Esempio n. 1
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    def __init__(self, tableView, filterData, *args, **kwargs):
        ui.View.__init__(self, *args, **kwargs)
        frame = CGRect(CGPoint(0, 0), CGSize(self.width, self.height))
        self.tv = tableView
        self.tableView = ObjCInstance(self.tv)
        flex_width, flex_height = (1 << 1), (1 << 4)
        self.tableView.setAutoresizingMask_(flex_width | flex_height)
        sd = createSearchDelegateClass()
        self.searchDelegate = sd.alloc().init().autorelease()
        self.searchDelegate.filt = filterData
        searchBar = UISearchBar.alloc().init()
        searchBar.setPlaceholder_(ns('Search'))
        searchBar.setDelegate_(self.searchDelegate)
        #searchBar.setShowsBookmarkButton_(ns(True))
        searchBar.setShowsCancelButton_(ns(True))
        #searchBar.setShowsSearchResultsButton_(ns(True))
        #searchBar.setScopeButtonTitles_(ns(['test1','hi']))
        #searchBar.setShowsScopeBar(ns(True))

        self.tableView.setTableHeaderView_(searchBar)
        searchBar.sizeToFit()

        self_objc = ObjCInstance(self)
        self_objc.addSubview_(self.tableView)
        self.tableView.release()
class View(ui.View):
  def __init__(self):
    self.instance = ObjCInstance(self)
    self.setup_objc()
    self.setup_ui()

  @on_main_thread
  def setup_objc(self):
    self.vc = ViewController()
    self.instance.addSubview_(self.vc.scn_view)

  def setup_ui(self):
    self.close_btn = self.create_btn('iob:ios7_close_32')
    self.close_btn.action = (lambda sender: self.close())
    self.add_subview(self.close_btn)

  def create_btn(self, icon):
    btn_icon = ui.Image.named(icon)
    return ui.Button(image=btn_icon)

  def layout(self):
    _x, _y, _w, _h = self.frame
    _bx, _by, btn_w, btn_h = self.close_btn.frame
    self.close_btn.x = (_w * .92) - (btn_w / 2)
    self.close_btn.y = (_h * .08) - (btn_h / 2)

  def will_close(self):
    self.vc.view_will_disappear()
Esempio n. 3
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class MainView(ui.View):
    def __init__(self, *args, **kwargs):
        # todo: おまじないになっとる
        super().__init__(self, *args, **kwargs)
        self.bg_color = 'red'
        self.selfIns = ObjCInstance(self)

        initFrame = CGRect(CGPoint(0, 0), CGSize(self.width, self.height))
        # fullViewSize
        flex_w, flex_h = (1 << 1), (1 << 4)

        uiTextView = ObjCClass('UITextView').alloc()
        self.uiTV = uiTextView
        self.uiTV.initWithFrame_(initFrame)
        self.uiTV.setAutoresizingMask_(flex_w | flex_h)
        self.uiTV.returnKeyType = 10
        self.selfIns.addSubview_(self.uiTV)
Esempio n. 4
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class PlayerView(ui.View):
    '''A player view with controls'''
    def __init__(self, player=None, pause=True, autoplay=False):
        self._pause_on_dismiss = pause
        self._objc = ObjCInstance(self)
        self._playerViewController = AVPlayerViewController.new()
        self._objc.addSubview_(self._playerViewController.view())
        self.player = player
        self._autoplay = autoplay

    @property
    def player(self):
        return self._playerItem

    @player.setter
    def player(self, player):
        if type(player) == Player:
            self._playerViewController.setPlayer_(player._objc)
            self._playerItem = player
            self.controller = PlayerController(
                self._playerViewController.playerController())
        elif type(player) == type(None):
            self._playerViewController.setPlayer_(player)
            self._playerItem = None
        elif type(player) == ObjCInstance:
            self._playerItem = Player(player.currentItem())
            self._playerViewController.setPlayer_(self._playerItem)
            self.controller = PlayerController(
                self._playerViewController.playerController())
        else:
            raise TypeError("player is not able to be set")

    @player.deleter
    def player(self):
        self._playerViewController.setPlayer_(None)

    def will_close(self):
        if self._pause_on_dismiss:
            self.player.pause()

    def did_load(self):
        if self._autoplay:
            self.player.play()

    def layout(self):
        pass
Esempio n. 5
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class PlayerView (ui.View):
    '''A player view with controls'''
    def __init__(self, player = None, pause= True, autoplay = False, pip = False):
        self._pause_on_dismiss = pause
        self._objc = ObjCInstance(self)
        self._playerViewController = AVPlayerViewController.new()
        self._objc.addSubview_(self._playerViewController.view())
        self.player = player
        self._autoplay = autoplay
        self._playerViewController.setAllowsPictureInPicturePlayback_(pip)
        
