Esempio n. 1
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    def test_park_single_car(self):
        #prepare
        park = Park(3)
        expectedPark = [Car('xxx', 'red'), None, None]

        #execute
        park.addCar(Car('xxx', 'red'))

        #assert
        self.equalPark(park.park, expectedPark)
Esempio n. 2
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 def action4():
     print("-" * 80)
     print("New Car:")
     licence_Plate = input('Enter The Licence Plate: ')
     licence_Plate = licence_Plate.upper()
     while len(
             licence_Plate
     ) != 5:  # if the licence plate is invalid, the user is asked to try again
         print('Invalid Input, Try Again!')
         licence_Plate = input('Enter The Licence Plate: ')
         licence_Plate = licence_Plate.upper()
     category_inp = input(
         'Enter The Category (M = Mini Car, S = Station Car, J = Jeep): '
     ).lower()
     category = self.__CarService.check_Category(category_inp)
     manufacturer = input('Enter The Manufacturer: ')
     the_Type = input('Enter The Type: ')
     transmission_inp = input(
         'Enter The Transmission (S = Stick Shift, M = Manual): '
     ).lower()
     transmission = self.__CarService.check_Transmission(
         transmission_inp)
     price_inp = input('Enter Price: ')
     price = self.__CarService.check_Price(price_inp)
     new_Car = Car(licence_Plate, category, manufacturer, the_Type,
                   transmission, price)
     self.__CarService.add_car(new_Car)
     print('\nCar Added!')
Esempio n. 3
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    def test_find_slot_number_with_colour_not_found(self):
        #prepare
        park = Park(5)
        park.park = [
            Car('xxx', 'red'),
            Car('yyy', 'blue'),
            Car('zzz', 'green'),
            Car('aaa', 'blue'),
            Car('bbb', 'red')
        ]
        expectedSlotNumbers = []

        #execute
        regNumbers = park.findSlotNumberWithColor('white')

        #assert
        self.assertListEqual(regNumbers, expectedSlotNumbers)
Esempio n. 4
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    def test_find_slot_number_with_reg_number(self):
        #prepare
        park = Park(5)
        park.park = [
            Car('xxx', 'red'),
            Car('yyy', 'blue'),
            Car('zzz', 'green'),
            Car('aaa', 'blue'),
            Car('bbb', 'red')
        ]
        expectedSlotNumbers = ['2']

        #execute
        regNumbers = park.findSlotNumberWithRegNumber('yyy')

        #assert
        self.assertListEqual(regNumbers, expectedSlotNumbers)
Esempio n. 5
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    def test_find_reg_number_with_colour_multi(self):
        #prepare
        park = Park(5)
        park.park = [
            Car('xxx', 'red'),
            Car('yyy', 'blue'),
            Car('zzz', 'green'),
            Car('aaa', 'blue'),
            Car('bbb', 'red')
        ]
        expectedRegNumbers = ['xxx', 'bbb']

        #execute
        regNumbers = park.findRegNumberWithColor('red')

        #assert
        self.assertListEqual(regNumbers, expectedRegNumbers)
Esempio n. 6
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def generate_repairing_event():
    time = datetime.datetime(year=ri(2000, 2018),
                             month=ri(1, 12),
                             day=ri(1, 28),
                             hour=ri(0, 23),
                             minute=ri(0, 59),
                             second=ri(0, 59))
    RepairingEvent.create(
        time=time,
        customer=Customer.get_by_id(ri(1,
                                       Customer.select().count())),
        workshop=Workshop.get_by_id(ri(1,
                                       Workshop.select().count())),
        car=Car.get_by_id(ri(1,
                             Car.select().count())),
        part=Part.get_by_id(ri(1,
                               Part.select().count())),
        price=ri(100, 10000))
    def get(self):
        Utils.reset(self)														# reset/clean standard variables

        # validate and assign parameters
        passwd = Utils.required(self, 'passwd')
        version = config.data_version['building']
        if self.request.get('version'):
            version = self.request.get('version')
        lang = config.server["defaultLanguage"]
        if self.request.get('lang'):
            lang = self.request.get('lang')
        uuid = Utils.required(self, 'uuid')
        guid = self.request.get('guid')

        # check password
        if self.error == '' and passwd != config.testing['passwd']:
            self.error = 'passwd is incorrect.'

        start_time = time.time()												# start count

        # logical variables
        player = None
        mycars = None

        # if error, skip this
        if self.error == '':
            player = Player.getplayer(self, uuid)

        if self.error == '' and player is not None and guid != '':
            if guid != player.state_obj['guid']:
                player = None
                self.error = config.error_message['dup_login']

        if self.error == '' and player is not None:
            mycars = Car.list(self, uuid)
            self.respn = '['
            for _car in mycars:
                self.respn += Car.compose_mycar('', _car) + ','
            self.respn = self.respn.rstrip(',') + ']'

        # calculate time taken and return the result
        time_taken = time.time() - start_time
        self.response.headers['Content-Type'] = 'text/html'
        self.response.write(Utils.RESTreturn(self, time_taken))
Esempio n. 8
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 def make_car(self, prompt):
     ''' Þetta fall býr til bíl með grunn uppl. síðan sendir það í car_change_info fallið að breyta uppl. 
     um hverjn hlut sem þarf að vita um bílin síðan spyr fallið hvort allt í rétt slegið inn, ef ekki sendir fallið
     notanda í fallið change_car_info, þar sem notandi getur breytt viðeigandi uppl.'''
     new_car = Car()
     for step in range(1,6):
         quit_info = new_car.car_change_info(str(step), self._all_cars_list, prompt)
         if type(quit_info) == str:
             return quit_info
     new_car.set_availability(self.get_date_dict())
     print_header(prompt)
     print(new_car)
     print("="*70)
     continue_q = input("\nEr allt rétt? (j/n): ").lower()
     if continue_q != "j":
         self.change_car_info(new_car, True, prompt)
     else:
         self.car_register(new_car)
     return new_car
Esempio n. 9
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def generate_charging_event():
    # time = datetime.datetime(year=ri(2000, 2018), month=ri(1, 12), day=ri(1, 28), hour=ri(0, 23), minute=ri(0, 59),
    #                         second=ri(0, 59))
    time = datetime.datetime(year=2018,
                             month=5,
                             day=ri(1, 10),
                             hour=ri(0, 23),
                             minute=ri(0, 59),
                             second=ri(0, 59))
    ChargingEvent.create(time=time,
                         car=Car.get_by_id(ri(1,
                                              Car.select().count())),
                         customer=Customer.get_by_id(
                             ri(1,
                                Customer.select().count())),
                         charging_station=ChargingStation.get_by_id(
                             ri(1,
                                ChargingStation.select().count())),
                         price=ri(100, 10000))
Esempio n. 10
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def addCar():
    name = request.args.get('name')
    engine = request.args.get('engine')
    gas_type = request.args.get('gas_type')
    response = ""
    if name and engine and gas_type:
        new_car = Car(name=name, engine=engine, gas_type=gas_type)
        db.session.add(new_car)
        db.session.commit()
        response = make_response("Added!")
    else:
        response = make_response("Error while adding!")

