def stop(self, mote): return ObjMover.stop(self, mote.getID())
def randomTrajectory(self, mote, step, turnRange, rate=-1): return ObjMover.randomTrajectory(self, mote, mote.getID(), step, turnRange, rate)
def moveTo(self, mote, step, x, y, arrivedCallback = None, rate = -1): return ObjMover.moveTo(self, mote, mote.getID(), step, x, y, arrivedCallback, rate)
def randomWalk(self, mote, step, rate=-1): return ObjMover.randomWalk(self, mote, mote.getID(), step, rate)
def isMoving(self, mote): return ObjMover.isMoving(self, mote.getID())