class MyTestPlGiDialogTest(unittest.TestCase):
    """Test dialog works."""

    def setUp(self):
        """Runs before each test."""
        self.dialog = MyTestPlGiDialog(None)

    def tearDown(self):
        """Runs after each test."""
        self.dialog = None

    def test_dialog_ok(self):
        """Test we can click OK."""

        button = self.dialog.button_box.button(QDialogButtonBox.Ok)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Accepted)

    def test_dialog_cancel(self):
        """Test we can click cancel."""
        button = self.dialog.button_box.button(QDialogButtonBox.Cancel)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Rejected)
Esempio n. 2
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    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(self.plugin_dir, 'i18n',
                                   'MyTestPlGi_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Create the dialog (after translation) and keep reference
        self.dlg = MyTestPlGiDialog(self.iface)

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&My Test Plugin')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'MyTestPlGi')
        self.toolbar.setObjectName(u'MyTestPlGi')
class MyTestPlGiDialogTest(unittest.TestCase):
    """Test dialog works."""
    def setUp(self):
        """Runs before each test."""
        self.dialog = MyTestPlGiDialog(None)

    def tearDown(self):
        """Runs after each test."""
        self.dialog = None

    def test_dialog_ok(self):
        """Test we can click OK."""

        button = self.dialog.button_box.button(QDialogButtonBox.Ok)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Accepted)

    def test_dialog_cancel(self):
        """Test we can click cancel."""
        button = self.dialog.button_box.button(QDialogButtonBox.Cancel)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Rejected)
 def setUp(self):
     """Runs before each test."""
     self.dialog = MyTestPlGiDialog(None)
 def setUp(self):
     """Runs before each test."""
     self.dialog = MyTestPlGiDialog(None)
Esempio n. 6
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class MyTestPlGi:
    """QGIS Plugin Implementation."""
    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(self.plugin_dir, 'i18n',
                                   'MyTestPlGi_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Create the dialog (after translation) and keep reference
        self.dlg = MyTestPlGiDialog(self.iface)

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&My Test Plugin')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'MyTestPlGi')
        self.toolbar.setObjectName(u'MyTestPlGi')

    # noinspection PyMethodMayBeStatic
    def tr(self, message):
        """Get the translation for a string using Qt translation API.

        We implement this ourselves since we do not inherit QObject.

        :param message: String for translation.
        :type message: str, QString

        :returns: Translated version of message.
        :rtype: QString
        """
        # noinspection PyTypeChecker,PyArgumentList,PyCallByClass
        return QCoreApplication.translate('MyTestPlGi', message)

    def add_action(self,
                   icon_path,
                   text,
                   callback,
                   enabled_flag=True,
                   add_to_menu=True,
                   add_to_toolbar=True,
                   status_tip=None,
                   whats_this=None,
                   parent=None):
        """Add a toolbar icon to the toolbar.

        :param icon_path: Path to the icon for this action. Can be a resource
            path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
        :type icon_path: str

        :param text: Text that should be shown in menu items for this action.
        :type text: str

        :param callback: Function to be called when the action is triggered.
        :type callback: function

        :param enabled_flag: A flag indicating if the action should be enabled
            by default. Defaults to True.
        :type enabled_flag: bool

        :param add_to_menu: Flag indicating whether the action should also
            be added to the menu. Defaults to True.
        :type add_to_menu: bool

        :param add_to_toolbar: Flag indicating whether the action should also
            be added to the toolbar. Defaults to True.
        :type add_to_toolbar: bool

        :param status_tip: Optional text to show in a popup when mouse pointer
            hovers over the action.
        :type status_tip: str

        :param parent: Parent widget for the new action. Defaults None.
        :type parent: QWidget

        :param whats_this: Optional text to show in the status bar when the
            mouse pointer hovers over the action.

        :returns: The action that was created. Note that the action is also
            added to self.actions list.
        :rtype: QAction
        """

        icon = QIcon(icon_path)
        action = QAction(icon, text, parent)
        action.triggered.connect(callback)
        action.setEnabled(enabled_flag)

        if status_tip is not None:
            action.setStatusTip(status_tip)

        if whats_this is not None:
            action.setWhatsThis(whats_this)

        if add_to_toolbar:
            self.toolbar.addAction(action)

        if add_to_menu:
            self.iface.addPluginToMenu(self.menu, action)

        self.actions.append(action)

        return action

    def initGui(self):
        """Create the menu entries and toolbar icons inside the QGIS GUI."""

        icon_path = ':/plugins/MyTestPlGi/icon.png'
        self.add_action(icon_path,
                        text=self.tr(u'My plugin text'),
                        callback=self.run,
                        parent=self.iface.mainWindow())

    def unload(self):
        """Removes the plugin menu item and icon from QGIS GUI."""
        for action in self.actions:
            self.iface.removePluginMenu(self.tr(u'&My Test Plugin'), action)
            self.iface.removeToolBarIcon(action)
        # remove the toolbar
        del self.toolbar

    def run(self):
        """Run method that performs all the real work"""
        # show the dialog
        self.dlg.combo_survey.clear()
        self.dlg.combo_avail_layers.clear()

        for layer in self.iface.mapCanvas().layers():
            if layer.type() == QgsMapLayer.RasterLayer:
                self.dlg.combo_avail_layers.addItem(str(layer.name()))
            elif layer.type() == QgsMapLayer.VectorLayer:
                self.dlg.combo_survey.addItem(str(layer.name()))

        #self.dlg.combo_survey.addItems(QStringList([name for name in self.iface.mapCanvas().layers()]))

        self.dlg.show()
        # Run the dialog event loop
        result = self.dlg.exec_()

        # See if OK was pressed
        if result:
            # Do something useful here - delete the line containing pass and
            # substitute with your code.
            pass