    return response
Esempio n. 11
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def generate_car():
    i = ri(0, 10)
    colour = [
        "red", "white", "blue", "green", "yellow", "black", "brown", "orange",
        "pink", "gray"
    ]
    mark = [
        "Tesla", "HipsterCar", "Lambargingi", "LADA", "BMW", "Audi",
        "Mersedes", "YoYoMobil", "SashaGrayCar", "ElectroZaporozhec"
    ]

    plate = ''
    plate += chr(ord('A') + ri(0, 25))
    plate += chr(ord('A') + ri(0, 25))

    for i in range(4):
        plate += chr(ord('0') + ri(0, 9))

    name = mark[ri(0, len(mark) - 1)] + "Special electic edition " + str(i)
    power = ri(50, 500)
    color = colour[ri(0, len(colour) - 1)]
    location = [str(i) + "room" for i in range(100, 131)]
    loc = location[ri(0, 30)]
    Car.create(location=loc, name=name, power=power, color=color, plate=plate)
Esempio n. 12
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def generate_trip_event():
    pickup_time = datetime.datetime(year=ri(2015, 2018),
                                    month=ri(1, 12),
                                    day=ri(1, 28),
                                    hour=ri(0, 23),
                                    minute=ri(0, 59),
                                    second=ri(0, 59))
    end_time = (pickup_time + datetime.timedelta(hours=int(ri(1, 1000))))
    location = [str(i) + " street" for i in range(100, 131)]
    pickup_location = location[ri(0, 30)]
    destination_location = location[ri(0, 30)]
    distance_to_user = ri(0, 30000)
    trip_duration = ri(0, 2400)
    TripEvent.create(pickup_location=pickup_location,
                     pickup_time=pickup_time,
                     end_time=end_time,
                     destination_location=destination_location,
                     car=Car.get_by_id(ri(1,
                                          Car.select().count())),
                     distance_to_user=distance_to_user,
                     trip_duration=trip_duration,
                     customer=Customer.get_by_id(
                         ri(1,
                            Customer.select().count())))
Esempio n. 13
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    def test_leave_single_car(self):
        #prepare
        park = Park(5)
        park.park = [
            Car('xxx', 'red'),
            Car('yyy', 'blue'),
            Car('zzz', 'green'),
            Car('aaa', 'blue'),
            Car('bbb', 'red')
        ]
        expectedPark = [
            Car('xxx', 'red'), None,
            Car('zzz', 'green'),
            Car('aaa', 'blue'),
            Car('bbb', 'red')
        ]

        #execute
        park.leaveCar(2)

        #assert
        self.equalPark(park.park, expectedPark)
Esempio n. 14
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 def populate_car_list(self):
     """ Opens the database (csv) file and reads its contents. 
     If the file doesn't exist it is created with the columns of the file. """
     try:
         with open("./data/cars.csv", "r") as cars_db:
             csv_dict = csv.DictReader(cars_db)
             for line in csv_dict:
                 new_car = Car(line["reg_num"], line["brand"],
                               line["model"], line["category"],
                               line["category_price"],
                               line["registration_date"], line["mileage"])
                 self.__cars.append(new_car)
     except FileNotFoundError:
         with open("./data/cars.csv", "w") as cars_db:
             cars_db.write(
                 "reg_num,brand,model,category,category_price,registration_date,mileage"
             )
Esempio n. 15
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    def test_park_and_leave(self):
        #prepare
        park = Park(5)
        expectedPark = [
            Car('bbb', 'red'),
            Car('yyy', 'blue'), None,
            Car('aaa', 'blue'), None
        ]

        #execute
        park.addCar(Car('xxx', 'red'))
        park.addCar(Car('yyy', 'blue'))
        park.addCar(Car('zzz', 'green'))
        park.addCar(Car('aaa', 'blue'))
        park.leaveCar(1)
        park.leaveCar(3)
        park.addCar(Car('bbb', 'red'))

        #assert
        self.equalPark(park.park, expectedPark)
Esempio n. 16
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    def test_park_full(self):
        #prepare
        park = Park(3)
        expectedPark = [
            Car('xxx', 'red'),
            Car('yyy', 'blue'),
            Car('zzz', 'green')
        ]

        #execute
        park.addCar(Car('xxx', 'red'))
        park.addCar(Car('yyy', 'blue'))
        park.addCar(Car('zzz', 'green'))
        park.addCar(Car('aaa', 'red'))

        #assert
        self.equalPark(park.park, expectedPark)
Esempio n. 17
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def get_data_information(data):
    cars = {}
    for car in data['cars']:
        cars[car['id']] = Car(car['id'], car['price_per_day'], car['price_per_km'])

    options = {}
    for option in data['options']:
        if option['rental_id'] in options:
            options[option['rental_id']].add(option['type'])
        else:
            options[option['rental_id']] = {option['type']}

    rentals = []
    for rental in data['rentals']:
        rentals.append(
            Rental(rental['id'], rental['car_id'], rental['distance'], rental['start_date'], rental['end_date'],
                   options.get(rental['id'], set())))

    return cars, options, rentals
Esempio n. 18
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    def test_park_multi_car(self):
        #prepare
        park = Park(5)
        expectedPark = [
            Car('xxx', 'red'),
            Car('yyy', 'blue'),
            Car('zzz', 'green'), None, None
        ]

        #execute
        park.addCar(Car('xxx', 'red'))
        park.addCar(Car('yyy', 'blue'))
        park.addCar(Car('zzz', 'green'))

        #assert
        self.equalPark(park.park, expectedPark)
Esempio n. 19
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 def remove_car(self, car):
     """Tekur við bíl og eyðit honum úr viðeigandi skrá."""
     self.__cars.remove(car)
     self.update_car_list(Car())
    def get(self):
        Utils.reset(self)  # reset/clean standard variables

        # validate and assign parameters
        passwd = Utils.required(self, 'passwd')
        version = config.data_version['building']
        if self.request.get('version'):
            version = self.request.get('version')
        lang = config.server["defaultLanguage"]
        if self.request.get('lang'):
            lang = self.request.get('lang')
        uuid = Utils.required(self, 'uuid')
        guid = self.request.get('guid')
        cuid = Utils.required(self, 'cuid')
        upid = Utils.required(self, 'upid')

        # check password
        if self.error == '' and passwd != config.testing['passwd']:
            self.error = 'passwd is incorrect.'

        start_time = time.time()  # start count

        # logical variables
        player = None
        upgrades = None
        upgrade = None
        mycar = None
        qualify = False

