Esempio n. 1
0
def onKeyDownObj(self, key):
	if key in ("delete", "backspace"):
		del self.parent[self.parent.index(self)] # Need to clean up deletion
	elif key in [" ", "s", "r", "e", "b", "p"]:
		svlgui.MODE=key
		svlgui.set_cursor({" ":"arrow","s":"arrow","r":"crosshair","e":"crosshair",
				"b":"arrow","p":"arrow"}[key], MainWindow.stage)
		misc_funcs.update_tooloptions()
	elif key=="F6":
		add_keyframe()
	elif key=="F8":
		convert_to_symbol()
Esempio n. 2
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def onKeyDownFrame(self, key):
	root.descendItem().activelayer.frames[root.descendItem().activelayer.currentframe].actions = MainWindow.scriptwindow.text
	if key in [" ", "s", "r", "e", "b"]:
		svlgui.MODE=key
		svlgui.set_cursor({" ":"arrow","s":"arrow","r":"crosshair","e":"crosshair",
				"b":"arrow"}[key], MainWindow.stage)
		misc_funcs.update_tooloptions()
	elif key=="F6":
		add_keyframe()
	elif key=="F8":
		convert_to_symbol()
	MainWindow.scriptwindow.text = root.descendItem().activelayer.frames[root.descendItem().activelayer.currentframe].actions
Esempio n. 3
0
def onKeyDownGroup(self, key):
	if not svlgui.EDITING:
		if key in [" ", "s", "r", "e", "b", "p"]:
			svlgui.MODE=key
			svlgui.set_cursor({" ":"arrow","s":"arrow","r":"crosshair","e":"crosshair",
					"b":"arrow","p":"arrow"}[key], MainWindow.stage)
			misc_funcs.update_tooloptions()
		elif key=="F6":
			add_keyframe()
		elif key=="F8":
			convert_to_symbol()
	else:
		if not key=="escape":
			pass
		else:
			svlgui.EDITING=False