def _handle_geometry_editor_keys(event): if compositeeditor.keyframe_editor_widgets != None: for kfeditor in compositeeditor.keyframe_editor_widgets: if kfeditor.get_focus_child() != None: if kfeditor.__class__ == keyframeeditor.GeometryEditor or \ kfeditor.__class__ == keyframeeditor.RotatingGeometryEditor: # Apr-2017 - SvdB - For keyboard shortcuts. I have NOT changed the arrow keys for # the kfeditor action. That didn't seem appropriate action = _get_shortcut_action(event) if ((event.keyval == Gdk.KEY_Left) or (event.keyval == Gdk.KEY_Right) or (event.keyval == Gdk.KEY_Up) or (event.keyval == Gdk.KEY_Down)): kfeditor.arrow_edit(event.keyval, (event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True if event.keyval == Gdk.KEY_plus: pass # not impl if action == 'play_pause': if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True return False
def _handle_effects_editor_keys(event): action = _get_shortcut_action(event) focus_editor = _get_focus_keyframe_editor( clipeffectseditor.keyframe_editor_widgets) if focus_editor != None: if action == 'play_pause': if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True if action == 'prev_frame' or action == 'next_frame': prefs = editorpersistance.prefs if action == 'prev_frame': seek_amount = -1 else: seek_amount = 1 if (event.get_state() & Gdk.ModifierType.SHIFT_MASK): seek_amount = seek_amount * prefs.ffwd_rev_shift if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): seek_amount = seek_amount * prefs.ffwd_rev_ctrl if (event.get_state() & Gdk.ModifierType.LOCK_MASK): seek_amount = seek_amount * prefs.ffwd_rev_caps PLAYER().seek_delta(seek_amount) return True return False
def _handle_effects_editor_keys(event): focus_editor = _get_focus_keyframe_editor(clipeffectseditor.keyframe_editor_widgets) if focus_editor != None: if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True return False
def _handle_effects_editor_keys(event): focus_editor = _get_focus_keyframe_editor( clipeffectseditor.keyframe_editor_widgets) if focus_editor != None: if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True return False
def _handle_effects_editor_keys(event): action = _get_shortcut_action(event) focus_editor = _get_focus_keyframe_editor(clipeffectseditor.keyframe_editor_widgets) if focus_editor != None: if action == 'play_pause': if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True return False
def _handle_geometry_editor_keys(event): if compositeeditor.keyframe_editor_widgets != None: for kfeditor in compositeeditor.keyframe_editor_widgets: if kfeditor.get_focus_child() != None: if kfeditor.__class__ == keyframeeditor.GeometryEditor or \ kfeditor.__class__ == keyframeeditor.RotatingGeometryEditor: if ((event.keyval == Gdk.KEY_Left) or (event.keyval == Gdk.KEY_Right) or (event.keyval == Gdk.KEY_Up) or (event.keyval == Gdk.KEY_Down)): kfeditor.arrow_edit(event.keyval) return True if event.keyval == Gdk.KEY_plus: pass # not impl if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True return False
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ # I if event.keyval == gtk.keysyms.i: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == gtk.keysyms.I: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == gtk.keysyms.o: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == gtk.keysyms.O: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True # SPACE if event.keyval == gtk.keysyms.space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True # TAB if event.keyval == gtk.keysyms.Tab: updater.switch_monitor_display() return True # M if event.keyval == gtk.keysyms.m: tlineaction.add_marker() return True # Number edit mode changes if event.keyval == gtk.keysyms._1: gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._2: gui.editor_window.handle_over_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._3: gui.editor_window.handle_one_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._4: gui.editor_window.handle_two_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._5: gui.editor_window.handle_slide_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._6: gui.editor_window.handle_multi_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True # X if event.keyval == gtk.keysyms.x: tlineaction.cut_pressed() return True # G if event.keyval == gtk.keysyms.g: medialog.log_range_clicked() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode( ) or editorstate.current_is_active_trim_mode() == False: # UP ARROW, next cut if event.keyval == gtk.keysyms.Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.up_arrow_seek_on_monitor_clip() # DOWN ARROW, prev cut if event.keyval == gtk.keysyms.Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # LEFT ARROW, prev frame if event.keyval == gtk.keysyms.Left: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == gtk.keysyms.Right: PLAYER().seek_delta(1) return True # T if event.keyval == gtk.keysyms.t: tlineaction.three_point_overwrite_pressed() return True # Y if event.keyval == gtk.keysyms.y: if not (event.state & gtk.gdk.CONTROL_MASK): tlineaction.insert_button_pressed() return True # U if event.keyval == gtk.keysyms.u: tlineaction.append_button_pressed() return True # J if event.keyval == gtk.keysyms.j: monitorevent.j_pressed() return True # K if event.keyval == gtk.keysyms.k: monitorevent.k_pressed() return True # L if event.keyval == gtk.keysyms.l: if (event.state & gtk.gdk.CONTROL_MASK): medialog.log_range_clicked() else: monitorevent.l_pressed() return True # CTRL+C if event.keyval == gtk.keysyms.c: if (event.state & gtk.gdk.CONTROL_MASK): tlineaction.do_timeline_objects_copy() return True # CTRL+V if event.keyval == gtk.keysyms.v: if (event.state & gtk.gdk.CONTROL_MASK): tlineaction.do_timeline_objects_paste() return True # DELETE if event.keyval == gtk.keysyms.Delete: # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() # HOME if event.keyval == gtk.keysyms.Home: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) return True else: # HOME if event.keyval == gtk.keysyms.Home: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_frame(0) return True return False
def _handle_clip_key_event(event): # Key bindings for MOVE MODES if editorstate.current_is_move_mode(): action = _get_shortcut_action(event) # Apr-2017 - SvdB - Add different speeds for different modifiers # Allow user to select what speed belongs to what modifier, knowing that a combo of mods # will MULTIPLY all speeds # Available: SHIFT_MASK LOCK_MASK CONTROL_MASK prefs = editorpersistance.prefs if action == 'prev_frame' or action == 'next_frame': if action == 'prev_frame': seek_amount = -1 else: seek_amount = 1 if (event.get_state() & Gdk.ModifierType.SHIFT_MASK): seek_amount = seek_amount * prefs.ffwd_rev_shift if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): seek_amount = seek_amount * prefs.ffwd_rev_ctrl if (event.get_state() & Gdk.ModifierType.LOCK_MASK): seek_amount = seek_amount * prefs.ffwd_rev_caps PLAYER().seek_delta(seek_amount) return True if action == 'next_cut': if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.up_arrow_seek_on_monitor_clip() return True if action == 'prev_cut': if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True if action == 'play_pause': if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() if action == 'mark_in': monitorevent.mark_in_pressed() return True if action == 'to_mark_in': monitorevent.to_mark_in_pressed() return True if action == 'mark_out': monitorevent.mark_out_pressed() return True if action == 'to_mark_out': monitorevent.to_mark_out_pressed() return True
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ tool_was_selected = workflow.tline_tool_keyboard_selected(event) if tool_was_selected == True: return True action = _get_shortcut_action(event) prefs = editorpersistance.prefs if action == 'mark_in': monitorevent.mark_in_pressed() return True if action == 'to_mark_in': monitorevent.to_mark_in_pressed() return True if action == 'zoom_out': updater.zoom_out() if action == 'zoom_in': updater.zoom_in() if action == 'mark_out': monitorevent.mark_out_pressed() return True if action == 'to_mark_out': monitorevent.to_mark_out_pressed() return True if action == 'play_pause': if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True if action == 'switch_monitor': updater.switch_monitor_display() return True if action == 'add_marker': tlineaction.add_marker() return True if action == 'cut': tlineaction.cut_pressed() return True if action == 'sequence_split': tlineaction.sequence_split_pressed() return True if action == 'log_range': medialog.log_range_clicked() return True """ THis may need rethinking if action == 'toggle_ripple': gui.editor_window.toggle_trim_ripple_mode() return True """ # Key bindings for keyboard trimming if editorstate.current_is_active_trim_mode() == True: if action == 'prev_frame': trimmodes.left_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True elif action == 'next_frame': trimmodes.right_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True elif action == 'enter_edit': trimmodes.enter_pressed() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode() or editorstate.current_is_active_trim_mode() == False: if action == 'next_cut': if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.up_arrow_seek_on_monitor_clip() if action == 'prev_cut': if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # Apr-2017 - SvdB - Add different speeds for different modifiers # Allow user to select what speed belongs to what modifier, knowing that a combo of mods # will MULTIPLY all speeds # Available: SHIFT_MASK LOCK_MASK CONTROL_MASK if action == 'prev_frame' or action == 'next_frame': if action == 'prev_frame': seek_amount = -1 else: seek_amount = 1 if (event.get_state() & Gdk.ModifierType.SHIFT_MASK): seek_amount = seek_amount * prefs.ffwd_rev_shift if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): seek_amount = seek_amount * prefs.ffwd_rev_ctrl if (event.get_state() & Gdk.ModifierType.LOCK_MASK): seek_amount = seek_amount * prefs.ffwd_rev_caps PLAYER().seek_delta(seek_amount) return True if action == '3_point_overwrite': tlineaction.three_point_overwrite_pressed() return True