        # if error, skip this
        if self.error == '':
            player = Player.getplayer(self, uuid)

        if self.error == '' and player is not None and guid != '':
            if guid != player.state_obj['guid']:
                player = None
                self.error = config.error_message['dup_login']

        if self.error == '' and player is not None:
            mycar = Car.get(self, cuid)

        if self.error == '' and mycar is not None:
            upgrades = Data.getupgrades(self, lang, version)

        if self.error == '' and upgrades is not None:
            found = False
            for _type in upgrades.as_obj:
                for _upgrade in upgrades.as_obj[_type]:
                    if _upgrade['id'] == upid:
                        upgrade = _upgrade
                        found = True
                        break
            if found is False:
                self.error = 'Upgrade id=' + upid + ' was not found.'

        if self.error == '' and upgrade is not None:

            # validate existing upgrade
            already_have = False
            for _upgrade in mycar.data_obj['upgrades']:
                if _upgrade == upid:
                    already_have = True

            # validate building
            buildings = Building.list(self, player.uuid)
            for building in buildings:
                if building.itid == upgrade[
                        'shop'] and building.level >= upgrade['shop_level']:
                    qualify = True
                    break
            if qualify is False:
                self.respn = '{"warning":' + GCWarnings.building_not_owned + '}'

        if self.error == '' and qualify is True:
            # validate cash
            if already_have is False:  # then you need to buy it, dude!
                if player.state_obj['cash'] >= upgrade['cost']:
                    player.state_obj['cash'] -= upgrade['cost']
                    player.state_obj['updated'] = start_time
                    if Player.setplayer(self, player):
                        mycar.data_obj['upgrades'].append(upgrade['id'])
                else:
                    self.respn = '{"warning":"not enough cash!"}'
                    qualify = False

        if self.error == '' and qualify is True:
            mycar.data_obj['equip'][upgrade['type']] = upgrade['id']
            if Car.update(self, mycar):
                self.respn = '{"state":' + player.state + ','
                self.respn += '"car":['
                self.respn += Car.compose_mycar('', mycar) + ','
                self.respn = self.respn.rstrip(',') + ']'
                self.respn += '}'

        # calculate time taken and return the result
        time_taken = time.time() - start_time
        self.response.headers['Content-Type'] = 'text/html'
        self.response.write(Utils.RESTreturn(self, time_taken))
Esempio n. 21
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    def get(self):
        Utils.reset(self)  # reset/clean standard variables

        # validate and assign parameters
        passwd = Utils.required(self, 'passwd')
        uuid = Utils.required(self, 'uuid')
        guid = self.request.get('guid')

        # check password
        if self.error == '' and passwd != config.testing['passwd']:
            self.error = 'passwd is incorrect.'

        start_time = time.time()  # start count

        # if error, skip this
        if self.error == '':

            # query player state for given uuid
            players = Player.all().filter('uuid =', uuid).ancestor(
                db.Key.from_path('Player',
                                 config.db['playerdb_name'])).fetch(1)
            didDelete = False  # we have not delete anything yet
            for player in players:  # we might have duplicate data, just delete them all

                # query scores for this player and delete them all
                scores = Score.all().filter('uuid =', player.uuid).ancestor(
                    db.Key.from_path('Score', config.db['scoredb_name']))
                for score in scores:
                    score.delete()

                # query items for this player and delete them all
                items = Item.all().filter('uuid =', player.uuid).ancestor(
                    db.Key.from_path('Item', config.db['itemdb_name']))
                for item in items:
                    item.delete()

                # query records for this player and delete them all
                records = Record.all().filter('uuid =', player.uuid).ancestor(
                    db.Key.from_path('Record', config.db['recorddb_name']))
                for record in records:
                    record.delete()

                # query buildings for this player and delete them all
                buildings = Building.all().filter(
                    'uuid =', player.uuid).ancestor(
                        db.Key.from_path('Building',
                                         config.db['buildingdb_name']))
                for building in buildings:
                    building.delete()

                cars = Car.all().filter('uuid =', player.uuid).ancestor(
                    db.Key.from_path('Car', config.db['cardb_name']))
                for car in cars:
                    car.delete()

                # delete all this user's challenge
                Challenge.DeleteByUserId(self, player.uuid)

                # and finally, delete this player
                player.delete()
                didDelete = True

            # compose result
            if didDelete == True:
                self.respn = '"' + uuid + ' was deleted successfully."'
            else:
                self.error = uuid + ' does not exist in Database.'

        # calculate time taken and return the result
        time_taken = time.time() - start_time
        self.response.headers['Content-Type'] = 'text/html'
        self.response.write(Utils.RESTreturn(self, time_taken))
Esempio n. 22
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 def parkCar(self, regNumber, colour):
     i = self.park.addCar(Car(regNumber, colour))
     if (i == -1):
         output.parkedFail()
     else:
         output.parkedSuccessful(i)
Esempio n. 23
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    def get(self):

        Utils.reset(self)  # reset/clean standard variables

        # validate and assign parameters
        passwd = Utils.required(self, 'passwd')

        uuid = self.request.get('uuid')
        guid = self.request.get('guid')
        fbid = self.request.get('fbid')
        self.game = self.request.get('game') or ''

        version = config.data_version['building']

        token = self.request.get('token') or ''
        lang = self.request.get('lang') or config.server["defaultLanguage"]

        name = self.request.get('name') or ''

        image = 'Textures/profile-pic.png'
        if fbid != '':
            image = 'https://graph.facebook.com/' + fbid + '/picture?width=200&height=200'

        # TODO : Get defaults from Data
        gold = 10
        cash = 50000
        total_wins = 0
        total_races = 0
        advice_checklist = ''

        player = None
        # defaultitems = None

        if self.error == '' and passwd != config.testing[
                'passwd']:  # if password is incorrect
            self.error = 'passwd is incorrect.'  # inform user via error message

        start_time = time.time()  # start count

        Utils.LogRequest(self)

        # if error, skip this
        if self.error == '':
            if fbid != '':
                player = Player.getplayerByFbid(self, fbid)

            if player is None and uuid != '':
                player = Player.getplayer(self,
                                          uuid)  # get player from Player model
                # class helper, specified by uuid

            # TODO : Only get defaultItems if needed, ie a new player
            defaultitems = Data.getDataAsObj(
                self, 'defaultitems', config.data_version['defaultitems'])
            if defaultitems is not None:

                if player is None:  # if no player data
                    # returned or doesn't exist
                    ################################################################################################
                    ## Create new player data
                    player = Player(parent=db.Key.from_path(
                        'Player', config.db['playerdb_name'])
                                    )  # create a new player state data
                    uuid = Utils.genanyid(self, 'u')
                    #if fbid == '':
                    #    fbid = uuid
                    player.uuid = uuid  # assign uuid
                    player.fbid = fbid
                    # and assign all player info and state
                    player.info_obj = {
                        'uuid': player.uuid,
                        'fbid': player.fbid,
                        'token': token,
                        'name': 'Guest ' + str(random.randint(1000, 9999)),
                        'image': image,
                        'lang': lang
                    }
                    player.state_obj = {
                        'guid': guid,
                        'cash': cash,
                        'gold': gold,
                        'current_car': 'xxx',
                        'total_wins': total_wins,
                        'total_races': total_races,
                        'advice_checklist': advice_checklist,
                        'updated': start_time
                    }

                    logging.debug("New Player Created")

