def sendIgnoredsList(self, player, tribulleID):
     p = ByteArray()
     p.writeInt(tribulleID)
     p.writeShort(len(player.ignoredsList))
     for ignored in player.ignoredsList:
         p.writeUTF(ignored)
     self.sendTribullePacket(player, 47, p.toByteArray())
Esempio n. 2
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 def identification(self, packet, packetID):
     datas = []
     count = packet.readUnsignedShort()
     for x in range(count):
         datas.append(packet.readUnsignedInt())
     datas = self.xxtea_decrypt(
         datas,
         self.getKeys("identification",
                      self.users.server.config["protection"]["packetKeys"]))
     packet2 = ByteArray()
     for data in datas:
         packet2.writeInt(data)
     return packet2
Esempio n. 3
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    def useConsumable(self, player, consumable):
        if consumable in list(player.playerConsumables):
            player.playerConsumables[consumable] -= 1
            if player.playerConsumables[consumable] < 1:
                del player.playerConsumables[consumable]
                self.updateInventory(player, consumable, 0)
            else:
                self.updateInventory(player, consumable,
                                     player.playerConsumables[consumable])

            packet = ByteArray()
            packet.writeInt(player.playerCode)
            packet.writeUnsignedShort(consumable)
            self.server.rooms.sendAll(player.room, [31, 3],
                                      packet.toByteArray())
Esempio n. 4
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 def getShamanItemCustom(self, player, code):
     item = player.shamanItems
     for item in player.shamanItems:
         if "_" in item:
             itemSplited = item.split("_")
             custom = (itemSplited[1]
                       if len(itemSplited) >= 2 else "").split("+")
             custom = list(filter(str, custom))
             if int(itemSplited[0]) == code:
                 p = ByteArray().writeByte(len(custom))
                 x = 0
                 while x < len(custom):
                     p.writeInt(int(custom[x], 16))
                     x += 1
                 return p.toByteArray()
     return b"\x00"
Esempio n. 5
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	def parse(users, channel, packet, packetID):
		if len(users.server.cache.captchaCaches) >= 100:
			letter = random.choice(list(users.server.cache.captchaCaches))
			img = users.server.cache.captchaCaches[letter]
		else:
			letter, img = users.server.captcha.getCaptcha(4)
			users.server.cache.captchaCaches[letter] = img

		channel.player.captcha = letter.upper()

		width, height = img.size
		pixelsCount = 0

		pixels = ByteArray()
		p2 = ByteArray()
		p2.writeByte(0)
		p2.writeShort(width)
		p2.writeShort(height)

		for row in range(height):
			for col in range(width):
				pix = img.getpixel((col, row))
				pixels.writeUnsignedByte(pix[0])
				pixels.writeUnsignedByte(pix[1])
				pixels.writeUnsignedByte(pix[2])
				pixels.writeUnsignedByte(0)
				pixelsCount += 1

		p2.writeShort(pixelsCount)
		p2.writeBytes(pixels.toByteArray())

		zlibCompress = zlib.compress(p2.toByteArray())

		p3 = ByteArray()
		p3.writeInt(len(zlibCompress))
		p3.writeBytes(zlibCompress)

		users.sendPacket(channel, [26, 20], p3.toByteArray())
Esempio n. 6
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 def sendLookChange(self, player):
     p = ByteArray()
     look = player.playerLook.split(";")
     p.writeShort(int(look[0]))
     for item in look[1].split(","):
         if "_" in item:
             itemSplited = item.split("_")
             realItem = itemSplited[0]
             custom = itemSplited[1] if len(itemSplited) >= 2 else ""
             realCustom = [] if custom == "" else custom.split("+")
             p.writeInt(int(realItem)).writeByte(len(realCustom))
             for cust in realCustom:
                 p.writeInt(int(cust, 16))
         else:
             p.writeInt(int(item)).writeByte(0)
     p.writeInt(int(player.mouseColor, 16))
     self.users.sendPacket(player.channel, [20, 17], p.toByteArray())
Esempio n. 7
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    def sendShamanItems(self, player):
        p = ByteArray()

