASH duration'
    p[0] = [[p[1],p[3]]]

def p_pitch_terminals(p):
    'pitch : LETTER DASH NUMBER'
    p[0] = Note(''.join(p[1:4]))

def p_duration_terminals(p):
    'duration : NUMBER'
    p[0] = int(p[1])

def p_error(p):
    print("parser: syntax error")

yacc.yacc()

if __name__ == '__main__':
    fluidsynth.init('sounds/electricPiano.SF2','coreaudio')
    while 1:
        try:
            s = raw_input(">>> ")
            if s == 'q': break
            if s == '': continue
        except EOFError:
            break
        result = yacc.parse(s)
        fluidsynth.play_Track(result,1,bpm)
Esempio n. 26
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import time
PATH_SOUNDFONT = "./TimGM6mb.sf2"

from mingus.midi import fluidsynth
fluidsynth.init(PATH_SOUNDFONT, "pulseaudio")
time.sleep(1)

from mingus.containers import Note, Track
#fluidsynth.play_Note(Note("C-5"))

track = Track()
track.add_notes(["A-5", "D-5"], 2)
track.add_notes(["B-5", "E-5"], 2)

fluidsynth.play_Track(track)

time.sleep(5)