Esempio n. 1
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 def test_create_connection_success2(self):
     connection = self.getConnection()
     connection.close()
     self.listener.close()
     time.sleep(TIMEOUT)
     SomeProcess._connections.pop().close()
     self.assertEquals(self.accepts_started, self.accepts_ended)
     time.sleep(TIMEOUT)
Esempio n. 2
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def send_receive(self, httpMethod, endpointContext, payload):
    endpoint = '/stratos' + endpointContext
    connection = http.client.HTTPConnection('127.0.0.1','9763')
    headers = {"Content-type": "application/json",
               "Accept": "application/json"}
    connection.request(httpMethod,endpoint,payload,headers)
    response = connection.getresponse()
    print(response.status,response.reason)
    connection.close()
Esempio n. 3
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def send_receive(self, httpMethod, endpointContext, payload):
    endpoint = '/stratos' + endpointContext
    connection = http.client.HTTPConnection('127.0.0.1', '9763')
    headers = {
        "Content-type": "application/json",
        "Accept": "application/json"
    }
    connection.request(httpMethod, endpoint, payload, headers)
    response = connection.getresponse()
    print(response.status, response.reason)
    connection.close()
Esempio n. 4
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def Establish_Connection(database):
    
    connection = None
    
    try:
        connection = sqlite3.connect(database)
        cur = connection.cursor()
        cur.execute("SELECT name FROM sqlite_master WHERE type='table';")
        print(cur.fetchall())
    except Error as e:
        print(e)
    finally:
        if connection:
            connection.close()
Esempio n. 5
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 def test_create_connection_closed_patched(self):
     close_called = []
     def close():
         close_called.append(1)
         return _close()
     _close = self.listener.listener._listener.close
     self.listener.listener._listener.close = close
     connection = self.getConnection()
     time.sleep(TIMEOUT)
     SomeProcess._connections.pop().close()
     connection.close()
     self.listener.close()
     time.sleep(TIMEOUT)
     self.assertNotEquals(close_called, [])
Esempio n. 6
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    def run(self):
        """
        Run the thread, accepting connections and then listening on them until
        they are closed.  Each message is a call into the function table.
        """
        logger.debug("server listening on '%s'", self.pipe)
        while self._is_closed is False:
            logger.debug("server thread is about to create a server")
            ready = False
            # test to see if there is a connection waiting on the pipe
            if sys.platform == "win32":
                try:
                    mpc_win32.WaitNamedPipe(self.server.address,
                                            self.LISTEN_TIMEOUT * 1000)
                    ready = True
                except WindowsError as e:
                    logger.debug("Error during WaitNamedPipe:", exc_info=True)
                    if e.args[0] not in (
                            mpc_win32.ERROR_SEM_TIMEOUT,
                            mpc_win32.ERROR_PIPE_BUSY,
                    ):
                        raise
                    ready = False
            else:
                # can use select on osx and linux
                (rd, _, _) = select.select([self.server._listener._socket], [],
                                           [], self.LISTEN_TIMEOUT)
                ready = len(rd) > 0

            if not ready:
                logger.debug("server thread could not create server")
                continue

            connection = None
            try:
                # connection waiting to be read, accept it
                logger.debug("server about to accept connection")
                connection = SafePickleConnection(self.server.accept())
                logger.debug("server accepted connection")
                while self._is_closed is False:
                    # test to see if there is data waiting on the connection
                    has_data = connection.poll(self.LISTEN_TIMEOUT)

                    # see if we need to stop the server
                    if self._is_closed:
                        return

                    # If we timed out waiting for data, go back to sleep.
                    if not has_data:
                        continue

                    # data coming over the connection is a tuple of (name, args, kwargs)
                    (respond, func_name, args,
                     kwargs) = pickle.loads(connection.recv())
                    logger.debug("server calling '%s(%s, %s)'" %
                                 (func_name, args, kwargs))

                    try:
                        if func_name not in self._functions:
                            logger.error(
                                "unknown function call: '%s', expecting one of '%s'"
                                % (func_name, self.list_functions()))
                            raise ValueError("unknown function call: '%s'" %
                                             func_name)

                        # grab the function from the function table
                        func = self._functions[func_name]

                        # execute the function on the main thread.  It may do GUI work.
                        result = self.engine.execute_in_main_thread(
                            func, *args, **kwargs)

                        # If the RPC server was stopped, don't bother trying to reply, the connection
                        # will have been broken on the client side and this will avoid an error
                        # on the server side when calling send.
                        if self._SERVER_WAS_STOPPED != result:
                            # if the client expects the results, send them along
                            logger.debug("server got result '%s'" % result)