                    #################################################################################################
                    ## Init default item for new player
                    buildings = Data.getbuildings(self, lang, float(version))
                    cars = Data.getcars(self, lang, float(version))
                    upgrades = Data.getupgrades(self, lang, float(version))

                    if buildings is not None and cars is not None and upgrades is not None:
                        logging.debug("building default stuff")
                        for item in defaultitems.obj:
                            if item['type'] == 'state':
                                player.state_obj[item['id']] = item['value']
                            elif item['type'] == 'building':
                                try:
                                    building = buildings.as_obj[item['id']][0]
                                    if building is not None:
                                        new_building = Building.newbuilding(
                                            self)
                                        new_building.uuid = player.uuid
                                        new_building.itid = item['id']
                                        new_building.inid = Utils.genanyid(
                                            self, 'b')
                                        new_building.level = building['level']
                                        new_building.status = Building.BuildingStatus.DELIVERED
                                        new_building.location = item['value']
                                        new_building.amount = 0
                                        new_building.timestamp = int(
                                            start_time)
                                        Building.setmybuilding(
                                            self, new_building)
                                except KeyError:
                                    logging.warning('KeyError, key not found!')

                            elif item['type'] == 'car' and cars is not None:
                                type = ''
                                car = None
                                for _car in cars.as_obj:
                                    if _car['id'] == item['id']:
                                        car = _car
                                        break
                                mycar = Car.create(self, player.uuid)
                                mycar.data_obj['info'] = {'crid': car['id']}
                                mycar.data_obj['upgrades'] = []
                                mycar.data_obj['equip'] = {}
                                player.state_obj['current_car'] = mycar.cuid
                                default_upgrades = car[
                                    'default_upgrades'].replace(' ',
                                                                '').split(',')
                                for default_upgrade in default_upgrades:
                                    mycar.data_obj['upgrades'].append(
                                        default_upgrade)

                                    for _type in upgrades.as_obj:
                                        try:
                                            mycar.data_obj['equip'][type]
                                        except KeyError:
                                            for upgrade in upgrades.as_obj[
                                                    _type]:
                                                if upgrade[
                                                        'id'] == default_upgrade:
                                                    mycar.data_obj['equip'][
                                                        _type] = default_upgrade
                                                    break
                                                    break
                                Car.update(self, mycar)

                        else:
                            logging.warning("cant build default stuff")

                else:  # but if player does exist
                    #####################################################################################################################
                    ## Found existing user
                    uuid = player.uuid
                    if token:  # if token is provided from
                        # apple
                        player.state_obj[
                            'token'] = token  # assign token to player state
                    if fbid != '':
                        player.fbid = fbid
                        player.info_obj['fbid'] = fbid
                        player.info_obj['image'] = image  # assign image url
                    if name != '':
                        player.info_obj['name'] = name  # assign name
                    try:
                        updated = player.state_obj['updated']
                    except KeyError:
                        player.state_obj['updated'] = start_time

                    if self.request.get('lang'):
                        player.info_obj['lang'] = lang

                    # Additional things that have been added and neeed checking for old players
                    # TODO : Remove try catch, or see performance impact in Python
                    try:
                        if guid:
                            player.state_obj['guid'] = guid
                    except KeyError:
                        player.state_obj['guid'] = ''

                    # try .. cash and assign new property
                    try:
                        cash = player.state_obj['cash']
                    except KeyError:
                        player.state_obj['cash'] = cash

                    try:
                        total_wins = player.state_obj['total_wins']
                    except KeyError:
                        player.state_obj['total_wins'] = total_wins
                    try:
                        advice_checklist = player.state_obj['advice_checklist']
                    except KeyError:
                        player.state_obj['advice_checklist'] = advice_checklist

                if Player.setplayer(self, player):
                    # then obviously, no error
                    # compose JSON for frontend response
                    type = ''
                    for item in config.playerdata:
                        type += item + ','
                    type = type.rstrip(',')
                    self.respn = '{"uuid":"' + uuid + '",'
                    types = type.split(',')
                    for item in types:
                        if item == 'info':
                            self.respn += '"info":' + player.info + ','
                        elif item == 'state':
                            self.respn += '"state":' + player.state + ','
                        elif item == 'building':
                            buildings = Data.getbuildings(self, lang, version)
                            mybuildings = Building.getmybuildings(self, uuid)
                            if buildings is not None and mybuildings is not None:
                                self.respn += '"building":['
                                # loop through my buildings to find out which need their pending status updating
                                for new_building in mybuildings:
                                    # update building status, determine production
                                    _upd = False
                                    if new_building.status == Building.BuildingStatus.PENDING:
                                        if new_building.timestamp + (
                                                buildings.as_obj[
                                                    new_building.itid][
                                                        new_building.level - 1]
                                            ['build_time'] * 60) <= start_time:
                                            new_building.timestamp = int(
                                                start_time)
                                            new_building.status = Building.BuildingStatus.DELIVERED
                                            _upd = True
                                    elif new_building.status == Building.BuildingStatus.DELIVERED:
                                        new_building.status = Building.BuildingStatus.OWNED
                                        _upd = True
                                    if _upd is True:
                                        Building.setmybuilding(
                                            self, new_building)
                                    self.respn = Building.compose_mybuilding(
                                        self.respn, new_building)
                                self.respn = self.respn.rstrip(',') + '],'
                        elif item == 'car':
                            mycars = Car.list(self, player.uuid)
                            self.respn += '"car":['
                            for _car in mycars:
                                self.respn += Car.compose_mycar('', _car) + ','
                            self.respn = self.respn.rstrip(',') + '],'
                        elif item == 'challenge':
                            Challenge.ComposeChallenges(self, player)

                    self.respn = self.respn.rstrip(',') + '}'

                    ###################################################################################################
                    ## Add to recent player list
                    recentplayerlist = Data.GetRecentPlayerList(self)
                    _add = True

                    # check if this user hasn't reached the maximum set challengers
                    # we don't add players to the recent list if they are stacked
                    num = 0
                    challengers = Challenge.GetChallengers(
                        self, player.info_obj['uuid'])
                    if challengers is None:
                        Challenge.GetChallengers(self, player.info_obj['fbid'])
                    if challengers is not None:
                        for challenger in challengers:
                            obj = json.loads(challenger.data)
                            if obj['friend'] is False:
                                num += 1
                                if num > config.recentplayer['maxchallengers']:
                                    logging.warn(
                                        'Recent player list exceeded for ' +
                                        uuid)
                                    _add = False
                                    break

                    # find if it already exists?
                    num = 0
                    _deletelist = []
                    for recentplayer in recentplayerlist.obj:

                        if recentplayer['uuid'] == player.info_obj['uuid']:
                            if _add is False:  # this player reach the maximum of challengers
                                _deletelist.append(
                                    num
                                )  # we should delete him from the list, so nobody can challenge him
                            else:
                                _add = False

