Esempio n. 1
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def _handle_geometry_editor_keys(event):
    if compositeeditor.keyframe_editor_widgets != None:
        for kfeditor in compositeeditor.keyframe_editor_widgets:
            if kfeditor.get_focus_child() != None:
                if kfeditor.__class__ == keyframeeditor.GeometryEditor or \
                kfeditor.__class__ == keyframeeditor.RotatingGeometryEditor:
                    # Apr-2017 - SvdB - For keyboard shortcuts. I have NOT changed the arrow keys for
                    # the kfeditor action. That didn't seem appropriate
                    action = _get_shortcut_action(event)
                    if ((event.keyval == Gdk.KEY_Left)
                            or (event.keyval == Gdk.KEY_Right)
                            or (event.keyval == Gdk.KEY_Up)
                            or (event.keyval == Gdk.KEY_Down)):
                        kfeditor.arrow_edit(event.keyval,
                                            (event.get_state()
                                             & Gdk.ModifierType.CONTROL_MASK))
                        return True
                    if event.keyval == Gdk.KEY_plus:
                        pass  # not impl
                    if action == 'play_pause':
                        if PLAYER().is_playing():
                            monitorevent.stop_pressed()
                        else:
                            monitorevent.play_pressed()
                        return True
    return False
Esempio n. 2
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def _handle_effects_editor_keys(event):
    action = _get_shortcut_action(event)
    focus_editor = _get_focus_keyframe_editor(
        clipeffectseditor.keyframe_editor_widgets)
    if focus_editor != None:
        if action == 'play_pause':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()
            return True
        if action == 'prev_frame' or action == 'next_frame':
            prefs = editorpersistance.prefs
            if action == 'prev_frame':
                seek_amount = -1
            else:
                seek_amount = 1
            if (event.get_state() & Gdk.ModifierType.SHIFT_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_shift
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_ctrl
            if (event.get_state() & Gdk.ModifierType.LOCK_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_caps
            PLAYER().seek_delta(seek_amount)
            return True

    return False
Esempio n. 3
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def _handle_effects_editor_keys(event):
    focus_editor = _get_focus_keyframe_editor(clipeffectseditor.keyframe_editor_widgets)
    if focus_editor != None:
      if event.keyval == Gdk.KEY_space:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()
            return True

    return False
Esempio n. 4
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def _handle_effects_editor_keys(event):
    focus_editor = _get_focus_keyframe_editor(
        clipeffectseditor.keyframe_editor_widgets)
    if focus_editor != None:
        if event.keyval == Gdk.KEY_space:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()
            return True

    return False
Esempio n. 5
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def _handle_effects_editor_keys(event):
    action = _get_shortcut_action(event)
    focus_editor = _get_focus_keyframe_editor(clipeffectseditor.keyframe_editor_widgets)
    if focus_editor != None:
      if action == 'play_pause':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()
            return True

    return False
Esempio n. 6
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def _handle_effects_editor_keys(event):
    action = _get_shortcut_action(event)
    focus_editor = _get_focus_keyframe_editor(clipeffectseditor.keyframe_editor_widgets)
    if focus_editor != None:
      if action == 'play_pause':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()
            return True

