Esempio n. 1
0
 def place_object(map, item, x, y):
     class_name = type(item).__name__
     blocks = True if class_name == 'Creature' else False
     map_object = Object(item.character, blocks=blocks)
     map_object.set_position(x, y)
     map_object.add_component(item)
     map_object.level_map = map
     map.objects.append(map_object)
     return map_object