Esempio n. 1
0
def do_individual_experiment(args):
    lookahead, seed = args
    heur = npuzzle.ManhattanDistanceHeuristic(False)
    goal = npuzzle.NPuzzleBoard.done
    rta = search.Rta(heur=heur, goal=goal, lookahead=lookahead, learn=False)
    env = npuzzle.NPuzzle(n1sqrt=n1sqrt, difficulty=0.5, seed=seed)
    done, elapsed = rta(env, stats=True)
    return env.steps(), elapsed
Esempio n. 2
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def manual_play():
    env = npuzzle.NPuzzle(n1sqrt=n1sqrt, difficulty=0.5)
    env.render()
    while True:
        print("---")
        print_usage()
        cmd = int(input("Cmd: "))
        if cmd == -1:
            break
        done = env.step(cmd)
        env.render()
        if done:
            print("done in {} step(s)!".format(env.steps()))
            break
Esempio n. 3
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import npuzzle

p = npuzzle.NPuzzle(3)
p.visualise()
tile = p.read_tile(1, 2)
print(tile)
p.reset()
p.visualise()
try:
    p.read_tile(3, 3)
except IndexError:
    print('index eror test passed')
Esempio n. 4
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            return True
        if odd_even_inv == 1 and odd_even_space_idx == 0:
            return True
        else:
            return False
    except:
        for i in range(3):
            for j in range(3):
                if env.read_tile(i, j) is None:
                    env_line.append(9)
                else:
                    env_line.append(env.read_tile(i, j))
        for i in range(len(env_line)):
            for j in range(i + 1, len(env_line)):
                if env_line[i] > env_line[j]:
                    count += 1
        if count % 2 == 0:
            odd_even_inv = 0  # inversion is even
            return True
        else:
            odd_even_inv = 1  # inversion is odd
            return False


if __name__ == "__main__":
    env = npuzzle.NPuzzle(4)  # env = npuzzle.NPuzzle(4)
    env.reset()
    env.visualise()
    # just check
    print(is_solvable(env))

def __blank_row_number_from_bottom(tiles, size):
    index = tiles.index(None)
    row = index // size
    row_decs = size - row
    return row_decs


def __is_even(N):
    return N % 2 == 0


def __inversion_count(tiles, size):
    inversion_count = 0
    for i in range(size * size - 1):
        n = tiles[i]
        for j in range(i, size * size - 1):
            n_next = tiles[j + 1]
            if n_next is not None and n is not None and n > n_next:
                inversion_count += 1
    return inversion_count


if __name__ == "__main__":  # testing suite
    env = npuzzle.NPuzzle(3)  # instance of NPuzzle class
    env.reset()  # random shuffle
    env.visualise()  # just to show the tiles
    # just check
    print(is_solvable(env))  # should output True or False<Paste>
Esempio n. 6
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def astar(seed):
    env = npuzzle.NPuzzle(n1sqrt=n1sqrt, difficulty=0.5, seed=seed)
    heur = npuzzle.ManhattanDistanceHeuristic(False)
    goal = npuzzle.NPuzzleBoard.done
    plan, _, elapsed = search.astar(env.state(), heur, goal, True)
    return len(plan), elapsed