    return False
Esempio n. 7
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def _handle_geometry_editor_keys(event):
    if compositeeditor.keyframe_editor_widgets != None:
        for kfeditor in compositeeditor.keyframe_editor_widgets:
            if kfeditor.get_focus_child() != None:
                if kfeditor.__class__ == keyframeeditor.GeometryEditor or \
                kfeditor.__class__ == keyframeeditor.RotatingGeometryEditor:
                    if ((event.keyval == Gdk.KEY_Left) 
                        or (event.keyval == Gdk.KEY_Right)
                        or (event.keyval == Gdk.KEY_Up)
                        or (event.keyval == Gdk.KEY_Down)):
                        kfeditor.arrow_edit(event.keyval)
                        return True
                    if event.keyval == Gdk.KEY_plus:
                        pass # not impl
                    if event.keyval == Gdk.KEY_space:
                        if PLAYER().is_playing():
                            monitorevent.stop_pressed()
                        else:
                            monitorevent.play_pressed()
                        return True
    return False
Esempio n. 8
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def _handle_geometry_editor_keys(event):
    if compositeeditor.keyframe_editor_widgets != None:
        for kfeditor in compositeeditor.keyframe_editor_widgets:
            if kfeditor.get_focus_child() != None:
                if kfeditor.__class__ == keyframeeditor.GeometryEditor or \
                kfeditor.__class__ == keyframeeditor.RotatingGeometryEditor:
                    if ((event.keyval == Gdk.KEY_Left)
                            or (event.keyval == Gdk.KEY_Right)
                            or (event.keyval == Gdk.KEY_Up)
                            or (event.keyval == Gdk.KEY_Down)):
                        kfeditor.arrow_edit(event.keyval)
                        return True
                    if event.keyval == Gdk.KEY_plus:
                        pass  # not impl
                    if event.keyval == Gdk.KEY_space:
                        if PLAYER().is_playing():
                            monitorevent.stop_pressed()
                        else:
                            monitorevent.play_pressed()
                        return True
    return False
Esempio n. 9
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def _handle_geometry_editor_keys(event):
    if compositeeditor.keyframe_editor_widgets != None:
        for kfeditor in compositeeditor.keyframe_editor_widgets:
            if kfeditor.get_focus_child() != None:
                if kfeditor.__class__ == keyframeeditor.GeometryEditor or \
                kfeditor.__class__ == keyframeeditor.RotatingGeometryEditor:
                    # Apr-2017 - SvdB - For keyboard shortcuts. I have NOT changed the arrow keys for
                    # the kfeditor action. That didn't seem appropriate
                    action = _get_shortcut_action(event)
                    if ((event.keyval == Gdk.KEY_Left) 
                        or (event.keyval == Gdk.KEY_Right)
                        or (event.keyval == Gdk.KEY_Up)
                        or (event.keyval == Gdk.KEY_Down)):
                        kfeditor.arrow_edit(event.keyval, (event.get_state() & Gdk.ModifierType.CONTROL_MASK))
                        return True
                    if event.keyval == Gdk.KEY_plus:
                        pass # not impl
                    if action == 'play_pause':
                        if PLAYER().is_playing():
                            monitorevent.stop_pressed()
                        else:
                            monitorevent.play_pressed()
                        return True
    return False
Esempio n. 10
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def _handle_tline_key_event(event):
    """
    This is called when timeline widgets have focus and key is pressed.
    Returns True for handled key presses to stop those
    keyevents from going forward.
    """
    # I
    if event.keyval == gtk.keysyms.i:
        if (event.state & gtk.gdk.MOD1_MASK):
            monitorevent.to_mark_in_pressed()
            return True
        monitorevent.mark_in_pressed()
        return True
    if event.keyval == gtk.keysyms.I:
        if (event.state & gtk.gdk.MOD1_MASK):
            monitorevent.to_mark_in_pressed()
            return True
        monitorevent.to_mark_in_pressed()
        return True

    # O
    if event.keyval == gtk.keysyms.o:
        if (event.state & gtk.gdk.MOD1_MASK):
            monitorevent.to_mark_out_pressed()
            return True
        monitorevent.mark_out_pressed()
        return True
    if event.keyval == gtk.keysyms.O:
        if (event.state & gtk.gdk.MOD1_MASK):
            monitorevent.to_mark_out_pressed()
            return True
        monitorevent.to_mark_out_pressed()
        return True

    # SPACE
    if event.keyval == gtk.keysyms.space:
        if PLAYER().is_playing():
            monitorevent.stop_pressed()
        else:
            monitorevent.play_pressed()
        return True

    # TAB
    if event.keyval == gtk.keysyms.Tab:
        updater.switch_monitor_display()
        return True

    # M
    if event.keyval == gtk.keysyms.m:
        tlineaction.add_marker()
        return True

    # Number edit mode changes
    if event.keyval == gtk.keysyms._1:
        gui.editor_window.handle_insert_move_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == gtk.keysyms._2:
        gui.editor_window.handle_over_move_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == gtk.keysyms._3:
        gui.editor_window.handle_one_roll_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == gtk.keysyms._4:
        gui.editor_window.handle_two_roll_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == gtk.keysyms._5:
        gui.editor_window.handle_slide_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == gtk.keysyms._6:
        gui.editor_window.handle_multi_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True

    # X
    if event.keyval == gtk.keysyms.x:
        tlineaction.cut_pressed()
        return True

    # G
    if event.keyval == gtk.keysyms.g:
        medialog.log_range_clicked()
        return True

    # Key bindings for MOVE MODES and _NO_EDIT modes
    if editorstate.current_is_move_mode(
    ) or editorstate.current_is_active_trim_mode() == False:
        # UP ARROW, next cut
        if event.keyval == gtk.keysyms.Up:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                monitorevent.up_arrow_seek_on_monitor_clip()

        # DOWN ARROW, prev cut
        if event.keyval == gtk.keysyms.Down:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                monitorevent.down_arrow_seek_on_monitor_clip()
                return True

        # LEFT ARROW, prev frame
        if event.keyval == gtk.keysyms.Left:
            PLAYER().seek_delta(-1)
            return True

        # RIGHT ARROW, next frame
        if event.keyval == gtk.keysyms.Right:
            PLAYER().seek_delta(1)
            return True

        # T
        if event.keyval == gtk.keysyms.t:
            tlineaction.three_point_overwrite_pressed()
            return True