        shamanItems = player.shamanItems
        p.writeShort(len(shamanItems))

        for item in shamanItems:
            if "_" in item:
                itemSplited = item.split("_")
                realItem = itemSplited[0]
                custom = itemSplited[1] if len(itemSplited) >= 2 else ""
                realCustom = [] if custom == "" else custom.split("+")
                p.writeShort(int(realItem)).writeBoolean(
                    item in player.shamanLook.split(",")).writeByte(
                        len(realCustom) + 1)
                x = 0
                while x < len(realCustom):
                    p.writeInt(int(realCustom[x], 16))
                    x += 1
            else:
                p.writeShort(int(item)).writeBoolean(
                    item in player.shamanLook.split(",")).writeByte(0)

        self.users.sendPacket(player.channel, [20, 27], p.toByteArray())
Esempio n. 8
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 def sendShopList(self, player):
     p = ByteArray().writeInt(player.shopCheeses).writeInt(
         player.shopFraises).writeUTF(player.playerLook).writeInt(
             len(player.shopItems))
     for item in player.shopItems:
         if "_" in item:
             itemSplited = item.split("_")
             realItem = itemSplited[0]
             custom = itemSplited[1] if len(itemSplited) >= 2 else ""
             realCustom = [] if custom == "" else custom.split("+")
             p.writeByte(len(realCustom) + 1).writeInt(int(realItem))
             for cust in realCustom:
                 p.writeInt(int(cust, 16))
         else:
             p.writeByte(0).writeInt(int(item))
     p.writeInt(0).writeByte(0).writeShort(len(player.clothes))
     for clothe in player.clothes:
         clotheSplited = clothe.split("/")
         p.writeUTF(clotheSplited[1] + ";" + clotheSplited[2] + ";" +
                    clotheSplited[3])
     p.writeShort(len(player.shamanItems))
     for item in player.shamanItems:
         if "_" in item:
             itemSplited = item.split("_")
             realItem = itemSplited[0]
             custom = itemSplited[1] if len(itemSplited) >= 2 else ""
             realCustom = [] if custom == "" else custom.split("+")
             p.writeShort(int(realItem)).writeBoolean(
                 item in player.shamanLook.split(",")).writeByte(
                     len(realCustom) + 1)
             for cust in realCustom:
                 p.writeInt(int(cust, 16))
         else:
             p.writeShort(int(item)).writeBoolean(
                 item in player.shamanLook.split(",")).writeByte(0)
     p.writeShort(0)
     self.users.sendPacket(player.channel, [8, 20], p.toByteArray())
    def openModoPwet(self, player):
        reports = 0
        totalReports = len(self.reports["names"])
        count = 0

        bannedList = {}
        deletedList = {}
        disconnectList = []

        p = ByteArray()

        while reports < totalReports:
            playerName = self.reports["names"][reports]
            reports += 1

            if player.modoPwetLangue == "ALL" or self.reports[playerName][
                    "langue"] == player.modoPwetLangue.upper():
                count += 1
                if count >= 255:
                    break

                p.writeUnsignedByte(count)
                p.writeShort(reports)
                p.writeUTF(self.reports[playerName]["langue"].upper())
                p.writeUTF(playerName)
                roomName = self.getPlayerRoomName(playerName)
                p.writeUTF(roomName)
                mods = self.getModsRoom(roomName)
                p.writeByte(len(mods))
                for mod in mods:
                    p.writeUTF(mod)
                p.writeInt(self.getProfileCheeseCount(playerName))

                reporters = 0
                totalReporters = len(self.reports[playerName]["types"])
                p.writeByte(totalReporters)

                while reporters < totalReporters:
                    reporters += 1
                    p.writeUTF(
                        self.reports[playerName]["reporters"][reporters - 1])
                    p.writeShort(
                        self.getProfileCheeseCount(
                            self.reports[playerName]["reporters"][reporters -
                                                                  1]))
                    p.writeUTF(self.reports[playerName]["comments"][reporters -
                                                                    1])
                    p.writeByte(self.reports[playerName]["types"][reporters -
                                                                  1])
                    p.writeShort(reporters)

