Esempio n. 1
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 def test_destroy(self):
     uuid = self.fake_server['uuid']
     with mock.patch.object(self.dbapi, 'server_destroy',
                            autospec=True) as mock_server_destroy:
         server = objects.Server(self.context, **self.fake_server)
         server.destroy(self.context)
         mock_server_destroy.assert_called_once_with(self.context, uuid)
Esempio n. 2
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 def setUp(self):
     super(RPCAPITestCase, self).setUp()
     self.fake_server = dbutils.get_test_server()
     self.fake_server_obj = objects.Server._from_db_object(
         objects.Server(self.context), self.fake_server)
     self.fake_type = dbutils.get_test_flavor()
     self.fake_type['extra_specs'] = {}
     self.fake_type_obj = objects.Flavor._from_db_object(
         self.context, objects.Flavor(self.context), self.fake_type)
Esempio n. 3
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 def test_create(self):
     with mock.patch.object(self.dbapi, 'server_create',
                            autospec=True) as mock_server_create:
         mock_server_create.return_value = self.fake_server
         server = objects.Server(self.context, **self.fake_server)
         server.create(self.context)
         expected_called = copy.deepcopy(self.fake_server)
         expected_called['nics'][0].update(
             server_uuid=self.fake_server['uuid'])
         expected_called.pop('extra', None)
         mock_server_create.assert_called_once_with(self.context,
                                                    expected_called)
         self.assertEqual(self.fake_server['uuid'], server['uuid'])
Esempio n. 4
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def get_test_server(ctxt, **kw):
    """Return a Server object with appropriate attributes.

    NOTE: The object leaves the attributes marked as changed, such
    that a create() could be used to commit it to the DB.
    """
    kw['object_type'] = 'server'
    get_db_server_checked = check_keyword_arguments(
        db_utils.get_test_server)
    db_server = get_db_server_checked(**kw)

    # Let DB generate ID if it isn't specified explicitly
    if 'id' not in kw:
        del db_server['id']
    server = objects.Server(ctxt, **db_server)
    return server
Esempio n. 5
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 def test_save(self):
     uuid = self.fake_server['uuid']
     with mock.patch.object(self.dbapi, 'server_update',
                            autospec=True) as mock_server_update:
         with mock.patch.object(self.dbapi, 'server_nic_update_or_create',
                                autospec=True) as mock_server_nic_update:
             mock_server_update.return_value = self.fake_server
             server_nics = self.fake_server['nics']
             port_id = server_nics[0]['port_id']
             server = objects.Server(self.context, **self.fake_server)
             updates = server.obj_get_changes()
             updates.pop('nics', None)
             server.save(self.context)
             mock_server_update.assert_called_once_with(
                 self.context, uuid, updates)
             expected_called_nic = copy.deepcopy(server_nics[0])
             expected_called_nic.update(server_uuid=uuid)
             mock_server_nic_update.assert_called_once_with(
                 self.context, port_id, expected_called_nic)
Esempio n. 6
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    def _provision_servers(self, context, base_options,
                           min_count, max_count, server_group):
        # Return num_servers according quota
        num_servers = self._check_num_servers_quota(
            context, min_count, max_count)

        # Create the servers reservations
        reserve_opts = {'servers': num_servers}
        reservations = self.quota.reserve(context, **reserve_opts)

        LOG.debug("Going to run %s servers...", num_servers)

        servers = []
        try:
            for num in range(num_servers):
                server = objects.Server(context=context)
                server.update(base_options)
                server.uuid = uuidutils.generate_uuid()
                # Refactor name of the server.
                self._populate_server_names(server, num_servers, num)

                server.create()
                servers.append(server)
                if server_group:
                    objects.ServerGroup.add_members(
                        context, server_group.uuid, [server.uuid])
        except Exception:
            with excutils.save_and_reraise_exception():
                try:
                    for server in servers:
                        try:
                            server.destroy()
                        except exception.ObjectActionError:
                            pass
                finally:
                    self.quota.rollback(context, reservations)

        # Commit servers reservations
        if reservations:
            self.quota.commit(context, reservations)

        return servers
Esempio n. 7
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    def manage(self, context, node_uuid, name, description, metadata):
        """Create a new server by managing an existing bare metal node

        Sending manageable server information to the engine and will handle
        creating the DB entries.

        Returns a server object
        """
        self._check_num_servers_quota(context, 1, 1)

        # Create the servers reservations
        reserve_opts = {'servers': 1}
        reservations = self.quota.reserve(context, **reserve_opts)
        if reservations:
            self.quota.commit(context, reservations)

        # TODO(litao) we will support to specify user and project in
        # managing bare metal node later.
        base_options = {
            'image_uuid': None,
            'status': None,
            'user_id': context.user,
            'project_id': context.tenant,
            'power_state': states.NOSTATE,
            'name': name,
            'description': description,
            'metadata': metadata or {},
            'availability_zone': None}

        server = objects.Server(context=context)
        server.update(base_options)
        server.uuid = uuidutils.generate_uuid()

        server = self.engine_rpcapi.manage_server(context, server, node_uuid)

        return server
Esempio n. 8
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 def _create_fake_server_obj(self, fake_server):
     fake_server_obj = objects.Server(self.context, **fake_server)
     fake_server_obj.create(self.context)
     return fake_server_obj