        # Y
        if event.keyval == gtk.keysyms.y:
            if not (event.state & gtk.gdk.CONTROL_MASK):
                tlineaction.insert_button_pressed()
                return True

        # U
        if event.keyval == gtk.keysyms.u:
            tlineaction.append_button_pressed()
            return True

        # J
        if event.keyval == gtk.keysyms.j:
            monitorevent.j_pressed()
            return True

        # K
        if event.keyval == gtk.keysyms.k:
            monitorevent.k_pressed()
            return True

        # L
        if event.keyval == gtk.keysyms.l:
            if (event.state & gtk.gdk.CONTROL_MASK):
                medialog.log_range_clicked()
            else:
                monitorevent.l_pressed()
            return True

        # CTRL+C
        if event.keyval == gtk.keysyms.c:
            if (event.state & gtk.gdk.CONTROL_MASK):
                tlineaction.do_timeline_objects_copy()
                return True

        # CTRL+V
        if event.keyval == gtk.keysyms.v:
            if (event.state & gtk.gdk.CONTROL_MASK):
                tlineaction.do_timeline_objects_paste()
                return True

        # DELETE
        if event.keyval == gtk.keysyms.Delete:
            # Clip selection and compositor selection are mutually exclusive,
            # so max one one these will actually delete something
            tlineaction.splice_out_button_pressed()
            compositormodes.delete_current_selection()

        # HOME
        if event.keyval == gtk.keysyms.Home:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_frame(0)
            return True
    else:
        # HOME
        if event.keyval == gtk.keysyms.Home:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.handle_insert_move_mode_button_press()
            gui.editor_window.set_mode_selector_to_mode()
            PLAYER().seek_frame(0)
            return True

    return False
Esempio n. 11
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def _handle_clip_key_event(event):
    # Key bindings for MOVE MODES
    if editorstate.current_is_move_mode():
        action = _get_shortcut_action(event)
        # Apr-2017 - SvdB - Add different speeds for different modifiers
        # Allow user to select what speed belongs to what modifier, knowing that a combo of mods
        # will MULTIPLY all speeds
        # Available: SHIFT_MASK LOCK_MASK CONTROL_MASK
        
        prefs = editorpersistance.prefs
        if action == 'prev_frame' or action == 'next_frame':
            if action == 'prev_frame':
                seek_amount = -1
            else:
                seek_amount = 1
            if (event.get_state() & Gdk.ModifierType.SHIFT_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_shift
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_ctrl
            if (event.get_state() & Gdk.ModifierType.LOCK_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_caps
            PLAYER().seek_delta(seek_amount)
            return True

        if action == 'next_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                 monitorevent.up_arrow_seek_on_monitor_clip()
                 return True
        if action == 'prev_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()  
                    return True
            else:
                 monitorevent.down_arrow_seek_on_monitor_clip()
                 return True
        if action == 'play_pause':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()
        if action == 'mark_in':
            monitorevent.mark_in_pressed()
            return True
        if action == 'to_mark_in':
            monitorevent.to_mark_in_pressed()
            return True
        if action == 'mark_out':
            monitorevent.mark_out_pressed()
            return True
        if action == 'to_mark_out':
            monitorevent.to_mark_out_pressed()
            return True
Esempio n. 12
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def _handle_tline_key_event(event):
    """
    This is called when timeline widgets have focus and key is pressed.
    Returns True for handled key presses to stop those
    keyevents from going forward.
    """

    tool_was_selected = workflow.tline_tool_keyboard_selected(event)
    if tool_was_selected == True:
        return True
    
    action = _get_shortcut_action(event)
    prefs = editorpersistance.prefs

    if action == 'mark_in':
        monitorevent.mark_in_pressed()
        return True
    if action == 'to_mark_in':
        monitorevent.to_mark_in_pressed()
        return True
    if action == 'zoom_out':
        updater.zoom_out()
    if action == 'zoom_in':
        updater.zoom_in()
    if action == 'mark_out':
        monitorevent.mark_out_pressed()
        return True
    if action == 'to_mark_out':
        monitorevent.to_mark_out_pressed()
        return True
    if action == 'play_pause':
        if PLAYER().is_playing():
            monitorevent.stop_pressed()
        else:
            monitorevent.play_pressed()
        return True
    if action == 'switch_monitor':
        updater.switch_monitor_display()
        return True
    if action == 'add_marker':
        tlineaction.add_marker()
        return True    
    if action == 'cut':
        tlineaction.cut_pressed()
        return True
    if action == 'sequence_split':
        tlineaction.sequence_split_pressed()
        return True
    if action == 'log_range':
        medialog.log_range_clicked()
        return True
    """
    THis may need rethinking
    if action == 'toggle_ripple':
        gui.editor_window.toggle_trim_ripple_mode()
        return True
    """
    