                        # if the list is longer than maxlist, delete the rest
                        if num >= config.recentplayer['maxlist']:
                            _deletelist.append(num)

                        # remove if player does not exist any more
                        else:
                            someplayer = Player.getplayer(
                                self, recentplayer['uuid'])
                            if someplayer is None:
                                self.error = ''
                                _deletelist.append(num)
                        num += 1

                    num = len(_deletelist)
                    for i in range(0, num):
                        del recentplayerlist.obj[num - 1 - i]

                    if _add is True:
                        recentplayerlist.obj.append({
                            'fbid':
                            player.info_obj['fbid'],
                            'name':
                            player.info_obj['name'],
                            'uuid':
                            player.info_obj['uuid'],
                            'image':
                            player.info_obj['image'],
                            'total_wins':
                            player.state_obj['total_wins'],
                            'updated':
                            player.state_obj['updated']
                        })

                    Data.SetRecentPlayerList(self, recentplayerlist)

                else:  # but if write down to database was failed
                    self.error = 'unable to insert/update player data.'  # inform user bia error message
                    logging.warn('unable to insert/update player data.')

        # calculate time taken and return the result
        time_taken = time.time() - start_time
        self.response.headers['Content-Type'] = 'text/html'
        self.response.write(Utils.RESTreturn(self, time_taken))
Esempio n. 24
0
 def reset(self):
     self.car = Car()
Esempio n. 25
0
import json
from collections import OrderedDict
from models.Car import Car
from models.Rental import Rental
from models.Commission import calculate_commissions

with open('data/input.json') as json_file:
    data = json.load(json_file)
    cars = {}
    rentals = []
    for car in data['cars']:
        cars[car['id']] = Car(car['id'], car['price_per_day'],
                              car['price_per_km'])
    for rental in data['rentals']:
        rentals.append(
            Rental(rental['id'], rental['car_id'], rental['distance'],
                   rental['start_date'], rental['end_date']))

rentals_data = []
for rental in rentals:
    price = rental.calculate_price(cars[rental.car_id].price_per_day,
                                   cars[rental.car_id].price_per_km)
    commission = calculate_commissions(price, rental.duration)

    rentals_data.append({
        'id': rental.id,
        'price': price,
        'commission': commission
    })

output_data = {'rentals': rentals_data}
Esempio n. 26
0
    def main_menu(self):
        if self.access != "user" and self.access != "admin":
            self.access = login()
        action = ""
        while (action != "q"):
            os.system("cls")
            print(9 * "-", " Main Menu ", 9 * "-")
            print(" You can do the following:\n")

            print(indent, "1 | Cars")
            print(indent, "2 | Orders")
            print(indent, "3 | Customers")
            print(indent, "q | Quit")
            print()

            action = input(" Input number/letter: ").lower()

            if action == "1":
                # Goes to Cars menu

                os.system("cls")
                print(10 * "-", " Cars Menu ", 10 * "-")
                print(" You can do the following:\n")
                print(indent, "1 | See Available cars")
                print(indent, "2 | See Unavailable cars")
                print(indent, "3 | See List of all cars")
                print(indent, "4 | See Details of a car")
                print(indent, "5 | See Prices")
                if self.access == "admin":
                    print(indent, "6 | Register new car")
                    print(indent, "7 | Change price list")
                action = self.print_options()

                #action = input(" Input number/letter: ").lower()

                if action == "1":
                    # See available cars
                    os.system("cls")
                    action = ""
                    self.__car_service.available_cars()

                    print()
                    promt = input(" Press enter to go to main menu ")

                    action = "m"

                elif action == "2":
                    # See unavailable cars
                    os.system("cls")
                    action = ""
                    self.__car_service.unavailable_cars()
                    print()
                    promt = input(" Press enter to go to main menu ")

                    action = "m"

                elif action == "3":
                    # List of all cars
                    os.system("cls")
                    action = ""
                    self.__car_service.get_cars_list()
                    print()
                    promt = input(" Press enter to go to main menu ")

                    action = "m"

                elif action == "4":
                    # See Details of a car
                    while (action != "q"):
                        lp_number = input("Licence plate number: ").upper()
                        while not len(lp_number) == 5:
                            lp_number = input(
                                "Please enter a valid license plate number: ")
                        a = self.__car_service.details_of_car(lp_number)
                        print()

                        if a == True:
                            action = self.print_options()
                            self.additional_options(action)
                        if a == False:
                            continue

                elif action == "5":
                    # See price list
                    os.system("cls")
                    action = ""
                    while (action != "q"):
                        print(9 * "-", "Price Menu", 9 * "-")
                        print(" You can do the following:\n")
                        print(indent, "1 | See price list")
                        print(indent, "2 | Calculate prices")
                        action = self.print_options()

                        if action == "1":
                            self.__price_service.get_price_list()
                            print()
                            print("Press enter to go back")
                            action = input(" ")

                        if action == "2":
                            print(10 * "-", "Calculate prices", 10 * "-")
                            print("Choose class: \n")
                            print(indent, "A | Class A")
                            print(indent, "B | Class B")
                            print(indent, "C | Class C")
                            print("")

                            class_filter = input(" Input letter:  ").upper()
                            while class_filter not in ["A", "B", "C"]:
                                class_filter = input(
                                    " Please enter a valid class (a, b, or c): "
                                )
                            days = input(" Input number of days: ")
                            while not days.isdigit():
                                days = input(
                                    " Please enter valid number of days: ")
                            days_int = int(days)

                            self.__price_service.calculate_price(
                                class_filter, days_int)
                            #os.system("cls")
                            print()
                            print("Press enter to go back")
                            action = input(" ")

                        self.additional_options(action)
                elif action == "6" and self.access == "admin":
                    # Register new car
                    os.system("cls")
                    lp_number = input(" Licence plate number: ").upper()
                    while not len(lp_number) == 5:
                        lp_number = input(
                            "Invalid Licence plate number. License plate format examples: ABC12, AB123.\n Please enter a valid licence plate number: "
                        )
                    category = input(" Category: ").upper()
                    while category not in ["A", "B", "C"]:
                        category = input(
                            "Invalid input. Valid categories are 'A', 'B', and 'C'.\n Please enter a valid category: "
                        ).upper()
                    brand = input(" Brand: ").capitalize()
                    while not brand.isalpha():
                        brand = input(
                            "Invalid brand name.\n Please enter a valid brand name: "
                        ).capitalize()
                    model = input(" Model: ")
                    colour = input(" Colour: ").capitalize()
                    while colour not in [
                            "Yellow", "Red", "Green", "Blue", "Black", "White",
                            "Gray"
                    ]:
                        colour = input(
                            "Invalid color. Valid colours are yellow, red, green, blue, white, and gray.\n Please enter a valid colour:  "
                        ).capitalize()
                    year = input(" Year: ")
                    while not len(year) == 4:
                        year = input(
                            "Invalid year.\n Please enter a valid year.")
                    kilometers = input(" Kilometers: ")
                    while not kilometers.isdigit():
                        kilometers = input(
                            "Invalid input. Please enter only digits.\n Kilometers: "
                        )
                    status = input(" Status: ").capitalize()
                    while status not in ["Available", "Unavailable"]:
                        status = input(
                            "Invalid status. Valid inputs are 'Available' and 'Unavailable'.\n Status: "
                        )
                    new_car = Car(lp_number, category, brand, model, colour,
                                  year, kilometers, status)

