Esempio n. 1
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def test_process_trajectory(dummy_config):
    mock_specs = mb.setup_test_behavior_specs(True,
                                              False,
                                              vector_action_space=[2],
                                              vector_obs_space=1)
    behavior_id_team0 = "test_brain?team=0"
    behavior_id_team1 = "test_brain?team=1"
    brain_name = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team0).brain_name

    ppo_trainer = PPOTrainer(brain_name, 0, dummy_config, True, False, 0, "0")
    controller = GhostController(100)
    trainer = GhostTrainer(ppo_trainer, brain_name, controller, 0,
                           dummy_config, True, "0")

    # first policy encountered becomes policy trained by wrapped PPO
    parsed_behavior_id0 = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team0)
    policy = trainer.create_policy(parsed_behavior_id0, mock_specs)
    trainer.add_policy(parsed_behavior_id0, policy)
    trajectory_queue0 = AgentManagerQueue(behavior_id_team0)
    trainer.subscribe_trajectory_queue(trajectory_queue0)

    # Ghost trainer should ignore this queue because off policy
    parsed_behavior_id1 = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team1)
    policy = trainer.create_policy(parsed_behavior_id1, mock_specs)
    trainer.add_policy(parsed_behavior_id1, policy)
    trajectory_queue1 = AgentManagerQueue(behavior_id_team1)
    trainer.subscribe_trajectory_queue(trajectory_queue1)

    time_horizon = 15
    trajectory = make_fake_trajectory(
        length=time_horizon,
        max_step_complete=True,
        observation_shapes=[(1, )],
        action_space=[2],
    )
    trajectory_queue0.put(trajectory)
    trainer.advance()

    # Check that trainer put trajectory in update buffer
    assert trainer.trainer.update_buffer.num_experiences == 15

    trajectory_queue1.put(trajectory)
    trainer.advance()

    # Check that ghost trainer ignored off policy queue
    assert trainer.trainer.update_buffer.num_experiences == 15
    # Check that it emptied the queue
    assert trajectory_queue1.empty()
    def _create_trainer_and_manager(self, env_manager: EnvManager,
                                    name_behavior_id: str) -> None:
        brain_name = BehaviorIdentifiers.from_name_behavior_id(
            name_behavior_id).brain_name
        try:
            trainer = self.trainers[brain_name]
        except KeyError:
            trainer = self.trainer_factory.generate(brain_name)
            self.trainers[brain_name] = trainer
            self.logger.info(trainer)
            if self.train_model:
                trainer.write_tensorboard_text("Hyperparameters",
                                               trainer.parameters)

        # print("*/*/*/*/*/*/*/*/*/*/*/*/*")
        # print(trainer)
        # print("*/*/*/*/*/*/*/*/*/*/*/*/*")
        policy = trainer.create_policy(
            env_manager.external_brains[name_behavior_id])
        trainer.add_policy(name_behavior_id, policy)
        agent_manager = AgentManager(
            policy,
            name_behavior_id,
            trainer.stats_reporter,
            trainer.parameters.get("time_horizon", sys.maxsize),
        )

        env_manager.set_agent_manager(name_behavior_id, agent_manager)
        env_manager.set_policy(name_behavior_id, policy)
        self.brain_name_to_identifier[brain_name].add(name_behavior_id)

        trainer.publish_policy_queue(agent_manager.policy_queue)
        trainer.subscribe_trajectory_queue(agent_manager.trajectory_queue)
Esempio n. 3
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def test_sac_save_load_buffer(tmpdir, dummy_config):
    mock_specs = mb.setup_test_behavior_specs(
        False,
        False,
        vector_action_space=VECTOR_ACTION_SPACE,
        vector_obs_space=VECTOR_OBS_SPACE,
    )
    trainer_params = dummy_config
    trainer_params.hyperparameters.save_replay_buffer = True
    trainer = SACTrainer("test", 1, trainer_params, True, False, 0, "testdir")
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(trainer.brain_name)
    policy = trainer.create_policy(behavior_id, mock_specs)
    trainer.add_policy(behavior_id, policy)

    trainer.update_buffer = mb.simulate_rollout(BUFFER_INIT_SAMPLES,
                                                policy.behavior_spec)
    buffer_len = trainer.update_buffer.num_experiences
    trainer.save_model()