    # Key bindings for keyboard trimming
    if editorstate.current_is_active_trim_mode() == True:
        if action == 'prev_frame':
            trimmodes.left_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK))
            return True
        elif action == 'next_frame':
            trimmodes.right_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK))
            return True
        elif action == 'enter_edit':
            trimmodes.enter_pressed()
            return True

    # Key bindings for MOVE MODES and _NO_EDIT modes
    if editorstate.current_is_move_mode() or editorstate.current_is_active_trim_mode() == False:
        if action == 'next_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                monitorevent.up_arrow_seek_on_monitor_clip()
        if action == 'prev_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                 monitorevent.down_arrow_seek_on_monitor_clip()
                 return True
        # Apr-2017 - SvdB - Add different speeds for different modifiers
        # Allow user to select what speed belongs to what modifier, knowing that a combo of mods
        # will MULTIPLY all speeds
        # Available: SHIFT_MASK LOCK_MASK CONTROL_MASK
        if action == 'prev_frame' or action == 'next_frame':
            if action == 'prev_frame':
                seek_amount = -1
            else:
                seek_amount = 1
                
            if (event.get_state() & Gdk.ModifierType.SHIFT_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_shift
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_ctrl
            if (event.get_state() & Gdk.ModifierType.LOCK_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_caps
            PLAYER().seek_delta(seek_amount)
            return True
        if action == '3_point_overwrite':
            tlineaction.three_point_overwrite_pressed()
            return True
        if action == 'insert':
            if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                tlineaction.insert_button_pressed()
                return True
        if action == 'append':
            tlineaction.append_button_pressed()
            return True
        if action == 'slower':
            monitorevent.j_pressed()
            return True
        if action == 'stop':
            monitorevent.k_pressed()
            return True
        if action == 'faster':
            monitorevent.l_pressed()
            return True
        if action == 'log_range':
            medialog.log_range_clicked()
            return True
        if action == 'resync':
            tlineaction.resync_button_pressed()
            return True
        if action == 'delete':
            # Clip selection and compositor selection are mutually exclusive, 
            # so max one one these will actually delete something
            tlineaction.splice_out_button_pressed()
            compositormodes.delete_current_selection()
        if action == 'to_start':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_frame(0)
            _move_to_beginning()
            return True
        if action == 'to_end':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_end()
            _move_to_end()
            return True
    else:
        if action == 'to_start':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.set_default_edit_tool()
            PLAYER().seek_frame(0)
            _move_to_beginning()
            return True
        if action == 'to_end':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.set_default_edit_tool()
            PLAYER().seek_end()
            _move_to_end()
            return True

    return False
Esempio n. 13
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def _handle_clip_key_event(event):
    # Key bindings for MOVE MODES
    if editorstate.current_is_move_mode():                  
        # LEFT ARROW, prev frame
        if event.keyval == gtk.keysyms.Left:
            PLAYER().seek_delta(-1)
            return 

        # RIGHT ARROW, next frame
        if event.keyval == gtk.keysyms.Right:
            PLAYER().seek_delta(1)
            return 

         # UP ARROW
        if event.keyval == gtk.keysyms.Up:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                 monitorevent.up_arrow_seek_on_monitor_clip()
                 return True
        
         # DOWN ARROW, prev cut
        if event.keyval == gtk.keysyms.Down:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                 monitorevent.down_arrow_seek_on_monitor_clip()
                 return True

        # SPACE
        if event.keyval == gtk.keysyms.space:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()

        # I
        if event.keyval == gtk.keysyms.i:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.mark_in_pressed()
            return True
        if event.keyval == gtk.keysyms.I:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.to_mark_in_pressed()
            return True

        # O
        if event.keyval == gtk.keysyms.o:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.mark_out_pressed()
            return True
        if event.keyval == gtk.keysyms.O:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.to_mark_out_pressed()
            return True
Esempio n. 14
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def _handle_clip_key_event(event):
    # Key bindings for MOVE MODES
    if editorstate.current_is_move_mode():
        # LEFT ARROW, prev frame
        if event.keyval == Gdk.KEY_Left:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(-10)
            else:
                PLAYER().seek_delta(-1)
            return True

        # RIGHT ARROW, next frame
        if event.keyval == Gdk.KEY_Right:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(10)
            else:
                PLAYER().seek_delta(1)
            return True

        # UP ARROW
        if event.keyval == Gdk.KEY_Up:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                monitorevent.up_arrow_seek_on_monitor_clip()
                return True

        # DOWN ARROW, prev cut
        if event.keyval == Gdk.KEY_Down:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                monitorevent.down_arrow_seek_on_monitor_clip()
                return True

        # SPACE
        if event.keyval == Gdk.KEY_space:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()

        # I
        if event.keyval == Gdk.KEY_i:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.mark_in_pressed()
            return True
        if event.keyval == Gdk.KEY_I:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.to_mark_in_pressed()
            return True