                            if respond:
                                connection.send(pickle.dumps(result))
                    except Exception as e:
                        # if any of the above fails send the exception back to the client
                        logger.error("got exception '%s'" % e)
                        logger.debug("   traceback:\n%s" %
                                     traceback.format_exc())
                        if respond:
                            connection.send(pickle.dumps(e))
            except (EOFError, IOError):
                # let these errors go
                # just keep serving new connections
                pass
            finally:
                # It's possible we failed accepting, so the variable may not be defined.
                if connection is not None:
                    logger.debug("server closing")
                    connection.close()
                    logger.debug("server closed")
        logger.debug("server thread shutting down")
        playerData = {'move': mymove, 'sym': sym}
        connection.send(playerData)

        waitmess = connection.recv()
        updateboard = connection.recv()
        winstatus = connection.recv()
        if waitmess == "Invalid Entry, try again":
            print(updateboard)
            print(waitmess)
            valid = 1
        else:
            print(updateboard)
            print(waitmess)
            break
    if newboard == "P1 Wins!" or newboard == "P2 Wins!" or newboard == 9:
        break
    if winstatus == "P1 Wins!" or winstatus == "P2 Wins!" or winstatus == 9:
        break
#print(winstatus)
print("Game Over")
if newboard == "P1 Wins!" or newboard == "P2 Wins!":
    print(connection.recv())
    print(newboard)
if winstatus == "P1 Wins!" or winstatus == "P2 Wins!":
    print(connection.recv())
    print(winstatus)
if winstatus == 9 or newboard == 9:
    print(connection.recv())
    print("CAT")
connection.close()
Esempio n. 8
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 def __exit__(self, exc_type, exc_val, exc_tb):
     connection.close()
Esempio n. 9
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    def run(self):
        """
        Run the thread, accepting connections and then listening on them until
        they are closed.  Each message is a call into the function table.
        """
        self._logger.debug("server listening on '%s'", self.pipe)
        while True:
            # test to see if there is a connection waiting on the pipe
            if sys.platform == "win32":
                # need to use win32 api for windows
                mpc_win32 = multiprocessing.connection.win32
                try:
                    mpc_win32.WaitNamedPipe(self.server.address, self.LISTEN_TIMEOUT*1000)
                    ready = True
                except WindowsError, e:
                    if e.args[0] not in (mpc_win32.ERROR_SEM_TIMEOUT, mpc_win32.ERROR_PIPE_BUSY):
                        raise
                    ready = False
            else:
                # can use select on osx and linux
                (rd, _, _) = select.select([self.server._listener._socket], [], [], self.LISTEN_TIMEOUT)
                ready = (len(rd) > 0)

            if not ready:
                # nothing ready, see if we need to stop the server, if not keep waiting
                if self._stop:
                    break
                continue

            # connection waiting to be read, accept it
            connection = self.server.accept()
            self._logger.debug("server accepted connection")
            try:
                while True:
                    # test to see if there is data waiting on the connection
                    if not connection.poll(self.LISTEN_TIMEOUT):
                        # no data waiting, see if we need to stop the server, if not keep waiting
                        if self._stop:
                            break
                        continue

                    # data coming over the connection is a tuple of (name, args, kwargs)
                    (respond, func_name, args, kwargs) = pickle.loads(connection.recv())
                    self._logger.debug("server calling '%s(%s, %s)'" % (func_name, args, kwargs))

                    try:
                        if func_name not in self._functions:
                            self._logger.error("unknown function call: '%s'" % func_name)
                            raise ValueError("unknown function call: '%s'" % func_name)

                        # grab the function from the function table
                        func = self._functions[func_name]

                        # execute the function on the main thread.  It may do GUI work.
                        result = self.engine.execute_in_main_thread(func, *args, **kwargs)

                        # if the client expects the results, send them along
                        self._logger.debug("server got result '%s'" % result)

                        if respond:
                            connection.send(pickle.dumps(result))
                    except Exception as e:
                        # if any of the above fails send the exception back to the client
                        self._logger.error("got exception '%s'" % e)
                        self._logger.debug("   traceback:\n%s" % traceback.format_exc())
                        if respond:
                            connection.send(pickle.dumps(e))
            except (EOFError, IOError):
                # let these errors go
                # just keep serving new connections
                pass
            finally:
                self._logger.debug("server closing")
                connection.close()
Esempio n. 10
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if Listener.has_pipe and 1:
    class CreateConnectionsTestPipe(CreateConnectionsTestIpv4):
        ListenerClass = Listener.PipeListener

if Listener.has_unix:
    class CreateConnectionsTestUnix(CreateConnectionsTestIpv4):
        ListenerClass = Listener.UnixListener


##del CreateConnectionsTestIpv6, CreateConnectionsTestIpv4

if __name__ == '__main__':
    unittest.main(exit = False, verbosity = 1)
    if False:
        import sys
        time.sleep(0.1) # wait for threads to die
        print 'frames:', len(sys._current_frames().items())
        print 'connections:', len(SomeProcess._connections)
        for connection in SomeProcess._connections:
            connection.close()
        time.sleep(5) # wait for threads to die
        for k in sorted(sys._current_frames()):
            f = sys._current_frames()[k]
            
            if k in startedThreads:
                print f.f_code.co_filename,
                print k, f.f_code.co_firstlineno
            else:
                print
        print 'frames:', len(sys._current_frames().items())