    # Wipe Trainer and try to load
    trainer2 = SACTrainer("test", 1, trainer_params, True, True, 0, "testdir")

    policy = trainer2.create_policy(behavior_id, mock_specs)
    trainer2.add_policy(behavior_id, policy)
    assert trainer2.update_buffer.num_experiences == buffer_len
Esempio n. 4
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    def _create_trainer_and_manager(
        self, env_manager: EnvManager, name_behavior_id: str
    ) -> None:

        parsed_behavior_id = BehaviorIdentifiers.from_name_behavior_id(name_behavior_id)
        brain_name = parsed_behavior_id.brain_name
        try:
            trainer = self.trainers[brain_name]
        except KeyError:
            trainer = self.trainer_factory.generate(brain_name)
            self.trainers[brain_name] = trainer

        policy = trainer.create_policy(
            parsed_behavior_id, env_manager.external_brains[name_behavior_id]
        )
        trainer.add_policy(parsed_behavior_id, policy)

        agent_manager = AgentManager(
            policy,
            name_behavior_id,
            trainer.stats_reporter,
            trainer.parameters.get("time_horizon", sys.maxsize),
        )
        env_manager.set_agent_manager(name_behavior_id, agent_manager)
        env_manager.set_policy(name_behavior_id, policy)
        self.brain_name_to_identifier[brain_name].add(name_behavior_id)

        trainer.publish_policy_queue(agent_manager.policy_queue)
        trainer.subscribe_trajectory_queue(agent_manager.trajectory_queue)
Esempio n. 5
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    def _create_trainer_and_manager(self, env_manager: EnvManager,
                                    name_behavior_id: str) -> None:

        parsed_behavior_id = BehaviorIdentifiers.from_name_behavior_id(
            name_behavior_id)
        brain_name = parsed_behavior_id.brain_name
        try:
            trainer = self.trainers[brain_name]
        except KeyError:
            trainer = self.trainer_factory.generate(brain_name)
            self.trainers[brain_name] = trainer

        policy = trainer.create_policy(
            parsed_behavior_id, env_manager.external_brains[name_behavior_id])
        trainer.add_policy(parsed_behavior_id, policy)

        agent_manager = AgentManager(
            policy,
            name_behavior_id,
            trainer.stats_reporter,
            trainer.parameters.get("time_horizon", sys.maxsize),
        )
        env_manager.set_agent_manager(name_behavior_id, agent_manager)
        env_manager.set_policy(name_behavior_id, policy)
        self.brain_name_to_identifier[brain_name].add(name_behavior_id)

        trainer.publish_policy_queue(agent_manager.policy_queue)
        trainer.subscribe_trajectory_queue(agent_manager.trajectory_queue)
        if trainer.threaded:
            # Start trainer thread
            trainerthread = threading.Thread(target=self.trainer_update_func,
                                             args=(trainer, ),
                                             daemon=True)
            trainerthread.start()
            self.trainer_threads.append(trainerthread)
Esempio n. 6
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    def add_policy(self, name_behavior_id: str, policy: TFPolicy) -> None:
        """
        Adds policy to trainer. For the first policy added, add a trainer
        to the policy and set the learning behavior name to name_behavior_id.
        :param name_behavior_id: Behavior ID that the policy should belong to.
        :param policy: Policy to associate with name_behavior_id.
        """
        self.policies[name_behavior_id] = policy
        policy.create_tf_graph()

        # First policy encountered
        if not self.learning_behavior_name:
            weights = policy.get_weights()
            self.current_policy_snapshot = weights
            self.trainer.add_policy(name_behavior_id, policy)
            self._save_snapshot(
                policy)  # Need to save after trainer initializes policy
            self.learning_behavior_name = name_behavior_id
            behavior_id_parsed = BehaviorIdentifiers.from_name_behavior_id(
                self.learning_behavior_name)
            team_id = behavior_id_parsed.behavior_ids["team"]
            self._stats_reporter.add_property(StatsPropertyType.SELF_PLAY_TEAM,
                                              team_id)
        else:
            # for saving/swapping snapshots
            policy.init_load_weights()
Esempio n. 7
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def test_process_trajectory(dummy_config):
    brain_params_team0 = BrainParameters(
        brain_name="test_brain?team=0",
        vector_observation_space_size=1,
        camera_resolutions=[],
        vector_action_space_size=[2],
        vector_action_descriptions=[],
        vector_action_space_type=0,
    )

    brain_name = BehaviorIdentifiers.from_name_behavior_id(
        brain_params_team0.brain_name).brain_name

    brain_params_team1 = BrainParameters(
        brain_name="test_brain?team=1",
        vector_observation_space_size=1,
        camera_resolutions=[],
        vector_action_space_size=[2],
        vector_action_descriptions=[],
        vector_action_space_type=0,
    )
    dummy_config["summary_path"] = "./summaries/test_trainer_summary"
    dummy_config["model_path"] = "./models/test_trainer_models/TestModel"
    ppo_trainer = PPOTrainer(brain_name, 0, dummy_config, True, False, 0, "0",
                             False)
    trainer = GhostTrainer(ppo_trainer, brain_name, 0, dummy_config, True, "0")

    # first policy encountered becomes policy trained by wrapped PPO
    policy = trainer.create_policy(brain_params_team0)
    trainer.add_policy(brain_params_team0.brain_name, policy)
    trajectory_queue0 = AgentManagerQueue(brain_params_team0.brain_name)
    trainer.subscribe_trajectory_queue(trajectory_queue0)