    @property
    def player(self):
        return self._playerItem

    @player.setter
    def player(self, player):
        if type(player) == Player:
            self._playerViewController.setPlayer_(player._objc)
            self._playerItem = player
            self.controller = PlayerController(self._playerViewController.playerController())
        elif type(player) == type(None):
            self._playerViewController.setPlayer_(player)
            self._playerItem = None
        elif type(player) == ObjCInstance:
            self._playerItem = Player(player.currentItem())
            self._playerViewController.setPlayer_(self._playerItem)
            self.controller = PlayerController(self._playerViewController.playerController())
        else:
            raise TypeError("player is not able to be set")

    @player.deleter
    def player(self):
        self._playerViewController.setPlayer_(None)

    def will_close(self):
        if self._pause_on_dismiss:
            self.player.pause()

    def did_load(self):
        if self._autoplay:
            self.player.play()
            
    def layout(self):
        pass
        
    @property
    def pipSupported(self):
        self._playerViewController.allowsPictureInPicturePlayback()
        
    @pipSupported.setter
    def pipSupported(self, value):
        self._playerViewController.setAllowsPictureInPicturePlayback_(value)
        
    @property
    def showsPlaybackControls(self):
        return self._playerViewController.showsPlaybackControls()
        
    @showsPlaybackControls.setter
    def showsPlaybackControls(self, state):
        self._playerViewController.setShowsPlaybackControls_(state)
Esempio n. 6
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	def __init__(self, tableView, filterData, selectCallBack, theme_manager, soofflineSelectCallBack, *args, **kwargs):
		ui.View.__init__(self, *args, **kwargs)
		self.width, self.height = ui.get_screen_size()
		frame = CGRect(CGPoint(0, 0), CGSize(self.width, self.height))
		theme_manager_g = theme_manager
		self.theme_manager = theme_manager
		bkg_view = ui.View()
		bkg_view.background_color = self.theme_manager.currentTheme.backgroundColour
		self.tv = tableView
		self.tv.width = self.width
		self.tv.height = self.height
		self.tableView = ObjCInstance(self.tv)
		self.tableView.setBackgroundView(bkg_view)
		flex_width, flex_height = (1<<1), (1<<4)
		self.tableView.setAutoresizingMask_(flex_width|flex_height)
		self.selectCallBack = selectCallBack
		self.soofflineSelectCallBack = soofflineSelectCallBack
		v = UITableViewController.alloc().init().autorelease()
		tvd = createTableViewDelegateClass(theme_manager)
		self.tb_ds = tvd.alloc().init().autorelease()

		v.tableView().setDataSource_(self.tb_ds)
		v.tableView().setDelegate_(self.tb_ds)
		v.tableView().dataSource().data = []
		v.tableView().dataSource().selectCallBack = self.performSelectCallBack
		self.searchController = UISearchController.alloc().initWithSearchResultsController_(v)
		self.searchController.resultController = v
		self.searchController.firstRun = True
		
		sd = createSearchDelegateClass()
		self.searchDelegate = sd.alloc().init().autorelease()
		self.searchDelegate.filter = filterData
		self.searchDelegate.resultController = v
		self.tableView.extendedLayoutIncludesOpaqueBars = True
		self.searchController.searchResultsUpdater = self.searchDelegate
		self.searchController.dimsBackgroundDuringPresentation = True
		self.searchController.hidesNavigationBarDuringPresentation = True
		self.searchController.searchBar().delegate = self.searchDelegate
		self.searchController.searchBar().setPlaceholder_(ns('Search'))
		self.tableView.tableHeaderView =self.searchController.searchBar();
		self.searchController.searchBar().sizeToFit();		
		tColour = tuple(int(self.theme_manager.currentTheme.searchTintColour.lstrip('#')[i:i+2], 16) for i in (0, 2 ,4))
		bTColour = tuple(int(self.theme_manager.currentTheme.searchBackgroundColour.lstrip('#')[i:i+2], 16) for i in (0, 2 ,4))
		tColour = (tColour[0]/255, tColour[1]/255, tColour[2]/255)
		bTColour = (bTColour[0]/255, bTColour[1]/255, bTColour[2]/255)
		searchTintColour = UIColor.colorWithRed_green_blue_alpha_(tColour[0], tColour[1], tColour[2], 1)
		self.searchController.searchBar().tintColor = searchTintColour
		searchBackgroundTintColour = UIColor.colorWithRed_green_blue_alpha_(bTColour[0], bTColour[1], bTColour[2], 1)
		self.searchController.searchBar().tintColor = searchTintColour
		self.searchController.searchBar().barTintColor = searchBackgroundTintColour