        # O
        if event.keyval == Gdk.KEY_o:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.mark_out_pressed()
            return True
        if event.keyval == Gdk.KEY_O:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.to_mark_out_pressed()
            return True
Esempio n. 15
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def _handle_tline_key_event(event):
    """
    This is called when timeline widgets have focus and key is pressed.
    Returns True for handled key presses to stop those
    keyevents from going forward.
    """
    # I
    if event.keyval == Gdk.KEY_i:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_in_pressed()
            return True
        monitorevent.mark_in_pressed()
        return True
    if event.keyval == Gdk.KEY_I:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_in_pressed()
            return True
        monitorevent.to_mark_in_pressed()
        return True

    # O
    if event.keyval == Gdk.KEY_o:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_out_pressed()
            return True
        monitorevent.mark_out_pressed()
        return True
    if event.keyval == Gdk.KEY_O:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_out_pressed()
            return True
        monitorevent.to_mark_out_pressed()
        return True

    # SPACE
    if event.keyval == Gdk.KEY_space:
        if PLAYER().is_playing():
            monitorevent.stop_pressed()
        else:
            monitorevent.play_pressed()
        return True

    # TAB
    if event.keyval == Gdk.KEY_Tab:
        updater.switch_monitor_display()
        return True

    # M
    if event.keyval == Gdk.KEY_m:
        tlineaction.add_marker()
        return True

    # Number edit mode changes
    if event.keyval == Gdk.KEY_1:
        gui.editor_window.handle_insert_move_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_2:
        gui.editor_window.handle_over_move_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_3:
        if editorstate.edit_mode != editorstate.ONE_ROLL_TRIM and editorstate.edit_mode != editorstate.ONE_ROLL_TRIM_NO_EDIT:
            gui.editor_window.handle_one_roll_mode_button_press()
            gui.editor_window.set_mode_selector_to_mode()
        else:
            gui.editor_window.toggle_trim_ripple_mode()
        return True
    if event.keyval == Gdk.KEY_4:
        gui.editor_window.handle_two_roll_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_5:
        gui.editor_window.handle_slide_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_6:
        gui.editor_window.handle_multi_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_7:
        gui.editor_window.handle_box_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True

    # X
    if event.keyval == Gdk.KEY_x:
        tlineaction.cut_pressed()
        return True

    # G
    if event.keyval == Gdk.KEY_g:
        medialog.log_range_clicked()
        return True

    # R
    if event.keyval == Gdk.KEY_r:
        gui.editor_window.toggle_trim_ripple_mode()
        return True

    # Key bindings for keyboard trimming
    if editorstate.current_is_active_trim_mode() == True:
        # LEFT ARROW, prev frame
        if event.keyval == Gdk.KEY_Left:
            trimmodes.left_arrow_pressed(
                (event.get_state() & Gdk.ModifierType.CONTROL_MASK))
            return True

        # RIGHT ARROW, next frame
        if event.keyval == Gdk.KEY_Right:
            trimmodes.right_arrow_pressed(
                (event.get_state() & Gdk.ModifierType.CONTROL_MASK))
            return True

        if event.keyval == Gdk.KEY_Return:
            trimmodes.enter_pressed()
            return True

    # Key bindings for MOVE MODES and _NO_EDIT modes
    if editorstate.current_is_move_mode(
    ) or editorstate.current_is_active_trim_mode() == False:
        # UP ARROW, next cut
        if event.keyval == Gdk.KEY_Up:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                monitorevent.up_arrow_seek_on_monitor_clip()

        # DOWN ARROW, prev cut
        if event.keyval == Gdk.KEY_Down:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                monitorevent.down_arrow_seek_on_monitor_clip()
                return True

        # LEFT ARROW, prev frame
        if event.keyval == Gdk.KEY_Left:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(-10)
            else:
                PLAYER().seek_delta(-1)
            return True

        # RIGHT ARROW, next frame
        if event.keyval == Gdk.KEY_Right:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(10)
            else:
                PLAYER().seek_delta(1)
            return True

        # T
        if event.keyval == Gdk.KEY_t:
            tlineaction.three_point_overwrite_pressed()
            return True

        # Y
        if event.keyval == Gdk.KEY_y:
            if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                tlineaction.insert_button_pressed()
                return True

        # U
        if event.keyval == Gdk.KEY_u:
            tlineaction.append_button_pressed()
            return True

        # J
        if event.keyval == Gdk.KEY_j:
            monitorevent.j_pressed()
            return True

        # K
        if event.keyval == Gdk.KEY_k:
            monitorevent.k_pressed()
            return True

        # L
        if event.keyval == Gdk.KEY_l:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                medialog.log_range_clicked()
            else:
                monitorevent.l_pressed()
            return True