    # Ghost trainer should ignore this queue because off policy
    policy = trainer.create_policy(brain_params_team1)
    trainer.add_policy(brain_params_team1.brain_name, policy)
    trajectory_queue1 = AgentManagerQueue(brain_params_team1.brain_name)
    trainer.subscribe_trajectory_queue(trajectory_queue1)

    time_horizon = 15
    trajectory = make_fake_trajectory(
        length=time_horizon,
        max_step_complete=True,
        vec_obs_size=1,
        num_vis_obs=0,
        action_space=[2],
    )
    trajectory_queue0.put(trajectory)
    trainer.advance()

    # Check that trainer put trajectory in update buffer
    assert trainer.trainer.update_buffer.num_experiences == 15

    trajectory_queue1.put(trajectory)
    trainer.advance()

    # Check that ghost trainer ignored off policy queue
    assert trainer.trainer.update_buffer.num_experiences == 15
    # Check that it emptied the queue
    assert trajectory_queue1.empty()
Esempio n. 8
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def test_resume(dummy_config, tmp_path):
    mock_specs = mb.setup_test_behavior_specs(True,
                                              False,
                                              vector_action_space=[2],
                                              vector_obs_space=1)
    behavior_id_team0 = "test_brain?team=0"
    behavior_id_team1 = "test_brain?team=1"
    brain_name = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team0).brain_name
    tmp_path = tmp_path.as_posix()
    ppo_trainer = PPOTrainer(brain_name, 0, dummy_config, True, False, 0,
                             tmp_path)
    controller = GhostController(100)
    trainer = GhostTrainer(ppo_trainer, brain_name, controller, 0,
                           dummy_config, True, tmp_path)

    parsed_behavior_id0 = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team0)
    policy = trainer.create_policy(parsed_behavior_id0, mock_specs)
    trainer.add_policy(parsed_behavior_id0, policy)

    parsed_behavior_id1 = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team1)
    policy = trainer.create_policy(parsed_behavior_id1, mock_specs)
    trainer.add_policy(parsed_behavior_id1, policy)

    trainer.save_model()

    # Make a new trainer, check that the policies are the same
    ppo_trainer2 = PPOTrainer(brain_name, 0, dummy_config, True, True, 0,
                              tmp_path)
    trainer2 = GhostTrainer(ppo_trainer2, brain_name, controller, 0,
                            dummy_config, True, tmp_path)
    policy = trainer2.create_policy(parsed_behavior_id0, mock_specs)
    trainer2.add_policy(parsed_behavior_id0, policy)

    policy = trainer2.create_policy(parsed_behavior_id1, mock_specs)
    trainer2.add_policy(parsed_behavior_id1, policy)

    trainer1_policy = trainer.get_policy(parsed_behavior_id1.behavior_id)
    trainer2_policy = trainer2.get_policy(parsed_behavior_id1.behavior_id)
    weights = trainer1_policy.get_weights()
    weights2 = trainer2_policy.get_weights()

    for w, lw in zip(weights, weights2):
        np.testing.assert_array_equal(w, lw)
Esempio n. 9
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def test_sac_trainer_update_normalization(sac_config):
    behavior_id_team0 = "test_brain?team=0"
    brain_name = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team0).brain_name
    mock_specs = mb.setup_test_behavior_specs(True,
                                              False,
                                              vector_action_space=[2],
                                              vector_obs_space=1)
    base_config = sac_config.behaviors
    output_path = "results_dir"
    train_model = True
    load_model = False
    seed = 42
    trainer_factory = TrainerFactory(
        trainer_config=base_config,
        output_path=output_path,
        train_model=train_model,
        load_model=load_model,
        seed=seed,
        param_manager=EnvironmentParameterManager(),
    )
    sac_trainer = trainer_factory.generate(brain_name)
    parsed_behavior_id0 = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team0)
    policy = sac_trainer.create_policy(parsed_behavior_id0, mock_specs)
    sac_trainer.add_policy(parsed_behavior_id0, policy)
    trajectory_queue0 = AgentManagerQueue(behavior_id_team0)
    sac_trainer.subscribe_trajectory_queue(trajectory_queue0)
    time_horizon = 15
    trajectory = make_fake_trajectory(
        length=time_horizon,
        max_step_complete=True,
        observation_specs=create_observation_specs_with_shapes([(1, )]),
        action_spec=mock_specs.action_spec,
    )
    trajectory_queue0.put(trajectory)
    # mocking out update_normalization in both the policy and critic
    with patch(
            "mlagents.trainers.torch.networks.ValueNetwork.update_normalization"
    ) as optimizer_update_normalization_mock, patch(
            "mlagents.trainers.policy.torch_policy.TorchPolicy.update_normalization"
    ) as policy_update_normalization_mock:
        sac_trainer.advance()
        optimizer_update_normalization_mock.assert_called_once()
        policy_update_normalization_mock.assert_called_once()
Esempio n. 10
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def test_process_trajectory(dummy_config):
    behavior_spec = mb.setup_test_behavior_specs(
        True,
        False,
        vector_action_space=DISCRETE_ACTION_SPACE,
        vector_obs_space=VECTOR_OBS_SPACE,
    )
    mock_brain_name = "MockBrain"
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(mock_brain_name)
    trainer = PPOTrainer("test_brain", 0, dummy_config, True, False, 0, "0")
    policy = trainer.create_policy(behavior_id, behavior_spec)
    trainer.add_policy(behavior_id, policy)
    trajectory_queue = AgentManagerQueue("testbrain")
    trainer.subscribe_trajectory_queue(trajectory_queue)
    time_horizon = 15
    trajectory = make_fake_trajectory(
        length=time_horizon,
        observation_shapes=behavior_spec.observation_shapes,
        max_step_complete=True,
        action_space=[2],
    )
    trajectory_queue.put(trajectory)
    trainer.advance()