                    self.__car_service.add_car(new_car)
                    print("")
                    print(" You have registered a new car!")
                    print("")
                    self.print_options()
                    print("")
                    if action == "m".lower():
                        self.main_menu()

                elif action == "7" and self.access == "admin":
                    #Change price list
                    action = ""
                    os.system("cls")
                    class_filter = input("Class: ")
                    key = "Price"
                    self.__price_service.change_price(key, class_filter)
                    action = self.print_options()
                    self.additional_options(action)

                self.additional_options(action)

            elif action == "2":
                # Goes to Orders menu

                while (action != "q"):
                    os.system("cls")
                    print(8 * "-", " Orders Menu ", 9 * "-")
                    print(" You can do the following:\n")

                    print(
                        indent, "1 | Rent cars"
                    )  # ætti að koma valmöguleik að register new customers OR choose customers
                    print(indent, "2 | Calculate Cost of rent")
                    print(indent, "3 | Return cars")
                    print(indent, "4 | Cancel Reservation")
                    print(indent, "5 | See list of all orders")
                    print(indent, "6 | Find an order")
                    action = self.print_options()

                    if action == "1":
                        #Rent cars and ther under
                        number = 0
                        price = 0
                        lp_number = " "
                        actual_return_date = ""
                        customer_id = input("Input customer id: ")
                        category = input("Input category: ").upper()
                        pickup_date = input("Input pickup date (dd.mm.yyyy): ")
                        return_date = input("Input return date (dd.mm.yyyy): ")
                        insurance = input(
                            "Do you want extra insurance? Y/N? :").upper()
                        new_order = Order(number, customer_id, lp_number,
                                          category, pickup_date, return_date,
                                          price, insurance, actual_return_date)
                        self.__order_service.rent_car(new_order)

                        action = self.print_options()

                        self.additional_options(action)

                        #Hér þarf að taka til hendinni og laga virknina.
                        #Skref 1 er að stimpla inn kennitölu, ef hún er ekki á skrá þá þarf að skrá viðskiptavin

                        # action = ""
                        # while(action != "q"):
                        #     os.system("cls")
                        #     print("You can do the following:\n")

                        #     print("1 | Register new customers")
                        #     print("2 | Choose customers")
                        #     print("m | Go to Main menu")
                        #     print()

                        #     action = input("Input number/letter: ").lower()

                        #     print(" You can do the following:\n")

                        #     print(indent,"1 | Register new customers")
                        #     print(indent,"2 | Choose customers")
                        #     self.print_options()
                        #     print()

                        #     action = input(" Input number/letter: ").lower()

                        #     if action == "1":
                        #         self.__order_service.return_car()

                        #         # Register new customer
                        #         os.system("cls")
                        #         id_number = input(" Customer ID: ")
                        #         while len(id_number) != 10:
                        #             id_number = input(" Invalid Customer ID. Customer ID is either Icelandic SSN or Passport number of length 10.\n Please enter a valid Customer ID:  ")
                        #         first_name = input(" First name: ")
                        #         while not first_name.isalpha():
                        #             first_name = input(" Invalid first name.\n Please enter a valid first name: ")
                        #         last_name = input(" Last name: ")
                        #         while not last_name.isalpha():
                        #             last_name = input(" Invalid last name.\n Please enter a valid last name: ")
                        #         age = input(" Age: ")
                        #         while not age.isdigit():
                        #             age = input(" Invalid input, only digits allowed.\n Age: ")
                        #         country = input(" Country: ")
                        #         while not country.isalpha():
                        #             country = input(" Invalid input. \n Please enter a valid country: ")
                        #         email = input(" E-mail: ")
                        #         while ("@" and ".")not in email:
                        #             email = input(" Invalid E-mail address.\n Please enter a valid E-mail address:  ")
                        #             if len(email) <= 6:
                        #                 email = input(" Invalid E-mail address.\n Please enter a valid E-mail address: ")
                        #         phone = input(" Phone number: ")
                        #         while not phone.isdigit() and len(phone) <= 9:
                        #             phone = input(" Invalid phone number. Phone number should only be digits on and must contain country code.\n Please enter a valid Phone number: ")
                        #         dl_number = input(" Drivers license number: ")
                        #         while len(dl_number) <= 8:
                        #             dl_number = input("Invalid drivers license number, must me at least 9 letters/digits long.\n Please enter a valid drivers license number: ")
                        #         cc_number = input(" Credit card number: ")
                        #         while not cc_number.isdigit():
                        #             cc_number = input("Invalid creditcard number.\n Please enter a valid creditcard number: ")
                        #         new_customer = Customer(id_number, first_name, last_name, age, country, email, phone, dl_number, cc_number)
                        #         #new_customer = customer(id_number, first_name)
                        #         self.__customer_service.add_customer(new_customer)

                        #         #######print(new_customer)

                        #     if action == "2":
                        #         #Choos customers
                        #         pass

                        #     self.additional_options(action)

                        #     # #Rent a car
                        #     # self.__order_service.rent_car()

                    elif action == "2":
                        #Calculate Cost of rent
                        print(8 * "-", "Calculate prices", 8 * "-")
                        print("Choose class: \n")
                        print(indent, "A | Class A")
                        print(indent, "B | Class B")
                        print(indent, "C | Class C")
                        print("")

                        class_filter = input(" Input letter:  ").upper()
                        days = input(" Input number of days: ")
                        days_int = int(days)
                        self.__price_service.calculate_price(
                            class_filter, days_int)
                        print()

                        action = self.print_options()
                        self.additional_options(action)

                    elif action == "3":
                        #Return Cars
                        order_number = input('Enter Order Number: ')
                        self.__order_service.return_car(order_number)

                        action = self.print_options()

                        self.additional_options(action)
                        pass

                    # elif action == "4":
                    # #Change Reservation

                    #     order_filter = input("Enter Order Number: ")
                    #     while not order_filter.isdigit():
                    #         order_filter = input("Please enter valid order number: ")

                    #     print("You can change:\n")
                    #     print(indent,"1 | Pick-up Date")
                    #     print(indent,"2 | Return Date")
                    #     print(indent,"c | Cancel")
                    #     print(indent,"q | Quit")

                    #     action = input("What do you want to change?: ")
                    #     while action not in ["1", "2"]:
                    #         action = input("Invalid input. Enter 1 or 2: ")