        # S
        if event.keyval == Gdk.KEY_s:
            tlineaction.resync_button_pressed()
            return True

        # DELETE
        if event.keyval == Gdk.KEY_Delete:
            # Clip selection and compositor selection are mutually exclusive,
            # so max one one these will actually delete something
            tlineaction.splice_out_button_pressed()
            compositormodes.delete_current_selection()

        # HOME
        if event.keyval == Gdk.KEY_Home:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_frame(0)
            _move_to_beginning()
            return True

        # END
        if event.keyval == Gdk.KEY_End:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_end()
            _move_to_end()
            return True
    else:
        # HOME
        if event.keyval == Gdk.KEY_Home:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.handle_insert_move_mode_button_press()
            gui.editor_window.set_mode_selector_to_mode()
            PLAYER().seek_frame(0)
            _move_to_beginning()
            return True

        # END
        if event.keyval == Gdk.KEY_End:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.handle_insert_move_mode_button_press()
            gui.editor_window.set_mode_selector_to_mode()
            PLAYER().seek_end()
            _move_to_end()
            return True

    return False
Esempio n. 16
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def _handle_tline_key_event(event):
    """
    This is called when timeline widgets have focus and key is pressed.
    Returns True for handled key presses to stop those
    keyevents from going forward.
    """

    tool_was_selected = workflow.tline_tool_keyboard_selected(event)
    if tool_was_selected == True:
        return True
    
    action = _get_shortcut_action(event)
    prefs = editorpersistance.prefs

    if action == 'mark_in':
        monitorevent.mark_in_pressed()
        return True
    if action == 'to_mark_in':
        monitorevent.to_mark_in_pressed()
        return True
    if action == 'zoom_out':
        updater.zoom_out()
    if action == 'zoom_in':
        updater.zoom_in()
    if action == 'mark_out':
        monitorevent.mark_out_pressed()
        return True
    if action == 'to_mark_out':
        monitorevent.to_mark_out_pressed()
        return True
    if action == 'play_pause':
        if PLAYER().is_playing():
            monitorevent.stop_pressed()
        else:
            monitorevent.play_pressed()
        return True
    if action == 'switch_monitor':
        updater.switch_monitor_display()
        return True
    if action == 'add_marker':
        tlineaction.add_marker()
        return True    
    if action == 'cut':
        tlineaction.cut_pressed()
        return True
    if action == 'sequence_split':
        tlineaction.sequence_split_pressed()
        return True
    if action == 'log_range':
        medialog.log_range_clicked()
        return True
    """
    THis may need rethinking
    if action == 'toggle_ripple':
        gui.editor_window.toggle_trim_ripple_mode()
        return True
    """
    
    # Key bindings for keyboard trimming
    if editorstate.current_is_active_trim_mode() == True:
        if action == 'prev_frame':
            trimmodes.left_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK))
            return True
        elif action == 'next_frame':
            trimmodes.right_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK))
            return True
        elif action == 'enter_edit':
            trimmodes.enter_pressed()
            return True

    # Key bindings for MOVE MODES and _NO_EDIT modes
    if editorstate.current_is_move_mode() or editorstate.current_is_active_trim_mode() == False:
        if action == 'next_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                monitorevent.up_arrow_seek_on_monitor_clip()
        if action == 'prev_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                 monitorevent.down_arrow_seek_on_monitor_clip()
                 return True
        # Apr-2017 - SvdB - Add different speeds for different modifiers
        # Allow user to select what speed belongs to what modifier, knowing that a combo of mods
        # will MULTIPLY all speeds
        # Available: SHIFT_MASK LOCK_MASK CONTROL_MASK
        if action == 'prev_frame' or action == 'next_frame':
            if action == 'prev_frame':
                seek_amount = -1
            else:
                seek_amount = 1
                
            if (event.get_state() & Gdk.ModifierType.SHIFT_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_shift
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_ctrl
            if (event.get_state() & Gdk.ModifierType.LOCK_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_caps
            PLAYER().seek_delta(seek_amount)
            return True
        if action == '3_point_overwrite':
            tlineaction.three_point_overwrite_pressed()
            return True
        if action == 'insert':
            if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                tlineaction.insert_button_pressed()
                return True
        if action == 'append':
            tlineaction.append_button_pressed()
            return True
        if action == 'slower':
            monitorevent.j_pressed()
            return True
        if action == 'stop':
            monitorevent.k_pressed()
            return True
        if action == 'faster':
            monitorevent.l_pressed()
            return True
        if action == 'log_range':
            medialog.log_range_clicked()
            return True
        if action == 'resync':
            tlineaction.resync_button_pressed()
            return True
        if action == 'delete':
            # Clip selection and compositor selection are mutually exclusive, 
            # so max one one these will actually delete something
            tlineaction.splice_out_button_pressed()
            compositormodes.delete_current_selection()
        if action == 'to_start':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_frame(0)
            _move_to_beginning()
            return True
        if action == 'to_end':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_end()
            _move_to_end()
            return True
    else:
        if action == 'to_start':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.set_default_edit_tool()
            PLAYER().seek_frame(0)
            _move_to_beginning()
            return True
        if action == 'to_end':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.set_default_edit_tool()
            PLAYER().seek_end()
            _move_to_end()
            return True