    # Check that trainer put trajectory in update buffer
    assert trainer.update_buffer.num_experiences == 15

    # Check that GAE worked
    assert (
        "advantages" in trainer.update_buffer
        and "discounted_returns" in trainer.update_buffer
    )

    # Check that the stats are being collected as episode isn't complete
    for reward in trainer.collected_rewards.values():
        for agent in reward.values():
            assert agent > 0

    # Add a terminal trajectory
    trajectory = make_fake_trajectory(
        length=time_horizon + 1,
        max_step_complete=False,
        observation_shapes=behavior_spec.observation_shapes,
        action_space=[2],
    )
    trajectory_queue.put(trajectory)
    trainer.advance()

    # Check that the stats are reset as episode is finished
    for reward in trainer.collected_rewards.values():
        for agent in reward.values():
            assert agent == 0
    assert trainer.stats_reporter.get_stats_summaries("Policy/Extrinsic Reward").num > 0
Esempio n. 11
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def test_trainer_update_policy(
        dummy_config,
        curiosity_dummy_config,
        use_discrete  # noqa: F811
):
    mock_behavior_spec = mb.setup_test_behavior_specs(
        use_discrete,
        False,
        vector_action_space=DISCRETE_ACTION_SPACE
        if use_discrete else VECTOR_ACTION_SPACE,
        vector_obs_space=VECTOR_OBS_SPACE,
    )

    trainer_params = dummy_config
    trainer_params.network_settings.memory = NetworkSettings.MemorySettings(
        memory_size=10, sequence_length=16)

    # Test curiosity reward signal
    trainer_params.reward_signals = curiosity_dummy_config
    mock_brain_name = "MockBrain"
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(mock_brain_name)
    trainer = PPOTrainer("test", 0, trainer_params, True, False, 0, "0")
    policy = trainer.create_policy(behavior_id, mock_behavior_spec)
    trainer.add_policy(behavior_id, policy)
    # Test update with sequence length smaller than batch size
    buffer = mb.simulate_rollout(BUFFER_INIT_SAMPLES, mock_behavior_spec)
    # Mock out reward signal eval
    buffer["extrinsic_rewards"] = buffer["environment_rewards"]
    buffer["extrinsic_returns"] = buffer["environment_rewards"]
    buffer["extrinsic_value_estimates"] = buffer["environment_rewards"]
    buffer["curiosity_rewards"] = buffer["environment_rewards"]
    buffer["curiosity_returns"] = buffer["environment_rewards"]
    buffer["curiosity_value_estimates"] = buffer["environment_rewards"]
    buffer["advantages"] = buffer["environment_rewards"]
    # NOTE: This is because TF outputs the log probs of all actions whereas PyTorch does not
    if use_discrete:
        n_agents = len(buffer["discrete_log_probs"])
        buffer["discrete_log_probs"].reset_field()
        for _ in range(n_agents):
            buffer["discrete_log_probs"].append(
                np.ones(
                    int(sum(mock_behavior_spec.action_spec.discrete_branches)),
                    dtype=np.float32,
                ))
    else:
        n_agents = len(buffer["continuous_log_probs"])
        buffer["continuous_log_probs"].reset_field()
        for _ in range(n_agents):
            buffer["continuous_log_probs"].append(
                np.ones(mock_behavior_spec.action_spec.continuous_size,
                        dtype=np.float32))
    trainer.update_buffer = buffer
    trainer._update_policy()
Esempio n. 12
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def test_add_get_policy(sac_optimizer, mock_create_saver, dummy_config):
    mock_optimizer = mock.Mock()
    mock_optimizer.reward_signals = {}
    sac_optimizer.return_value = mock_optimizer

    trainer = SACTrainer("test", 0, dummy_config, True, False, 0, "0")
    policy = mock.Mock(spec=TFPolicy)
    policy.get_current_step.return_value = 2000
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(trainer.brain_name)
    trainer.add_policy(behavior_id, policy)
    assert trainer.get_policy(behavior_id.behavior_id) == policy