                    #     key_filter = "Number"

                    #     if action == "1":
                    #         key = "Pick-up Date"
                    #     elif action == "2":
                    #         key = "Return Date"
                    #     if (action != "") and ((action != "m") or (action != "c")):
                    #         self.__order_service.change_order(key, key_filter, order_filter)

                    #     self.print_options()

                    #     action = input("Input letter: ")
                    #     self.additional_options(action)

                    elif action == "4":
                        #Cancel Reservation
                        order_number = input("Enter Order Number: ")
                        self.__order_service.cancel_order(order_number)

                    elif action == "5":
                        #See list of all orders
                        os.system("cls")
                        action = ""
                        self.__order_service.get_orders()
                        print()
                        action = input(" Press enter to go back ")

                        if action == "b":
                            self.main_menu()
                            self.additional_options(action)

                    elif action == "6":
                        #Details of order
                        os.system("cls")
                        order_number = input("Order number: ")
                        while not order_number.isdigit():
                            order_number = input(
                                "Please enter a valid order number: ")
                        self.__order_service.find_order(order_number)
                        print()
                        action = self.print_options()
                        self.additional_options(action)

                    self.additional_options(action)

            elif action == "3":
                # Goes to Customers menu

                while (action != "q"):
                    os.system("cls")
                    print(7 * "-", " Customers Menu ", 7 * "-")
                    print(" You can do the following:\n")

                    print(indent, "1 | Register new customer")
                    print(indent, "2 | Find customer")
                    print(indent, "3 | List all customers")
                    print(indent, "4 | Change customer information")
                    if self.access == "admin":
                        print(indent, "5 | Remove customer from system")
                    print(indent, "m | Go to Main menu")
                    print(indent, "q | Quit")
                    print()

                    action = input(" Input number/letter: ").lower()

                    if action == "1":
                        # Register new customer
                        os.system("cls")
                        id_number = input(" Customer ID: ")
                        while len(id_number) != 10:
                            id_number = input(
                                " Invalid Customer ID. Customer ID is either Icelandic SSN or Passport number of length 10.\n Please enter a valid Customer ID:  "
                            )
                        first_name = input(" First name: ")
                        while not first_name.isalpha():
                            first_name = input(
                                " Invalid first name.\n Please enter a valid first name: "
                            )
                        last_name = input(" Last name: ")
                        while not last_name.isalpha():
                            last_name = input(
                                " Invalid last name.\n Please enter a valid last name: "
                            )
                        age = input(" Age: ")
                        while not age.isdigit():
                            age = input(
                                " Invalid input, only digits allowed.\n Age: ")
                        country = input(" Country: ")
                        while not country.isalpha():
                            country = input(
                                " Invalid input. \n Please enter a valid country: "
                            )
                        email = input(" E-mail: ")
                        while ("@" and ".") not in email:
                            email = input(
                                " Invalid E-mail address.\n Please enter a valid E-mail address:  "
                            )
                            if len(email) <= 6:
                                email = input(
                                    " Invalid E-mail address.\n Please enter a valid E-mail address: "
                                )
                        phone = input(" Phone number: ")
                        while not phone.isdigit() and len(phone) <= 9:
                            phone = input(
                                " Invalid phone number. Phone number should only be digits on and must contain country code.\n Please enter a valid Phone number: "
                            )
                        dl_number = input(" Drivers license number: ")
                        while len(dl_number) <= 8:
                            dl_number = input(
                                "Invalid drivers license number, must me at least 9 letters/digits long.\n Please enter a valid drivers license number: "
                            )
                        cc_number = input(" Credit card number: ")
                        while not cc_number.isdigit():
                            cc_number = input(
                                "Invalid creditcard number.\n Please enter a valid creditcard number: "
                            )
                        new_customer = Customer(id_number, first_name,
                                                last_name, age, country, email,
                                                phone, dl_number, cc_number)

                        self.__customer_service.add_customer(new_customer)
                        break

                    elif action == "2":
                        # Find customer
                        action = ""
                        while (action != "q"):
                            os.system("cls")

                            customer_id = input("Customer ID: ")
                            while not len(customer_id) == 10:
                                customer_id = input(
                                    "Please enter a valid customer ID: ")
                            a = self.__customer_service.find_customer(
                                customer_id)
                            if a == True:
                                break
                            if a == False:
                                continue

                            print()
                            action = self.print_options()

                            self.additional_options(action)

                    elif action == "3":
                        # List all customers
                        os.system("cls")
                        self.__customer_service.get_customers()
                        print()
                        self.print_options()
                        action = input(" Input letter: ").lower()
                        self.additional_options(action)

                    elif action == "4":
                        # Change customer information

                        action = ""
                        while (action != "q"):
                            os.system("cls")
                            customer_filter = input("Customer ID: ")
                            action = ""

                            key_filter = "Customer ID"

                            print(" You can change the following:\n ")

                            print(indent, "1 | First name")
                            print(indent, "2 | Last name")
                            print(indent, "3 | Date of birth")
                            print(indent, "4 | Country")
                            print(indent, "5 | E-mail address")
                            print(indent, "6 | Phone number")
                            print(indent, "7 | Drivers License number")
                            print(indent, "8 | Credit card number")
                            print(indent, "c | Cancel")
                            print(indent, "q | Quit")
                            action = input(" Input number/letter: ").lower()

                            if action == "1":
                                key = "First Name"
                            elif action == "2":
                                key = "Last Name"
                            elif action == "3":
                                key = "Age"
                            elif action == "4":
                                key = "Country"
                            elif action == "5":
                                key = "Email"
                            elif action == "6":
                                key = "Phone"
                            elif action == "7":
                                key = "Drivers License Number"
                            elif action == "8":
                                key = "Credit Card Number"
                            elif action == "c":
                                break

                            if (action != "") and ((action != "m") or
                                                   (action != "c")):
                                self.__customer_service.change_customer_info(
                                    key, key_filter, customer_filter)
                            self.print_options()

                            action = input("Input letter:")
                            self.additional_options(action)

                    elif action == "5" and self.access == "admin":
                        #Remove Customer from system
                        action = ""
                        while (action != "q"):
                            os.system("cls")

                            print(
                                " You are about to remove a customer from the system.\n"
                            )

                            customer_filter = input(" Enter customers ID:  ")

                            if customer_filter != []:
                                key_filter = "Customer ID"
                                a = self.__customer_service.remove_customer(
                                    key_filter, customer_filter)

                            if a == True:
                                break
                            if a == False:
                                continue

                            # back er ekki alveg að virka, en það virkar ef það hefur break...

                            self.print_options()
                            action = input(" Input letter: ").lower
                            self.additional_options(action)

                    elif action == "":
                        action = 1
                    elif action == "b":
                        self.main_menu()
                    elif action != 1:
                        self.additional_options(action)

            if action == "q":
                return SystemExit
Esempio n. 27
0
    def get(self):
        Utils.reset(self)  # reset/clean standard variables

