def starting_positions_ships(self): ''' Method to put starting coordinate on board ''' ocean_player = Ocean() os.system('clear') print(ocean_player) for key in self.player_ships: print("Enter coordinates of" + " " + key) print("(1) Horizontal\n(2) Vertical") is_connect = True while is_connect: horizontal = input("Select direction:\n") if horizontal == "1": horizontal = True elif horizontal == "2": horizontal = False else: continue numbers = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "10"] position_x = input("Enter x position:") while position_x not in numbers: position_x = input("Enter x position:") position_y = input("Enter y position:") while position_y not in numbers: position_y = input("Enter y position:") position_x = int(position_x) position_y = int(position_y) positions = (position_x, position_y, self.player_ships[key], horizontal) if ocean_player.board[positions[1]][positions[0] - 1].is_empty is False: print("WRONG CORDS!") continue else: is_connect = False self.starting_positions.append(positions) os.system('clear') ocean_player.preview_ships(*positions) ocean_player.add_ships(*positions) print(ocean_player) return self.starting_positions
def main(): ''' Function for main menu, create ships, shooting - playing the game Parameters: ----------- chose_number = int ''' os.system('clear') main_menu() chose_number = input("Enter number:\n") if chose_number == '1': os.system('clear') new_player1 = input("Enter name of player 1:\n") new_player2 = input("Enter name of player 2:\n") ship1 = player.Player(new_player1) new_ships1 = ship1.starting_positions_ships() ocean_player1 = Ocean() for s in new_ships1: ocean_player1.add_ships(*s) ship2 = player.Player(new_player2) new_ships2 = ship2.starting_positions_ships() ocean_player2 = Ocean() for s in new_ships2: ocean_player2.add_ships(*s) os.system('clear') print("GOOD LUCK") while True: turn = 1 while turn == 1: radius = range(1, 11) print("==================================") print("Your ships", new_player1) print("==================================") print(ocean_player1) shot = (int(input("Enter x:\n")), int(input("Enter y:\n"))) if shot[0] not in radius or shot[1] not in radius: continue os.system('clear') ocean_player1.shot(shot[0], shot[1]) print(ocean_player1) pauza = input() os.system('clear') turn = 2 while turn == 2: radius = range(1, 11) print("==================================") print("Your ships", new_player2) print("==================================") print(ocean_player2) shot = (int(input("Enter x:\n")), int(input("Enter y:\n"))) if shot[0] not in radius or shot[1] not in radius: continue os.system('clear') ocean_player2.shot(shot[0], shot[1]) print(ocean_player2) pauza = input() os.system('clear') break else: print('Wrong sign, try again')