    # Make sure the summary steps were loaded properly
    assert trainer.get_step == 2000
Esempio n. 13
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    def _create_trainer_and_manager(
        self, env_manager: EnvManager, name_behavior_id: str
    ) -> None:

        parsed_behavior_id = BehaviorIdentifiers.from_name_behavior_id(name_behavior_id)
        brain_name = parsed_behavior_id.brain_name
        trainerthread = None
        if brain_name in self.trainers:
            trainer = self.trainers[brain_name]
        else:
            trainer = self.trainer_factory.generate(brain_name)
            self.trainers[brain_name] = trainer
            if trainer.threaded:
                # Only create trainer thread for new trainers
                trainerthread = threading.Thread(
                    target=self.trainer_update_func, args=(trainer,), daemon=True
                )
                self.trainer_threads.append(trainerthread)
            env_manager.on_training_started(
                brain_name, self.trainer_factory.trainer_config[brain_name]
            )

        policy = trainer.create_policy(
            parsed_behavior_id,
            env_manager.training_behaviors[name_behavior_id],
            create_graph=True,
        )
        trainer.add_policy(parsed_behavior_id, policy)

        agent_manager = AgentManager(
            policy,
            name_behavior_id,
            trainer.stats_reporter,
            trainer.parameters.time_horizon,
            threaded=trainer.threaded,
        )
        env_manager.set_agent_manager(name_behavior_id, agent_manager)
        env_manager.set_policy(name_behavior_id, policy)
        self.brain_name_to_identifier[brain_name].add(name_behavior_id)

        trainer.publish_policy_queue(agent_manager.policy_queue)
        trainer.subscribe_trajectory_queue(agent_manager.trajectory_queue)

        # Only start new trainers
        if trainerthread is not None:
            trainerthread.start()
Esempio n. 14
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def test_add_get_policy(sac_optimizer, dummy_config):
    mock_optimizer = mock.Mock()
    mock_optimizer.reward_signals = {}
    sac_optimizer.return_value = mock_optimizer

    trainer = SACTrainer("test", 0, dummy_config, True, False, 0, "0")
    policy = mock.Mock(spec=NNPolicy)
    policy.get_current_step.return_value = 2000
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(trainer.brain_name)
    trainer.add_policy(behavior_id, policy)
    assert trainer.get_policy(behavior_id.behavior_id) == policy

    # Make sure the summary steps were loaded properly
    assert trainer.get_step == 2000

    # Test incorrect class of policy
    policy = mock.Mock()
    with pytest.raises(RuntimeError):
        trainer.add_policy(behavior_id, policy)
Esempio n. 15
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def test_trainer_increment_step(ppo_optimizer, mock_create_model_saver):
    trainer_params = PPO_CONFIG
    mock_optimizer = mock.Mock()
    mock_optimizer.reward_signals = {}
    ppo_optimizer.return_value = mock_optimizer

    trainer = PPOTrainer("test_brain", 0, trainer_params, True, False, 0, "0")
    policy_mock = mock.Mock(spec=TFPolicy)
    policy_mock.get_current_step.return_value = 0
    step_count = (
        5  # 10 hacked because this function is no longer called through trainer
    )
    policy_mock.increment_step = mock.Mock(return_value=step_count)
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(trainer.brain_name)
    trainer.add_policy(behavior_id, policy_mock)

    trainer._increment_step(5, trainer.brain_name)
    policy_mock.increment_step.assert_called_with(5)
    assert trainer.step == step_count
Esempio n. 16
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def test_poca_end_episode():
    name_behavior_id = "test_trainer"
    trainer = POCATrainer(
        name_behavior_id,
        10,
        TrainerSettings(max_steps=100, checkpoint_interval=10,
                        summary_freq=20),
        True,
        False,
        0,
        "mock_model_path",
    )
    behavior_spec = BehaviorSpec(create_observation_specs_with_shapes([(1, )]),
                                 ActionSpec.create_discrete((2, )))
    parsed_behavior_id = BehaviorIdentifiers.from_name_behavior_id(
        name_behavior_id)
    mock_policy = trainer.create_policy(parsed_behavior_id, behavior_spec)
    trainer.add_policy(parsed_behavior_id, mock_policy)
    trajectory_queue = AgentManagerQueue("testbrain")
    policy_queue = AgentManagerQueue("testbrain")
    trainer.subscribe_trajectory_queue(trajectory_queue)
    trainer.publish_policy_queue(policy_queue)
    time_horizon = 10
    trajectory = mb.make_fake_trajectory(
        length=time_horizon,
        observation_specs=behavior_spec.observation_specs,
        max_step_complete=False,
        action_spec=behavior_spec.action_spec,
        num_other_agents_in_group=2,
        group_reward=1.0,
        is_terminal=False,
    )
    trajectory_queue.put(trajectory)
    trainer.advance()
    # Test that some trajectoories have been injested
    for reward in trainer.collected_group_rewards.values():
        assert reward == 10
    # Test end episode
    trainer.end_episode()
    assert len(trainer.collected_group_rewards.keys()) == 0
Esempio n. 17
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def test_trainer_update_policy(
    dummy_config, curiosity_dummy_config, use_discrete  # noqa: F811
):
    mock_behavior_spec = mb.setup_test_behavior_specs(
        use_discrete,
        False,
        vector_action_space=DISCRETE_ACTION_SPACE
        if use_discrete
        else VECTOR_ACTION_SPACE,
        vector_obs_space=VECTOR_OBS_SPACE,
    )