        # validate and assign parameters
        passwd = Utils.required(self, 'passwd')
        version = config.data_version['building']
        if self.request.get('version'):
            version = self.request.get('version')
        lang = config.server["defaultLanguage"]
        if self.request.get('lang'):
            lang = self.request.get('lang')
        uuid = Utils.required(self, 'uuid')
        guid = self.request.get('guid')
        crid = Utils.required(self, 'crid')

        # check password
        if self.error == '' and passwd != config.testing['passwd']:
            self.error = 'passwd is incorrect.'

        start_time = time.time()  # start count

        # logical variables
        player = None
        cars = None
        upgrades = None
        car = None
        #mycars = None

        Utils.LogRequest(self)

        # if error, skip this
        if self.error == '':
            player = Player.getplayer(self, uuid)

        if self.error == '' and player is not None and guid != '':
            if guid != player.state_obj['guid']:
                player = None
                self.error = config.error_message['dup_login']

        if self.error == '' and player is not None:
            cars = Data.getcars(self, lang, float(version))

        if self.error == '' and cars is not None:
            found = False
            for _car in cars.as_obj:
                if _car['id'] == crid:
                    car = _car
                    found = True
                    break
            if found is False:
                self.error = crid + " was not found!"

        if self.error == '' and car is not None:

            mycars = Car.list(self, uuid)
            for _car in mycars:
                data_obj = json.loads(_car.data)
                try:
                    if data_obj['info']['crid'] == crid:
                        # already own this car type, and you can only 1 of each type
                        #self.respn = '{"warning":"You have already purchased this car."}'
                        player.state_obj['current_car'] = _car.cuid
                        player.state_obj['updated'] = start_time
                        if Player.setplayer(self, player):
                            self.respn = '{"state":' + player.state + ','
                            self.respn += '"car":['
                            self.respn = Car.compose_mycar(self.respn, _car)
                            self.respn = self.respn.rstrip(',') + ']'
                            self.respn += '}'
                            car = None
                        break
                except KeyError:
                    self.error = 'Cannot find crid (KeyError issue), please report admin!'

        if self.error == '' and car is not None:
            upgrades = Data.getupgrades(self, lang, float(version))

        if self.error == '' and upgrades is not None:
            # good to go as we have a car
            if player.state_obj['cash'] >= car['cost']:
                player.state_obj['cash'] -= car['cost']
                player.state_obj[
                    'updated'] = start_time  # update timestamp for player

                mycar = Car.create(self, player.uuid)
                mycar.data_obj['info'] = {'crid': car['id']}
                mycar.data_obj['upgrades'] = []
                mycar.data_obj['equip'] = {}
                player.state_obj['current_car'] = mycar.cuid
                default_upgrades = car['default_upgrades'].replace(
                    ' ', '').split(',')

                for default_upgrade in default_upgrades:
                    mycar.data_obj['upgrades'].append(default_upgrade)
                    for _type in upgrades.as_obj:
                        try:
                            mycar.data_obj['equip'][type]
                        except KeyError:
                            for upgrade in upgrades.as_obj[_type]:
                                if upgrade['id'] == default_upgrade:
                                    mycar.data_obj['equip'][
                                        _type] = default_upgrade
                                    break
                                    break

                player.state = json.dumps(player.state_obj)
                if Player.setplayer(self, player):
                    if Car.update(self, mycar):
                        self.respn = '{"state":' + player.state + ','
                        self.respn += '"car":['
                        self.respn = Car.compose_mycar(self.respn, mycar)
                        self.respn = self.respn.rstrip(',') + ']'
                        self.respn += '}'

            else:
                self.respn = '{"warning":"not enough cash!"}'
                logging.warn("not enough cash")
        else:
            logging.warn("Error with car upgrades")
        # calculate time taken and return the result
        time_taken = time.time() - start_time
        self.response.headers['Content-Type'] = 'text/html'
        self.response.write(Utils.RESTreturn(self, time_taken))
Esempio n. 28
0
    def get(self):
        Utils.reset(self)  # reset/clean standard variables

        # validate and assign parameters
        passwd = Utils.required(self, 'passwd')
        uuid = Utils.required(self, 'uuid')
        guid = self.request.get('guid')
        type = Utils.required(self, 'type')
        version = config.data_version['building']
        if self.request.get('version'):
            version = self.request.get('version')
        lang = config.server["defaultLanguage"]
        if self.request.get('lang'):
            lang = self.request.get('lang')

        if self.error == '' and passwd != config.testing[
                'passwd']:  # if password is incorrect
            self.error = 'passwd is incorrect.'  # inform user via error message
        Utils.LogRequest(self)
        start_time = time.time()  # start count

        # if error, skip this
        if self.error == '':
            player = Player.getplayer(
                self, uuid
            )  # get player state from Player helper class, specified by uuid

        if self.error == '' and player is not None and guid != '':
            if guid != player.state_obj['guid']:
                player = None
                self.error = config.error_message['dup_login']

        if self.error == '' and player is not None:  # if have some data returned
            self.respn = '{'
            if type == 'all':
                type = ''
                for item in config.playerdata:
                    type += item + ','
                type = type.rstrip(',')
            types = type.split(',')
            for item in types:
                if item == 'info':
                    self.respn += '"info":' + player.info + ','
                elif item == 'state':
                    self.respn += '"state":' + player.state + ','
                elif item == 'building':
                    buildings = Data.getbuildings(self, lang, version)
                    mybuildings = Building.getmybuildings(self, uuid)
                    if buildings is not None and mybuildings is not None:
                        self.respn += '"building":['
                        for mybuilding in mybuildings:
                            # update building status, determine production
                            _upd = False
                            if mybuilding.status == Building.BuildingStatus.PENDING:
                                if mybuilding.timestamp + (
                                        buildings.as_obj[mybuilding.itid]
                                    [mybuilding.level - 1]['build_time'] *
                                        60) <= start_time:
                                    mybuilding.timestamp = int(start_time)
                                    mybuilding.status = Building.BuildingStatus.DELIVERED
                                    _upd = True
                            elif mybuilding.status == Building.BuildingStatus.DELIVERED:
                                mybuilding.status = Building.BuildingStatus.OWNED
                                _upd = True
                            if _upd is True:
                                Building.setmybuilding(self, mybuilding)
                            self.respn = Building.compose_mybuilding(
                                self.respn, mybuilding)
                        self.respn = self.respn.rstrip(',') + '],'
                elif item == 'car':
                    mycars = Car.list(self, uuid)
                    if mycars is not None:
                        self.respn += '"car":['
                        for _car in mycars:
                            self.respn += Car.compose_mycar('', _car) + ','
                        self.respn = self.respn.rstrip(',') + '],'
                elif item == 'challenge':
                    Challenge.ComposeChallenges(self, player)

            self.respn = self.respn.rstrip(',') + '}'

        # calculate time taken and return result
        time_taken = time.time() - start_time
        self.response.headers['Content-Type'] = 'text/html'
        self.response.write(Utils.RESTreturn(self, time_taken))