    return False
Esempio n. 17
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def _handle_clip_key_event(event):
    # Key bindings for MOVE MODES
    if editorstate.current_is_move_mode():
        action = _get_shortcut_action(event)
        # Apr-2017 - SvdB - Add different speeds for different modifiers
        # Allow user to select what speed belongs to what modifier, knowing that a combo of mods
        # will MULTIPLY all speeds
        # Available: SHIFT_MASK LOCK_MASK CONTROL_MASK
        
        prefs = editorpersistance.prefs
        if action == 'prev_frame' or action == 'next_frame':
            if action == 'prev_frame':
                seek_amount = -1
            else:
                seek_amount = 1
            if (event.get_state() & Gdk.ModifierType.SHIFT_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_shift
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_ctrl
            if (event.get_state() & Gdk.ModifierType.LOCK_MASK):
                seek_amount = seek_amount * prefs.ffwd_rev_caps
            PLAYER().seek_delta(seek_amount)
            return True

        if action == 'next_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()
                    return True
            else:
                 monitorevent.up_arrow_seek_on_monitor_clip()
                 return True
        if action == 'prev_cut':
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    if editorpersistance.prefs.center_on_arrow_move == True:
                        updater.center_tline_to_current_frame()  
                    return True
            else:
                 monitorevent.down_arrow_seek_on_monitor_clip()
                 return True
        if action == 'play_pause':
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()
        if action == 'mark_in':
            monitorevent.mark_in_pressed()
            return True
        if action == 'to_mark_in':
            monitorevent.to_mark_in_pressed()
            return True
        if action == 'mark_out':
            monitorevent.mark_out_pressed()
            return True
        if action == 'to_mark_out':
            monitorevent.to_mark_out_pressed()
            return True
Esempio n. 18
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def _handle_clip_key_event(event):
    # Key bindings for MOVE MODES
    if editorstate.current_is_move_mode():
        # LEFT ARROW, prev frame
        if event.keyval == gtk.keysyms.Left:
            PLAYER().seek_delta(-1)
            return

        # RIGHT ARROW, next frame
        if event.keyval == gtk.keysyms.Right:
            PLAYER().seek_delta(1)
            return

        # UP ARROW
        if event.keyval == gtk.keysyms.Up:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                monitorevent.up_arrow_seek_on_monitor_clip()
                return True

        # DOWN ARROW, prev cut
        if event.keyval == gtk.keysyms.Down:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                monitorevent.down_arrow_seek_on_monitor_clip()
                return True

        # SPACE
        if event.keyval == gtk.keysyms.space:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()

        # I
        if event.keyval == gtk.keysyms.i:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.mark_in_pressed()
            return True
        if event.keyval == gtk.keysyms.I:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.to_mark_in_pressed()
            return True

        # O
        if event.keyval == gtk.keysyms.o:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.mark_out_pressed()
            return True
        if event.keyval == gtk.keysyms.O:
            if (event.state & gtk.gdk.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.to_mark_out_pressed()
            return True
Esempio n. 19
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def _handle_clip_key_event(event):
    # Key bindings for MOVE MODES
    if editorstate.current_is_move_mode():                  
        # LEFT ARROW, prev frame
        if event.keyval == Gdk.KEY_Left:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(-10)
            else:
                PLAYER().seek_delta(-1)
            return True

        # RIGHT ARROW, next frame
        if event.keyval == Gdk.KEY_Right:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(10)
            else:
                PLAYER().seek_delta(1)
            return True

         # UP ARROW
        if event.keyval == Gdk.KEY_Up:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                 monitorevent.up_arrow_seek_on_monitor_clip()
                 return True
        
         # DOWN ARROW, prev cut
        if event.keyval == Gdk.KEY_Down:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                 monitorevent.down_arrow_seek_on_monitor_clip()
                 return True

        # SPACE
        if event.keyval == Gdk.KEY_space:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            else:
                monitorevent.play_pressed()

        # I
        if event.keyval == Gdk.KEY_i:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.mark_in_pressed()
            return True
        if event.keyval == Gdk.KEY_I:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_in_pressed()
                return True
            monitorevent.to_mark_in_pressed()
            return True