    trainer_params = dummy_config
    trainer_params.network_settings.memory = NetworkSettings.MemorySettings(
        memory_size=10, sequence_length=16
    )

    # Test curiosity reward signal
    trainer_params.reward_signals = curiosity_dummy_config
    mock_brain_name = "MockBrain"
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(mock_brain_name)
    trainer = PPOTrainer("test", 0, trainer_params, True, False, 0, "0")
    policy = trainer.create_policy(behavior_id, mock_behavior_spec)
    trainer.add_policy(behavior_id, policy)
    # Test update with sequence length smaller than batch size
    buffer = mb.simulate_rollout(BUFFER_INIT_SAMPLES, mock_behavior_spec)
    # Mock out reward signal eval
    buffer["extrinsic_rewards"] = buffer["environment_rewards"]
    buffer["extrinsic_returns"] = buffer["environment_rewards"]
    buffer["extrinsic_value_estimates"] = buffer["environment_rewards"]
    buffer["curiosity_rewards"] = buffer["environment_rewards"]
    buffer["curiosity_returns"] = buffer["environment_rewards"]
    buffer["curiosity_value_estimates"] = buffer["environment_rewards"]
    buffer["advantages"] = buffer["environment_rewards"]

    trainer.update_buffer = buffer
    trainer._update_policy()
Esempio n. 18
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def test_publish_queue(dummy_config):
    brain_params_team0 = BrainParameters(
        brain_name="test_brain?team=0",
        vector_observation_space_size=8,
        camera_resolutions=[],
        vector_action_space_size=[1],
        vector_action_descriptions=[],
        vector_action_space_type=0,
    )

    parsed_behavior_id0 = BehaviorIdentifiers.from_name_behavior_id(
        brain_params_team0.brain_name
    )

    brain_name = parsed_behavior_id0.brain_name

    brain_params_team1 = BrainParameters(
        brain_name="test_brain?team=1",
        vector_observation_space_size=8,
        camera_resolutions=[],
        vector_action_space_size=[1],
        vector_action_descriptions=[],
        vector_action_space_type=0,
    )
    dummy_config["summary_path"] = "./summaries/test_trainer_summary"
    dummy_config["model_path"] = "./models/test_trainer_models/TestModel"
    ppo_trainer = PPOTrainer(brain_name, 0, dummy_config, True, False, 0, "0")
    controller = GhostController(100)
    trainer = GhostTrainer(
        ppo_trainer, brain_name, controller, 0, dummy_config, True, "0"
    )

    # First policy encountered becomes policy trained by wrapped PPO
    # This queue should remain empty after swap snapshot
    policy = trainer.create_policy(parsed_behavior_id0, brain_params_team0)
    trainer.add_policy(parsed_behavior_id0, policy)
    policy_queue0 = AgentManagerQueue(brain_params_team0.brain_name)
    trainer.publish_policy_queue(policy_queue0)

    # Ghost trainer should use this queue for ghost policy swap
    parsed_behavior_id1 = BehaviorIdentifiers.from_name_behavior_id(
        brain_params_team1.brain_name
    )
    policy = trainer.create_policy(parsed_behavior_id1, brain_params_team1)
    trainer.add_policy(parsed_behavior_id1, policy)
    policy_queue1 = AgentManagerQueue(brain_params_team1.brain_name)
    trainer.publish_policy_queue(policy_queue1)

    # check ghost trainer swap pushes to ghost queue and not trainer
    assert policy_queue0.empty() and policy_queue1.empty()
    trainer._swap_snapshots()
    assert policy_queue0.empty() and not policy_queue1.empty()
    # clear
    policy_queue1.get_nowait()

    mock_brain = mb.setup_mock_brain(
        False,
        False,
        vector_action_space=VECTOR_ACTION_SPACE,
        vector_obs_space=VECTOR_OBS_SPACE,
        discrete_action_space=DISCRETE_ACTION_SPACE,
    )

    buffer = mb.simulate_rollout(BUFFER_INIT_SAMPLES, mock_brain)
    # Mock out reward signal eval
    buffer["extrinsic_rewards"] = buffer["environment_rewards"]
    buffer["extrinsic_returns"] = buffer["environment_rewards"]
    buffer["extrinsic_value_estimates"] = buffer["environment_rewards"]
    buffer["curiosity_rewards"] = buffer["environment_rewards"]
    buffer["curiosity_returns"] = buffer["environment_rewards"]
    buffer["curiosity_value_estimates"] = buffer["environment_rewards"]
    buffer["advantages"] = buffer["environment_rewards"]
    trainer.trainer.update_buffer = buffer