		# self.tb_ds.textColour = searchTColour
		self.tv.border_color = self.theme_manager.currentTheme.borderColour
		self.tv.background_color = self.theme_manager.currentTheme.backgroundColour
		self.tv.bg_color = self.theme_manager.currentTheme.backgroundColour		
		self.tv.tint_color = self.theme_manager.currentTheme.tintColour
		self.tv.separator_color = self.theme_manager.currentTheme.separatorColour
		bk_view = ui.View()
		bk_view.background_color = self.theme_manager.currentTheme.backgroundColour
		v.tableView().setBackgroundView(bk_view)
		
		self_objc = ObjCInstance(self)
		self_objc.addSubview_(self.tableView)
		self.tableView.release()
class View(ui.View):
    def __init__(self):
        self.bg_color = 'maroon'
        self.instance = ObjCInstance(self)
        self.viewDidLoad()
        self.setup_ui()

    @on_main_thread
    def viewDidLoad(self):
        ship_URL = nsurl('./assets/ship.scn')
        bkSky_URL = NSData.dataWithContentsOfURL_(
            nsurl('./assets/Background_sky.png'))
        tex_bks = UIImage.alloc().initWithData_(bkSky_URL)
        # --- Scene
        scene = SCNScene.sceneWithURL_options_(ship_URL, None)
        ship_node = scene.rootNode().objectInChildNodesAtIndex_(0)
        scene.background().contents = tex_bks
        scene.lightingEnvironment().contents = tex_bks
        scene.lightingEnvironment().intensity = 1.0

        ship_material = SCNMaterial.material()
        ship_material.diffuse().contents = UIColor.purpleColor()
        ship_material.lightingModelName = 'SCNLightingModelPhysicallyBased'

        ship_geometry = ship_node.childNodes().objectAtIndex_(0).geometry()
        ship_geometry.material = ship_material

        ball_color = UIColor.colorWithRed_green_blue_alpha_(0.0, 0.5, 0.8, 0.5)
        ball_geometry = SCNSphere.sphereWithRadius_(0.5)
        ball_geometry.geodesic = True
        ball_geometry.segmentCount = 5
        ball_geometry.material(
        ).lightingModelName = 'SCNLightingModelPhysicallyBased'
        ball_geometry.firstMaterial().diffuse().contents = ball_color
        ball_node = SCNNode.nodeWithGeometry_(ball_geometry)
        ball_node.position = (0.0, 6.0, 1.0)
        ball_node.eulerAngles = (1, 0, 0)
        scene.rootNode().addChildNode_(ball_node)

        # --- Light
        omni_object = SCNLight.light()
        omni_object.type = 'omni'
        omni_object.intensity = 250
        omni_object.castsShadow = True
        omni_node = SCNNode.node()
        omni_node.light = omni_object
        omni_node.position = (0, 10.0, 0)
        scene.rootNode().addChildNode_(omni_node)

        # --- Camera
        camera_object = SCNCamera.camera()
        camera_object.wantsHDR = True
        camera_object.bloomBlurRadius = 18.0
        camera_object.bloomIntensity = 1.0
        camera_object.bloomThreshold = 1.0
        camera_object.colorFringeIntensity = 4.0
        camera_object.colorFringeStrength = 4.0
        camera_object.motionBlurIntensity = 6
        camera_object.xFov = 35.0
        camera_object.yFov = 35.0
        camera_node = SCNNode.node()
        camera_node.camera = camera_object
        camera_node.position = (0.0, 0.0, 25.0)
        scene.rootNode().addChildNode_(camera_node)

        # --- View
        frame = CGRect((0, 0), (100, 100))
        flex_w, flex_h = (1 << 1), (1 << 4)
        scn_view = SCNView.alloc()
        scn_view.initWithFrame_options_(frame, None)
        scn_view.autorelease()
        scn_view.autoresizingMask = (flex_w | flex_h)
        scn_view.allowsCameraControl = True
        scn_view.showsStatistics = True
        '''
    OptionNone = 0
    ShowPhysicsShapes = (1 << 0)
    ShowBoundingBoxes = (1 << 1)
    ShowLightInfluences = (1 << 2)
    ShowLightExtents = (1 << 3)
    ShowPhysicsFields = (1 << 4)
    ShowWireframe = (1 << 5)
    RenderAsWireframe = (1 << 6)
    ShowSkeletons = (1 << 7)
    ShowCreases = (1 << 8)
    ShowConstraints = (1 << 9)
    ShowCameras = (1 << 10)
    '''
        scn_view.debugOptions = (1 << 1) | (1 << 3) | (1 << 5) | (1 << 10)
        scn_view.scene = scene
        self.instance.addSubview_(scn_view)

    def setup_ui(self):
        self.close_btn = self.create_btn('iob:ios7_close_32')
        self.close_btn.action = (lambda sender: self.close())
        self.add_subview(self.close_btn)

    def create_btn(self, icon):
        btn_icon = ui.Image.named(icon)
        return ui.Button(image=btn_icon)

    def layout(self):
        _x, _y, _w, _h = self.frame
        _bx, _by, btn_w, btn_h = self.close_btn.frame
        self.close_btn.x = (_w * .92) - (btn_w / 2)
        self.close_btn.y = (_h * .08) - (btn_h / 2)