Esempio n. 1
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 def add_story(self, adv_type=""):
     init = narrator.plots.PlotState(rank=self.party_rank())
     nart = narrator.Narrative(self,
                               init,
                               adv_type=adv_type,
                               start_rank=init.rank,
                               end_rank=init.rank + 1)
     if nart.story:
         nart.build()
         return nart.story
Esempio n. 2
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def test_campaign_generator( screen ):
    camp = campaign.Campaign()
    for t in range( 100 ):
        nart = narrator.Narrative( camp, narrator.plots.PlotState(rank=t%5+1), adv_type="SHORTIE",start_rank=t%5+1, end_rank=5 )
        #nart.build()
        print t

    for p in narrator.UNSORTED_PLOT_LIST:
        if p._used > 0:
            print "{} [{}]".format( p, p._used )
Esempio n. 3
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 def add_story(self, adv_type=""):
     ''' adds story to current plot state, builds the narrative'''
     init = narrator.plots.PlotState(rank=self.party_rank())
     nart = narrator.Narrative(self,
                               init,
                               adv_type=adv_type,
                               start_rank=init.rank,
                               end_rank=init.rank + 1)
     if nart.story:
         nart.build()
         return nart.story
Esempio n. 4
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def start_campaign( init, screen ):
    pygwrap.please_stand_by( screen, "Building world..." )
    nart = narrator.Narrative( campaign.Campaign(), init )
    if nart.story:
        nart.build()
        camp = nart.camp
        pcs = choose_characters( screen )
        if pcs:
            camp.name = pygwrap.input_string(screen, redrawer=PosterRedraw(screen), prompt="Enter campaign name" )
            camp.add_party( pcs )
            camp.place_party()
            camp.play( screen )
Esempio n. 5
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def bardic_start_campaign( screen ):
    init = narrator.plots.PlotState(rank=1)
    pygwrap.please_stand_by( screen, "Building world..." )
    nart = narrator.Narrative( campaign.Campaign(), init, adv_type="STUB_BARDIC", end_rank=5 )
    if nart.story:
        nart.build()
        camp = nart.camp
        pcs = choose_characters( screen )
        if pcs:
            camp.name = pygwrap.input_string(screen, redrawer=PosterRedraw(screen), prompt="Enter campaign name" )
            camp.add_party( pcs )
            camp.place_party()
            camp.play( screen )