    # when ghost trainer advance and wrapped trainer buffers full
    # the wrapped trainer pushes updated policy to correct queue
    assert policy_queue0.empty() and policy_queue1.empty()
    trainer.advance()
    assert not policy_queue0.empty() and policy_queue1.empty()
Esempio n. 19
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def test_publish_queue(dummy_config):
    mock_specs = mb.setup_test_behavior_specs(True,
                                              False,
                                              vector_action_space=[1],
                                              vector_obs_space=8)

    behavior_id_team0 = "test_brain?team=0"
    behavior_id_team1 = "test_brain?team=1"

    parsed_behavior_id0 = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team0)

    brain_name = parsed_behavior_id0.brain_name

    ppo_trainer = PPOTrainer(brain_name, 0, dummy_config, True, False, 0, "0")
    controller = GhostController(100)
    trainer = GhostTrainer(ppo_trainer, brain_name, controller, 0,
                           dummy_config, True, "0")

    # First policy encountered becomes policy trained by wrapped PPO
    # This queue should remain empty after swap snapshot
    policy = trainer.create_policy(parsed_behavior_id0, mock_specs)
    trainer.add_policy(parsed_behavior_id0, policy)
    policy_queue0 = AgentManagerQueue(behavior_id_team0)
    trainer.publish_policy_queue(policy_queue0)

    # Ghost trainer should use this queue for ghost policy swap
    parsed_behavior_id1 = BehaviorIdentifiers.from_name_behavior_id(
        behavior_id_team1)
    policy = trainer.create_policy(parsed_behavior_id1, mock_specs)
    trainer.add_policy(parsed_behavior_id1, policy)
    policy_queue1 = AgentManagerQueue(behavior_id_team1)
    trainer.publish_policy_queue(policy_queue1)

    # check ghost trainer swap pushes to ghost queue and not trainer
    assert policy_queue0.empty() and policy_queue1.empty()
    trainer._swap_snapshots()
    assert policy_queue0.empty() and not policy_queue1.empty()
    # clear
    policy_queue1.get_nowait()

    buffer = mb.simulate_rollout(BUFFER_INIT_SAMPLES, mock_specs)
    # Mock out reward signal eval
    copy_buffer_fields(
        buffer,
        src_key=BufferKey.ENVIRONMENT_REWARDS,
        dst_keys=[
            BufferKey.ADVANTAGES,
            RewardSignalUtil.rewards_key("extrinsic"),
            RewardSignalUtil.returns_key("extrinsic"),
            RewardSignalUtil.value_estimates_key("extrinsic"),
            RewardSignalUtil.rewards_key("curiosity"),
            RewardSignalUtil.returns_key("curiosity"),
            RewardSignalUtil.value_estimates_key("curiosity"),
        ],
    )

    trainer.trainer.update_buffer = buffer

    # when ghost trainer advance and wrapped trainer buffers full
    # the wrapped trainer pushes updated policy to correct queue
    assert policy_queue0.empty() and policy_queue1.empty()
    trainer.advance()
    assert not policy_queue0.empty() and policy_queue1.empty()
Esempio n. 20
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def test_publish_queue(dummy_config):
    mock_specs = mb.setup_test_behavior_specs(
        True, False, vector_action_space=[1], vector_obs_space=8
    )

    behavior_id_team0 = "test_brain?team=0"
    behavior_id_team1 = "test_brain?team=1"

    parsed_behavior_id0 = BehaviorIdentifiers.from_name_behavior_id(behavior_id_team0)

    brain_name = parsed_behavior_id0.brain_name

    ppo_trainer = PPOTrainer(brain_name, 0, dummy_config, True, False, 0, "0")
    controller = GhostController(100)
    trainer = GhostTrainer(
        ppo_trainer, brain_name, controller, 0, dummy_config, True, "0"
    )

    # First policy encountered becomes policy trained by wrapped PPO
    # This queue should remain empty after swap snapshot
    policy = trainer.create_policy(parsed_behavior_id0, mock_specs)
    trainer.add_policy(parsed_behavior_id0, policy)
    policy_queue0 = AgentManagerQueue(behavior_id_team0)
    trainer.publish_policy_queue(policy_queue0)

    # Ghost trainer should use this queue for ghost policy swap
    parsed_behavior_id1 = BehaviorIdentifiers.from_name_behavior_id(behavior_id_team1)
    policy = trainer.create_policy(parsed_behavior_id1, mock_specs)
    trainer.add_policy(parsed_behavior_id1, policy)
    policy_queue1 = AgentManagerQueue(behavior_id_team1)
    trainer.publish_policy_queue(policy_queue1)

