def __init__(self, coords, sprite, positions): x, y = coords # move cursor 50 pixels to the right so we get right above the # character GameObject.__init__(self, (x + self.offset, y), (40, 80), sprite) self.y = y self.positions = positions self.selected_position = 0
def __init__(self): GameObject.__init__(self, (0, 0), (640, 480), "data/character_select_background.png")
def __init__(self, coords, sprite, player_num): GameObject.__init__(self, coords, (80, 200), sprite) self.player_num = player_num self.orig_sprite = sprite