if action == 'insert': if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.insert_button_pressed() return True if action == 'append': tlineaction.append_button_pressed() return True if action == 'slower': monitorevent.j_pressed() return True if action == 'stop': monitorevent.k_pressed() return True if action == 'faster': monitorevent.l_pressed() return True if action == 'log_range': medialog.log_range_clicked() return True if action == 'resync': tlineaction.resync_button_pressed() return True if action == 'delete': # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() if action == 'to_start': if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) _move_to_beginning() return True if action == 'to_end': if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_end() _move_to_end() return True else: if action == 'to_start': if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.set_default_edit_tool() PLAYER().seek_frame(0) _move_to_beginning() return True if action == 'to_end': if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.set_default_edit_tool() PLAYER().seek_end() _move_to_end() return True return False
def _handle_clip_key_event(event): # Key bindings for MOVE MODES if editorstate.current_is_move_mode(): # LEFT ARROW, prev frame if event.keyval == gtk.keysyms.Left: PLAYER().seek_delta(-1) return # RIGHT ARROW, next frame if event.keyval == gtk.keysyms.Right: PLAYER().seek_delta(1) return # UP ARROW if event.keyval == gtk.keysyms.Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.up_arrow_seek_on_monitor_clip() return True # DOWN ARROW, prev cut if event.keyval == gtk.keysyms.Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # SPACE if event.keyval == gtk.keysyms.space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() # I if event.keyval == gtk.keysyms.i: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == gtk.keysyms.I: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == gtk.keysyms.o: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == gtk.keysyms.O: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True
def _handle_clip_key_event(event): # Key bindings for MOVE MODES if editorstate.current_is_move_mode(): # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(-10) else: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(10) else: PLAYER().seek_delta(1) return True # UP ARROW if event.keyval == Gdk.KEY_Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.up_arrow_seek_on_monitor_clip() return True # DOWN ARROW, prev cut if event.keyval == Gdk.KEY_Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # SPACE if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() # I if event.keyval == Gdk.KEY_i: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == Gdk.KEY_I: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == Gdk.KEY_o: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == Gdk.KEY_O: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ # I if event.keyval == Gdk.KEY_i: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == Gdk.KEY_I: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == Gdk.KEY_o: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == Gdk.KEY_O: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True # SPACE if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True # TAB if event.keyval == Gdk.KEY_Tab: updater.switch_monitor_display() return True # M if event.keyval == Gdk.KEY_m: tlineaction.add_marker() return True # Number edit mode changes if event.keyval == Gdk.KEY_1: gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_2: gui.editor_window.handle_over_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_3: if editorstate.edit_mode != editorstate.ONE_ROLL_TRIM and editorstate.edit_mode != editorstate.ONE_ROLL_TRIM_NO_EDIT: gui.editor_window.handle_one_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() else: gui.editor_window.toggle_trim_ripple_mode() return True if event.keyval == Gdk.KEY_4: gui.editor_window.handle_two_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_5: gui.editor_window.handle_slide_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_6: gui.editor_window.handle_multi_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_7: gui.editor_window.handle_box_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True # X if event.keyval == Gdk.KEY_x: tlineaction.cut_pressed() return True # G if event.keyval == Gdk.KEY_g: medialog.log_range_clicked() return True # R if event.keyval == Gdk.KEY_r: gui.editor_window.toggle_trim_ripple_mode() return True # Key bindings for keyboard trimming if editorstate.current_is_active_trim_mode() == True: # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: trimmodes.left_arrow_pressed( (event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: trimmodes.right_arrow_pressed( (event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True if event.keyval == Gdk.KEY_Return: trimmodes.enter_pressed() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode( ) or editorstate.current_is_active_trim_mode() == False: # UP ARROW, next cut if event.keyval == Gdk.KEY_Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.up_arrow_seek_on_monitor_clip() # DOWN ARROW, prev cut if event.keyval == Gdk.KEY_Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(-10) else: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(10) else: PLAYER().seek_delta(1) return True # T if event.keyval == Gdk.KEY_t: tlineaction.three_point_overwrite_pressed() return True # Y if event.keyval == Gdk.KEY_y: if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.insert_button_pressed() return True # U if event.keyval == Gdk.KEY_u: tlineaction.append_button_pressed() return True # J if event.keyval == Gdk.KEY_j: monitorevent.j_pressed() return True # K if event.keyval == Gdk.KEY_k: monitorevent.k_pressed() return True # L if event.keyval == Gdk.KEY_l: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): medialog.log_range_clicked() else: monitorevent.l_pressed() return True # S if event.keyval == Gdk.KEY_s: tlineaction.resync_button_pressed() return True # DELETE if event.keyval == Gdk.KEY_Delete: # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) _move_to_beginning() return True # END if event.keyval == Gdk.KEY_End: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_end() _move_to_end() return True else: # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_frame(0) _move_to_beginning() return True # END if event.keyval == Gdk.KEY_End: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_end() _move_to_end() return True return False
def _handle_clip_key_event(event): # Key bindings for MOVE MODES if editorstate.current_is_move_mode(): # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(-10) else: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(10) else: PLAYER().seek_delta(1) return True # UP ARROW if event.keyval == Gdk.KEY_Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.up_arrow_seek_on_monitor_clip() return True # DOWN ARROW, prev cut if event.keyval == Gdk.KEY_Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # SPACE if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() # I if event.keyval == Gdk.KEY_i: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == Gdk.KEY_I: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == Gdk.KEY_o: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == Gdk.KEY_O: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ # I if event.keyval == Gdk.KEY_i: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == Gdk.KEY_I: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == Gdk.KEY_o: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == Gdk.KEY_O: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True # SPACE if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True # TAB if event.keyval == Gdk.KEY_Tab: updater.switch_monitor_display() return True # M if event.keyval == Gdk.KEY_m: tlineaction.add_marker() return True # Number edit mode changes if event.keyval == Gdk.KEY_1: gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_2: gui.editor_window.handle_over_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_3: gui.editor_window.handle_one_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_4: gui.editor_window.handle_two_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_5: gui.editor_window.handle_slide_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_6: gui.editor_window.handle_multi_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True # X if event.keyval == Gdk.KEY_x: tlineaction.cut_pressed() return True # G if event.keyval == Gdk.KEY_g: medialog.log_range_clicked() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode() or editorstate.current_is_active_trim_mode() == False: # UP ARROW, next cut if event.keyval == Gdk.KEY_Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.up_arrow_seek_on_monitor_clip() # DOWN ARROW, prev cut if event.keyval == Gdk.KEY_Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(-10) else: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(10) else: PLAYER().seek_delta(1) return True # T if event.keyval == Gdk.KEY_t: tlineaction.three_point_overwrite_pressed() return True # Y if event.keyval == Gdk.KEY_y: if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.insert_button_pressed() return True # U if event.keyval == Gdk.KEY_u: tlineaction.append_button_pressed() return True # J if event.keyval == Gdk.KEY_j: monitorevent.j_pressed() return True # K if event.keyval == Gdk.KEY_k: monitorevent.k_pressed() return True # L if event.keyval == Gdk.KEY_l: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): medialog.log_range_clicked() else: monitorevent.l_pressed() return True # CTRL+C if event.keyval == Gdk.KEY_c: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.do_timeline_objects_copy() return True # CTRL+V if event.keyval == Gdk.KEY_v: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.do_timeline_objects_paste() return True # DELETE if event.keyval == Gdk.KEY_Delete: # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) return True else: # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_frame(0) return True return False