    # check ghost trainer swap pushes to ghost queue and not trainer
    assert policy_queue0.empty() and policy_queue1.empty()
    trainer._swap_snapshots()
    assert policy_queue0.empty() and not policy_queue1.empty()
    # clear
    policy_queue1.get_nowait()

    mock_specs = mb.setup_test_behavior_specs(
        False,
        False,
        vector_action_space=VECTOR_ACTION_SPACE,
        vector_obs_space=VECTOR_OBS_SPACE,
    )

    buffer = mb.simulate_rollout(BUFFER_INIT_SAMPLES, mock_specs)
    # Mock out reward signal eval
    buffer["extrinsic_rewards"] = buffer["environment_rewards"]
    buffer["extrinsic_returns"] = buffer["environment_rewards"]
    buffer["extrinsic_value_estimates"] = buffer["environment_rewards"]
    buffer["curiosity_rewards"] = buffer["environment_rewards"]
    buffer["curiosity_returns"] = buffer["environment_rewards"]
    buffer["curiosity_value_estimates"] = buffer["environment_rewards"]
    buffer["advantages"] = buffer["environment_rewards"]
    trainer.trainer.update_buffer = buffer

    # when ghost trainer advance and wrapped trainer buffers full
    # the wrapped trainer pushes updated policy to correct queue
    assert policy_queue0.empty() and policy_queue1.empty()
    trainer.advance()
    assert not policy_queue0.empty() and policy_queue1.empty()
Esempio n. 21
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def test_advance(dummy_config):
    specs = setup_test_behavior_specs(use_discrete=False,
                                      use_visual=False,
                                      vector_action_space=2)
    dummy_config.hyperparameters.steps_per_update = 20
    dummy_config.hyperparameters.reward_signal_steps_per_update = 20
    dummy_config.hyperparameters.buffer_init_steps = 0
    trainer = SACTrainer("test", 0, dummy_config, True, False, 0, "0")
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(trainer.brain_name)
    policy = trainer.create_policy(behavior_id, specs)
    trainer.add_policy(behavior_id, policy)

    trajectory_queue = AgentManagerQueue("testbrain")
    policy_queue = AgentManagerQueue("testbrain")
    trainer.subscribe_trajectory_queue(trajectory_queue)
    trainer.publish_policy_queue(policy_queue)

    trajectory = make_fake_trajectory(
        length=15,
        observation_shapes=specs.observation_shapes,
        max_step_complete=True,
        action_space=2,
        is_discrete=False,
    )
    trajectory_queue.put(trajectory)
    trainer.advance()

    # Check that trainer put trajectory in update buffer
    assert trainer.update_buffer.num_experiences == 15

    # Check that the stats are being collected as episode isn't complete
    for reward in trainer.collected_rewards.values():
        for agent in reward.values():
            assert agent > 0

    # Add a terminal trajectory
    trajectory = make_fake_trajectory(
        length=6,
        observation_shapes=specs.observation_shapes,
        max_step_complete=False,
        action_space=2,
        is_discrete=False,
    )
    trajectory_queue.put(trajectory)
    trainer.advance()

    # Check that the stats are reset as episode is finished
    for reward in trainer.collected_rewards.values():
        for agent in reward.values():
            assert agent == 0
    assert trainer.stats_reporter.get_stats_summaries(
        "Policy/Extrinsic Reward").num > 0
    # Assert we're not just using the default values
    assert (trainer.stats_reporter.get_stats_summaries(
        "Policy/Extrinsic Reward").mean > 0)

    # Make sure there is a policy on the queue
    policy_queue.get_nowait()

    # Add another trajectory. Since this is less than 20 steps total (enough for)
    # two updates, there should NOT be a policy on the queue.
    trajectory = make_fake_trajectory(
        length=5,
        observation_shapes=specs.observation_shapes,
        max_step_complete=False,
        action_space=2,
        is_discrete=False,
    )
    trajectory_queue.put(trajectory)
    trainer.advance()
    with pytest.raises(AgentManagerQueue.Empty):
        policy_queue.get_nowait()

    # Call add_policy and check that we update the correct number of times.
    # This is to emulate a load from checkpoint.
    behavior_id = BehaviorIdentifiers.from_name_behavior_id(trainer.brain_name)
    policy = trainer.create_policy(behavior_id, specs)
    policy.get_current_step = lambda: 200
    trainer.add_policy(behavior_id, policy)
    trainer.saver.initialize_or_load(policy)
    trainer.optimizer.update = mock.Mock()
    trainer.optimizer.update_reward_signals = mock.Mock()
    trainer.optimizer.update_reward_signals.return_value = {}
    trainer.optimizer.update.return_value = {}
    trajectory_queue.put(trajectory)
    trainer.advance()
    # Make sure we did exactly 1 update
    assert trainer.optimizer.update.call_count == 1
    assert trainer.optimizer.update_reward_signals.call_count == 1