Esempio n. 1
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def print_project(project, used_resources, player, last_state):
    clear(windows[0])
    print0("Week {}".format(used_resources.turn_count))
    print0("Your Wallet: ${}({})".format(player.money, player.cash_flow),
           color=1)
    print0("Your shares: %{}".format(player.shares))

    print0("-------------------------")
    print0()

    print0(project.name.capitalize(), color=4)
    print0(project.pitch)

    print0("-------------------------")
    print0()

    print0("Budget", end=": ")
    print0("$" + str(int(project.money)), color=2)

    print0("Cash Flow", end=": ")
    print0("$" + str(int(project.cash_flow)), color=1)

    print0("Productivity", end=": ")
    print_info(project, last_state, 'productivity', char="%", multiplier=100)

    print0("Rema. Features", end=": ")
    print_info(project, last_state, 'features', reverse=True)

    print0("Bugs", end=": ")
    print_info(project, last_state, 'bugs', reverse=True)

    print0("Technical Debt", end=": ")
    print_info(project, last_state, 'technical_debt', reverse=True)

    print0("Documentation", end=": ")
    print_info(project, last_state, 'documentation')

    print0("Server Costs", end=": ")
    print_info(project,
               last_state,
               'server_maintenance',
               char="$",
               reverse=True)

    print0("Design Need", end=": ")
    print_info(project, last_state, 'design_need', reverse=True)

    print0("Security Issues", end=": ")
    print_info(project, last_state, 'security_issues', reverse=True)

    print0()
    print0('-------------------------')
    print0()

    print0("Customers", end=": ", color=4)
    print0(project.number_of_customers)
    print0("Influence", end=": ", color=4)
    print_info(project, last_state, 'influence')
    print0("Monthly Price", end=": ", color=4)
    print0(project.price)
Esempio n. 2
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def cli(objects, entities, used_resources, turn_events, last_state):
    player = objects[0]
    project = objects[1]

    for event in turn_events:
        a, b = alert(windows[4], str(event))
        del a
        del b
    project.turn_events = []

    clear(windows[1])

    print_project(project, used_resources, player, last_state)

    unlocked_entities = [
        entity for entity in entities
        if entity.unlocked and not entity.limit_reached()
    ]

    right_menu = print_limited(objects)
    action = select("What do you do?", unlocked_entities, right_menu)

    if not action:
        return None
    return action
Esempio n. 3
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def cli(objects, entities, used_resources, turn_events):
    player = objects[0]
    project = objects[1]

    logger = logging.getLogger('soyu')
    logger.debug(turn_events)
    for event in turn_events:
        a, b = alert(windows[4], str(event))
        del a
        del b
    project.turn_events = []

    clear(windows[1])

    print1("Day {}".format(used_resources.turn_count))
    print1("Your Wallet: ${} Your shares: %{}".format(player.money, player.shares))
    print_project(project)

    unlocked_entities = [entity for entity in entities if entity.unlocked and not entity.limit_reached()]
    limited_entities = [entity for entity in entities if entity.limit_reached()]

    print_limited(objects)
    action = select("What do you do?", unlocked_entities)

    if not action:
        return None
    return action
Esempio n. 4
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def print_project(project):
    clear(windows[0])
    print0(project.name, color=3)

    print0("Budget", end=": ")
    print0("$" + str(project.money), color=2)

    print0("Productivity", end=": ")
    print0("%" + str(int(project.productivity*100)), color=2)

    print0("Remaining Features", end=": ")
    print0(int(project.features), color=1)

    print0("Bugs", end=": ")
    print0(project.bugs, color=1)

    print0("Technical Debt", end=": ")
    print0(project.technical_debt, color=1)

    print0("Documentation", end=": ")
    print0(project.documentation, color=1)

    print0("Server Costs", end=": ")
    print0("$" + str(int(project.server_maintenance)), color=1)

    print0("Design Need", end=": ")
    print0(int(project.design_need), color=1)
Esempio n. 5
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def over(project):
    clear(windows[1])
    print1("---------")
    print1("GAME OVER")
    print1("---------")
    print1("Score: {}".format(project.score))
    windows[1].getch()
Esempio n. 6
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def win(project):
    clear(windows[1])
    print1("---------")
    print1("YOU WON")
    print1("---------")
    print1("Score: {}".format(project.score))
    windows[1].getch()
Esempio n. 7
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def print_limited(entities):
    clear(windows[2])
    print2("You have: (Enter to fire)")

    right_menu = RightMenu(entities, windows[2], which_menu="right")
    right_menu.item_message = '{1.formatted}'
    right_menu.init_display()
    return right_menu
Esempio n. 8
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def dialog(text):
    a, b = alert(windows[4], str(text), wait=False)
    response = read(windows[4])

    del a
    del b
    clear(windows[1])

    return response
Esempio n. 9
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def over(project, player):
    clear(windows[1])
    print1("---------", color=1)
    print1("GAME OVER", color=1)
    print1("---------", color=1)
    print1("You are bankrupt:/ Score: {}".format(project.score))
    print1()
    print1("Press Q to exit.", color=1)
    while True:
        key = windows[1].getkey()
        if key == "Q" or key == 'q':
            [clear(w) for w in windows]
            exit(0)
Esempio n. 10
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def initproject(all_budget):
    print1("So you have an idea")
    print1("What's the name of the project?")

    name = str(read(), 'utf-8')

    budget = all_budget + 1

    clear(windows[1])

    while budget > all_budget:
        print1("You have $10000.")
        print1("Your daily personal expense is $25.")
        print1("How much budget do you want to allocate to your project?")
        budget = int(read())

    clear(windows[1])

    return name, budget
Esempio n. 11
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def win(project, player):
    clear(windows[1])

    win_amount = (player.shares / 100) * project.score

    print1("---------", color=2)
    print1("Congratulations!", color=2)
    print1("Big Tech company decided to buy your company for ${}!".format(
        project.score))
    print1("You own %{} of the shares, so you get ${}!".format(
        player.shares, win_amount))
    print1("Your total money:", end=": ")
    print1("${}".format(win_amount + player.money), color=2)

    print1("---------", color=2)

    print1()
    print1("Press Q to exit.", color=1)
    while True:
        key = windows[1].getkey()
        if key == "Q" or key == 'q':
            [clear(w) for w in windows]
            exit(0)
Esempio n. 12
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def initproject(all_budget):
    idea = list_ideas(15)
    clear(windows[1])

    idea_pitch = " ".join(idea.pitch.split(" ")[1:])
    print1("So you have an idea, you are going to build {}".format(idea_pitch))
    print1("What's the name of the project?")

    name = str(read(), 'utf-8')

    budget = all_budget + 1

    clear(windows[1])

    while budget > all_budget:
        print1("You have $10000.")
        print1("Your daily personal expense is $25.")
        print1("How much budget do you want to allocate to your project?")
        budget = int(read())

    clear(windows[1])

    return name, budget, idea
Esempio n. 13
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def wait_anim(sec):
    for i in range(sec * 20):
        print3("-", end="")
        sleep(0.02)
    clear(windows[3])
Esempio n. 14
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def print_limited(entities):
    clear(windows[2])
    print2("You have:")
    entities = {x.message: x for x in entities}.values()
    for entity in entities:
        print2("{}x {}".format(entity.current_amount, entity.message))