        # O
        if event.keyval == Gdk.KEY_o:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.mark_out_pressed()
            return True
        if event.keyval == Gdk.KEY_O:
            if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
                monitorevent.to_mark_out_pressed()
                return True
            monitorevent.to_mark_out_pressed()
            return True
Esempio n. 20
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def _handle_tline_key_event(event):
    """
    This is called when timeline widgets have focus and key is pressed.
    Returns True for handled key presses to stop those
    keyevents from going forward.
    """
    # I
    if event.keyval == Gdk.KEY_i:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_in_pressed()
            return True
        monitorevent.mark_in_pressed()
        return True
    if event.keyval == Gdk.KEY_I:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_in_pressed()
            return True
        monitorevent.to_mark_in_pressed()
        return True

    # O
    if event.keyval == Gdk.KEY_o:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_out_pressed()
            return True
        monitorevent.mark_out_pressed()
        return True
    if event.keyval == Gdk.KEY_O:
        if (event.get_state() & Gdk.ModifierType.MOD1_MASK):
            monitorevent.to_mark_out_pressed()
            return True
        monitorevent.to_mark_out_pressed()
        return True

    # SPACE
    if event.keyval == Gdk.KEY_space:
        if PLAYER().is_playing():
            monitorevent.stop_pressed()
        else:
            monitorevent.play_pressed()
        return True
    
    # TAB
    if event.keyval == Gdk.KEY_Tab:
        updater.switch_monitor_display()
        return True

    # M
    if event.keyval == Gdk.KEY_m:
        tlineaction.add_marker()
        return True

    # Number edit mode changes
    if event.keyval == Gdk.KEY_1:
        gui.editor_window.handle_insert_move_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_2:
        gui.editor_window.handle_over_move_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_3:
        gui.editor_window.handle_one_roll_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_4:
        gui.editor_window.handle_two_roll_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_5:
        gui.editor_window.handle_slide_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
    if event.keyval == Gdk.KEY_6:
        gui.editor_window.handle_multi_mode_button_press()
        gui.editor_window.set_mode_selector_to_mode()
        return True
        
    # X
    if event.keyval == Gdk.KEY_x:
        tlineaction.cut_pressed()
        return True

    # G
    if event.keyval == Gdk.KEY_g:
        medialog.log_range_clicked()
        return True

    # Key bindings for MOVE MODES and _NO_EDIT modes
    if editorstate.current_is_move_mode() or editorstate.current_is_active_trim_mode() == False:
         # UP ARROW, next cut
        if event.keyval == Gdk.KEY_Up:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_next_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                monitorevent.up_arrow_seek_on_monitor_clip()
        
        # DOWN ARROW, prev cut
        if event.keyval == Gdk.KEY_Down:
            if editorstate.timeline_visible():
                tline_frame = PLAYER().tracktor_producer.frame()
                frame = current_sequence().find_prev_cut_frame(tline_frame)
                if frame != -1:
                    PLAYER().seek_frame(frame)
                    return True
            else:
                 monitorevent.down_arrow_seek_on_monitor_clip()
                 return True
            
        # LEFT ARROW, prev frame
        if event.keyval == Gdk.KEY_Left:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(-10)
            else:
                PLAYER().seek_delta(-1)
            return True

        # RIGHT ARROW, next frame
        if event.keyval == Gdk.KEY_Right:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_delta(10)
            else:
                PLAYER().seek_delta(1)
            return True
            
        # T
        if event.keyval == Gdk.KEY_t:
            tlineaction.three_point_overwrite_pressed()
            return True

        # Y
        if event.keyval == Gdk.KEY_y:
            if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                tlineaction.insert_button_pressed()
                return True

        # U
        if event.keyval == Gdk.KEY_u:
            tlineaction.append_button_pressed()
            return True

        # J
        if event.keyval == Gdk.KEY_j:
            monitorevent.j_pressed()
            return True

        # K
        if event.keyval == Gdk.KEY_k:
            monitorevent.k_pressed()
            return True

        # L
        if event.keyval == Gdk.KEY_l:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                medialog.log_range_clicked()
            else:
                monitorevent.l_pressed()
            return True

        # CTRL+C
        if event.keyval == Gdk.KEY_c:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                tlineaction.do_timeline_objects_copy()
                return True

        # CTRL+V
        if event.keyval == Gdk.KEY_v:
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                tlineaction.do_timeline_objects_paste()
                return True

        # DELETE
        if event.keyval == Gdk.KEY_Delete:
            # Clip selection and compositor selection are mutually exclusive, 
            # so max one one these will actually delete something
            tlineaction.splice_out_button_pressed()
            compositormodes.delete_current_selection()
        
        # HOME
        if event.keyval == Gdk.KEY_Home:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            PLAYER().seek_frame(0)
            return True
    else:
        # HOME
        if event.keyval == Gdk.KEY_Home:
            if PLAYER().is_playing():
                monitorevent.stop_pressed()
            gui.editor_window.handle_insert_move_mode_button_press()
            gui.editor_window.set_mode_selector_to_mode()
            PLAYER().seek_frame(0)
            return True

    return False