                p.writeBoolean(playerName in list(self.server.mutes))
                if playerName in list(self.server.mutes):
                    mute = self.server.mutes[playerName]
                    p.writeUTF(mute["by"])
                    p.writeShort(self.server.getHoursDiff(mute["time"]))
                    p.writeUTF(mute["reason"])

                if self.reports[playerName]["status"] == "banned":
                    x = {}
                    x["banhours"] = self.reports[playerName]["banhours"]
                    x["banreason"] = self.reports[playerName]["banreason"]
                    x["bannedby"] = self.reports[playerName]["bannedby"]
                    bannedList[playerName] = x

                if self.reports[playerName]["status"] == "deleted":
                    x = {}
                    x["deletedby"] = self.reports[playerName]["deletedby"]
                    deletedList[playerName] = x

                if self.reports[playerName]["status"] == "disconnected":
                    disconnectList.append(playerName)

            self.server.users.sendPacket(
                player.channel, [25, 2],
                ByteArray().writeUnsignedByte(count).writeBytes(
                    p.toByteArray()).toByteArray())

            for user in disconnectList:
                self.changeReportStatusDisconnect(player, user)

            for user in deletedList.keys():
                self.changeReportStatusDeleted(player, user,
                                               deletedList[user]["deletedby"])

            for user in bannedList.keys():
                self.changeReportStatusBanned(player, user,
                                              bannedList[user]["banhours"],
                                              bannedList[user]["banreason"],
                                              bannedList[user]["bannedby"])
Esempio n. 10
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 def parse(users, channel, packet, packetID):
     server = channel.server
     player = channel.player
     p = ByteArray()
     p.writeInt(player.shopCheeses)
     p.writeInt(player.shopFraises)
     p.writeUTF(player.playerLook)
     p.writeInt(len(player.shopItems))
     for item in player.shopItems:
         if "_" in item:
             itemSplited = item.split("_")
             realItem = itemSplited[0]
             custom = itemSplited[1] if len(itemSplited) >= 2 else ""
             realCustom = [] if custom == "" else custom.split("+")
             p.writeByte(len(realCustom) + 1)
             p.writeInt(int(realItem))
             for cust in realCustom:
                 p.writeInt(int(cust, 16))
         else:
             p.writeByte(0)
             p.writeInt(int(item))
     p.writeInt(len(server.shopList["mouse"]))
     for shop in server.shopList["mouse"]:
         s = shop.split(",")
         p.writeUnsignedShort(int(s[0]))
         p.writeUnsignedShort(int(s[1]))
         p.writeByte(int(s[2]))
         p.writeBoolean(int(s[3]))
         p.writeByte(int(s[4]))
         p.writeInt(int(s[5]))
         p.writeInt(int(s[6]))
         p.writeUnsignedShort(0)
     p.writeByte(0)
     p.writeShort(len(player.clothes))
     for clothe in player.clothes:
         clotheSplited = clothe.split("/")
         p.writeUTF(clotheSplited[1] + ";" + clotheSplited[2] + ";" +
                    clotheSplited[3])
     p.writeShort(len(player.shamanItems))
     for item in player.shamanItems:
         if "_" in item:
             itemSplited = item.split("_")
             realItem = itemSplited[0]
             custom = itemSplited[1] if len(itemSplited) >= 2 else ""
             realCustom = [] if custom == "" else custom.split("+")
             p.writeShort(int(realItem))
             p.writeBoolean(item in player.shamanLook.split(","))
             p.writeByte(len(realCustom) + 1)
             for cust in realCustom:
                 p.writeInt(int(cust, 16))
         else:
             p.writeShort(int(item))
             p.writeBoolean(item in player.shamanLook.split(","))
             p.writeByte(0)
     p.writeShort(len(server.shopList["shaman"]))
     for shop in server.shopList["shaman"]:
         s = shop.split(",")
         p.writeInt(int(s[0]))
         p.writeByte(int(s[1]))
         p.writeBoolean(int(s[2]))
         p.writeByte(int(s[3]))
         p.writeInt(int(s[4]))
         p.writeShort(int(s[5]))
     users.sendPacket(channel, [8, 20], p.toByteArray())