def construct(self):
     config = {
         "point_thickness" : 2*DEFAULT_POINT_THICKNESS,
         "density" : 6*DEFAULT_POINT_DENSITY_1D,
     }
     NumberLineScene.construct(self, **config)
     self.copy_original_line()
     self.show_multiplication(2)
     self.dither()
     self.show_multiplication(3)
     self.dither()
Esempio n. 2
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 def construct(self):
     config = {
         "point_thickness" : 2*DEFAULT_POINT_THICKNESS,
         "density" : 6*DEFAULT_POINT_DENSITY_1D,
     }
     NumberLineScene.construct(self, **config)
     self.copy_original_line()
     self.show_multiplication(2)
     self.dither()
     self.show_multiplication(3)
     self.dither()
Esempio n. 3
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 def construct(self):
     config = {
         "stroke_width": 2 * DEFAULT_POINT_THICKNESS,
         "density": 6 * DEFAULT_POINT_DENSITY_1D,
     }
     NumberLineScene.construct(self, **config)
     self.copy_original_line()
     self.show_multiplication(2)
     self.wait()
     self.show_multiplication(3)
     self.wait()
    def construct(self, num, show_original_line):
        config = {
            "density" : max(abs(num), 1)*DEFAULT_POINT_DENSITY_1D,
            "point_thickness" : 2*DEFAULT_POINT_THICKNESS
        }
        if abs(num) < 1:
            config["numerical_radius"] = SPACE_WIDTH/num

        NumberLineScene.construct(self, **config)
        if show_original_line:
            self.copy_original_line()
        self.dither()
        self.show_multiplication(num, run_time = 1.5)
        self.dither()
Esempio n. 5
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    def construct(self, num, show_original_line):
        config = {
            "density" : max(abs(num), 1)*DEFAULT_POINT_DENSITY_1D,
            "point_thickness" : 2*DEFAULT_POINT_THICKNESS
        }
        if abs(num) < 1:
            config["numerical_radius"] = SPACE_WIDTH/num

        NumberLineScene.construct(self, **config)
        if show_original_line:
            self.copy_original_line()
        self.dither()
        self.show_multiplication(num, run_time = 1.5)
        self.dither()
    def run_function(self, function, explanation):
        self.clear()
        self.add(self.nonlinear)
        config = {
            "stroke_width": 2 * DEFAULT_POINT_THICKNESS,
            "density": 5 * DEFAULT_POINT_DENSITY_1D,
        }
        NumberLineScene.construct(self, **config)
        words = TextMobject(explanation).highlight(LIGHT_RED)
        words.next_to(self.nonlinear, DOWN, buff=0.5)
        self.add(words)

        self.play(ApplyPointwiseFunction(function, self.number_line),
                  *[
                      ApplyMethod(
                          mob.shift,
                          function(mob.get_center()) - mob.get_center())
                      for mob in self.number_mobs
                  ],
                  run_time=2.0)
    def run_function(self, function, explanation):
        self.clear()
        self.add(self.nonlinear)
        config = {
            "point_thickness" : 2*DEFAULT_POINT_THICKNESS,
            "density" : 5*DEFAULT_POINT_DENSITY_1D,
        }
        NumberLineScene.construct(self, **config)
        words = TextMobject(explanation).highlight(LIGHT_RED)
        words.next_to(self.nonlinear, DOWN, buff = 0.5)
        self.add(words)

        self.play(
            ApplyPointwiseFunction(function, self.number_line),
            *[
                ApplyMethod(
                    mob.shift,
                    function(mob.get_center()) - mob.get_center()
                )
                for mob in self.number_mobs
            ],
            run_time = 2.0
        )