def test_trap_room_description():
    layout = MockDungeonLayout()
    layout.terrain = 'hills'
    manager = MockDungeonManager()
    room = TrapRoom(1, manager)
    # print(room.room_description())


# def test_lair_chooses_dragon():
#     layout = MockDungeonLayout()
#     with DungeonManager(5, layout) as manager:
#         event = DragonLair(5, manager)
#         print(event.choose_dragon())
def test_dungeon_entrance_get_url():
    layout = MockDungeonLayout()
    layout.terrain = 'hills'
    manager = MockDungeonManager()
    entrance = DungeonEntrance(1, manager)